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1 | # Microsoft Developer Studio Project File - Name="wxUniv" - Package Owner=<4> | |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
3 | # ** DO NOT EDIT ** | |
4 | ||
5 | # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
6 | ||
7 | CFG=wxUniv - Win32 Debug | |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 | !MESSAGE use the Export Makefile command and run | |
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18 | !MESSAGE Possible choices for configuration are: | |
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20 | !MESSAGE "wxUniv - Win32 Release" (based on "Win32 (x86) Static Library") | |
21 | !MESSAGE "wxUniv - Win32 Debug" (based on "Win32 (x86) Static Library") | |
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1100 | ||
1101 | SOURCE=.\msw\gsockmsw.c | |
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1121 | ||
1122 | SOURCE=.\msw\ole\droptgt.cpp | |
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1125 | ||
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1129 | ||
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1202 | # Begin Source File | |
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1207 | ||
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1211 | ||
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1214 | # Begin Source File | |
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1219 | ||
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1235 | ||
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1239 | ||
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1247 | ||
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1283 | ||
1284 | SOURCE=.\univ\themes\metal.cpp | |
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1300 | ||
1301 | SOURCE=..\include\wx\univ\setup.h | |
1302 | !IF "$(CFG)" == "wxUniv - Win32 Release" | |
1303 | # Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath) | |
1304 | InputPath=..\include\wx\univ\setup.h | |
1305 | ||
1306 | "../lib/univ/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1307 | copy "$(InputPath)" ..\lib\univ\wx\setup.h | |
1308 | ||
1309 | # End Custom Build | |
1310 | !ELSEIF "$(CFG)" == "wxUniv - Win32 Debug" | |
1311 | # Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath) | |
1312 | InputPath=..\include\wx\univ\setup.h | |
1313 | ||
1314 | "../lib/univd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1315 | copy "$(InputPath)" ..\lib\univd\wx\setup.h | |
1316 | ||
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1329 | ||
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1337 | ||
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1365 | ||
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1369 | ||
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1401 | ||
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1404 | # Begin Source File | |
1405 | ||
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1417 | ||
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1429 | ||
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1432 | # Begin Source File | |
1433 | ||
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1436 | # Begin Source File | |
1437 | ||
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1439 | # End Source File | |
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