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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/window.cpp | |
3 | // Purpose: implementation of extra wxWindow methods for wxUniv port | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 06.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // =========================================================================== | |
13 | // declarations | |
14 | // =========================================================================== | |
15 | ||
16 | // --------------------------------------------------------------------------- | |
17 | // headers | |
18 | // --------------------------------------------------------------------------- | |
19 | ||
20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
21 | #pragma implementation "univwindow.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/app.h" | |
33 | #include "wx/window.h" | |
34 | #include "wx/dcclient.h" | |
35 | #include "wx/dcmemory.h" | |
36 | #include "wx/event.h" | |
37 | #include "wx/scrolbar.h" | |
38 | #include "wx/menu.h" | |
39 | #include "wx/frame.h" | |
40 | #endif // WX_PRECOMP | |
41 | ||
42 | #include "wx/log.h" | |
43 | #include "wx/univ/colschem.h" | |
44 | #include "wx/univ/renderer.h" | |
45 | #include "wx/univ/theme.h" | |
46 | ||
47 | #if wxUSE_CARET | |
48 | #include "wx/caret.h" | |
49 | #endif // wxUSE_CARET | |
50 | ||
51 | // turn Refresh() debugging on/off | |
52 | #define WXDEBUG_REFRESH | |
53 | ||
54 | #ifndef __WXDEBUG__ | |
55 | #undef WXDEBUG_REFRESH | |
56 | #endif | |
57 | ||
58 | #if defined(WXDEBUG_REFRESH) && defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
59 | #include "wx/msw/private.h" | |
60 | #endif | |
61 | ||
62 | // ============================================================================ | |
63 | // implementation | |
64 | // ============================================================================ | |
65 | ||
66 | // ---------------------------------------------------------------------------- | |
67 | // event tables | |
68 | // ---------------------------------------------------------------------------- | |
69 | ||
70 | // we can't use wxWindowNative here as it won't be expanded inside the macro | |
71 | #if defined(__WXMSW__) | |
72 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMSW) | |
73 | #elif defined(__WXGTK__) | |
74 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowGTK) | |
75 | #elif defined(__WXMGL__) | |
76 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMGL) | |
77 | #elif defined(__WXX11__) | |
78 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowX11) | |
79 | #elif defined(__WXPM__) | |
80 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowOS2) | |
81 | #endif | |
82 | ||
83 | BEGIN_EVENT_TABLE(wxWindow, wxWindowNative) | |
84 | EVT_SIZE(wxWindow::OnSize) | |
85 | ||
86 | #if wxUSE_ACCEL || wxUSE_MENUS | |
87 | EVT_KEY_DOWN(wxWindow::OnKeyDown) | |
88 | #endif // wxUSE_ACCEL | |
89 | ||
90 | #if wxUSE_MENUS | |
91 | EVT_CHAR(wxWindow::OnChar) | |
92 | EVT_KEY_UP(wxWindow::OnKeyUp) | |
93 | #endif // wxUSE_MENUS | |
94 | ||
95 | EVT_PAINT(wxWindow::OnPaint) | |
96 | EVT_NC_PAINT(wxWindow::OnNcPaint) | |
97 | EVT_ERASE_BACKGROUND(wxWindow::OnErase) | |
98 | END_EVENT_TABLE() | |
99 | ||
100 | // ---------------------------------------------------------------------------- | |
101 | // creation | |
102 | // ---------------------------------------------------------------------------- | |
103 | ||
104 | void wxWindow::Init() | |
105 | { | |
106 | m_scrollbarVert = | |
107 | m_scrollbarHorz = (wxScrollBar *)NULL; | |
108 | ||
109 | m_isCurrent = FALSE; | |
110 | ||
111 | m_renderer = wxTheme::Get()->GetRenderer(); | |
112 | ||
113 | m_oldSize.x = -1; | |
114 | m_oldSize.y = -1; | |
115 | } | |
116 | ||
117 | bool wxWindow::Create(wxWindow *parent, | |
118 | wxWindowID id, | |
119 | const wxPoint& pos, | |
120 | const wxSize& size, | |
121 | long style, | |
122 | const wxString& name) | |
123 | { | |
124 | long actualStyle = style; | |
125 | ||
126 | // FIXME: may need this on other platforms | |
127 | #ifdef __WXMSW__ | |
128 | actualStyle &= ~wxVSCROLL; | |
129 | actualStyle &= ~wxHSCROLL; | |
130 | #endif | |
131 | ||
132 | // we add wxCLIP_CHILDREN to get the same ("natural") behaviour under MSW | |
133 | // as under the other platforms | |
134 | if ( !wxWindowNative::Create(parent, id, pos, size, | |
135 | actualStyle | wxCLIP_CHILDREN, | |
136 | name) ) | |
137 | { | |
138 | return FALSE; | |
139 | } | |
140 | ||
141 | // Set full style again, including those we didn't want present | |
142 | // when calling the base window Create(). | |
143 | wxWindowBase::SetWindowStyleFlag(style); | |
144 | ||
145 | // if we should always have a vertical scrollbar, do show it | |
146 | if ( style & wxALWAYS_SHOW_SB ) | |
147 | { | |
148 | #if wxUSE_TWO_WINDOWS | |
149 | SetInsertIntoMain( TRUE ); | |
150 | #endif | |
151 | m_scrollbarVert = new wxScrollBar(this, -1, | |
152 | wxDefaultPosition, wxDefaultSize, | |
153 | wxSB_VERTICAL); | |
154 | #if wxUSE_TWO_WINDOWS | |
155 | SetInsertIntoMain( FALSE ); | |
156 | #endif | |
157 | } | |
158 | ||
159 | // if we should always have a horizontal scrollbar, do show it | |
160 | if ( style & wxHSCROLL ) | |
161 | { | |
162 | #if wxUSE_TWO_WINDOWS | |
163 | SetInsertIntoMain( TRUE ); | |
164 | #endif | |
165 | m_scrollbarHorz = new wxScrollBar(this, -1, | |
166 | wxDefaultPosition, wxDefaultSize, | |
167 | wxSB_HORIZONTAL); | |
168 | #if wxUSE_TWO_WINDOWS | |
169 | SetInsertIntoMain( FALSE ); | |
170 | #endif | |
171 | } | |
172 | ||
173 | if (m_scrollbarHorz || m_scrollbarVert) | |
174 | { | |
175 | // position it/them | |
176 | PositionScrollbars(); | |
177 | } | |
178 | ||
179 | return TRUE; | |
180 | } | |
181 | ||
182 | // ---------------------------------------------------------------------------- | |
183 | // background pixmap | |
184 | // ---------------------------------------------------------------------------- | |
185 | ||
186 | void wxWindow::SetBackground(const wxBitmap& bitmap, | |
187 | int alignment, | |
188 | wxStretch stretch) | |
189 | { | |
190 | m_bitmapBg = bitmap; | |
191 | m_alignBgBitmap = alignment; | |
192 | m_stretchBgBitmap = stretch; | |
193 | } | |
194 | ||
195 | const wxBitmap& wxWindow::GetBackgroundBitmap(int *alignment, | |
196 | wxStretch *stretch) const | |
197 | { | |
198 | if ( m_bitmapBg.Ok() ) | |
199 | { | |
200 | if ( alignment ) | |
201 | *alignment = m_alignBgBitmap; | |
202 | if ( stretch ) | |
203 | *stretch = m_stretchBgBitmap; | |
204 | } | |
205 | ||
206 | return m_bitmapBg; | |
207 | } | |
208 | ||
209 | // ---------------------------------------------------------------------------- | |
210 | // painting | |
211 | // ---------------------------------------------------------------------------- | |
212 | ||
213 | // the event handlers executed when the window must be repainted | |
214 | void wxWindow::OnNcPaint(wxPaintEvent& WXUNUSED(event)) | |
215 | { | |
216 | if ( m_renderer ) | |
217 | { | |
218 | // get the window rect | |
219 | wxRect rect; | |
220 | wxSize size = GetSize(); | |
221 | rect.x = | |
222 | rect.y = 0; | |
223 | rect.width = size.x; | |
224 | rect.height = size.y; | |
225 | ||
226 | // if the scrollbars are outside the border, we must adjust the rect to | |
227 | // exclude them | |
228 | if ( !m_renderer->AreScrollbarsInsideBorder() ) | |
229 | { | |
230 | wxScrollBar *scrollbar = GetScrollbar(wxVERTICAL); | |
231 | if ( scrollbar ) | |
232 | rect.width -= scrollbar->GetSize().x; | |
233 | ||
234 | scrollbar = GetScrollbar(wxHORIZONTAL); | |
235 | if ( scrollbar ) | |
236 | rect.height -= scrollbar->GetSize().y; | |
237 | } | |
238 | ||
239 | // get the DC and draw the border on it | |
240 | wxWindowDC dc(this); | |
241 | DoDrawBorder(dc, rect); | |
242 | } | |
243 | } | |
244 | ||
245 | void wxWindow::OnPaint(wxPaintEvent& event) | |
246 | { | |
247 | if ( !m_renderer ) | |
248 | { | |
249 | // it is a native control which paints itself | |
250 | event.Skip(); | |
251 | } | |
252 | else | |
253 | { | |
254 | // get the DC to use and create renderer on it | |
255 | wxPaintDC dc(this); | |
256 | wxControlRenderer renderer(this, dc, m_renderer); | |
257 | ||
258 | // draw the control | |
259 | DoDraw(&renderer); | |
260 | } | |
261 | } | |
262 | ||
263 | // the event handler executed when the window background must be painted | |
264 | void wxWindow::OnErase(wxEraseEvent& event) | |
265 | { | |
266 | if ( !m_renderer ) | |
267 | { | |
268 | event.Skip(); | |
269 | ||
270 | return; | |
271 | } | |
272 | ||
273 | DoDrawBackground(*event.GetDC()); | |
274 | ||
275 | // if we have both scrollbars, we also have a square in the corner between | |
276 | // them which we must paint | |
277 | if ( m_scrollbarVert && m_scrollbarHorz ) | |
278 | { | |
279 | wxSize size = GetSize(); | |
280 | wxRect rectClient = GetClientRect(), | |
281 | rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
282 | ||
283 | wxRect rectCorner; | |
284 | rectCorner.x = rectClient.GetRight() + 1; | |
285 | rectCorner.y = rectClient.GetBottom() + 1; | |
286 | rectCorner.SetRight(size.x - rectBorder.width); | |
287 | rectCorner.SetBottom(size.y - rectBorder.height); | |
288 | ||
289 | if ( GetUpdateRegion().Contains(rectCorner) ) | |
290 | { | |
291 | m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner); | |
292 | } | |
293 | } | |
294 | } | |
295 | ||
296 | bool wxWindow::DoDrawBackground(wxDC& dc) | |
297 | { | |
298 | wxRect rect; | |
299 | ||
300 | wxSize size = GetSize(); // Why not GetClientSize() ? | |
301 | rect.x = 0; | |
302 | rect.y = 0; | |
303 | rect.width = size.x; | |
304 | rect.height = size.y; | |
305 | ||
306 | wxWindow * const parent = GetParent(); | |
307 | if ( HasTransparentBackground() && parent && parent->ProvidesBackground() ) | |
308 | { | |
309 | wxASSERT( !IsTopLevel() ); | |
310 | ||
311 | wxPoint pos = GetPosition(); | |
312 | ||
313 | AdjustForParentClientOrigin( pos.x, pos.y, 0 ); | |
314 | ||
315 | // Adjust DC logical origin | |
316 | wxCoord org_x, org_y, x, y; | |
317 | dc.GetLogicalOrigin( &org_x, &org_y ); | |
318 | x = org_x + pos.x; | |
319 | y = org_y + pos.y; | |
320 | dc.SetLogicalOrigin( x, y ); | |
321 | ||
322 | // Adjust draw rect | |
323 | rect.x = pos.x; | |
324 | rect.y = pos.y; | |
325 | ||
326 | // Let parent draw the background | |
327 | parent->EraseBackground( dc, rect ); | |
328 | ||
329 | // Restore DC logical origin | |
330 | dc.SetLogicalOrigin( org_x, org_y ); | |
331 | } | |
332 | else | |
333 | { | |
334 | // Draw background ouselves | |
335 | EraseBackground( dc, rect ); | |
336 | } | |
337 | ||
338 | return TRUE; | |
339 | } | |
340 | ||
341 | void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect) | |
342 | { | |
343 | if ( GetBackgroundBitmap().Ok() ) | |
344 | { | |
345 | // Get the bitmap and the flags | |
346 | int alignment; | |
347 | wxStretch stretch; | |
348 | wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch); | |
349 | wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch); | |
350 | } | |
351 | else | |
352 | { | |
353 | // Just fill it with bg colour if no bitmap | |
354 | ||
355 | m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this), | |
356 | rect, GetStateFlags()); | |
357 | } | |
358 | } | |
359 | ||
360 | void wxWindow::DoDrawBorder(wxDC& dc, const wxRect& rect) | |
361 | { | |
362 | // draw outline unless the update region is enitrely inside it in which | |
363 | // case we don't need to do it | |
364 | #if 0 // doesn't seem to work, why? | |
365 | if ( wxRegion(rect).Contains(GetUpdateRegion().GetBox()) != wxInRegion ) | |
366 | #endif | |
367 | { | |
368 | m_renderer->DrawBorder(dc, GetBorder(), rect, GetStateFlags()); | |
369 | } | |
370 | } | |
371 | ||
372 | void wxWindow::DoDraw(wxControlRenderer * WXUNUSED(renderer)) | |
373 | { | |
374 | } | |
375 | ||
376 | void wxWindow::Refresh(bool eraseBackground, const wxRect *rectClient) | |
377 | { | |
378 | wxRect rectWin; | |
379 | wxPoint pt = GetClientAreaOrigin(); | |
380 | ||
381 | wxSize size = GetClientSize(); | |
382 | ||
383 | if ( rectClient ) | |
384 | { | |
385 | rectWin = *rectClient; | |
386 | ||
387 | // don't refresh anything beyond the client area (scrollbars for | |
388 | // example) | |
389 | if ( rectWin.GetRight() > size.x ) | |
390 | rectWin.SetRight(size.x); | |
391 | if ( rectWin.GetBottom() > size.y ) | |
392 | rectWin.SetBottom(size.y); | |
393 | ||
394 | rectWin.Offset(pt); | |
395 | } | |
396 | else // refresh the entire client area | |
397 | { | |
398 | rectWin.x = pt.x; | |
399 | rectWin.y = pt.y; | |
400 | rectWin.width = size.x; | |
401 | rectWin.height = size.y; | |
402 | } | |
403 | ||
404 | // debugging helper | |
405 | #ifdef WXDEBUG_REFRESH | |
406 | static bool s_refreshDebug = FALSE; | |
407 | if ( s_refreshDebug ) | |
408 | { | |
409 | wxWindowDC dc(this); | |
410 | dc.SetBrush(*wxCYAN_BRUSH); | |
411 | dc.SetPen(*wxTRANSPARENT_PEN); | |
412 | dc.DrawRectangle(rectWin); | |
413 | ||
414 | // under Unix we use "--sync" X option for this | |
415 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
416 | ::GdiFlush(); | |
417 | ::Sleep(200); | |
418 | #endif // __WXMSW__ | |
419 | } | |
420 | #endif // WXDEBUG_REFRESH | |
421 | ||
422 | wxWindowNative::Refresh(eraseBackground, &rectWin); | |
423 | ||
424 | // Refresh all sub controls if any. | |
425 | wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); | |
426 | while ( node ) | |
427 | { | |
428 | wxWindow *win = node->GetData(); | |
429 | // Only refresh sub controls when it is visible | |
430 | // and when it is in the update region. | |
431 | if(!win->IsKindOf(CLASSINFO(wxTopLevelWindow)) && win->IsShown() && wxRegion(rectWin).Contains(win->GetRect()) != wxOutRegion) | |
432 | win->Refresh(eraseBackground, &rectWin); | |
433 | ||
434 | node = node->GetNext(); | |
435 | } | |
436 | } | |
437 | ||
438 | // ---------------------------------------------------------------------------- | |
439 | // state flags | |
440 | // ---------------------------------------------------------------------------- | |
441 | ||
442 | bool wxWindow::Enable(bool enable) | |
443 | { | |
444 | if ( !wxWindowNative::Enable(enable) ) | |
445 | return FALSE; | |
446 | ||
447 | // disabled window can't keep focus | |
448 | if ( FindFocus() == this && GetParent() != NULL ) | |
449 | { | |
450 | GetParent()->SetFocus(); | |
451 | } | |
452 | ||
453 | if ( m_renderer ) | |
454 | { | |
455 | // a window with renderer is drawn by ourselves and it has to be | |
456 | // refreshed to reflect its new status | |
457 | Refresh(); | |
458 | } | |
459 | ||
460 | return TRUE; | |
461 | } | |
462 | ||
463 | bool wxWindow::IsFocused() const | |
464 | { | |
465 | wxWindow *self = wxConstCast(this, wxWindow); | |
466 | return self->FindFocus() == self; | |
467 | } | |
468 | ||
469 | bool wxWindow::IsPressed() const | |
470 | { | |
471 | return FALSE; | |
472 | } | |
473 | ||
474 | bool wxWindow::IsDefault() const | |
475 | { | |
476 | return FALSE; | |
477 | } | |
478 | ||
479 | bool wxWindow::IsCurrent() const | |
480 | { | |
481 | return m_isCurrent; | |
482 | } | |
483 | ||
484 | bool wxWindow::SetCurrent(bool doit) | |
485 | { | |
486 | if ( doit == m_isCurrent ) | |
487 | return FALSE; | |
488 | ||
489 | m_isCurrent = doit; | |
490 | ||
491 | if ( CanBeHighlighted() ) | |
492 | Refresh(); | |
493 | ||
494 | return TRUE; | |
495 | } | |
496 | ||
497 | int wxWindow::GetStateFlags() const | |
498 | { | |
499 | int flags = 0; | |
500 | if ( !IsEnabled() ) | |
501 | flags |= wxCONTROL_DISABLED; | |
502 | ||
503 | // the following states are only possible if our application is active - if | |
504 | // it is not, even our default/focused controls shouldn't appear as such | |
505 | if ( wxTheApp->IsActive() ) | |
506 | { | |
507 | if ( IsCurrent() ) | |
508 | flags |= wxCONTROL_CURRENT; | |
509 | if ( IsFocused() ) | |
510 | flags |= wxCONTROL_FOCUSED; | |
511 | if ( IsPressed() ) | |
512 | flags |= wxCONTROL_PRESSED; | |
513 | if ( IsDefault() ) | |
514 | flags |= wxCONTROL_ISDEFAULT; | |
515 | } | |
516 | ||
517 | return flags; | |
518 | } | |
519 | ||
520 | // ---------------------------------------------------------------------------- | |
521 | // size | |
522 | // ---------------------------------------------------------------------------- | |
523 | ||
524 | void wxWindow::OnSize(wxSizeEvent& event) | |
525 | { | |
526 | event.Skip(); | |
527 | ||
528 | if ( m_scrollbarVert || m_scrollbarHorz ) | |
529 | { | |
530 | PositionScrollbars(); | |
531 | } | |
532 | ||
533 | #if 0 // ndef __WXMSW__ | |
534 | // Refresh the area (strip) previously occupied by the border | |
535 | ||
536 | if ( !HasFlag(wxFULL_REPAINT_ON_RESIZE) && IsShown() ) | |
537 | { | |
538 | // This code assumes that wxSizeEvent.GetSize() returns | |
539 | // the area of the entire window, not just the client | |
540 | // area. | |
541 | wxSize newSize = event.GetSize(); | |
542 | ||
543 | if (m_oldSize.x == -1 && m_oldSize.y == -1) | |
544 | { | |
545 | m_oldSize = newSize; | |
546 | return; | |
547 | } | |
548 | ||
549 | if (HasFlag( wxSIMPLE_BORDER )) | |
550 | { | |
551 | if (newSize.y > m_oldSize.y) | |
552 | { | |
553 | wxRect rect; | |
554 | rect.x = 0; | |
555 | rect.width = m_oldSize.x; | |
556 | rect.y = m_oldSize.y-2; | |
557 | rect.height = 1; | |
558 | Refresh( TRUE, &rect ); | |
559 | } | |
560 | else if (newSize.y < m_oldSize.y) | |
561 | { | |
562 | wxRect rect; | |
563 | rect.y = newSize.y; | |
564 | rect.x = 0; | |
565 | rect.height = 1; | |
566 | rect.width = newSize.x; | |
567 | wxWindowNative::Refresh( TRUE, &rect ); | |
568 | } | |
569 | ||
570 | if (newSize.x > m_oldSize.x) | |
571 | { | |
572 | wxRect rect; | |
573 | rect.y = 0; | |
574 | rect.height = m_oldSize.y; | |
575 | rect.x = m_oldSize.x-2; | |
576 | rect.width = 1; | |
577 | Refresh( TRUE, &rect ); | |
578 | } | |
579 | else if (newSize.x < m_oldSize.x) | |
580 | { | |
581 | wxRect rect; | |
582 | rect.x = newSize.x; | |
583 | rect.y = 0; | |
584 | rect.width = 1; | |
585 | rect.height = newSize.y; | |
586 | wxWindowNative::Refresh( TRUE, &rect ); | |
587 | } | |
588 | } | |
589 | else | |
590 | if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER )) | |
591 | { | |
592 | if (newSize.y > m_oldSize.y) | |
593 | { | |
594 | wxRect rect; | |
595 | rect.x = 0; | |
596 | rect.width = m_oldSize.x; | |
597 | rect.y = m_oldSize.y-4; | |
598 | rect.height = 2; | |
599 | Refresh( TRUE, &rect ); | |
600 | } | |
601 | else if (newSize.y < m_oldSize.y) | |
602 | { | |
603 | wxRect rect; | |
604 | rect.y = newSize.y; | |
605 | rect.x = 0; | |
606 | rect.height = 2; | |
607 | rect.width = newSize.x; | |
608 | wxWindowNative::Refresh( TRUE, &rect ); | |
609 | } | |
610 | ||
611 | if (newSize.x > m_oldSize.x) | |
612 | { | |
613 | wxRect rect; | |
614 | rect.y = 0; | |
615 | rect.height = m_oldSize.y; | |
616 | rect.x = m_oldSize.x-4; | |
617 | rect.width = 2; | |
618 | Refresh( TRUE, &rect ); | |
619 | } | |
620 | else if (newSize.x < m_oldSize.x) | |
621 | { | |
622 | wxRect rect; | |
623 | rect.x = newSize.x; | |
624 | rect.y = 0; | |
625 | rect.width = 2; | |
626 | rect.height = newSize.y; | |
627 | wxWindowNative::Refresh( TRUE, &rect ); | |
628 | } | |
629 | } | |
630 | ||
631 | m_oldSize = newSize; | |
632 | } | |
633 | #endif | |
634 | } | |
635 | ||
636 | wxSize wxWindow::DoGetBestSize() const | |
637 | { | |
638 | return AdjustSize(DoGetBestClientSize()); | |
639 | } | |
640 | ||
641 | wxSize wxWindow::DoGetBestClientSize() const | |
642 | { | |
643 | return wxWindowNative::DoGetBestSize(); | |
644 | } | |
645 | ||
646 | wxSize wxWindow::AdjustSize(const wxSize& size) const | |
647 | { | |
648 | wxSize sz = size; | |
649 | if ( m_renderer ) | |
650 | m_renderer->AdjustSize(&sz, this); | |
651 | return sz; | |
652 | } | |
653 | ||
654 | wxPoint wxWindow::GetClientAreaOrigin() const | |
655 | { | |
656 | wxPoint pt = wxWindowBase::GetClientAreaOrigin(); | |
657 | ||
658 | #if wxUSE_TWO_WINDOWS | |
659 | #else | |
660 | if ( m_renderer ) | |
661 | pt += m_renderer->GetBorderDimensions(GetBorder()).GetPosition(); | |
662 | #endif | |
663 | ||
664 | return pt; | |
665 | } | |
666 | ||
667 | void wxWindow::DoGetClientSize(int *width, int *height) const | |
668 | { | |
669 | // if it is a native window, we assume it handles the scrollbars itself | |
670 | // too - and if it doesn't, there is not much we can do | |
671 | if ( !m_renderer ) | |
672 | { | |
673 | wxWindowNative::DoGetClientSize(width, height); | |
674 | ||
675 | return; | |
676 | } | |
677 | ||
678 | int w, h; | |
679 | wxWindowNative::DoGetClientSize(&w, &h); | |
680 | ||
681 | // we assume that the scrollbars are positioned correctly (by a previous | |
682 | // call to PositionScrollbars()) here | |
683 | ||
684 | wxRect rectBorder; | |
685 | if ( m_renderer ) | |
686 | rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
687 | ||
688 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
689 | ||
690 | if ( width ) | |
691 | { | |
692 | // in any case, take account of the scrollbar | |
693 | if ( m_scrollbarVert ) | |
694 | w -= m_scrollbarVert->GetSize().x; | |
695 | ||
696 | // if we don't have scrollbar or if it is outside the border (and not | |
697 | // blended into it), take account of the right border as well | |
698 | if ( !m_scrollbarVert || inside ) | |
699 | w -= rectBorder.width; | |
700 | ||
701 | // and always account for the left border | |
702 | *width = w - rectBorder.x; | |
703 | ||
704 | // we shouldn't return invalid width | |
705 | if ( *width < 0 ) | |
706 | *width = 0; | |
707 | } | |
708 | ||
709 | if ( height ) | |
710 | { | |
711 | if ( m_scrollbarHorz ) | |
712 | h -= m_scrollbarHorz->GetSize().y; | |
713 | ||
714 | if ( !m_scrollbarHorz || inside ) | |
715 | h -= rectBorder.height; | |
716 | ||
717 | *height = h - rectBorder.y; | |
718 | ||
719 | // we shouldn't return invalid height | |
720 | if ( *height < 0 ) | |
721 | *height = 0; | |
722 | } | |
723 | } | |
724 | ||
725 | void wxWindow::DoSetClientSize(int width, int height) | |
726 | { | |
727 | // take into account the borders | |
728 | wxRect rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
729 | width += rectBorder.x; | |
730 | height += rectBorder.y; | |
731 | ||
732 | // and the scrollbars (as they may be offset into the border, use the | |
733 | // scrollbar position, not size - this supposes that PositionScrollbars() | |
734 | // had been called before) | |
735 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
736 | wxSize size = GetSize(); | |
737 | if ( m_scrollbarVert ) | |
738 | width += size.x - m_scrollbarVert->GetPosition().x; | |
739 | if ( !m_scrollbarVert || inside ) | |
740 | width += rectBorder.width; | |
741 | ||
742 | if ( m_scrollbarHorz ) | |
743 | height += size.y - m_scrollbarHorz->GetPosition().y; | |
744 | if ( !m_scrollbarHorz || inside ) | |
745 | height += rectBorder.height; | |
746 | ||
747 | wxWindowNative::DoSetClientSize(width, height); | |
748 | } | |
749 | ||
750 | wxHitTest wxWindow::DoHitTest(wxCoord x, wxCoord y) const | |
751 | { | |
752 | wxHitTest ht = wxWindowNative::DoHitTest(x, y); | |
753 | if ( ht == wxHT_WINDOW_INSIDE ) | |
754 | { | |
755 | if ( m_scrollbarVert && x >= m_scrollbarVert->GetPosition().x ) | |
756 | { | |
757 | // it can still be changed below because it may also be the corner | |
758 | ht = wxHT_WINDOW_VERT_SCROLLBAR; | |
759 | } | |
760 | ||
761 | if ( m_scrollbarHorz && y >= m_scrollbarHorz->GetPosition().y ) | |
762 | { | |
763 | ht = ht == wxHT_WINDOW_VERT_SCROLLBAR ? wxHT_WINDOW_CORNER | |
764 | : wxHT_WINDOW_HORZ_SCROLLBAR; | |
765 | } | |
766 | } | |
767 | ||
768 | return ht; | |
769 | } | |
770 | ||
771 | // ---------------------------------------------------------------------------- | |
772 | // scrolling: we implement it entirely ourselves except for ScrollWindow() | |
773 | // function which is supposed to be (efficiently) implemented by the native | |
774 | // window class | |
775 | // ---------------------------------------------------------------------------- | |
776 | ||
777 | void wxWindow::RefreshScrollbars() | |
778 | { | |
779 | if ( m_scrollbarHorz ) | |
780 | m_scrollbarHorz->Refresh(); | |
781 | ||
782 | if ( m_scrollbarVert ) | |
783 | m_scrollbarVert->Refresh(); | |
784 | } | |
785 | ||
786 | void wxWindow::PositionScrollbars() | |
787 | { | |
788 | // do not use GetClientSize/Rect as it relies on the scrollbars being | |
789 | // correctly positioned | |
790 | ||
791 | wxSize size = GetSize(); | |
792 | wxBorder border = GetBorder(); | |
793 | wxRect rectBorder = m_renderer->GetBorderDimensions(border); | |
794 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
795 | ||
796 | int height = m_scrollbarHorz ? m_scrollbarHorz->GetSize().y : 0; | |
797 | int width = m_scrollbarVert ? m_scrollbarVert->GetSize().x : 0; | |
798 | ||
799 | wxRect rectBar; | |
800 | if ( m_scrollbarVert ) | |
801 | { | |
802 | rectBar.x = size.x - width; | |
803 | if ( inside ) | |
804 | rectBar.x -= rectBorder.width; | |
805 | rectBar.width = width; | |
806 | rectBar.y = 0; | |
807 | if ( inside ) | |
808 | rectBar.y += rectBorder.y; | |
809 | rectBar.height = size.y - height; | |
810 | if ( inside ) | |
811 | rectBar.height -= rectBorder.y + rectBorder.height; | |
812 | ||
813 | m_scrollbarVert->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS); | |
814 | } | |
815 | ||
816 | if ( m_scrollbarHorz ) | |
817 | { | |
818 | rectBar.y = size.y - height; | |
819 | if ( inside ) | |
820 | rectBar.y -= rectBorder.height; | |
821 | rectBar.height = height; | |
822 | rectBar.x = 0; | |
823 | if ( inside ) | |
824 | rectBar.x += rectBorder.x; | |
825 | rectBar.width = size.x - width; | |
826 | if ( inside ) | |
827 | rectBar.width -= rectBorder.x + rectBorder.width; | |
828 | ||
829 | m_scrollbarHorz->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS); | |
830 | } | |
831 | ||
832 | RefreshScrollbars(); | |
833 | } | |
834 | ||
835 | void wxWindow::SetScrollbar(int orient, | |
836 | int pos, | |
837 | int pageSize, | |
838 | int range, | |
839 | bool refresh) | |
840 | { | |
841 | wxASSERT_MSG( pageSize <= range, | |
842 | _T("page size can't be greater than range") ); | |
843 | ||
844 | bool hasClientSizeChanged = FALSE; | |
845 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
846 | if ( range && (pageSize < range) ) | |
847 | { | |
848 | if ( !scrollbar ) | |
849 | { | |
850 | // create it | |
851 | #if wxUSE_TWO_WINDOWS | |
852 | SetInsertIntoMain( TRUE ); | |
853 | #endif | |
854 | scrollbar = new wxScrollBar(this, -1, | |
855 | wxDefaultPosition, wxDefaultSize, | |
856 | orient & wxVERTICAL ? wxSB_VERTICAL | |
857 | : wxSB_HORIZONTAL); | |
858 | #if wxUSE_TWO_WINDOWS | |
859 | SetInsertIntoMain( FALSE ); | |
860 | #endif | |
861 | if ( orient & wxVERTICAL ) | |
862 | m_scrollbarVert = scrollbar; | |
863 | else | |
864 | m_scrollbarHorz = scrollbar; | |
865 | ||
866 | // the client area diminished as we created a scrollbar | |
867 | hasClientSizeChanged = TRUE; | |
868 | ||
869 | PositionScrollbars(); | |
870 | } | |
871 | else if ( GetWindowStyle() & wxALWAYS_SHOW_SB ) | |
872 | { | |
873 | // we might have disabled it before | |
874 | scrollbar->Enable(); | |
875 | } | |
876 | ||
877 | scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh); | |
878 | } | |
879 | else // no range means no scrollbar | |
880 | { | |
881 | if ( scrollbar ) | |
882 | { | |
883 | // wxALWAYS_SHOW_SB only applies to the vertical scrollbar | |
884 | if ( (orient & wxVERTICAL) && (GetWindowStyle() & wxALWAYS_SHOW_SB) ) | |
885 | { | |
886 | // just disable the scrollbar | |
887 | scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh); | |
888 | scrollbar->Disable(); | |
889 | } | |
890 | else // really remove the scrollbar | |
891 | { | |
892 | delete scrollbar; | |
893 | ||
894 | if ( orient & wxVERTICAL ) | |
895 | m_scrollbarVert = NULL; | |
896 | else | |
897 | m_scrollbarHorz = NULL; | |
898 | ||
899 | // the client area increased as we removed a scrollbar | |
900 | hasClientSizeChanged = TRUE; | |
901 | ||
902 | // the size of the remaining scrollbar must be adjusted | |
903 | if ( m_scrollbarHorz || m_scrollbarVert ) | |
904 | { | |
905 | PositionScrollbars(); | |
906 | } | |
907 | } | |
908 | } | |
909 | } | |
910 | ||
911 | // give the window a chance to relayout | |
912 | if ( hasClientSizeChanged ) | |
913 | { | |
914 | #if wxUSE_TWO_WINDOWS | |
915 | wxWindowNative::SetSize( GetSize() ); | |
916 | #else | |
917 | wxSizeEvent event(GetSize()); | |
918 | (void)GetEventHandler()->ProcessEvent(event); | |
919 | #endif | |
920 | } | |
921 | } | |
922 | ||
923 | void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh)) | |
924 | { | |
925 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
926 | wxCHECK_RET( scrollbar, _T("no scrollbar to set position for") ); | |
927 | ||
928 | scrollbar->SetThumbPosition(pos); | |
929 | ||
930 | // VZ: I think we can safely ignore this as we always refresh it | |
931 | // automatically whenever the value chanegs | |
932 | #if 0 | |
933 | if ( refresh ) | |
934 | Refresh(); | |
935 | #endif | |
936 | } | |
937 | ||
938 | int wxWindow::GetScrollPos(int orient) const | |
939 | { | |
940 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
941 | return scrollbar ? scrollbar->GetThumbPosition() : 0; | |
942 | } | |
943 | ||
944 | int wxWindow::GetScrollThumb(int orient) const | |
945 | { | |
946 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
947 | return scrollbar ? scrollbar->GetThumbSize() : 0; | |
948 | } | |
949 | ||
950 | int wxWindow::GetScrollRange(int orient) const | |
951 | { | |
952 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
953 | return scrollbar ? scrollbar->GetRange() : 0; | |
954 | } | |
955 | ||
956 | void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect) | |
957 | { | |
958 | // use native scrolling when available and do it in generic way | |
959 | // otherwise: | |
960 | #ifdef __WXX11__ | |
961 | ||
962 | wxWindowNative::ScrollWindow(dx, dy, rect); | |
963 | ||
964 | #else // !wxX11 | |
965 | ||
966 | // before scrolling it, ensure that we don't have any unpainted areas | |
967 | Update(); | |
968 | ||
969 | wxRect r; | |
970 | ||
971 | if ( dx ) | |
972 | { | |
973 | r = ScrollNoRefresh(dx, 0, rect); | |
974 | Refresh(TRUE /* erase bkgnd */, &r); | |
975 | } | |
976 | ||
977 | if ( dy ) | |
978 | { | |
979 | r = ScrollNoRefresh(0, dy, rect); | |
980 | Refresh(TRUE /* erase bkgnd */, &r); | |
981 | } | |
982 | ||
983 | // scroll children accordingly: | |
984 | wxPoint offset(dx, dy); | |
985 | ||
986 | for (wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); | |
987 | node; node = node->GetNext()) | |
988 | { | |
989 | wxWindow *child = node->GetData(); | |
990 | if ( child == m_scrollbarVert || child == m_scrollbarHorz ) | |
991 | continue; | |
992 | ||
993 | // VS: Scrolling children has non-trivial semantics. If rect=NULL then | |
994 | // it is easy: we scroll all children. Otherwise it gets | |
995 | // complicated: | |
996 | // 1. if scrolling in one direction only, scroll only | |
997 | // those children that intersect shaft defined by the rectangle | |
998 | // and scrolling direction | |
999 | // 2. if scrolling in both axes, scroll all children | |
1000 | ||
1001 | if ( rect && (dx * dy == 0 /* moving in only one of x, y axis */) ) | |
1002 | { | |
1003 | wxRect childRect = child->GetRect(); | |
1004 | if ( dx == 0 && (childRect.GetLeft() <= rect->GetRight() || | |
1005 | childRect.GetRight() >= rect->GetLeft()) ) | |
1006 | { | |
1007 | child->Move(child->GetPosition() + offset); | |
1008 | } | |
1009 | else if ( dy == 0 && (childRect.GetTop() <= rect->GetBottom() || | |
1010 | childRect.GetBottom() >= rect->GetTop()) ) | |
1011 | { | |
1012 | child->Move(child->GetPosition() + offset); | |
1013 | } | |
1014 | } | |
1015 | else | |
1016 | { | |
1017 | child->Move(child->GetPosition() + offset); | |
1018 | } | |
1019 | } | |
1020 | #endif // wxX11/!wxX11 | |
1021 | } | |
1022 | ||
1023 | wxRect wxWindow::ScrollNoRefresh(int dx, int dy, const wxRect *rectTotal) | |
1024 | { | |
1025 | wxASSERT_MSG( !dx || !dy, _T("can't be used for diag scrolling") ); | |
1026 | ||
1027 | // the rect to refresh (which we will calculate) | |
1028 | wxRect rect; | |
1029 | ||
1030 | if ( !dx && !dy ) | |
1031 | { | |
1032 | // nothing to do | |
1033 | return rect; | |
1034 | } | |
1035 | ||
1036 | // calculate the part of the window which we can just redraw in the new | |
1037 | // location | |
1038 | wxSize sizeTotal = rectTotal ? rectTotal->GetSize() : GetClientSize(); | |
1039 | ||
1040 | wxLogTrace(_T("scroll"), _T("rect is %dx%d, scroll by %d, %d"), | |
1041 | sizeTotal.x, sizeTotal.y, dx, dy); | |
1042 | ||
1043 | // the initial and end point of the region we move in client coords | |
1044 | wxPoint ptSource, ptDest; | |
1045 | if ( rectTotal ) | |
1046 | { | |
1047 | ptSource = rectTotal->GetPosition(); | |
1048 | ptDest = rectTotal->GetPosition(); | |
1049 | } | |
1050 | ||
1051 | // the size of this region | |
1052 | wxSize size; | |
1053 | size.x = sizeTotal.x - abs(dx); | |
1054 | size.y = sizeTotal.y - abs(dy); | |
1055 | if ( size.x <= 0 || size.y <= 0 ) | |
1056 | { | |
1057 | // just redraw everything as nothing of the displayed image will stay | |
1058 | wxLogTrace(_T("scroll"), _T("refreshing everything")); | |
1059 | ||
1060 | rect = rectTotal ? *rectTotal : wxRect(0, 0, sizeTotal.x, sizeTotal.y); | |
1061 | } | |
1062 | else // move the part which doesn't change to the new location | |
1063 | { | |
1064 | // note that when we scroll the canvas in some direction we move the | |
1065 | // block which doesn't need to be refreshed in the opposite direction | |
1066 | ||
1067 | if ( dx < 0 ) | |
1068 | { | |
1069 | // scroll to the right, move to the left | |
1070 | ptSource.x -= dx; | |
1071 | } | |
1072 | else | |
1073 | { | |
1074 | // scroll to the left, move to the right | |
1075 | ptDest.x += dx; | |
1076 | } | |
1077 | ||
1078 | if ( dy < 0 ) | |
1079 | { | |
1080 | // scroll down, move up | |
1081 | ptSource.y -= dy; | |
1082 | } | |
1083 | else | |
1084 | { | |
1085 | // scroll up, move down | |
1086 | ptDest.y += dy; | |
1087 | } | |
1088 | ||
1089 | #if wxUSE_CARET | |
1090 | // we need to hide the caret before moving or it will erase itself at | |
1091 | // the wrong (old) location | |
1092 | wxCaret *caret = GetCaret(); | |
1093 | if ( caret ) | |
1094 | caret->Hide(); | |
1095 | #endif // wxUSE_CARET | |
1096 | ||
1097 | // do move | |
1098 | wxClientDC dc(this); | |
1099 | wxBitmap bmp(size.x, size.y); | |
1100 | wxMemoryDC dcMem; | |
1101 | dcMem.SelectObject(bmp); | |
1102 | ||
1103 | dcMem.Blit(wxPoint(0, 0), size, &dc, ptSource | |
1104 | #if defined(__WXGTK__) && !defined(wxHAS_WORKING_GTK_DC_BLIT) | |
1105 | + GetClientAreaOrigin() | |
1106 | #endif // broken wxGTK wxDC::Blit | |
1107 | ); | |
1108 | dc.Blit(ptDest, size, &dcMem, wxPoint(0, 0)); | |
1109 | ||
1110 | wxLogTrace(_T("scroll"), | |
1111 | _T("Blit: (%d, %d) of size %dx%d -> (%d, %d)"), | |
1112 | ptSource.x, ptSource.y, | |
1113 | size.x, size.y, | |
1114 | ptDest.x, ptDest.y); | |
1115 | ||
1116 | // and now repaint the uncovered area | |
1117 | ||
1118 | // FIXME: We repaint the intersection of these rectangles twice - is | |
1119 | // it bad? I don't think so as it is rare to scroll the window | |
1120 | // diagonally anyhow and so adding extra logic to compute | |
1121 | // rectangle intersection is probably not worth the effort | |
1122 | ||
1123 | rect.x = ptSource.x; | |
1124 | rect.y = ptSource.y; | |
1125 | ||
1126 | if ( dx ) | |
1127 | { | |
1128 | if ( dx < 0 ) | |
1129 | { | |
1130 | // refresh the area along the right border | |
1131 | rect.x += size.x + dx; | |
1132 | rect.width = -dx; | |
1133 | } | |
1134 | else | |
1135 | { | |
1136 | // refresh the area along the left border | |
1137 | rect.width = dx; | |
1138 | } | |
1139 | ||
1140 | rect.height = sizeTotal.y; | |
1141 | ||
1142 | wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"), | |
1143 | rect.x, rect.y, | |
1144 | rect.GetRight() + 1, rect.GetBottom() + 1); | |
1145 | } | |
1146 | ||
1147 | if ( dy ) | |
1148 | { | |
1149 | if ( dy < 0 ) | |
1150 | { | |
1151 | // refresh the area along the bottom border | |
1152 | rect.y += size.y + dy; | |
1153 | rect.height = -dy; | |
1154 | } | |
1155 | else | |
1156 | { | |
1157 | // refresh the area along the top border | |
1158 | rect.height = dy; | |
1159 | } | |
1160 | ||
1161 | rect.width = sizeTotal.x; | |
1162 | ||
1163 | wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"), | |
1164 | rect.x, rect.y, | |
1165 | rect.GetRight() + 1, rect.GetBottom() + 1); | |
1166 | } | |
1167 | ||
1168 | #if wxUSE_CARET | |
1169 | if ( caret ) | |
1170 | caret->Show(); | |
1171 | #endif // wxUSE_CARET | |
1172 | } | |
1173 | ||
1174 | return rect; | |
1175 | } | |
1176 | ||
1177 | // ---------------------------------------------------------------------------- | |
1178 | // accelerators and menu hot keys | |
1179 | // ---------------------------------------------------------------------------- | |
1180 | ||
1181 | #if wxUSE_MENUS | |
1182 | // the last window over which Alt was pressed (used by OnKeyUp) | |
1183 | wxWindow *wxWindow::ms_winLastAltPress = NULL; | |
1184 | #endif // wxUSE_MENUS | |
1185 | ||
1186 | #if wxUSE_ACCEL || wxUSE_MENUS | |
1187 | ||
1188 | void wxWindow::OnKeyDown(wxKeyEvent& event) | |
1189 | { | |
1190 | #if wxUSE_MENUS | |
1191 | int key = event.GetKeyCode(); | |
1192 | if ( !event.ControlDown() && (key == WXK_MENU || key == WXK_F10) ) | |
1193 | { | |
1194 | ms_winLastAltPress = this; | |
1195 | ||
1196 | // it can't be an accel anyhow | |
1197 | return; | |
1198 | } | |
1199 | ||
1200 | ms_winLastAltPress = NULL; | |
1201 | #endif // wxUSE_MENUS | |
1202 | ||
1203 | #if wxUSE_ACCEL | |
1204 | for ( wxWindow *win = this; win; win = win->GetParent() ) | |
1205 | { | |
1206 | int command = win->GetAcceleratorTable()->GetCommand(event); | |
1207 | if ( command != -1 ) | |
1208 | { | |
1209 | wxCommandEvent eventCmd(wxEVT_COMMAND_MENU_SELECTED, command); | |
1210 | if ( win->GetEventHandler()->ProcessEvent(eventCmd) ) | |
1211 | { | |
1212 | // skip "event.Skip()" below | |
1213 | return; | |
1214 | } | |
1215 | } | |
1216 | ||
1217 | if ( win->IsTopLevel() ) | |
1218 | { | |
1219 | // try the frame menu bar | |
1220 | #if wxUSE_MENUS | |
1221 | wxFrame *frame = wxDynamicCast(win, wxFrame); | |
1222 | if ( frame ) | |
1223 | { | |
1224 | wxMenuBar *menubar = frame->GetMenuBar(); | |
1225 | if ( menubar && menubar->ProcessAccelEvent(event) ) | |
1226 | { | |
1227 | // skip "event.Skip()" below | |
1228 | return; | |
1229 | } | |
1230 | } | |
1231 | #endif // wxUSE_MENUS | |
1232 | ||
1233 | // if it wasn't in a menu, try to find a button | |
1234 | if ( command != -1 ) | |
1235 | { | |
1236 | wxWindow* child = win->FindWindow(command); | |
1237 | if ( child && wxDynamicCast(child, wxButton) ) | |
1238 | { | |
1239 | wxCommandEvent eventCmd(wxEVT_COMMAND_BUTTON_CLICKED, command); | |
1240 | eventCmd.SetEventObject(child); | |
1241 | if ( child->GetEventHandler()->ProcessEvent(eventCmd) ) | |
1242 | { | |
1243 | // skip "event.Skip()" below | |
1244 | return; | |
1245 | } | |
1246 | } | |
1247 | } | |
1248 | ||
1249 | // don't propagate accels from the child frame to the parent one | |
1250 | break; | |
1251 | } | |
1252 | } | |
1253 | #endif // wxUSE_ACCEL | |
1254 | ||
1255 | event.Skip(); | |
1256 | } | |
1257 | ||
1258 | #endif // wxUSE_ACCEL | |
1259 | ||
1260 | #if wxUSE_MENUS | |
1261 | ||
1262 | wxMenuBar *wxWindow::GetParentFrameMenuBar() const | |
1263 | { | |
1264 | for ( const wxWindow *win = this; win; win = win->GetParent() ) | |
1265 | { | |
1266 | if ( win->IsTopLevel() ) | |
1267 | { | |
1268 | wxFrame *frame = wxDynamicCast(win, wxFrame); | |
1269 | if ( frame ) | |
1270 | { | |
1271 | return frame->GetMenuBar(); | |
1272 | } | |
1273 | ||
1274 | // don't look further - we don't want to return the menubar of the | |
1275 | // parent frame | |
1276 | break; | |
1277 | } | |
1278 | } | |
1279 | ||
1280 | return NULL; | |
1281 | } | |
1282 | ||
1283 | void wxWindow::OnChar(wxKeyEvent& event) | |
1284 | { | |
1285 | if ( event.AltDown() && !event.ControlDown() ) | |
1286 | { | |
1287 | int key = event.GetKeyCode(); | |
1288 | ||
1289 | wxMenuBar *menubar = GetParentFrameMenuBar(); | |
1290 | if ( menubar ) | |
1291 | { | |
1292 | int item = menubar->FindNextItemForAccel(-1, key); | |
1293 | if ( item != -1 ) | |
1294 | { | |
1295 | menubar->PopupMenu((size_t)item); | |
1296 | ||
1297 | // skip "event.Skip()" below | |
1298 | return; | |
1299 | } | |
1300 | } | |
1301 | } | |
1302 | ||
1303 | event.Skip(); | |
1304 | } | |
1305 | ||
1306 | void wxWindow::OnKeyUp(wxKeyEvent& event) | |
1307 | { | |
1308 | int key = event.GetKeyCode(); | |
1309 | if ( !event.HasModifiers() && (key == WXK_MENU || key == WXK_F10) ) | |
1310 | { | |
1311 | // only process Alt release specially if there were no other key | |
1312 | // presses since Alt had been pressed and if both events happened in | |
1313 | // the same window | |
1314 | if ( ms_winLastAltPress == this ) | |
1315 | { | |
1316 | wxMenuBar *menubar = GetParentFrameMenuBar(); | |
1317 | if ( menubar && this != menubar ) | |
1318 | { | |
1319 | menubar->SelectMenu(0); | |
1320 | } | |
1321 | } | |
1322 | } | |
1323 | else | |
1324 | { | |
1325 | event.Skip(); | |
1326 | } | |
1327 | ||
1328 | // in any case reset it | |
1329 | ms_winLastAltPress = NULL; | |
1330 | } | |
1331 | ||
1332 | #endif // wxUSE_MENUS | |
1333 | ||
1334 | // ---------------------------------------------------------------------------- | |
1335 | // MSW-specific section | |
1336 | // ---------------------------------------------------------------------------- | |
1337 | ||
1338 | #ifdef __WXMSW__ | |
1339 | ||
1340 | #include "wx/msw/private.h" | |
1341 | ||
1342 | long wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam) | |
1343 | { | |
1344 | if ( message == WM_NCHITTEST ) | |
1345 | { | |
1346 | // the windows which contain the other windows should let the mouse | |
1347 | // events through, otherwise a window inside a static box would | |
1348 | // never get any events at all | |
1349 | if ( IsStaticBox() ) | |
1350 | { | |
1351 | return HTTRANSPARENT; | |
1352 | } | |
1353 | } | |
1354 | ||
1355 | return wxWindowNative::MSWWindowProc(message, wParam, lParam); | |
1356 | } | |
1357 | ||
1358 | #endif // __WXMSW__ | |
1359 |