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Correct names of some event binders
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/window.cpp
3// Purpose: common (to all ports) wxWindow functions
4// Author: Julian Smart, Vadim Zeitlin
5// Modified by:
6// Created: 13/07/98
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47#endif //WX_PRECOMP
48
49#if wxUSE_DRAG_AND_DROP
50 #include "wx/dnd.h"
51#endif // wxUSE_DRAG_AND_DROP
52
53#if wxUSE_ACCESSIBILITY
54 #include "wx/access.h"
55#endif
56
57#if wxUSE_HELP
58 #include "wx/cshelp.h"
59#endif // wxUSE_HELP
60
61#if wxUSE_TOOLTIPS
62 #include "wx/tooltip.h"
63#endif // wxUSE_TOOLTIPS
64
65#if wxUSE_CARET
66 #include "wx/caret.h"
67#endif // wxUSE_CARET
68
69#if wxUSE_SYSTEM_OPTIONS
70 #include "wx/sysopt.h"
71#endif
72
73// For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
74// The gtk includes don't pull any other headers in, at least not on my system - MR
75#ifdef __WXGTK__
76 #ifdef __WXGTK20__
77 #include <gtk/gtkversion.h>
78 #else
79 #include <gtk/gtkfeatures.h>
80 #endif
81 extern const unsigned int gtk_major_version;
82 extern const unsigned int gtk_minor_version;
83 extern const unsigned int gtk_micro_version;
84#endif
85
86#include "wx/platinfo.h"
87
88// Windows List
89WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
90
91// ----------------------------------------------------------------------------
92// static data
93// ----------------------------------------------------------------------------
94
95#if defined(__WXPALMOS__)
96int wxWindowBase::ms_lastControlId = 32767;
97#elif defined(__WXPM__)
98int wxWindowBase::ms_lastControlId = 2000;
99#else
100int wxWindowBase::ms_lastControlId = -200;
101#endif
102
103IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
104
105// ----------------------------------------------------------------------------
106// event table
107// ----------------------------------------------------------------------------
108
109BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
110 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
111 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
112 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
113
114#if wxUSE_HELP
115 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
116#endif // wxUSE_HELP
117
118END_EVENT_TABLE()
119
120// ============================================================================
121// implementation of the common functionality of the wxWindow class
122// ============================================================================
123
124// ----------------------------------------------------------------------------
125// initialization
126// ----------------------------------------------------------------------------
127
128// the default initialization
129wxWindowBase::wxWindowBase()
130{
131 // no window yet, no parent nor children
132 m_parent = (wxWindow *)NULL;
133 m_windowId = wxID_ANY;
134
135 // no constraints on the minimal window size
136 m_minWidth =
137 m_maxWidth = wxDefaultCoord;
138 m_minHeight =
139 m_maxHeight = wxDefaultCoord;
140
141 // invalidiated cache value
142 m_bestSizeCache = wxDefaultSize;
143
144 // window are created enabled and visible by default
145 m_isShown =
146 m_isEnabled = true;
147
148 // the default event handler is just this window
149 m_eventHandler = this;
150
151#if wxUSE_VALIDATORS
152 // no validator
153 m_windowValidator = (wxValidator *) NULL;
154#endif // wxUSE_VALIDATORS
155
156 // the colours/fonts are default for now, so leave m_font,
157 // m_backgroundColour and m_foregroundColour uninitialized and set those
158 m_hasBgCol =
159 m_hasFgCol =
160 m_hasFont = false;
161 m_inheritBgCol =
162 m_inheritFgCol =
163 m_inheritFont = false;
164
165 // no style bits
166 m_exStyle =
167 m_windowStyle = 0;
168
169 m_backgroundStyle = wxBG_STYLE_SYSTEM;
170
171#if wxUSE_CONSTRAINTS
172 // no constraints whatsoever
173 m_constraints = (wxLayoutConstraints *) NULL;
174 m_constraintsInvolvedIn = (wxWindowList *) NULL;
175#endif // wxUSE_CONSTRAINTS
176
177 m_windowSizer = (wxSizer *) NULL;
178 m_containingSizer = (wxSizer *) NULL;
179 m_autoLayout = false;
180
181#if wxUSE_DRAG_AND_DROP
182 m_dropTarget = (wxDropTarget *)NULL;
183#endif // wxUSE_DRAG_AND_DROP
184
185#if wxUSE_TOOLTIPS
186 m_tooltip = (wxToolTip *)NULL;
187#endif // wxUSE_TOOLTIPS
188
189#if wxUSE_CARET
190 m_caret = (wxCaret *)NULL;
191#endif // wxUSE_CARET
192
193#if wxUSE_PALETTE
194 m_hasCustomPalette = false;
195#endif // wxUSE_PALETTE
196
197#if wxUSE_ACCESSIBILITY
198 m_accessible = NULL;
199#endif
200
201 m_virtualSize = wxDefaultSize;
202
203 m_scrollHelper = (wxScrollHelper *) NULL;
204
205 m_minVirtualWidth =
206 m_maxVirtualWidth = wxDefaultCoord;
207 m_minVirtualHeight =
208 m_maxVirtualHeight = wxDefaultCoord;
209
210 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
211#if wxUSE_SYSTEM_OPTIONS
212 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
213 {
214 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
215 }
216#endif
217
218 // Whether we're using the current theme for this window (wxGTK only for now)
219 m_themeEnabled = false;
220
221 // VZ: this one shouldn't exist...
222 m_isBeingDeleted = false;
223}
224
225// common part of window creation process
226bool wxWindowBase::CreateBase(wxWindowBase *parent,
227 wxWindowID id,
228 const wxPoint& WXUNUSED(pos),
229 const wxSize& WXUNUSED(size),
230 long style,
231 const wxValidator& wxVALIDATOR_PARAM(validator),
232 const wxString& name)
233{
234#if wxUSE_STATBOX
235 // wxGTK doesn't allow to create controls with static box as the parent so
236 // this will result in a crash when the program is ported to wxGTK so warn
237 // the user about it
238
239 // if you get this assert, the correct solution is to create the controls
240 // as siblings of the static box
241 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
242 _T("wxStaticBox can't be used as a window parent!") );
243#endif // wxUSE_STATBOX
244
245 // ids are limited to 16 bits under MSW so if you care about portability,
246 // it's not a good idea to use ids out of this range (and negative ids are
247 // reserved for wxWidgets own usage)
248 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
249 _T("invalid id value") );
250
251 // generate a new id if the user doesn't care about it
252 m_windowId = id == wxID_ANY ? NewControlId() : id;
253
254 SetName(name);
255 SetWindowStyleFlag(style);
256 SetParent(parent);
257
258#if wxUSE_VALIDATORS
259 SetValidator(validator);
260#endif // wxUSE_VALIDATORS
261
262 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
263 // have it too - like this it's possible to set it only in the top level
264 // dialog/frame and all children will inherit it by defult
265 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
266 {
267 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
268 }
269
270 return true;
271}
272
273// ----------------------------------------------------------------------------
274// destruction
275// ----------------------------------------------------------------------------
276
277// common clean up
278wxWindowBase::~wxWindowBase()
279{
280 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
281
282 // FIXME if these 2 cases result from programming errors in the user code
283 // we should probably assert here instead of silently fixing them
284
285 // Just in case the window has been Closed, but we're then deleting
286 // immediately: don't leave dangling pointers.
287 wxPendingDelete.DeleteObject(this);
288
289 // Just in case we've loaded a top-level window via LoadNativeDialog but
290 // we weren't a dialog class
291 wxTopLevelWindows.DeleteObject((wxWindow*)this);
292
293 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
294
295 // reset the top-level parent's default item if it is this widget
296 if ( m_parent )
297 {
298 wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent((wxWindow*)this),
299 wxTopLevelWindow);
300
301 if ( tlw && tlw->GetDefaultItem() == this )
302 tlw->SetDefaultItem(NULL);
303 if ( tlw && tlw->GetTmpDefaultItem() == this )
304 tlw->SetTmpDefaultItem(NULL);
305 }
306
307 // reset the dangling pointer our parent window may keep to us
308 if ( m_parent )
309 {
310 m_parent->RemoveChild(this);
311 }
312
313#if wxUSE_CARET
314 delete m_caret;
315#endif // wxUSE_CARET
316
317#if wxUSE_VALIDATORS
318 delete m_windowValidator;
319#endif // wxUSE_VALIDATORS
320
321#if wxUSE_CONSTRAINTS
322 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
323 // at deleted windows as they delete themselves.
324 DeleteRelatedConstraints();
325
326 if ( m_constraints )
327 {
328 // This removes any dangling pointers to this window in other windows'
329 // constraintsInvolvedIn lists.
330 UnsetConstraints(m_constraints);
331 delete m_constraints;
332 m_constraints = NULL;
333 }
334#endif // wxUSE_CONSTRAINTS
335
336 if ( m_containingSizer )
337 m_containingSizer->Detach( (wxWindow*)this );
338
339 delete m_windowSizer;
340
341#if wxUSE_DRAG_AND_DROP
342 delete m_dropTarget;
343#endif // wxUSE_DRAG_AND_DROP
344
345#if wxUSE_TOOLTIPS
346 delete m_tooltip;
347#endif // wxUSE_TOOLTIPS
348
349#if wxUSE_ACCESSIBILITY
350 delete m_accessible;
351#endif
352}
353
354bool wxWindowBase::Destroy()
355{
356 delete this;
357
358 return true;
359}
360
361bool wxWindowBase::Close(bool force)
362{
363 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
364 event.SetEventObject(this);
365 event.SetCanVeto(!force);
366
367 // return false if window wasn't closed because the application vetoed the
368 // close event
369 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
370}
371
372bool wxWindowBase::DestroyChildren()
373{
374 wxWindowList::compatibility_iterator node;
375 for ( ;; )
376 {
377 // we iterate until the list becomes empty
378 node = GetChildren().GetFirst();
379 if ( !node )
380 break;
381
382 wxWindow *child = node->GetData();
383
384 // note that we really want to call delete and not ->Destroy() here
385 // because we want to delete the child immediately, before we are
386 // deleted, and delayed deletion would result in problems as our (top
387 // level) child could outlive its parent
388 delete child;
389
390 wxASSERT_MSG( !GetChildren().Find(child),
391 wxT("child didn't remove itself using RemoveChild()") );
392 }
393
394 return true;
395}
396
397// ----------------------------------------------------------------------------
398// size/position related methods
399// ----------------------------------------------------------------------------
400
401// centre the window with respect to its parent in either (or both) directions
402void wxWindowBase::DoCentre(int dir)
403{
404 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
405 _T("this method only implements centering child windows") );
406
407 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
408}
409
410// fits the window around the children
411void wxWindowBase::Fit()
412{
413 if ( !GetChildren().empty() )
414 {
415 SetSize(GetBestSize());
416 }
417 //else: do nothing if we have no children
418}
419
420// fits virtual size (ie. scrolled area etc.) around children
421void wxWindowBase::FitInside()
422{
423 if ( GetChildren().GetCount() > 0 )
424 {
425 SetVirtualSize( GetBestVirtualSize() );
426 }
427}
428
429// On Mac, scrollbars are explicitly children.
430#ifdef __WXMAC__
431static bool wxHasRealChildren(const wxWindowBase* win)
432{
433 int realChildCount = 0;
434
435 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
436 node;
437 node = node->GetNext() )
438 {
439 wxWindow *win = node->GetData();
440 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
441 realChildCount ++;
442 }
443 return (realChildCount > 0);
444}
445#endif
446
447void wxWindowBase::InvalidateBestSize()
448{
449 m_bestSizeCache = wxDefaultSize;
450
451 // parent's best size calculation may depend on its children's
452 // as long as child window we are in is not top level window itself
453 // (because the TLW size is never resized automatically)
454 // so let's invalidate it as well to be safe:
455 if (m_parent && !IsTopLevel())
456 m_parent->InvalidateBestSize();
457}
458
459// return the size best suited for the current window
460wxSize wxWindowBase::DoGetBestSize() const
461{
462 wxSize best;
463
464 if ( m_windowSizer )
465 {
466 best = GetWindowSizeForVirtualSize(m_windowSizer->GetMinSize());
467 }
468#if wxUSE_CONSTRAINTS
469 else if ( m_constraints )
470 {
471 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
472
473 // our minimal acceptable size is such that all our windows fit inside
474 int maxX = 0,
475 maxY = 0;
476
477 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
478 node;
479 node = node->GetNext() )
480 {
481 wxLayoutConstraints *c = node->GetData()->GetConstraints();
482 if ( !c )
483 {
484 // it's not normal that we have an unconstrained child, but
485 // what can we do about it?
486 continue;
487 }
488
489 int x = c->right.GetValue(),
490 y = c->bottom.GetValue();
491
492 if ( x > maxX )
493 maxX = x;
494
495 if ( y > maxY )
496 maxY = y;
497
498 // TODO: we must calculate the overlaps somehow, otherwise we
499 // will never return a size bigger than the current one :-(
500 }
501
502 best = wxSize(maxX, maxY);
503 }
504#endif // wxUSE_CONSTRAINTS
505 else if ( !GetChildren().empty()
506#ifdef __WXMAC__
507 && wxHasRealChildren(this)
508#endif
509 )
510 {
511 // our minimal acceptable size is such that all our visible child
512 // windows fit inside
513 int maxX = 0,
514 maxY = 0;
515
516 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
517 node;
518 node = node->GetNext() )
519 {
520 wxWindow *win = node->GetData();
521 if ( win->IsTopLevel()
522 || !win->IsShown()
523#if wxUSE_STATUSBAR
524 || wxDynamicCast(win, wxStatusBar)
525#endif // wxUSE_STATUSBAR
526 )
527 {
528 // dialogs and frames lie in different top level windows -
529 // don't deal with them here; as for the status bars, they
530 // don't lie in the client area at all
531 continue;
532 }
533
534 int wx, wy, ww, wh;
535 win->GetPosition(&wx, &wy);
536
537 // if the window hadn't been positioned yet, assume that it is in
538 // the origin
539 if ( wx == wxDefaultCoord )
540 wx = 0;
541 if ( wy == wxDefaultCoord )
542 wy = 0;
543
544 win->GetSize(&ww, &wh);
545 if ( wx + ww > maxX )
546 maxX = wx + ww;
547 if ( wy + wh > maxY )
548 maxY = wy + wh;
549 }
550
551 best = wxSize(maxX, maxY);
552 }
553 else // ! has children
554 {
555 // for a generic window there is no natural best size so, if the
556 // minimal size is not set, use the current size but take care to
557 // remember it as minimal size for the next time because our best size
558 // should be constant: otherwise we could get into a situation when the
559 // window is initially at some size, then expanded to a larger size and
560 // then, when the containing window is shrunk back (because our initial
561 // best size had been used for computing the parent min size), we can't
562 // be shrunk back any more because our best size is now bigger
563 wxSize size = GetMinSize();
564 if ( !size.IsFullySpecified() )
565 {
566 size.SetDefaults(GetSize());
567 wxConstCast(this, wxWindowBase)->SetMinSize(size);
568 }
569
570 // return as-is, unadjusted by the client size difference.
571 return size;
572 }
573
574 // Add any difference between size and client size
575 wxSize diff = GetSize() - GetClientSize();
576 best.x += wxMax(0, diff.x);
577 best.y += wxMax(0, diff.y);
578
579 return best;
580}
581
582
583wxSize wxWindowBase::GetEffectiveMinSize() const
584{
585 // merge the best size with the min size, giving priority to the min size
586 wxSize min = GetMinSize();
587 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
588 {
589 wxSize best = GetBestSize();
590 if (min.x == wxDefaultCoord) min.x = best.x;
591 if (min.y == wxDefaultCoord) min.y = best.y;
592 }
593 return min;
594}
595
596
597void wxWindowBase::SetInitialSize(const wxSize& size)
598{
599 // Set the min size to the size passed in. This will usually either be
600 // wxDefaultSize or the size passed to this window's ctor/Create function.
601 SetMinSize(size);
602
603 // Merge the size with the best size if needed
604 wxSize best = GetEffectiveMinSize();
605
606 // If the current size doesn't match then change it
607 if (GetSize() != best)
608 SetSize(best);
609}
610
611
612// by default the origin is not shifted
613wxPoint wxWindowBase::GetClientAreaOrigin() const
614{
615 return wxPoint(0,0);
616}
617
618void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
619{
620 if ( m_windowVariant != variant )
621 {
622 m_windowVariant = variant;
623
624 DoSetWindowVariant(variant);
625 }
626}
627
628void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
629{
630 // adjust the font height to correspond to our new variant (notice that
631 // we're only called if something really changed)
632 wxFont font = GetFont();
633 int size = font.GetPointSize();
634 switch ( variant )
635 {
636 case wxWINDOW_VARIANT_NORMAL:
637 break;
638
639 case wxWINDOW_VARIANT_SMALL:
640 size *= 3;
641 size /= 4;
642 break;
643
644 case wxWINDOW_VARIANT_MINI:
645 size *= 2;
646 size /= 3;
647 break;
648
649 case wxWINDOW_VARIANT_LARGE:
650 size *= 5;
651 size /= 4;
652 break;
653
654 default:
655 wxFAIL_MSG(_T("unexpected window variant"));
656 break;
657 }
658
659 font.SetPointSize(size);
660 SetFont(font);
661}
662
663void wxWindowBase::DoSetSizeHints( int minW, int minH,
664 int maxW, int maxH,
665 int WXUNUSED(incW), int WXUNUSED(incH) )
666{
667 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
668 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
669 _T("min width/height must be less than max width/height!") );
670
671 m_minWidth = minW;
672 m_maxWidth = maxW;
673 m_minHeight = minH;
674 m_maxHeight = maxH;
675}
676
677
678void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
679 int maxW, int maxH )
680{
681 m_minVirtualWidth = minW;
682 m_maxVirtualWidth = maxW;
683 m_minVirtualHeight = minH;
684 m_maxVirtualHeight = maxH;
685}
686
687void wxWindowBase::DoSetVirtualSize( int x, int y )
688{
689 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
690 x = m_minVirtualWidth;
691 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
692 x = m_maxVirtualWidth;
693 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
694 y = m_minVirtualHeight;
695 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
696 y = m_maxVirtualHeight;
697
698 m_virtualSize = wxSize(x, y);
699}
700
701wxSize wxWindowBase::DoGetVirtualSize() const
702{
703 // we should use the entire client area so if it is greater than our
704 // virtual size, expand it to fit (otherwise if the window is big enough we
705 // wouldn't be using parts of it)
706 wxSize size = GetClientSize();
707 if ( m_virtualSize.x > size.x )
708 size.x = m_virtualSize.x;
709
710 if ( m_virtualSize.y >= size.y )
711 size.y = m_virtualSize.y;
712
713 return size;
714}
715
716void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
717{
718 // screen position is the same as (0, 0) in client coords for non TLWs (and
719 // TLWs override this method)
720 if ( x )
721 *x = 0;
722 if ( y )
723 *y = 0;
724
725 ClientToScreen(x, y);
726}
727
728// ----------------------------------------------------------------------------
729// show/hide/enable/disable the window
730// ----------------------------------------------------------------------------
731
732bool wxWindowBase::Show(bool show)
733{
734 if ( show != m_isShown )
735 {
736 m_isShown = show;
737
738 return true;
739 }
740 else
741 {
742 return false;
743 }
744}
745
746bool wxWindowBase::Enable(bool enable)
747{
748 if ( enable != m_isEnabled )
749 {
750 m_isEnabled = enable;
751
752 return true;
753 }
754 else
755 {
756 return false;
757 }
758}
759
760bool wxWindowBase::IsShownOnScreen() const
761{
762 return IsShown() &&
763 (GetParent() == NULL || GetParent()->IsShownOnScreen());
764}
765
766// ----------------------------------------------------------------------------
767// RTTI
768// ----------------------------------------------------------------------------
769
770bool wxWindowBase::IsTopLevel() const
771{
772 return false;
773}
774
775// ----------------------------------------------------------------------------
776// reparenting the window
777// ----------------------------------------------------------------------------
778
779void wxWindowBase::AddChild(wxWindowBase *child)
780{
781 wxCHECK_RET( child, wxT("can't add a NULL child") );
782
783 // this should never happen and it will lead to a crash later if it does
784 // because RemoveChild() will remove only one node from the children list
785 // and the other(s) one(s) will be left with dangling pointers in them
786 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
787
788 GetChildren().Append((wxWindow*)child);
789 child->SetParent(this);
790}
791
792void wxWindowBase::RemoveChild(wxWindowBase *child)
793{
794 wxCHECK_RET( child, wxT("can't remove a NULL child") );
795
796 GetChildren().DeleteObject((wxWindow *)child);
797 child->SetParent(NULL);
798}
799
800bool wxWindowBase::Reparent(wxWindowBase *newParent)
801{
802 wxWindow *oldParent = GetParent();
803 if ( newParent == oldParent )
804 {
805 // nothing done
806 return false;
807 }
808
809 // unlink this window from the existing parent.
810 if ( oldParent )
811 {
812 oldParent->RemoveChild(this);
813 }
814 else
815 {
816 wxTopLevelWindows.DeleteObject((wxWindow *)this);
817 }
818
819 // add it to the new one
820 if ( newParent )
821 {
822 newParent->AddChild(this);
823 }
824 else
825 {
826 wxTopLevelWindows.Append((wxWindow *)this);
827 }
828
829 return true;
830}
831
832// ----------------------------------------------------------------------------
833// event handler stuff
834// ----------------------------------------------------------------------------
835
836void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
837{
838 wxEvtHandler *handlerOld = GetEventHandler();
839
840 handler->SetNextHandler(handlerOld);
841
842 if ( handlerOld )
843 GetEventHandler()->SetPreviousHandler(handler);
844
845 SetEventHandler(handler);
846}
847
848wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
849{
850 wxEvtHandler *handlerA = GetEventHandler();
851 if ( handlerA )
852 {
853 wxEvtHandler *handlerB = handlerA->GetNextHandler();
854 handlerA->SetNextHandler((wxEvtHandler *)NULL);
855
856 if ( handlerB )
857 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
858 SetEventHandler(handlerB);
859
860 if ( deleteHandler )
861 {
862 delete handlerA;
863 handlerA = (wxEvtHandler *)NULL;
864 }
865 }
866
867 return handlerA;
868}
869
870bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
871{
872 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
873
874 wxEvtHandler *handlerPrev = NULL,
875 *handlerCur = GetEventHandler();
876 while ( handlerCur )
877 {
878 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
879
880 if ( handlerCur == handler )
881 {
882 if ( handlerPrev )
883 {
884 handlerPrev->SetNextHandler(handlerNext);
885 }
886 else
887 {
888 SetEventHandler(handlerNext);
889 }
890
891 if ( handlerNext )
892 {
893 handlerNext->SetPreviousHandler ( handlerPrev );
894 }
895
896 handler->SetNextHandler(NULL);
897 handler->SetPreviousHandler(NULL);
898
899 return true;
900 }
901
902 handlerPrev = handlerCur;
903 handlerCur = handlerNext;
904 }
905
906 wxFAIL_MSG( _T("where has the event handler gone?") );
907
908 return false;
909}
910
911// ----------------------------------------------------------------------------
912// colours, fonts &c
913// ----------------------------------------------------------------------------
914
915void wxWindowBase::InheritAttributes()
916{
917 const wxWindowBase * const parent = GetParent();
918 if ( !parent )
919 return;
920
921 // we only inherit attributes which had been explicitly set for the parent
922 // which ensures that this only happens if the user really wants it and
923 // not by default which wouldn't make any sense in modern GUIs where the
924 // controls don't all use the same fonts (nor colours)
925 if ( parent->m_inheritFont && !m_hasFont )
926 SetFont(parent->GetFont());
927
928 // in addition, there is a possibility to explicitly forbid inheriting
929 // colours at each class level by overriding ShouldInheritColours()
930 if ( ShouldInheritColours() )
931 {
932 if ( parent->m_inheritFgCol && !m_hasFgCol )
933 SetForegroundColour(parent->GetForegroundColour());
934
935 // inheriting (solid) background colour is wrong as it totally breaks
936 // any kind of themed backgrounds
937 //
938 // instead, the controls should use the same background as their parent
939 // (ideally by not drawing it at all)
940#if 0
941 if ( parent->m_inheritBgCol && !m_hasBgCol )
942 SetBackgroundColour(parent->GetBackgroundColour());
943#endif // 0
944 }
945}
946
947/* static */ wxVisualAttributes
948wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
949{
950 // it is important to return valid values for all attributes from here,
951 // GetXXX() below rely on this
952 wxVisualAttributes attrs;
953 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
954 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
955
956 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
957 // the usual background colour than wxSYS_COLOUR_BTNFACE.
958 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
959 // colour on other platforms.
960
961#if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
962 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
963#else
964 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
965#endif
966 return attrs;
967}
968
969wxColour wxWindowBase::GetBackgroundColour() const
970{
971 if ( !m_backgroundColour.Ok() )
972 {
973 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
974
975 // get our default background colour
976 wxColour colBg = GetDefaultAttributes().colBg;
977
978 // we must return some valid colour to avoid redoing this every time
979 // and also to avoid surprizing the applications written for older
980 // wxWidgets versions where GetBackgroundColour() always returned
981 // something -- so give them something even if it doesn't make sense
982 // for this window (e.g. it has a themed background)
983 if ( !colBg.Ok() )
984 colBg = GetClassDefaultAttributes().colBg;
985
986 return colBg;
987 }
988 else
989 return m_backgroundColour;
990}
991
992wxColour wxWindowBase::GetForegroundColour() const
993{
994 // logic is the same as above
995 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
996 {
997 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
998
999 wxColour colFg = GetDefaultAttributes().colFg;
1000
1001 if ( !colFg.Ok() )
1002 colFg = GetClassDefaultAttributes().colFg;
1003
1004 return colFg;
1005 }
1006 else
1007 return m_foregroundColour;
1008}
1009
1010bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1011{
1012 if ( colour == m_backgroundColour )
1013 return false;
1014
1015 m_hasBgCol = colour.Ok();
1016 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1017 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1018
1019 m_inheritBgCol = m_hasBgCol;
1020 m_backgroundColour = colour;
1021 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1022 return true;
1023}
1024
1025bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1026{
1027 if (colour == m_foregroundColour )
1028 return false;
1029
1030 m_hasFgCol = colour.Ok();
1031 m_inheritFgCol = m_hasFgCol;
1032 m_foregroundColour = colour;
1033 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1034 return true;
1035}
1036
1037bool wxWindowBase::SetCursor(const wxCursor& cursor)
1038{
1039 // setting an invalid cursor is ok, it means that we don't have any special
1040 // cursor
1041 if ( m_cursor.IsSameAs(cursor) )
1042 {
1043 // no change
1044 return false;
1045 }
1046
1047 m_cursor = cursor;
1048
1049 return true;
1050}
1051
1052wxFont wxWindowBase::GetFont() const
1053{
1054 // logic is the same as in GetBackgroundColour()
1055 if ( !m_font.Ok() )
1056 {
1057 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1058
1059 wxFont font = GetDefaultAttributes().font;
1060 if ( !font.Ok() )
1061 font = GetClassDefaultAttributes().font;
1062
1063 return font;
1064 }
1065 else
1066 return m_font;
1067}
1068
1069bool wxWindowBase::SetFont(const wxFont& font)
1070{
1071 if ( font == m_font )
1072 {
1073 // no change
1074 return false;
1075 }
1076
1077 m_font = font;
1078 m_hasFont = font.Ok();
1079 m_inheritFont = m_hasFont;
1080
1081 InvalidateBestSize();
1082
1083 return true;
1084}
1085
1086#if wxUSE_PALETTE
1087
1088void wxWindowBase::SetPalette(const wxPalette& pal)
1089{
1090 m_hasCustomPalette = true;
1091 m_palette = pal;
1092
1093 // VZ: can anyone explain me what do we do here?
1094 wxWindowDC d((wxWindow *) this);
1095 d.SetPalette(pal);
1096}
1097
1098wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1099{
1100 wxWindow *win = (wxWindow *)this;
1101 while ( win && !win->HasCustomPalette() )
1102 {
1103 win = win->GetParent();
1104 }
1105
1106 return win;
1107}
1108
1109#endif // wxUSE_PALETTE
1110
1111#if wxUSE_CARET
1112void wxWindowBase::SetCaret(wxCaret *caret)
1113{
1114 if ( m_caret )
1115 {
1116 delete m_caret;
1117 }
1118
1119 m_caret = caret;
1120
1121 if ( m_caret )
1122 {
1123 wxASSERT_MSG( m_caret->GetWindow() == this,
1124 wxT("caret should be created associated to this window") );
1125 }
1126}
1127#endif // wxUSE_CARET
1128
1129#if wxUSE_VALIDATORS
1130// ----------------------------------------------------------------------------
1131// validators
1132// ----------------------------------------------------------------------------
1133
1134void wxWindowBase::SetValidator(const wxValidator& validator)
1135{
1136 if ( m_windowValidator )
1137 delete m_windowValidator;
1138
1139 m_windowValidator = (wxValidator *)validator.Clone();
1140
1141 if ( m_windowValidator )
1142 m_windowValidator->SetWindow(this);
1143}
1144#endif // wxUSE_VALIDATORS
1145
1146// ----------------------------------------------------------------------------
1147// update region stuff
1148// ----------------------------------------------------------------------------
1149
1150wxRect wxWindowBase::GetUpdateClientRect() const
1151{
1152 wxRegion rgnUpdate = GetUpdateRegion();
1153 rgnUpdate.Intersect(GetClientRect());
1154 wxRect rectUpdate = rgnUpdate.GetBox();
1155 wxPoint ptOrigin = GetClientAreaOrigin();
1156 rectUpdate.x -= ptOrigin.x;
1157 rectUpdate.y -= ptOrigin.y;
1158
1159 return rectUpdate;
1160}
1161
1162bool wxWindowBase::DoIsExposed(int x, int y) const
1163{
1164 return m_updateRegion.Contains(x, y) != wxOutRegion;
1165}
1166
1167bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1168{
1169 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1170}
1171
1172void wxWindowBase::ClearBackground()
1173{
1174 // wxGTK uses its own version, no need to add never used code
1175#ifndef __WXGTK__
1176 wxClientDC dc((wxWindow *)this);
1177 wxBrush brush(GetBackgroundColour(), wxSOLID);
1178 dc.SetBackground(brush);
1179 dc.Clear();
1180#endif // __WXGTK__
1181}
1182
1183// ----------------------------------------------------------------------------
1184// find child window by id or name
1185// ----------------------------------------------------------------------------
1186
1187wxWindow *wxWindowBase::FindWindow(long id) const
1188{
1189 if ( id == m_windowId )
1190 return (wxWindow *)this;
1191
1192 wxWindowBase *res = (wxWindow *)NULL;
1193 wxWindowList::compatibility_iterator node;
1194 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1195 {
1196 wxWindowBase *child = node->GetData();
1197 res = child->FindWindow( id );
1198 }
1199
1200 return (wxWindow *)res;
1201}
1202
1203wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1204{
1205 if ( name == m_windowName )
1206 return (wxWindow *)this;
1207
1208 wxWindowBase *res = (wxWindow *)NULL;
1209 wxWindowList::compatibility_iterator node;
1210 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1211 {
1212 wxWindow *child = node->GetData();
1213 res = child->FindWindow(name);
1214 }
1215
1216 return (wxWindow *)res;
1217}
1218
1219
1220// find any window by id or name or label: If parent is non-NULL, look through
1221// children for a label or title matching the specified string. If NULL, look
1222// through all top-level windows.
1223//
1224// to avoid duplicating code we reuse the same helper function but with
1225// different comparators
1226
1227typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1228 const wxString& label, long id);
1229
1230static
1231bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1232 long WXUNUSED(id))
1233{
1234 return win->GetLabel() == label;
1235}
1236
1237static
1238bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1239 long WXUNUSED(id))
1240{
1241 return win->GetName() == label;
1242}
1243
1244static
1245bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1246 long id)
1247{
1248 return win->GetId() == id;
1249}
1250
1251// recursive helper for the FindWindowByXXX() functions
1252static
1253wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1254 const wxString& label,
1255 long id,
1256 wxFindWindowCmp cmp)
1257{
1258 if ( parent )
1259 {
1260 // see if this is the one we're looking for
1261 if ( (*cmp)(parent, label, id) )
1262 return (wxWindow *)parent;
1263
1264 // It wasn't, so check all its children
1265 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1266 node;
1267 node = node->GetNext() )
1268 {
1269 // recursively check each child
1270 wxWindow *win = (wxWindow *)node->GetData();
1271 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1272 if (retwin)
1273 return retwin;
1274 }
1275 }
1276
1277 // Not found
1278 return NULL;
1279}
1280
1281// helper for FindWindowByXXX()
1282static
1283wxWindow *wxFindWindowHelper(const wxWindow *parent,
1284 const wxString& label,
1285 long id,
1286 wxFindWindowCmp cmp)
1287{
1288 if ( parent )
1289 {
1290 // just check parent and all its children
1291 return wxFindWindowRecursively(parent, label, id, cmp);
1292 }
1293
1294 // start at very top of wx's windows
1295 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1296 node;
1297 node = node->GetNext() )
1298 {
1299 // recursively check each window & its children
1300 wxWindow *win = node->GetData();
1301 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1302 if (retwin)
1303 return retwin;
1304 }
1305
1306 return NULL;
1307}
1308
1309/* static */
1310wxWindow *
1311wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1312{
1313 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1314}
1315
1316/* static */
1317wxWindow *
1318wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1319{
1320 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1321
1322 if ( !win )
1323 {
1324 // fall back to the label
1325 win = FindWindowByLabel(title, parent);
1326 }
1327
1328 return win;
1329}
1330
1331/* static */
1332wxWindow *
1333wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1334{
1335 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1336}
1337
1338// ----------------------------------------------------------------------------
1339// dialog oriented functions
1340// ----------------------------------------------------------------------------
1341
1342void wxWindowBase::MakeModal(bool modal)
1343{
1344 // Disable all other windows
1345 if ( IsTopLevel() )
1346 {
1347 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1348 while (node)
1349 {
1350 wxWindow *win = node->GetData();
1351 if (win != this)
1352 win->Enable(!modal);
1353
1354 node = node->GetNext();
1355 }
1356 }
1357}
1358
1359bool wxWindowBase::Validate()
1360{
1361#if wxUSE_VALIDATORS
1362 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1363
1364 wxWindowList::compatibility_iterator node;
1365 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1366 {
1367 wxWindowBase *child = node->GetData();
1368 wxValidator *validator = child->GetValidator();
1369 if ( validator && !validator->Validate((wxWindow *)this) )
1370 {
1371 return false;
1372 }
1373
1374 if ( recurse && !child->Validate() )
1375 {
1376 return false;
1377 }
1378 }
1379#endif // wxUSE_VALIDATORS
1380
1381 return true;
1382}
1383
1384bool wxWindowBase::TransferDataToWindow()
1385{
1386#if wxUSE_VALIDATORS
1387 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1388
1389 wxWindowList::compatibility_iterator node;
1390 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1391 {
1392 wxWindowBase *child = node->GetData();
1393 wxValidator *validator = child->GetValidator();
1394 if ( validator && !validator->TransferToWindow() )
1395 {
1396 wxLogWarning(_("Could not transfer data to window"));
1397#if wxUSE_LOG
1398 wxLog::FlushActive();
1399#endif // wxUSE_LOG
1400
1401 return false;
1402 }
1403
1404 if ( recurse )
1405 {
1406 if ( !child->TransferDataToWindow() )
1407 {
1408 // warning already given
1409 return false;
1410 }
1411 }
1412 }
1413#endif // wxUSE_VALIDATORS
1414
1415 return true;
1416}
1417
1418bool wxWindowBase::TransferDataFromWindow()
1419{
1420#if wxUSE_VALIDATORS
1421 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1422
1423 wxWindowList::compatibility_iterator node;
1424 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1425 {
1426 wxWindow *child = node->GetData();
1427 wxValidator *validator = child->GetValidator();
1428 if ( validator && !validator->TransferFromWindow() )
1429 {
1430 // nop warning here because the application is supposed to give
1431 // one itself - we don't know here what might have gone wrongly
1432
1433 return false;
1434 }
1435
1436 if ( recurse )
1437 {
1438 if ( !child->TransferDataFromWindow() )
1439 {
1440 // warning already given
1441 return false;
1442 }
1443 }
1444 }
1445#endif // wxUSE_VALIDATORS
1446
1447 return true;
1448}
1449
1450void wxWindowBase::InitDialog()
1451{
1452 wxInitDialogEvent event(GetId());
1453 event.SetEventObject( this );
1454 GetEventHandler()->ProcessEvent(event);
1455}
1456
1457// ----------------------------------------------------------------------------
1458// context-sensitive help support
1459// ----------------------------------------------------------------------------
1460
1461#if wxUSE_HELP
1462
1463// associate this help text with this window
1464void wxWindowBase::SetHelpText(const wxString& text)
1465{
1466 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1467 if ( helpProvider )
1468 {
1469 helpProvider->AddHelp(this, text);
1470 }
1471}
1472
1473// associate this help text with all windows with the same id as this
1474// one
1475void wxWindowBase::SetHelpTextForId(const wxString& text)
1476{
1477 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1478 if ( helpProvider )
1479 {
1480 helpProvider->AddHelp(GetId(), text);
1481 }
1482}
1483
1484// get the help string associated with this window (may be empty)
1485// default implementation forwards calls to the help provider
1486wxString
1487wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1488 wxHelpEvent::Origin WXUNUSED(origin)) const
1489{
1490 wxString text;
1491 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1492 if ( helpProvider )
1493 {
1494 text = helpProvider->GetHelp(this);
1495 }
1496
1497 return text;
1498}
1499
1500// show help for this window
1501void wxWindowBase::OnHelp(wxHelpEvent& event)
1502{
1503 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1504 if ( helpProvider )
1505 {
1506 if ( helpProvider->ShowHelpAtPoint(this, event.GetPosition(), event.GetOrigin()) )
1507 {
1508 // skip the event.Skip() below
1509 return;
1510 }
1511 }
1512
1513 event.Skip();
1514}
1515
1516#endif // wxUSE_HELP
1517
1518// ----------------------------------------------------------------------------
1519// tooltipsroot.Replace("\\", "/");
1520// ----------------------------------------------------------------------------
1521
1522#if wxUSE_TOOLTIPS
1523
1524void wxWindowBase::SetToolTip( const wxString &tip )
1525{
1526 // don't create the new tooltip if we already have one
1527 if ( m_tooltip )
1528 {
1529 m_tooltip->SetTip( tip );
1530 }
1531 else
1532 {
1533 SetToolTip( new wxToolTip( tip ) );
1534 }
1535
1536 // setting empty tooltip text does not remove the tooltip any more - use
1537 // SetToolTip((wxToolTip *)NULL) for this
1538}
1539
1540void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1541{
1542 if ( m_tooltip != tooltip )
1543 {
1544 if ( m_tooltip )
1545 delete m_tooltip;
1546
1547 m_tooltip = tooltip;
1548 }
1549}
1550
1551#endif // wxUSE_TOOLTIPS
1552
1553// ----------------------------------------------------------------------------
1554// constraints and sizers
1555// ----------------------------------------------------------------------------
1556
1557#if wxUSE_CONSTRAINTS
1558
1559void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1560{
1561 if ( m_constraints )
1562 {
1563 UnsetConstraints(m_constraints);
1564 delete m_constraints;
1565 }
1566 m_constraints = constraints;
1567 if ( m_constraints )
1568 {
1569 // Make sure other windows know they're part of a 'meaningful relationship'
1570 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1571 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1572 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1573 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1574 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1575 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1576 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1577 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1578 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1579 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1580 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1581 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1582 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1583 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1584 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1585 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1586 }
1587}
1588
1589// This removes any dangling pointers to this window in other windows'
1590// constraintsInvolvedIn lists.
1591void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1592{
1593 if ( c )
1594 {
1595 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1596 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1597 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1598 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1599 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1600 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1601 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1602 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1603 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1604 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1605 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1606 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1607 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1608 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1609 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1610 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1611 }
1612}
1613
1614// Back-pointer to other windows we're involved with, so if we delete this
1615// window, we must delete any constraints we're involved with.
1616void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1617{
1618 if ( !m_constraintsInvolvedIn )
1619 m_constraintsInvolvedIn = new wxWindowList;
1620 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1621 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1622}
1623
1624// REMOVE back-pointer to other windows we're involved with.
1625void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1626{
1627 if ( m_constraintsInvolvedIn )
1628 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1629}
1630
1631// Reset any constraints that mention this window
1632void wxWindowBase::DeleteRelatedConstraints()
1633{
1634 if ( m_constraintsInvolvedIn )
1635 {
1636 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1637 while (node)
1638 {
1639 wxWindow *win = node->GetData();
1640 wxLayoutConstraints *constr = win->GetConstraints();
1641
1642 // Reset any constraints involving this window
1643 if ( constr )
1644 {
1645 constr->left.ResetIfWin(this);
1646 constr->top.ResetIfWin(this);
1647 constr->right.ResetIfWin(this);
1648 constr->bottom.ResetIfWin(this);
1649 constr->width.ResetIfWin(this);
1650 constr->height.ResetIfWin(this);
1651 constr->centreX.ResetIfWin(this);
1652 constr->centreY.ResetIfWin(this);
1653 }
1654
1655 wxWindowList::compatibility_iterator next = node->GetNext();
1656 m_constraintsInvolvedIn->Erase(node);
1657 node = next;
1658 }
1659
1660 delete m_constraintsInvolvedIn;
1661 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1662 }
1663}
1664
1665#endif // wxUSE_CONSTRAINTS
1666
1667void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1668{
1669 if ( sizer == m_windowSizer)
1670 return;
1671
1672 if ( m_windowSizer )
1673 {
1674 m_windowSizer->SetContainingWindow(NULL);
1675
1676 if ( deleteOld )
1677 delete m_windowSizer;
1678 }
1679
1680 m_windowSizer = sizer;
1681 if ( m_windowSizer )
1682 {
1683 m_windowSizer->SetContainingWindow((wxWindow *)this);
1684 }
1685
1686 SetAutoLayout(m_windowSizer != NULL);
1687}
1688
1689void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1690{
1691 SetSizer( sizer, deleteOld );
1692 sizer->SetSizeHints( (wxWindow*) this );
1693}
1694
1695
1696void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1697{
1698 // adding a window to a sizer twice is going to result in fatal and
1699 // hard to debug problems later because when deleting the second
1700 // associated wxSizerItem we're going to dereference a dangling
1701 // pointer; so try to detect this as early as possible
1702 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1703 _T("Adding a window to the same sizer twice?") );
1704
1705 m_containingSizer = sizer;
1706}
1707
1708#if wxUSE_CONSTRAINTS
1709
1710void wxWindowBase::SatisfyConstraints()
1711{
1712 wxLayoutConstraints *constr = GetConstraints();
1713 bool wasOk = constr && constr->AreSatisfied();
1714
1715 ResetConstraints(); // Mark all constraints as unevaluated
1716
1717 int noChanges = 1;
1718
1719 // if we're a top level panel (i.e. our parent is frame/dialog), our
1720 // own constraints will never be satisfied any more unless we do it
1721 // here
1722 if ( wasOk )
1723 {
1724 while ( noChanges > 0 )
1725 {
1726 LayoutPhase1(&noChanges);
1727 }
1728 }
1729
1730 LayoutPhase2(&noChanges);
1731}
1732
1733#endif // wxUSE_CONSTRAINTS
1734
1735bool wxWindowBase::Layout()
1736{
1737 // If there is a sizer, use it instead of the constraints
1738 if ( GetSizer() )
1739 {
1740 int w = 0, h = 0;
1741 GetVirtualSize(&w, &h);
1742 GetSizer()->SetDimension( 0, 0, w, h );
1743 }
1744#if wxUSE_CONSTRAINTS
1745 else
1746 {
1747 SatisfyConstraints(); // Find the right constraints values
1748 SetConstraintSizes(); // Recursively set the real window sizes
1749 }
1750#endif
1751
1752 return true;
1753}
1754
1755#if wxUSE_CONSTRAINTS
1756
1757// first phase of the constraints evaluation: set our own constraints
1758bool wxWindowBase::LayoutPhase1(int *noChanges)
1759{
1760 wxLayoutConstraints *constr = GetConstraints();
1761
1762 return !constr || constr->SatisfyConstraints(this, noChanges);
1763}
1764
1765// second phase: set the constraints for our children
1766bool wxWindowBase::LayoutPhase2(int *noChanges)
1767{
1768 *noChanges = 0;
1769
1770 // Layout children
1771 DoPhase(1);
1772
1773 // Layout grand children
1774 DoPhase(2);
1775
1776 return true;
1777}
1778
1779// Do a phase of evaluating child constraints
1780bool wxWindowBase::DoPhase(int phase)
1781{
1782 // the list containing the children for which the constraints are already
1783 // set correctly
1784 wxWindowList succeeded;
1785
1786 // the max number of iterations we loop before concluding that we can't set
1787 // the constraints
1788 static const int maxIterations = 500;
1789
1790 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1791 {
1792 int noChanges = 0;
1793
1794 // loop over all children setting their constraints
1795 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1796 node;
1797 node = node->GetNext() )
1798 {
1799 wxWindow *child = node->GetData();
1800 if ( child->IsTopLevel() )
1801 {
1802 // top level children are not inside our client area
1803 continue;
1804 }
1805
1806 if ( !child->GetConstraints() || succeeded.Find(child) )
1807 {
1808 // this one is either already ok or nothing we can do about it
1809 continue;
1810 }
1811
1812 int tempNoChanges = 0;
1813 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1814 : child->LayoutPhase2(&tempNoChanges);
1815 noChanges += tempNoChanges;
1816
1817 if ( success )
1818 {
1819 succeeded.Append(child);
1820 }
1821 }
1822
1823 if ( !noChanges )
1824 {
1825 // constraints are set
1826 break;
1827 }
1828 }
1829
1830 return true;
1831}
1832
1833void wxWindowBase::ResetConstraints()
1834{
1835 wxLayoutConstraints *constr = GetConstraints();
1836 if ( constr )
1837 {
1838 constr->left.SetDone(false);
1839 constr->top.SetDone(false);
1840 constr->right.SetDone(false);
1841 constr->bottom.SetDone(false);
1842 constr->width.SetDone(false);
1843 constr->height.SetDone(false);
1844 constr->centreX.SetDone(false);
1845 constr->centreY.SetDone(false);
1846 }
1847
1848 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1849 while (node)
1850 {
1851 wxWindow *win = node->GetData();
1852 if ( !win->IsTopLevel() )
1853 win->ResetConstraints();
1854 node = node->GetNext();
1855 }
1856}
1857
1858// Need to distinguish between setting the 'fake' size for windows and sizers,
1859// and setting the real values.
1860void wxWindowBase::SetConstraintSizes(bool recurse)
1861{
1862 wxLayoutConstraints *constr = GetConstraints();
1863 if ( constr && constr->AreSatisfied() )
1864 {
1865 int x = constr->left.GetValue();
1866 int y = constr->top.GetValue();
1867 int w = constr->width.GetValue();
1868 int h = constr->height.GetValue();
1869
1870 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1871 (constr->height.GetRelationship() != wxAsIs) )
1872 {
1873 SetSize(x, y, w, h);
1874 }
1875 else
1876 {
1877 // If we don't want to resize this window, just move it...
1878 Move(x, y);
1879 }
1880 }
1881 else if ( constr )
1882 {
1883 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1884 GetClassInfo()->GetClassName(),
1885 GetName().c_str());
1886 }
1887
1888 if ( recurse )
1889 {
1890 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1891 while (node)
1892 {
1893 wxWindow *win = node->GetData();
1894 if ( !win->IsTopLevel() && win->GetConstraints() )
1895 win->SetConstraintSizes();
1896 node = node->GetNext();
1897 }
1898 }
1899}
1900
1901// Only set the size/position of the constraint (if any)
1902void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1903{
1904 wxLayoutConstraints *constr = GetConstraints();
1905 if ( constr )
1906 {
1907 if ( x != wxDefaultCoord )
1908 {
1909 constr->left.SetValue(x);
1910 constr->left.SetDone(true);
1911 }
1912 if ( y != wxDefaultCoord )
1913 {
1914 constr->top.SetValue(y);
1915 constr->top.SetDone(true);
1916 }
1917 if ( w != wxDefaultCoord )
1918 {
1919 constr->width.SetValue(w);
1920 constr->width.SetDone(true);
1921 }
1922 if ( h != wxDefaultCoord )
1923 {
1924 constr->height.SetValue(h);
1925 constr->height.SetDone(true);
1926 }
1927 }
1928}
1929
1930void wxWindowBase::MoveConstraint(int x, int y)
1931{
1932 wxLayoutConstraints *constr = GetConstraints();
1933 if ( constr )
1934 {
1935 if ( x != wxDefaultCoord )
1936 {
1937 constr->left.SetValue(x);
1938 constr->left.SetDone(true);
1939 }
1940 if ( y != wxDefaultCoord )
1941 {
1942 constr->top.SetValue(y);
1943 constr->top.SetDone(true);
1944 }
1945 }
1946}
1947
1948void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1949{
1950 wxLayoutConstraints *constr = GetConstraints();
1951 if ( constr )
1952 {
1953 *w = constr->width.GetValue();
1954 *h = constr->height.GetValue();
1955 }
1956 else
1957 GetSize(w, h);
1958}
1959
1960void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1961{
1962 wxLayoutConstraints *constr = GetConstraints();
1963 if ( constr )
1964 {
1965 *w = constr->width.GetValue();
1966 *h = constr->height.GetValue();
1967 }
1968 else
1969 GetClientSize(w, h);
1970}
1971
1972void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1973{
1974 wxLayoutConstraints *constr = GetConstraints();
1975 if ( constr )
1976 {
1977 *x = constr->left.GetValue();
1978 *y = constr->top.GetValue();
1979 }
1980 else
1981 GetPosition(x, y);
1982}
1983
1984#endif // wxUSE_CONSTRAINTS
1985
1986void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1987{
1988 // don't do it for the dialogs/frames - they float independently of their
1989 // parent
1990 if ( !IsTopLevel() )
1991 {
1992 wxWindow *parent = GetParent();
1993 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1994 {
1995 wxPoint pt(parent->GetClientAreaOrigin());
1996 x += pt.x;
1997 y += pt.y;
1998 }
1999 }
2000}
2001
2002// ----------------------------------------------------------------------------
2003// do Update UI processing for child controls
2004// ----------------------------------------------------------------------------
2005
2006void wxWindowBase::UpdateWindowUI(long flags)
2007{
2008 wxUpdateUIEvent event(GetId());
2009 event.SetEventObject(this);
2010
2011 if ( GetEventHandler()->ProcessEvent(event) )
2012 {
2013 DoUpdateWindowUI(event);
2014 }
2015
2016 if (flags & wxUPDATE_UI_RECURSE)
2017 {
2018 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2019 while (node)
2020 {
2021 wxWindow* child = (wxWindow*) node->GetData();
2022 child->UpdateWindowUI(flags);
2023 node = node->GetNext();
2024 }
2025 }
2026}
2027
2028// do the window-specific processing after processing the update event
2029void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2030{
2031 if ( event.GetSetEnabled() )
2032 Enable(event.GetEnabled());
2033
2034 if ( event.GetSetShown() )
2035 Show(event.GetShown());
2036}
2037
2038#if 0
2039// call internal idle recursively
2040// may be obsolete (wait until OnIdle scheme stabilises)
2041void wxWindowBase::ProcessInternalIdle()
2042{
2043 OnInternalIdle();
2044
2045 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2046 while (node)
2047 {
2048 wxWindow *child = node->GetData();
2049 child->ProcessInternalIdle();
2050 node = node->GetNext();
2051 }
2052}
2053#endif
2054
2055// ----------------------------------------------------------------------------
2056// dialog units translations
2057// ----------------------------------------------------------------------------
2058
2059wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2060{
2061 int charWidth = GetCharWidth();
2062 int charHeight = GetCharHeight();
2063 wxPoint pt2 = wxDefaultPosition;
2064 if (pt.x != wxDefaultCoord)
2065 pt2.x = (int) ((pt.x * 4) / charWidth);
2066 if (pt.y != wxDefaultCoord)
2067 pt2.y = (int) ((pt.y * 8) / charHeight);
2068
2069 return pt2;
2070}
2071
2072wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2073{
2074 int charWidth = GetCharWidth();
2075 int charHeight = GetCharHeight();
2076 wxPoint pt2 = wxDefaultPosition;
2077 if (pt.x != wxDefaultCoord)
2078 pt2.x = (int) ((pt.x * charWidth) / 4);
2079 if (pt.y != wxDefaultCoord)
2080 pt2.y = (int) ((pt.y * charHeight) / 8);
2081
2082 return pt2;
2083}
2084
2085// ----------------------------------------------------------------------------
2086// event handlers
2087// ----------------------------------------------------------------------------
2088
2089// propagate the colour change event to the subwindows
2090void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2091{
2092 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2093 while ( node )
2094 {
2095 // Only propagate to non-top-level windows
2096 wxWindow *win = node->GetData();
2097 if ( !win->IsTopLevel() )
2098 {
2099 wxSysColourChangedEvent event2;
2100 event.SetEventObject(win);
2101 win->GetEventHandler()->ProcessEvent(event2);
2102 }
2103
2104 node = node->GetNext();
2105 }
2106
2107 Refresh();
2108}
2109
2110// the default action is to populate dialog with data when it's created,
2111// and nudge the UI into displaying itself correctly in case
2112// we've turned the wxUpdateUIEvents frequency down low.
2113void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2114{
2115 TransferDataToWindow();
2116
2117 // Update the UI at this point
2118 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2119}
2120
2121// methods for drawing the sizers in a visible way
2122#ifdef __WXDEBUG__
2123
2124static void DrawSizers(wxWindowBase *win);
2125
2126static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2127{
2128 wxClientDC dc((wxWindow *)win);
2129 dc.SetPen(*wxRED_PEN);
2130 dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH);
2131 dc.DrawRectangle(rect.Deflate(1, 1));
2132}
2133
2134static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2135{
2136 const wxSizerItemList& items = sizer->GetChildren();
2137 for ( wxSizerItemList::const_iterator i = items.begin(),
2138 end = items.end();
2139 i != end;
2140 ++i )
2141 {
2142 wxSizerItem *item = *i;
2143 if ( item->IsSizer() )
2144 {
2145 DrawBorder(win, item->GetRect().Deflate(2));
2146 DrawSizer(win, item->GetSizer());
2147 }
2148 else if ( item->IsSpacer() )
2149 {
2150 DrawBorder(win, item->GetRect().Deflate(2), true);
2151 }
2152 else if ( item->IsWindow() )
2153 {
2154 DrawSizers(item->GetWindow());
2155 }
2156 }
2157}
2158
2159static void DrawSizers(wxWindowBase *win)
2160{
2161 wxSizer *sizer = win->GetSizer();
2162 if ( sizer )
2163 {
2164 DrawBorder(win, win->GetClientSize());
2165 DrawSizer(win, sizer);
2166 }
2167 else // no sizer, still recurse into the children
2168 {
2169 const wxWindowList& children = win->GetChildren();
2170 for ( wxWindowList::const_iterator i = children.begin(),
2171 end = children.end();
2172 i != end;
2173 ++i )
2174 {
2175 DrawSizers(*i);
2176 }
2177 }
2178}
2179
2180#endif // __WXDEBUG__
2181
2182// process special middle clicks
2183void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2184{
2185 if ( event.ControlDown() && event.AltDown() )
2186 {
2187#ifdef __WXDEBUG__
2188 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2189 if ( event.ShiftDown() )
2190 {
2191 DrawSizers(this);
2192 return;
2193 }
2194#endif // __WXDEBUG__
2195
2196#if wxUSE_MSGDLG
2197 // don't translate these strings, they're for diagnostics purposes only
2198 wxString msg;
2199 msg.Printf(_T("wxWidgets Library (%s port)\n")
2200 _T("Version %d.%d.%d%s%s, compiled at %s %s\n")
2201 _T("Runtime version of toolkit used is %d.%d.%s\n")
2202 _T("Copyright (c) 1995-2006 wxWidgets team"),
2203 wxPlatformInfo::Get().GetPortIdName().c_str(),
2204 wxMAJOR_VERSION,
2205 wxMINOR_VERSION,
2206 wxRELEASE_NUMBER,
2207#if wxUSE_UNICODE
2208 L" (Unicode)",
2209#else
2210 wxEmptyString,
2211#endif
2212#ifdef __WXDEBUG__
2213 _T(" Debug build"),
2214#else
2215 wxEmptyString,
2216#endif
2217 __TDATE__,
2218 __TTIME__,
2219 wxPlatformInfo::Get().GetToolkitMajorVersion(),
2220 wxPlatformInfo::Get().GetToolkitMinorVersion(),
2221#ifdef __WXGTK__
2222 wxString::Format(_T("\nThe compile-time GTK+ version is %d.%d.%d."), GTK_MAJOR_VERSION, GTK_MINOR_VERSION, GTK_MICRO_VERSION).c_str()
2223#else
2224 wxEmptyString
2225#endif
2226 );
2227
2228 wxMessageBox(msg, _T("wxWidgets information"),
2229 wxICON_INFORMATION | wxOK,
2230 (wxWindow *)this);
2231 }
2232 else
2233#endif // wxUSE_MSGDLG
2234 {
2235 event.Skip();
2236 }
2237}
2238
2239// ----------------------------------------------------------------------------
2240// accessibility
2241// ----------------------------------------------------------------------------
2242
2243#if wxUSE_ACCESSIBILITY
2244void wxWindowBase::SetAccessible(wxAccessible* accessible)
2245{
2246 if (m_accessible && (accessible != m_accessible))
2247 delete m_accessible;
2248 m_accessible = accessible;
2249 if (m_accessible)
2250 m_accessible->SetWindow((wxWindow*) this);
2251}
2252
2253// Returns the accessible object, creating if necessary.
2254wxAccessible* wxWindowBase::GetOrCreateAccessible()
2255{
2256 if (!m_accessible)
2257 m_accessible = CreateAccessible();
2258 return m_accessible;
2259}
2260
2261// Override to create a specific accessible object.
2262wxAccessible* wxWindowBase::CreateAccessible()
2263{
2264 return new wxWindowAccessible((wxWindow*) this);
2265}
2266
2267#endif
2268
2269// ----------------------------------------------------------------------------
2270// list classes implementation
2271// ----------------------------------------------------------------------------
2272
2273#if wxUSE_STL
2274
2275#include "wx/listimpl.cpp"
2276WX_DEFINE_LIST(wxWindowList)
2277
2278#else
2279
2280void wxWindowListNode::DeleteData()
2281{
2282 delete (wxWindow *)GetData();
2283}
2284
2285#endif
2286
2287// ----------------------------------------------------------------------------
2288// borders
2289// ----------------------------------------------------------------------------
2290
2291wxBorder wxWindowBase::GetBorder(long flags) const
2292{
2293 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2294 if ( border == wxBORDER_DEFAULT )
2295 {
2296 border = GetDefaultBorder();
2297 }
2298
2299 return border;
2300}
2301
2302wxBorder wxWindowBase::GetDefaultBorder() const
2303{
2304 return wxBORDER_NONE;
2305}
2306
2307// ----------------------------------------------------------------------------
2308// hit testing
2309// ----------------------------------------------------------------------------
2310
2311wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2312{
2313 // here we just check if the point is inside the window or not
2314
2315 // check the top and left border first
2316 bool outside = x < 0 || y < 0;
2317 if ( !outside )
2318 {
2319 // check the right and bottom borders too
2320 wxSize size = GetSize();
2321 outside = x >= size.x || y >= size.y;
2322 }
2323
2324 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2325}
2326
2327// ----------------------------------------------------------------------------
2328// mouse capture
2329// ----------------------------------------------------------------------------
2330
2331struct WXDLLEXPORT wxWindowNext
2332{
2333 wxWindow *win;
2334 wxWindowNext *next;
2335} *wxWindowBase::ms_winCaptureNext = NULL;
2336wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2337bool wxWindowBase::ms_winCaptureChanging = false;
2338
2339void wxWindowBase::CaptureMouse()
2340{
2341 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2342
2343 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
2344
2345 ms_winCaptureChanging = true;
2346
2347 wxWindow *winOld = GetCapture();
2348 if ( winOld )
2349 {
2350 ((wxWindowBase*) winOld)->DoReleaseMouse();
2351
2352 // save it on stack
2353 wxWindowNext *item = new wxWindowNext;
2354 item->win = winOld;
2355 item->next = ms_winCaptureNext;
2356 ms_winCaptureNext = item;
2357 }
2358 //else: no mouse capture to save
2359
2360 DoCaptureMouse();
2361 ms_winCaptureCurrent = (wxWindow*)this;
2362
2363 ms_winCaptureChanging = false;
2364}
2365
2366void wxWindowBase::ReleaseMouse()
2367{
2368 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2369
2370 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
2371
2372 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2373
2374 ms_winCaptureChanging = true;
2375
2376 DoReleaseMouse();
2377 ms_winCaptureCurrent = NULL;
2378
2379 if ( ms_winCaptureNext )
2380 {
2381 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2382 ms_winCaptureCurrent = ms_winCaptureNext->win;
2383
2384 wxWindowNext *item = ms_winCaptureNext;
2385 ms_winCaptureNext = item->next;
2386 delete item;
2387 }
2388 //else: stack is empty, no previous capture
2389
2390 ms_winCaptureChanging = false;
2391
2392 wxLogTrace(_T("mousecapture"),
2393 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2394 wx_static_cast(void*, GetCapture()));
2395}
2396
2397static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2398{
2399 wxMouseCaptureLostEvent event(win->GetId());
2400 event.SetEventObject(win);
2401 if ( !win->GetEventHandler()->ProcessEvent(event) )
2402 {
2403 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2404 }
2405}
2406
2407/* static */
2408void wxWindowBase::NotifyCaptureLost()
2409{
2410 // don't do anything if capture lost was expected, i.e. resulted from
2411 // a wx call to ReleaseMouse or CaptureMouse:
2412 if ( ms_winCaptureChanging )
2413 return;
2414
2415 // if the capture was lost unexpectedly, notify every window that has
2416 // capture (on stack or current) about it and clear the stack:
2417
2418 if ( ms_winCaptureCurrent )
2419 {
2420 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2421 ms_winCaptureCurrent = NULL;
2422 }
2423
2424 while ( ms_winCaptureNext )
2425 {
2426 wxWindowNext *item = ms_winCaptureNext;
2427 ms_winCaptureNext = item->next;
2428
2429 DoNotifyWindowAboutCaptureLost(item->win);
2430
2431 delete item;
2432 }
2433}
2434
2435#if wxUSE_HOTKEY
2436
2437bool
2438wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2439 int WXUNUSED(modifiers),
2440 int WXUNUSED(keycode))
2441{
2442 // not implemented
2443 return false;
2444}
2445
2446bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2447{
2448 // not implemented
2449 return false;
2450}
2451
2452#endif // wxUSE_HOTKEY
2453
2454void wxWindowBase::SendDestroyEvent()
2455{
2456 wxWindowDestroyEvent event;
2457 event.SetEventObject(this);
2458 event.SetId(GetId());
2459 GetEventHandler()->ProcessEvent(event);
2460}
2461
2462// ----------------------------------------------------------------------------
2463// event processing
2464// ----------------------------------------------------------------------------
2465
2466bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2467{
2468#if wxUSE_VALIDATORS
2469 // Can only use the validator of the window which
2470 // is receiving the event
2471 if ( event.GetEventObject() == this )
2472 {
2473 wxValidator *validator = GetValidator();
2474 if ( validator && validator->ProcessEvent(event) )
2475 {
2476 return true;
2477 }
2478 }
2479#endif // wxUSE_VALIDATORS
2480
2481 return false;
2482}
2483
2484bool wxWindowBase::TryParent(wxEvent& event)
2485{
2486 // carry on up the parent-child hierarchy if the propagation count hasn't
2487 // reached zero yet
2488 if ( event.ShouldPropagate() )
2489 {
2490 // honour the requests to stop propagation at this window: this is
2491 // used by the dialogs, for example, to prevent processing the events
2492 // from the dialog controls in the parent frame which rarely, if ever,
2493 // makes sense
2494 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2495 {
2496 wxWindow *parent = GetParent();
2497 if ( parent && !parent->IsBeingDeleted() )
2498 {
2499 wxPropagateOnce propagateOnce(event);
2500
2501 return parent->GetEventHandler()->ProcessEvent(event);
2502 }
2503 }
2504 }
2505
2506 return wxEvtHandler::TryParent(event);
2507}
2508
2509// ----------------------------------------------------------------------------
2510// keyboard navigation
2511// ----------------------------------------------------------------------------
2512
2513// Navigates in the specified direction.
2514bool wxWindowBase::Navigate(int flags)
2515{
2516 wxNavigationKeyEvent eventNav;
2517 eventNav.SetFlags(flags);
2518 eventNav.SetEventObject(this);
2519 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2520 {
2521 return true;
2522 }
2523 return false;
2524}
2525
2526void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2527{
2528 // check that we're not a top level window
2529 wxCHECK_RET( GetParent(),
2530 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2531
2532 // detect the special case when we have nothing to do anyhow and when the
2533 // code below wouldn't work
2534 if ( win == this )
2535 return;
2536
2537 // find the target window in the siblings list
2538 wxWindowList& siblings = GetParent()->GetChildren();
2539 wxWindowList::compatibility_iterator i = siblings.Find(win);
2540 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2541
2542 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2543 // can't just move the node around
2544 wxWindow *self = (wxWindow *)this;
2545 siblings.DeleteObject(self);
2546 if ( move == MoveAfter )
2547 {
2548 i = i->GetNext();
2549 }
2550
2551 if ( i )
2552 {
2553 siblings.Insert(i, self);
2554 }
2555 else // MoveAfter and win was the last sibling
2556 {
2557 siblings.Append(self);
2558 }
2559}
2560
2561// ----------------------------------------------------------------------------
2562// focus handling
2563// ----------------------------------------------------------------------------
2564
2565/*static*/ wxWindow* wxWindowBase::FindFocus()
2566{
2567 wxWindowBase *win = DoFindFocus();
2568 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2569}
2570
2571// ----------------------------------------------------------------------------
2572// global functions
2573// ----------------------------------------------------------------------------
2574
2575wxWindow* wxGetTopLevelParent(wxWindow *win)
2576{
2577 while ( win && !win->IsTopLevel() )
2578 win = win->GetParent();
2579
2580 return win;
2581}
2582
2583#if wxUSE_ACCESSIBILITY
2584// ----------------------------------------------------------------------------
2585// accessible object for windows
2586// ----------------------------------------------------------------------------
2587
2588// Can return either a child object, or an integer
2589// representing the child element, starting from 1.
2590wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2591{
2592 wxASSERT( GetWindow() != NULL );
2593 if (!GetWindow())
2594 return wxACC_FAIL;
2595
2596 return wxACC_NOT_IMPLEMENTED;
2597}
2598
2599// Returns the rectangle for this object (id = 0) or a child element (id > 0).
2600wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2601{
2602 wxASSERT( GetWindow() != NULL );
2603 if (!GetWindow())
2604 return wxACC_FAIL;
2605
2606 wxWindow* win = NULL;
2607 if (elementId == 0)
2608 {
2609 win = GetWindow();
2610 }
2611 else
2612 {
2613 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2614 {
2615 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2616 }
2617 else
2618 return wxACC_FAIL;
2619 }
2620 if (win)
2621 {
2622 rect = win->GetRect();
2623 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2624 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2625 return wxACC_OK;
2626 }
2627
2628 return wxACC_NOT_IMPLEMENTED;
2629}
2630
2631// Navigates from fromId to toId/toObject.
2632wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2633 int* WXUNUSED(toId), wxAccessible** toObject)
2634{
2635 wxASSERT( GetWindow() != NULL );
2636 if (!GetWindow())
2637 return wxACC_FAIL;
2638
2639 switch (navDir)
2640 {
2641 case wxNAVDIR_FIRSTCHILD:
2642 {
2643 if (GetWindow()->GetChildren().GetCount() == 0)
2644 return wxACC_FALSE;
2645 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2646 *toObject = childWindow->GetOrCreateAccessible();
2647
2648 return wxACC_OK;
2649 }
2650 case wxNAVDIR_LASTCHILD:
2651 {
2652 if (GetWindow()->GetChildren().GetCount() == 0)
2653 return wxACC_FALSE;
2654 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2655 *toObject = childWindow->GetOrCreateAccessible();
2656
2657 return wxACC_OK;
2658 }
2659 case wxNAVDIR_RIGHT:
2660 case wxNAVDIR_DOWN:
2661 case wxNAVDIR_NEXT:
2662 {
2663 wxWindowList::compatibility_iterator node =
2664 wxWindowList::compatibility_iterator();
2665 if (fromId == 0)
2666 {
2667 // Can't navigate to sibling of this window
2668 // if we're a top-level window.
2669 if (!GetWindow()->GetParent())
2670 return wxACC_NOT_IMPLEMENTED;
2671
2672 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2673 }
2674 else
2675 {
2676 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2677 node = GetWindow()->GetChildren().Item(fromId-1);
2678 }
2679
2680 if (node && node->GetNext())
2681 {
2682 wxWindow* nextWindow = node->GetNext()->GetData();
2683 *toObject = nextWindow->GetOrCreateAccessible();
2684 return wxACC_OK;
2685 }
2686 else
2687 return wxACC_FALSE;
2688 }
2689 case wxNAVDIR_LEFT:
2690 case wxNAVDIR_UP:
2691 case wxNAVDIR_PREVIOUS:
2692 {
2693 wxWindowList::compatibility_iterator node =
2694 wxWindowList::compatibility_iterator();
2695 if (fromId == 0)
2696 {
2697 // Can't navigate to sibling of this window
2698 // if we're a top-level window.
2699 if (!GetWindow()->GetParent())
2700 return wxACC_NOT_IMPLEMENTED;
2701
2702 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2703 }
2704 else
2705 {
2706 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2707 node = GetWindow()->GetChildren().Item(fromId-1);
2708 }
2709
2710 if (node && node->GetPrevious())
2711 {
2712 wxWindow* previousWindow = node->GetPrevious()->GetData();
2713 *toObject = previousWindow->GetOrCreateAccessible();
2714 return wxACC_OK;
2715 }
2716 else
2717 return wxACC_FALSE;
2718 }
2719 }
2720
2721 return wxACC_NOT_IMPLEMENTED;
2722}
2723
2724// Gets the name of the specified object.
2725wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2726{
2727 wxASSERT( GetWindow() != NULL );
2728 if (!GetWindow())
2729 return wxACC_FAIL;
2730
2731 wxString title;
2732
2733 // If a child, leave wxWidgets to call the function on the actual
2734 // child object.
2735 if (childId > 0)
2736 return wxACC_NOT_IMPLEMENTED;
2737
2738 // This will eventually be replaced by specialised
2739 // accessible classes, one for each kind of wxWidgets
2740 // control or window.
2741#if wxUSE_BUTTON
2742 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2743 title = ((wxButton*) GetWindow())->GetLabel();
2744 else
2745#endif
2746 title = GetWindow()->GetName();
2747
2748 if (!title.empty())
2749 {
2750 *name = title;
2751 return wxACC_OK;
2752 }
2753 else
2754 return wxACC_NOT_IMPLEMENTED;
2755}
2756
2757// Gets the number of children.
2758wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2759{
2760 wxASSERT( GetWindow() != NULL );
2761 if (!GetWindow())
2762 return wxACC_FAIL;
2763
2764 *childId = (int) GetWindow()->GetChildren().GetCount();
2765 return wxACC_OK;
2766}
2767
2768// Gets the specified child (starting from 1).
2769// If *child is NULL and return value is wxACC_OK,
2770// this means that the child is a simple element and
2771// not an accessible object.
2772wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2773{
2774 wxASSERT( GetWindow() != NULL );
2775 if (!GetWindow())
2776 return wxACC_FAIL;
2777
2778 if (childId == 0)
2779 {
2780 *child = this;
2781 return wxACC_OK;
2782 }
2783
2784 if (childId > (int) GetWindow()->GetChildren().GetCount())
2785 return wxACC_FAIL;
2786
2787 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2788 *child = childWindow->GetOrCreateAccessible();
2789 if (*child)
2790 return wxACC_OK;
2791 else
2792 return wxACC_FAIL;
2793}
2794
2795// Gets the parent, or NULL.
2796wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2797{
2798 wxASSERT( GetWindow() != NULL );
2799 if (!GetWindow())
2800 return wxACC_FAIL;
2801
2802 wxWindow* parentWindow = GetWindow()->GetParent();
2803 if (!parentWindow)
2804 {
2805 *parent = NULL;
2806 return wxACC_OK;
2807 }
2808 else
2809 {
2810 *parent = parentWindow->GetOrCreateAccessible();
2811 if (*parent)
2812 return wxACC_OK;
2813 else
2814 return wxACC_FAIL;
2815 }
2816}
2817
2818// Performs the default action. childId is 0 (the action for this object)
2819// or > 0 (the action for a child).
2820// Return wxACC_NOT_SUPPORTED if there is no default action for this
2821// window (e.g. an edit control).
2822wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2823{
2824 wxASSERT( GetWindow() != NULL );
2825 if (!GetWindow())
2826 return wxACC_FAIL;
2827
2828 return wxACC_NOT_IMPLEMENTED;
2829}
2830
2831// Gets the default action for this object (0) or > 0 (the action for a child).
2832// Return wxACC_OK even if there is no action. actionName is the action, or the empty
2833// string if there is no action.
2834// The retrieved string describes the action that is performed on an object,
2835// not what the object does as a result. For example, a toolbar button that prints
2836// a document has a default action of "Press" rather than "Prints the current document."
2837wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2838{
2839 wxASSERT( GetWindow() != NULL );
2840 if (!GetWindow())
2841 return wxACC_FAIL;
2842
2843 return wxACC_NOT_IMPLEMENTED;
2844}
2845
2846// Returns the description for this object or a child.
2847wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2848{
2849 wxASSERT( GetWindow() != NULL );
2850 if (!GetWindow())
2851 return wxACC_FAIL;
2852
2853 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
2854 if (!ht.empty())
2855 {
2856 *description = ht;
2857 return wxACC_OK;
2858 }
2859 return wxACC_NOT_IMPLEMENTED;
2860}
2861
2862// Returns help text for this object or a child, similar to tooltip text.
2863wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2864{
2865 wxASSERT( GetWindow() != NULL );
2866 if (!GetWindow())
2867 return wxACC_FAIL;
2868
2869 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
2870 if (!ht.empty())
2871 {
2872 *helpText = ht;
2873 return wxACC_OK;
2874 }
2875 return wxACC_NOT_IMPLEMENTED;
2876}
2877
2878// Returns the keyboard shortcut for this object or child.
2879// Return e.g. ALT+K
2880wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2881{
2882 wxASSERT( GetWindow() != NULL );
2883 if (!GetWindow())
2884 return wxACC_FAIL;
2885
2886 return wxACC_NOT_IMPLEMENTED;
2887}
2888
2889// Returns a role constant.
2890wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2891{
2892 wxASSERT( GetWindow() != NULL );
2893 if (!GetWindow())
2894 return wxACC_FAIL;
2895
2896 // If a child, leave wxWidgets to call the function on the actual
2897 // child object.
2898 if (childId > 0)
2899 return wxACC_NOT_IMPLEMENTED;
2900
2901 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2902 return wxACC_NOT_IMPLEMENTED;
2903#if wxUSE_STATUSBAR
2904 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2905 return wxACC_NOT_IMPLEMENTED;
2906#endif
2907#if wxUSE_TOOLBAR
2908 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2909 return wxACC_NOT_IMPLEMENTED;
2910#endif
2911
2912 //*role = wxROLE_SYSTEM_CLIENT;
2913 *role = wxROLE_SYSTEM_CLIENT;
2914 return wxACC_OK;
2915
2916 #if 0
2917 return wxACC_NOT_IMPLEMENTED;
2918 #endif
2919}
2920
2921// Returns a state constant.
2922wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2923{
2924 wxASSERT( GetWindow() != NULL );
2925 if (!GetWindow())
2926 return wxACC_FAIL;
2927
2928 // If a child, leave wxWidgets to call the function on the actual
2929 // child object.
2930 if (childId > 0)
2931 return wxACC_NOT_IMPLEMENTED;
2932
2933 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2934 return wxACC_NOT_IMPLEMENTED;
2935
2936#if wxUSE_STATUSBAR
2937 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2938 return wxACC_NOT_IMPLEMENTED;
2939#endif
2940#if wxUSE_TOOLBAR
2941 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2942 return wxACC_NOT_IMPLEMENTED;
2943#endif
2944
2945 *state = 0;
2946 return wxACC_OK;
2947
2948 #if 0
2949 return wxACC_NOT_IMPLEMENTED;
2950 #endif
2951}
2952
2953// Returns a localized string representing the value for the object
2954// or child.
2955wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2956{
2957 wxASSERT( GetWindow() != NULL );
2958 if (!GetWindow())
2959 return wxACC_FAIL;
2960
2961 return wxACC_NOT_IMPLEMENTED;
2962}
2963
2964// Selects the object or child.
2965wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2966{
2967 wxASSERT( GetWindow() != NULL );
2968 if (!GetWindow())
2969 return wxACC_FAIL;
2970
2971 return wxACC_NOT_IMPLEMENTED;
2972}
2973
2974// Gets the window with the keyboard focus.
2975// If childId is 0 and child is NULL, no object in
2976// this subhierarchy has the focus.
2977// If this object has the focus, child should be 'this'.
2978wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2979{
2980 wxASSERT( GetWindow() != NULL );
2981 if (!GetWindow())
2982 return wxACC_FAIL;
2983
2984 return wxACC_NOT_IMPLEMENTED;
2985}
2986
2987#if wxUSE_VARIANT
2988// Gets a variant representing the selected children
2989// of this object.
2990// Acceptable values:
2991// - a null variant (IsNull() returns true)
2992// - a list variant (GetType() == wxT("list")
2993// - an integer representing the selected child element,
2994// or 0 if this object is selected (GetType() == wxT("long")
2995// - a "void*" pointer to a wxAccessible child object
2996wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
2997{
2998 wxASSERT( GetWindow() != NULL );
2999 if (!GetWindow())
3000 return wxACC_FAIL;
3001
3002 return wxACC_NOT_IMPLEMENTED;
3003}
3004#endif // wxUSE_VARIANT
3005
3006#endif // wxUSE_ACCESSIBILITY
3007
3008// ----------------------------------------------------------------------------
3009// RTL support
3010// ----------------------------------------------------------------------------
3011
3012wxCoord
3013wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3014 wxCoord width,
3015 wxCoord widthTotal) const
3016{
3017 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3018 {
3019 x = widthTotal - x - width;
3020 }
3021
3022 return x;
3023}
3024