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1 | //////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bitmap.cpp | |
3 | // Purpose: wxBitmap | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include <stdio.h> | |
29 | ||
30 | #include "wx/list.h" | |
31 | #include "wx/utils.h" | |
32 | #include "wx/app.h" | |
33 | #include "wx/palette.h" | |
34 | #include "wx/dcmemory.h" | |
35 | #include "wx/bitmap.h" | |
36 | #include "wx/icon.h" | |
37 | #endif | |
38 | ||
39 | #include "wx/msw/private.h" | |
40 | #include "wx/log.h" | |
41 | ||
42 | #if wxUSE_WXDIB | |
43 | #include "wx/msw/dib.h" | |
44 | #endif | |
45 | ||
46 | #include "wx/image.h" | |
47 | #include "wx/xpmdecod.h" | |
48 | ||
49 | #ifdef wxHAVE_RAW_BITMAP | |
50 | #include "wx/rawbmp.h" | |
51 | #endif | |
52 | ||
53 | // missing from mingw32 header | |
54 | #ifndef CLR_INVALID | |
55 | #define CLR_INVALID ((COLORREF)-1) | |
56 | #endif // no CLR_INVALID | |
57 | ||
58 | // ---------------------------------------------------------------------------- | |
59 | // Bitmap data | |
60 | // ---------------------------------------------------------------------------- | |
61 | ||
62 | class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData | |
63 | { | |
64 | public: | |
65 | wxBitmapRefData(); | |
66 | wxBitmapRefData(const wxBitmapRefData& data); | |
67 | virtual ~wxBitmapRefData() { Free(); } | |
68 | ||
69 | virtual void Free(); | |
70 | ||
71 | // set the mask object to use as the mask, we take ownership of it | |
72 | void SetMask(wxMask *mask) | |
73 | { | |
74 | delete m_bitmapMask; | |
75 | m_bitmapMask = mask; | |
76 | } | |
77 | ||
78 | // set the HBITMAP to use as the mask | |
79 | void SetMask(HBITMAP hbmpMask) | |
80 | { | |
81 | SetMask(new wxMask((WXHBITMAP)hbmpMask)); | |
82 | } | |
83 | ||
84 | // return the mask | |
85 | wxMask *GetMask() const { return m_bitmapMask; } | |
86 | ||
87 | public: | |
88 | #if wxUSE_PALETTE | |
89 | wxPalette m_bitmapPalette; | |
90 | #endif // wxUSE_PALETTE | |
91 | ||
92 | // MSW-specific | |
93 | // ------------ | |
94 | ||
95 | #ifdef __WXDEBUG__ | |
96 | // this field is solely for error checking: we detect selecting a bitmap | |
97 | // into more than one DC at once or deleting a bitmap still selected into a | |
98 | // DC (both are serious programming errors under Windows) | |
99 | wxDC *m_selectedInto; | |
100 | #endif // __WXDEBUG__ | |
101 | ||
102 | #if wxUSE_WXDIB | |
103 | // when GetRawData() is called for a DDB we need to convert it to a DIB | |
104 | // first to be able to provide direct access to it and we cache that DIB | |
105 | // here and convert it back to DDB when UngetRawData() is called | |
106 | wxDIB *m_dib; | |
107 | #endif | |
108 | ||
109 | // true if we have alpha transparency info and can be drawn using | |
110 | // AlphaBlend() | |
111 | bool m_hasAlpha; | |
112 | ||
113 | // true if our HBITMAP is a DIB section, false if it is a DDB | |
114 | bool m_isDIB; | |
115 | ||
116 | private: | |
117 | // optional mask for transparent drawing | |
118 | wxMask *m_bitmapMask; | |
119 | ||
120 | ||
121 | // not implemented | |
122 | wxBitmapRefData& operator=(const wxBitmapRefData&); | |
123 | }; | |
124 | ||
125 | // ---------------------------------------------------------------------------- | |
126 | // macros | |
127 | // ---------------------------------------------------------------------------- | |
128 | ||
129 | IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject) | |
130 | IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject) | |
131 | ||
132 | IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) | |
133 | ||
134 | // ============================================================================ | |
135 | // implementation | |
136 | // ============================================================================ | |
137 | ||
138 | // ---------------------------------------------------------------------------- | |
139 | // helper functions | |
140 | // ---------------------------------------------------------------------------- | |
141 | ||
142 | // decide whether we should create a DIB or a DDB for the given parameters | |
143 | // | |
144 | // NB: we always use DIBs under Windows CE as this is much simpler (even if | |
145 | // also less efficient...) and we obviously can't use them if there is no | |
146 | // DIB support compiled in at all | |
147 | #ifdef __WXWINCE__ | |
148 | static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; } | |
149 | ||
150 | #define ALWAYS_USE_DIB | |
151 | #elif !wxUSE_WXDIB | |
152 | // no sense in defining wxShouldCreateDIB() as we can't compile code | |
153 | // executed if it is true, so we have to use #if's anyhow | |
154 | #define NEVER_USE_DIB | |
155 | #else // wxUSE_WXDIB && !__WXWINCE__ | |
156 | static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) | |
157 | { | |
158 | // here is the logic: | |
159 | // | |
160 | // (a) if hdc is specified, the caller explicitly wants DDB | |
161 | // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp | |
162 | // or less DIBs anyhow) | |
163 | // (c) finally, create DIBs under Win9x even if the depth hasn't been | |
164 | // explicitly specified but the current display depth is 24 or | |
165 | // more and the image is "big", i.e. > 16Mb which is the | |
166 | // theoretical limit for DDBs under Win9x | |
167 | // | |
168 | // consequences (all of which seem to make sense): | |
169 | // | |
170 | // (i) by default, DDBs are created (depth == -1 usually) | |
171 | // (ii) DIBs can be created by explicitly specifying the depth | |
172 | // (iii) using a DC always forces creating a DDB | |
173 | return !hdc && | |
174 | (d >= 24 || | |
175 | (d == -1 && | |
176 | wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); | |
177 | } | |
178 | ||
179 | #define SOMETIMES_USE_DIB | |
180 | #endif // different DIB usage scenarious | |
181 | ||
182 | // ---------------------------------------------------------------------------- | |
183 | // wxBitmapRefData | |
184 | // ---------------------------------------------------------------------------- | |
185 | ||
186 | wxBitmapRefData::wxBitmapRefData() | |
187 | { | |
188 | #ifdef __WXDEBUG__ | |
189 | m_selectedInto = NULL; | |
190 | #endif | |
191 | m_bitmapMask = NULL; | |
192 | ||
193 | m_hBitmap = (WXHBITMAP) NULL; | |
194 | #if wxUSE_WXDIB | |
195 | m_dib = NULL; | |
196 | #endif | |
197 | ||
198 | m_isDIB = | |
199 | m_hasAlpha = false; | |
200 | } | |
201 | ||
202 | wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data) | |
203 | : wxGDIImageRefData(data) | |
204 | { | |
205 | #ifdef __WXDEBUG__ | |
206 | m_selectedInto = NULL; | |
207 | #endif | |
208 | ||
209 | // can't copy the mask as the other bitmap destroys it | |
210 | m_bitmapMask = NULL; | |
211 | ||
212 | wxASSERT_MSG( !data.m_isDIB, | |
213 | _T("can't copy bitmap locked for raw access!") ); | |
214 | m_isDIB = false; | |
215 | ||
216 | m_hasAlpha = data.m_hasAlpha; | |
217 | } | |
218 | ||
219 | void wxBitmapRefData::Free() | |
220 | { | |
221 | wxASSERT_MSG( !m_selectedInto, | |
222 | wxT("deleting bitmap still selected into wxMemoryDC") ); | |
223 | ||
224 | #if wxUSE_WXDIB | |
225 | wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") ); | |
226 | #endif | |
227 | ||
228 | if ( m_hBitmap) | |
229 | { | |
230 | if ( !::DeleteObject((HBITMAP)m_hBitmap) ) | |
231 | { | |
232 | wxLogLastError(wxT("DeleteObject(hbitmap)")); | |
233 | } | |
234 | } | |
235 | ||
236 | delete m_bitmapMask; | |
237 | m_bitmapMask = NULL; | |
238 | } | |
239 | ||
240 | // ---------------------------------------------------------------------------- | |
241 | // wxBitmap creation | |
242 | // ---------------------------------------------------------------------------- | |
243 | ||
244 | // this function should be called from all wxBitmap ctors | |
245 | void wxBitmap::Init() | |
246 | { | |
247 | // m_refData = NULL; done in the base class ctor | |
248 | } | |
249 | ||
250 | wxGDIImageRefData *wxBitmap::CreateData() const | |
251 | { | |
252 | return new wxBitmapRefData; | |
253 | } | |
254 | ||
255 | wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *dataOrig) const | |
256 | { | |
257 | const wxBitmapRefData * | |
258 | data = wx_static_cast(const wxBitmapRefData *, dataOrig); | |
259 | if ( !data ) | |
260 | return NULL; | |
261 | ||
262 | wxBitmap *self = wx_const_cast(wxBitmap *, this); | |
263 | ||
264 | #if wxUSE_WXDIB | |
265 | // copy the other bitmap | |
266 | if ( data->m_hBitmap ) | |
267 | { | |
268 | wxDIB dib((HBITMAP)(data->m_hBitmap)); | |
269 | self->CopyFromDIB(dib); | |
270 | } | |
271 | else | |
272 | #endif // wxUSE_WXDIB | |
273 | { | |
274 | // don't copy the bitmap data, but do copy the size, depth, ... | |
275 | self->m_refData = new wxBitmapRefData(*data); | |
276 | } | |
277 | ||
278 | return m_refData; | |
279 | } | |
280 | ||
281 | #ifdef __WIN32__ | |
282 | ||
283 | bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) | |
284 | { | |
285 | #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) | |
286 | // it may be either HICON or HCURSOR | |
287 | HICON hicon = (HICON)icon.GetHandle(); | |
288 | ||
289 | ICONINFO iconInfo; | |
290 | if ( !::GetIconInfo(hicon, &iconInfo) ) | |
291 | { | |
292 | wxLogLastError(wxT("GetIconInfo")); | |
293 | ||
294 | return false; | |
295 | } | |
296 | ||
297 | wxBitmapRefData *refData = new wxBitmapRefData; | |
298 | m_refData = refData; | |
299 | ||
300 | int w = icon.GetWidth(), | |
301 | h = icon.GetHeight(); | |
302 | ||
303 | refData->m_width = w; | |
304 | refData->m_height = h; | |
305 | refData->m_depth = wxDisplayDepth(); | |
306 | ||
307 | refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor; | |
308 | ||
309 | #if wxUSE_WXDIB | |
310 | // If the icon is 32 bits per pixel then it may have alpha channel data, | |
311 | // although there are some icons that are 32 bpp but have no alpha... So | |
312 | // convert to a DIB and manually check the 4th byte for each pixel. | |
313 | BITMAP bm; | |
314 | if ( ::GetObject(iconInfo.hbmColor, sizeof(BITMAP), (LPVOID)&bm) | |
315 | && bm.bmBitsPixel == 32) | |
316 | { | |
317 | wxDIB dib(iconInfo.hbmColor); | |
318 | if (dib.IsOk()) | |
319 | { | |
320 | unsigned char* pixels = dib.GetData(); | |
321 | for (int idx=0; idx<w*h*4; idx+=4) | |
322 | { | |
323 | if (pixels[idx+3] != 0) | |
324 | { | |
325 | // If there is an alpha byte that is non-zero then set the | |
326 | // alpha flag and bail out of the loop. | |
327 | refData->m_hasAlpha = true; | |
328 | break; | |
329 | } | |
330 | } | |
331 | } | |
332 | } | |
333 | #endif | |
334 | if ( !refData->m_hasAlpha ) | |
335 | { | |
336 | // the mask returned by GetIconInfo() is inverted compared to the usual | |
337 | // wxWin convention | |
338 | refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h)); | |
339 | } | |
340 | ||
341 | // delete the old one now as we don't need it any more | |
342 | ::DeleteObject(iconInfo.hbmMask); | |
343 | ||
344 | return true; | |
345 | #else | |
346 | wxUnusedVar(icon); | |
347 | return false; | |
348 | #endif | |
349 | } | |
350 | ||
351 | #endif // Win32 | |
352 | ||
353 | bool wxBitmap::CopyFromCursor(const wxCursor& cursor) | |
354 | { | |
355 | UnRef(); | |
356 | ||
357 | if ( !cursor.Ok() ) | |
358 | return false; | |
359 | ||
360 | return CopyFromIconOrCursor(cursor); | |
361 | } | |
362 | ||
363 | bool wxBitmap::CopyFromIcon(const wxIcon& icon) | |
364 | { | |
365 | UnRef(); | |
366 | ||
367 | if ( !icon.Ok() ) | |
368 | return false; | |
369 | ||
370 | return CopyFromIconOrCursor(icon); | |
371 | } | |
372 | ||
373 | #ifndef NEVER_USE_DIB | |
374 | ||
375 | bool wxBitmap::CopyFromDIB(const wxDIB& dib) | |
376 | { | |
377 | wxCHECK_MSG( dib.IsOk(), false, _T("invalid DIB in CopyFromDIB") ); | |
378 | ||
379 | #ifdef SOMETIMES_USE_DIB | |
380 | HBITMAP hbitmap = dib.CreateDDB(); | |
381 | if ( !hbitmap ) | |
382 | return false; | |
383 | #else // ALWAYS_USE_DIB | |
384 | HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast | |
385 | #endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB | |
386 | ||
387 | UnRef(); | |
388 | ||
389 | wxBitmapRefData *refData = new wxBitmapRefData; | |
390 | m_refData = refData; | |
391 | ||
392 | refData->m_width = dib.GetWidth(); | |
393 | refData->m_height = dib.GetHeight(); | |
394 | refData->m_depth = dib.GetDepth(); | |
395 | ||
396 | refData->m_hBitmap = (WXHBITMAP)hbitmap; | |
397 | ||
398 | #if wxUSE_PALETTE | |
399 | wxPalette *palette = dib.CreatePalette(); | |
400 | if ( palette ) | |
401 | { | |
402 | refData->m_bitmapPalette = *palette; | |
403 | } | |
404 | ||
405 | delete palette; | |
406 | #endif // wxUSE_PALETTE | |
407 | ||
408 | return true; | |
409 | } | |
410 | ||
411 | #endif // NEVER_USE_DIB | |
412 | ||
413 | wxBitmap::~wxBitmap() | |
414 | { | |
415 | } | |
416 | ||
417 | wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) | |
418 | { | |
419 | Init(); | |
420 | ||
421 | #ifndef __WXMICROWIN__ | |
422 | wxBitmapRefData *refData = new wxBitmapRefData; | |
423 | m_refData = refData; | |
424 | ||
425 | refData->m_width = width; | |
426 | refData->m_height = height; | |
427 | refData->m_depth = depth; | |
428 | ||
429 | char *data; | |
430 | if ( depth == 1 ) | |
431 | { | |
432 | // we assume that it is in XBM format which is not quite the same as | |
433 | // the format CreateBitmap() wants because the order of bytes in the | |
434 | // line is reversed! | |
435 | const size_t bytesPerLine = (width + 7) / 8; | |
436 | const size_t padding = bytesPerLine % 2; | |
437 | const size_t len = height * ( padding + bytesPerLine ); | |
438 | data = (char *)malloc(len); | |
439 | const char *src = bits; | |
440 | char *dst = data; | |
441 | ||
442 | for ( int rows = 0; rows < height; rows++ ) | |
443 | { | |
444 | for ( size_t cols = 0; cols < bytesPerLine; cols++ ) | |
445 | { | |
446 | unsigned char val = *src++; | |
447 | unsigned char reversed = 0; | |
448 | ||
449 | for ( int bits = 0; bits < 8; bits++) | |
450 | { | |
451 | reversed <<= 1; | |
452 | reversed |= (unsigned char)(val & 0x01); | |
453 | val >>= 1; | |
454 | } | |
455 | *dst++ = reversed; | |
456 | } | |
457 | ||
458 | if ( padding ) | |
459 | *dst++ = 0; | |
460 | } | |
461 | } | |
462 | else | |
463 | { | |
464 | // bits should already be in Windows standard format | |
465 | data = (char *)bits; // const_cast is harmless | |
466 | } | |
467 | ||
468 | HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data); | |
469 | if ( !hbmp ) | |
470 | { | |
471 | wxLogLastError(wxT("CreateBitmap")); | |
472 | } | |
473 | ||
474 | if ( data != bits ) | |
475 | { | |
476 | free(data); | |
477 | } | |
478 | ||
479 | SetHBITMAP((WXHBITMAP)hbmp); | |
480 | #endif | |
481 | } | |
482 | ||
483 | // Create from XPM data | |
484 | bool wxBitmap::CreateFromXpm(const char **data) | |
485 | { | |
486 | #if wxUSE_IMAGE && wxUSE_XPM && wxUSE_WXDIB | |
487 | Init(); | |
488 | ||
489 | wxCHECK_MSG( data != NULL, false, wxT("invalid bitmap data") ) | |
490 | ||
491 | wxXPMDecoder decoder; | |
492 | wxImage img = decoder.ReadData(data); | |
493 | wxCHECK_MSG( img.Ok(), false, wxT("invalid bitmap data") ) | |
494 | ||
495 | *this = wxBitmap(img); | |
496 | return true; | |
497 | #else | |
498 | wxUnusedVar(data); | |
499 | return false; | |
500 | #endif | |
501 | } | |
502 | ||
503 | wxBitmap::wxBitmap(int w, int h, int d) | |
504 | { | |
505 | Init(); | |
506 | ||
507 | (void)Create(w, h, d); | |
508 | } | |
509 | ||
510 | wxBitmap::wxBitmap(int w, int h, const wxDC& dc) | |
511 | { | |
512 | Init(); | |
513 | ||
514 | (void)Create(w, h, dc); | |
515 | } | |
516 | ||
517 | wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth) | |
518 | { | |
519 | Init(); | |
520 | ||
521 | (void)Create(data, type, width, height, depth); | |
522 | } | |
523 | ||
524 | wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type) | |
525 | { | |
526 | Init(); | |
527 | ||
528 | LoadFile(filename, (int)type); | |
529 | } | |
530 | ||
531 | bool wxBitmap::Create(int width, int height, int depth) | |
532 | { | |
533 | return DoCreate(width, height, depth, 0); | |
534 | } | |
535 | ||
536 | bool wxBitmap::Create(int width, int height, const wxDC& dc) | |
537 | { | |
538 | wxCHECK_MSG( dc.Ok(), false, _T("invalid HDC in wxBitmap::Create()") ); | |
539 | ||
540 | return DoCreate(width, height, -1, dc.GetHDC()); | |
541 | } | |
542 | ||
543 | bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) | |
544 | { | |
545 | UnRef(); | |
546 | ||
547 | m_refData = new wxBitmapRefData; | |
548 | ||
549 | GetBitmapData()->m_width = w; | |
550 | GetBitmapData()->m_height = h; | |
551 | ||
552 | HBITMAP hbmp wxDUMMY_INITIALIZE(0); | |
553 | ||
554 | #ifndef NEVER_USE_DIB | |
555 | if ( wxShouldCreateDIB(w, h, d, hdc) ) | |
556 | { | |
557 | if ( d == -1 ) | |
558 | { | |
559 | // create DIBs without alpha channel by default | |
560 | d = 24; | |
561 | } | |
562 | ||
563 | wxDIB dib(w, h, d); | |
564 | if ( !dib.IsOk() ) | |
565 | return false; | |
566 | ||
567 | // don't delete the DIB section in dib object dtor | |
568 | hbmp = dib.Detach(); | |
569 | ||
570 | GetBitmapData()->m_isDIB = true; | |
571 | GetBitmapData()->m_depth = d; | |
572 | } | |
573 | else // create a DDB | |
574 | #endif // NEVER_USE_DIB | |
575 | { | |
576 | #ifndef ALWAYS_USE_DIB | |
577 | #ifndef __WXMICROWIN__ | |
578 | if ( d > 0 ) | |
579 | { | |
580 | hbmp = ::CreateBitmap(w, h, 1, d, NULL); | |
581 | if ( !hbmp ) | |
582 | { | |
583 | wxLogLastError(wxT("CreateBitmap")); | |
584 | } | |
585 | ||
586 | GetBitmapData()->m_depth = d; | |
587 | } | |
588 | else // d == 0, create bitmap compatible with the screen | |
589 | #endif // !__WXMICROWIN__ | |
590 | { | |
591 | ScreenHDC dc; | |
592 | hbmp = ::CreateCompatibleBitmap(dc, w, h); | |
593 | if ( !hbmp ) | |
594 | { | |
595 | wxLogLastError(wxT("CreateCompatibleBitmap")); | |
596 | } | |
597 | ||
598 | GetBitmapData()->m_depth = wxDisplayDepth(); | |
599 | } | |
600 | #endif // !ALWAYS_USE_DIB | |
601 | } | |
602 | ||
603 | SetHBITMAP((WXHBITMAP)hbmp); | |
604 | ||
605 | return Ok(); | |
606 | } | |
607 | ||
608 | #if wxUSE_IMAGE | |
609 | ||
610 | // ---------------------------------------------------------------------------- | |
611 | // wxImage to/from conversions for Microwin | |
612 | // ---------------------------------------------------------------------------- | |
613 | ||
614 | // Microwin versions are so different from normal ones that it really doesn't | |
615 | // make sense to use #ifdefs inside the function bodies | |
616 | #ifdef __WXMICROWIN__ | |
617 | ||
618 | bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) | |
619 | { | |
620 | // Set this to 1 to experiment with mask code, | |
621 | // which currently doesn't work | |
622 | #define USE_MASKS 0 | |
623 | ||
624 | m_refData = new wxBitmapRefData(); | |
625 | ||
626 | // Initial attempt at a simple-minded implementation. | |
627 | // The bitmap will always be created at the screen depth, | |
628 | // so the 'depth' argument is ignored. | |
629 | ||
630 | HDC hScreenDC = ::GetDC(NULL); | |
631 | int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL); | |
632 | ||
633 | HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight()); | |
634 | HBITMAP hMaskBitmap = NULL; | |
635 | HBITMAP hOldMaskBitmap = NULL; | |
636 | HDC hMaskDC = NULL; | |
637 | unsigned char maskR = 0; | |
638 | unsigned char maskG = 0; | |
639 | unsigned char maskB = 0; | |
640 | ||
641 | // printf("Created bitmap %d\n", (int) hBitmap); | |
642 | if (hBitmap == NULL) | |
643 | { | |
644 | ::ReleaseDC(NULL, hScreenDC); | |
645 | return false; | |
646 | } | |
647 | HDC hMemDC = ::CreateCompatibleDC(hScreenDC); | |
648 | ||
649 | HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap); | |
650 | ::ReleaseDC(NULL, hScreenDC); | |
651 | ||
652 | // created an mono-bitmap for the possible mask | |
653 | bool hasMask = image.HasMask(); | |
654 | ||
655 | if ( hasMask ) | |
656 | { | |
657 | #if USE_MASKS | |
658 | // FIXME: we should be able to pass bpp = 1, but | |
659 | // GdBlit can't handle a different depth | |
660 | #if 0 | |
661 | hMaskBitmap = ::CreateBitmap( (WORD)image.GetWidth(), (WORD)image.GetHeight(), 1, 1, NULL ); | |
662 | #else | |
663 | hMaskBitmap = ::CreateCompatibleBitmap( hMemDC, (WORD)image.GetWidth(), (WORD)image.GetHeight()); | |
664 | #endif | |
665 | maskR = image.GetMaskRed(); | |
666 | maskG = image.GetMaskGreen(); | |
667 | maskB = image.GetMaskBlue(); | |
668 | ||
669 | if (!hMaskBitmap) | |
670 | { | |
671 | hasMask = false; | |
672 | } | |
673 | else | |
674 | { | |
675 | hScreenDC = ::GetDC(NULL); | |
676 | hMaskDC = ::CreateCompatibleDC(hScreenDC); | |
677 | ::ReleaseDC(NULL, hScreenDC); | |
678 | ||
679 | hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap); | |
680 | } | |
681 | #else | |
682 | hasMask = false; | |
683 | #endif | |
684 | } | |
685 | ||
686 | int i, j; | |
687 | for (i = 0; i < image.GetWidth(); i++) | |
688 | { | |
689 | for (j = 0; j < image.GetHeight(); j++) | |
690 | { | |
691 | unsigned char red = image.GetRed(i, j); | |
692 | unsigned char green = image.GetGreen(i, j); | |
693 | unsigned char blue = image.GetBlue(i, j); | |
694 | ||
695 | ::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue)); | |
696 | ||
697 | if (hasMask) | |
698 | { | |
699 | // scan the bitmap for the transparent colour and set the corresponding | |
700 | // pixels in the mask to BLACK and the rest to WHITE | |
701 | if (maskR == red && maskG == green && maskB == blue) | |
702 | ::SetPixel(hMaskDC, i, j, PALETTERGB(0, 0, 0)); | |
703 | else | |
704 | ::SetPixel(hMaskDC, i, j, PALETTERGB(255, 255, 255)); | |
705 | } | |
706 | } | |
707 | } | |
708 | ||
709 | ::SelectObject(hMemDC, hOldBitmap); | |
710 | ::DeleteDC(hMemDC); | |
711 | if (hasMask) | |
712 | { | |
713 | ::SelectObject(hMaskDC, hOldMaskBitmap); | |
714 | ::DeleteDC(hMaskDC); | |
715 | ||
716 | ((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap); | |
717 | } | |
718 | ||
719 | SetWidth(image.GetWidth()); | |
720 | SetHeight(image.GetHeight()); | |
721 | SetDepth(screenDepth); | |
722 | SetHBITMAP( (WXHBITMAP) hBitmap ); | |
723 | ||
724 | #if wxUSE_PALETTE | |
725 | // Copy the palette from the source image | |
726 | SetPalette(image.GetPalette()); | |
727 | #endif // wxUSE_PALETTE | |
728 | ||
729 | return true; | |
730 | } | |
731 | ||
732 | wxImage wxBitmap::ConvertToImage() const | |
733 | { | |
734 | // Initial attempt at a simple-minded implementation. | |
735 | // The bitmap will always be created at the screen depth, | |
736 | // so the 'depth' argument is ignored. | |
737 | // TODO: transparency (create a mask image) | |
738 | ||
739 | if (!Ok()) | |
740 | { | |
741 | wxFAIL_MSG( wxT("bitmap is invalid") ); | |
742 | return wxNullImage; | |
743 | } | |
744 | ||
745 | wxImage image; | |
746 | ||
747 | wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); | |
748 | ||
749 | // create an wxImage object | |
750 | int width = GetWidth(); | |
751 | int height = GetHeight(); | |
752 | image.Create( width, height ); | |
753 | unsigned char *data = image.GetData(); | |
754 | if( !data ) | |
755 | { | |
756 | wxFAIL_MSG( wxT("could not allocate data for image") ); | |
757 | return wxNullImage; | |
758 | } | |
759 | ||
760 | HDC hScreenDC = ::GetDC(NULL); | |
761 | ||
762 | HDC hMemDC = ::CreateCompatibleDC(hScreenDC); | |
763 | ::ReleaseDC(NULL, hScreenDC); | |
764 | ||
765 | HBITMAP hBitmap = (HBITMAP) GetHBITMAP(); | |
766 | ||
767 | HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap); | |
768 | ||
769 | int i, j; | |
770 | for (i = 0; i < GetWidth(); i++) | |
771 | { | |
772 | for (j = 0; j < GetHeight(); j++) | |
773 | { | |
774 | COLORREF color = ::GetPixel(hMemDC, i, j); | |
775 | unsigned char red = GetRValue(color); | |
776 | unsigned char green = GetGValue(color); | |
777 | unsigned char blue = GetBValue(color); | |
778 | ||
779 | image.SetRGB(i, j, red, green, blue); | |
780 | } | |
781 | } | |
782 | ||
783 | ::SelectObject(hMemDC, hOldBitmap); | |
784 | ::DeleteDC(hMemDC); | |
785 | ||
786 | #if wxUSE_PALETTE | |
787 | // Copy the palette from the source image | |
788 | if (GetPalette()) | |
789 | image.SetPalette(* GetPalette()); | |
790 | #endif // wxUSE_PALETTE | |
791 | ||
792 | return image; | |
793 | } | |
794 | ||
795 | #endif // __WXMICROWIN__ | |
796 | ||
797 | // ---------------------------------------------------------------------------- | |
798 | // wxImage to/from conversions | |
799 | // ---------------------------------------------------------------------------- | |
800 | ||
801 | #if wxUSE_WXDIB | |
802 | ||
803 | bool wxBitmap::CreateFromImage(const wxImage& image, int depth) | |
804 | { | |
805 | return CreateFromImage(image, depth, 0); | |
806 | } | |
807 | ||
808 | bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc) | |
809 | { | |
810 | wxCHECK_MSG( dc.Ok(), false, | |
811 | _T("invalid HDC in wxBitmap::CreateFromImage()") ); | |
812 | ||
813 | return CreateFromImage(image, -1, dc.GetHDC()); | |
814 | } | |
815 | ||
816 | bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc) | |
817 | { | |
818 | wxCHECK_MSG( image.Ok(), false, wxT("invalid image") ); | |
819 | ||
820 | UnRef(); | |
821 | ||
822 | // first convert the image to DIB | |
823 | const int h = image.GetHeight(); | |
824 | const int w = image.GetWidth(); | |
825 | ||
826 | wxDIB dib(image); | |
827 | if ( !dib.IsOk() ) | |
828 | return false; | |
829 | if (depth == -1) | |
830 | depth = dib.GetDepth(); // Get depth from image if none specified | |
831 | ||
832 | // store the bitmap parameters | |
833 | wxBitmapRefData *refData = new wxBitmapRefData; | |
834 | refData->m_width = w; | |
835 | refData->m_height = h; | |
836 | refData->m_hasAlpha = image.HasAlpha(); | |
837 | ||
838 | m_refData = refData; | |
839 | ||
840 | ||
841 | // next either store DIB as is or create a DDB from it | |
842 | HBITMAP hbitmap wxDUMMY_INITIALIZE(0); | |
843 | ||
844 | // are we going to use DIB? | |
845 | // | |
846 | // NB: DDBs don't support alpha so if we have alpha channel we must use DIB | |
847 | if ( image.HasAlpha() || wxShouldCreateDIB(w, h, depth, hdc) ) | |
848 | { | |
849 | // don't delete the DIB section in dib object dtor | |
850 | hbitmap = dib.Detach(); | |
851 | ||
852 | refData->m_isDIB = true; | |
853 | refData->m_depth = depth; | |
854 | } | |
855 | #ifndef ALWAYS_USE_DIB | |
856 | else // we need to convert DIB to DDB | |
857 | { | |
858 | hbitmap = dib.CreateDDB((HDC)hdc); | |
859 | ||
860 | refData->m_depth = depth; | |
861 | } | |
862 | #endif // !ALWAYS_USE_DIB | |
863 | ||
864 | // validate this object | |
865 | SetHBITMAP((WXHBITMAP)hbitmap); | |
866 | ||
867 | // finally also set the mask if we have one | |
868 | if ( image.HasMask() ) | |
869 | { | |
870 | const size_t len = 2*((w+15)/16); | |
871 | BYTE *src = image.GetData(); | |
872 | BYTE *data = new BYTE[h*len]; | |
873 | memset(data, 0, h*len); | |
874 | BYTE r = image.GetMaskRed(), | |
875 | g = image.GetMaskGreen(), | |
876 | b = image.GetMaskBlue(); | |
877 | BYTE *dst = data; | |
878 | for ( int y = 0; y < h; y++, dst += len ) | |
879 | { | |
880 | BYTE *dstLine = dst; | |
881 | BYTE mask = 0x80; | |
882 | for ( int x = 0; x < w; x++, src += 3 ) | |
883 | { | |
884 | if (src[0] != r || src[1] != g || src[2] != b) | |
885 | *dstLine |= mask; | |
886 | ||
887 | if ( (mask >>= 1) == 0 ) | |
888 | { | |
889 | dstLine++; | |
890 | mask = 0x80; | |
891 | } | |
892 | } | |
893 | } | |
894 | ||
895 | hbitmap = ::CreateBitmap(w, h, 1, 1, data); | |
896 | if ( !hbitmap ) | |
897 | { | |
898 | wxLogLastError(_T("CreateBitmap(mask)")); | |
899 | } | |
900 | else | |
901 | { | |
902 | SetMask(new wxMask((WXHBITMAP)hbitmap)); | |
903 | } | |
904 | ||
905 | delete[] data; | |
906 | } | |
907 | ||
908 | return true; | |
909 | } | |
910 | ||
911 | wxImage wxBitmap::ConvertToImage() const | |
912 | { | |
913 | // convert DDB to DIB | |
914 | wxDIB dib(*this); | |
915 | ||
916 | if ( !dib.IsOk() ) | |
917 | { | |
918 | return wxNullImage; | |
919 | } | |
920 | ||
921 | // and then DIB to our wxImage | |
922 | wxImage image = dib.ConvertToImage(); | |
923 | if ( !image.Ok() ) | |
924 | { | |
925 | return wxNullImage; | |
926 | } | |
927 | ||
928 | // now do the same for the mask, if we have any | |
929 | HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL; | |
930 | if ( hbmpMask ) | |
931 | { | |
932 | wxDIB dibMask(hbmpMask); | |
933 | if ( dibMask.IsOk() ) | |
934 | { | |
935 | // TODO: use wxRawBitmap to iterate over DIB | |
936 | ||
937 | // we hard code the mask colour for now but we could also make an | |
938 | // effort (and waste time) to choose a colour not present in the | |
939 | // image already to avoid having to fudge the pixels below -- | |
940 | // whether it's worth to do it is unclear however | |
941 | static const int MASK_RED = 1; | |
942 | static const int MASK_GREEN = 2; | |
943 | static const int MASK_BLUE = 3; | |
944 | static const int MASK_BLUE_REPLACEMENT = 2; | |
945 | ||
946 | const int h = dibMask.GetHeight(); | |
947 | const int w = dibMask.GetWidth(); | |
948 | const int bpp = dibMask.GetDepth(); | |
949 | const int maskBytesPerPixel = bpp >> 3; | |
950 | const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp); | |
951 | unsigned char *data = image.GetData(); | |
952 | ||
953 | // remember that DIBs are stored in bottom to top order | |
954 | unsigned char * | |
955 | maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine); | |
956 | ||
957 | for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine ) | |
958 | { | |
959 | // traverse one mask DIB line | |
960 | unsigned char *mask = maskLineStart; | |
961 | for ( int x = 0; x < w; x++, mask += maskBytesPerPixel ) | |
962 | { | |
963 | // should this pixel be transparent? | |
964 | if ( *mask ) | |
965 | { | |
966 | // no, check that it isn't transparent by accident | |
967 | if ( (data[0] == MASK_RED) && | |
968 | (data[1] == MASK_GREEN) && | |
969 | (data[2] == MASK_BLUE) ) | |
970 | { | |
971 | // we have to fudge the colour a bit to prevent | |
972 | // this pixel from appearing transparent | |
973 | data[2] = MASK_BLUE_REPLACEMENT; | |
974 | } | |
975 | ||
976 | data += 3; | |
977 | } | |
978 | else // yes, transparent pixel | |
979 | { | |
980 | *data++ = MASK_RED; | |
981 | *data++ = MASK_GREEN; | |
982 | *data++ = MASK_BLUE; | |
983 | } | |
984 | } | |
985 | } | |
986 | ||
987 | image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE); | |
988 | } | |
989 | } | |
990 | ||
991 | return image; | |
992 | } | |
993 | ||
994 | #endif // wxUSE_WXDIB | |
995 | ||
996 | #endif // wxUSE_IMAGE | |
997 | ||
998 | // ---------------------------------------------------------------------------- | |
999 | // loading and saving bitmaps | |
1000 | // ---------------------------------------------------------------------------- | |
1001 | ||
1002 | bool wxBitmap::LoadFile(const wxString& filename, long type) | |
1003 | { | |
1004 | UnRef(); | |
1005 | ||
1006 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
1007 | ||
1008 | if ( handler ) | |
1009 | { | |
1010 | m_refData = new wxBitmapRefData; | |
1011 | ||
1012 | return handler->LoadFile(this, filename, type, -1, -1); | |
1013 | } | |
1014 | #if wxUSE_IMAGE && wxUSE_WXDIB | |
1015 | else // no bitmap handler found | |
1016 | { | |
1017 | wxImage image; | |
1018 | if ( image.LoadFile( filename, type ) && image.Ok() ) | |
1019 | { | |
1020 | *this = wxBitmap(image); | |
1021 | ||
1022 | return true; | |
1023 | } | |
1024 | } | |
1025 | #endif // wxUSE_IMAGE | |
1026 | ||
1027 | return false; | |
1028 | } | |
1029 | ||
1030 | bool wxBitmap::Create(void *data, long type, int width, int height, int depth) | |
1031 | { | |
1032 | UnRef(); | |
1033 | ||
1034 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
1035 | ||
1036 | if ( !handler ) | |
1037 | { | |
1038 | wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type); | |
1039 | ||
1040 | return false; | |
1041 | } | |
1042 | ||
1043 | m_refData = new wxBitmapRefData; | |
1044 | ||
1045 | return handler->Create(this, data, type, width, height, depth); | |
1046 | } | |
1047 | ||
1048 | bool wxBitmap::SaveFile(const wxString& filename, | |
1049 | int type, | |
1050 | const wxPalette *palette) | |
1051 | { | |
1052 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
1053 | ||
1054 | if ( handler ) | |
1055 | { | |
1056 | return handler->SaveFile(this, filename, type, palette); | |
1057 | } | |
1058 | #if wxUSE_IMAGE && wxUSE_WXDIB | |
1059 | else // no bitmap handler found | |
1060 | { | |
1061 | // FIXME what about palette? shouldn't we use it? | |
1062 | wxImage image = ConvertToImage(); | |
1063 | if ( image.Ok() ) | |
1064 | { | |
1065 | return image.SaveFile(filename, type); | |
1066 | } | |
1067 | } | |
1068 | #endif // wxUSE_IMAGE | |
1069 | ||
1070 | return false; | |
1071 | } | |
1072 | ||
1073 | // ---------------------------------------------------------------------------- | |
1074 | // sub bitmap extraction | |
1075 | // ---------------------------------------------------------------------------- | |
1076 | ||
1077 | wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const | |
1078 | { | |
1079 | wxCHECK_MSG( Ok() && | |
1080 | (rect.x >= 0) && (rect.y >= 0) && | |
1081 | (rect.x+rect.width <= GetWidth()) && | |
1082 | (rect.y+rect.height <= GetHeight()), | |
1083 | wxNullBitmap, wxT("Invalid bitmap or bitmap region") ); | |
1084 | ||
1085 | wxBitmap ret( rect.width, rect.height, GetDepth() ); | |
1086 | wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") ); | |
1087 | ||
1088 | #ifndef __WXMICROWIN__ | |
1089 | // handle alpha channel, if any | |
1090 | if (HasAlpha()) | |
1091 | ret.UseAlpha(); | |
1092 | ||
1093 | // copy bitmap data | |
1094 | MemoryHDC dcSrc, | |
1095 | dcDst; | |
1096 | ||
1097 | { | |
1098 | SelectInHDC selectSrc(dcSrc, GetHbitmap()), | |
1099 | selectDst(dcDst, GetHbitmapOf(ret)); | |
1100 | ||
1101 | if ( !selectSrc || !selectDst ) | |
1102 | { | |
1103 | wxLogLastError(_T("SelectObjct(hBitmap)")); | |
1104 | } | |
1105 | ||
1106 | if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height, | |
1107 | dcSrc, rect.x, rect.y, SRCCOPY) ) | |
1108 | { | |
1109 | wxLogLastError(_T("BitBlt")); | |
1110 | } | |
1111 | } | |
1112 | ||
1113 | // copy mask if there is one | |
1114 | if ( GetMask() ) | |
1115 | { | |
1116 | HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0); | |
1117 | ||
1118 | SelectInHDC selectSrc(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap()), | |
1119 | selectDst(dcDst, hbmpMask); | |
1120 | ||
1121 | if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height, | |
1122 | dcSrc, rect.x, rect.y, SRCCOPY) ) | |
1123 | { | |
1124 | wxLogLastError(_T("BitBlt")); | |
1125 | } | |
1126 | ||
1127 | wxMask *mask = new wxMask((WXHBITMAP) hbmpMask); | |
1128 | ret.SetMask(mask); | |
1129 | } | |
1130 | #endif // !__WXMICROWIN__ | |
1131 | ||
1132 | return ret; | |
1133 | } | |
1134 | ||
1135 | // ---------------------------------------------------------------------------- | |
1136 | // wxBitmap accessors | |
1137 | // ---------------------------------------------------------------------------- | |
1138 | ||
1139 | #if wxUSE_PALETTE | |
1140 | wxPalette* wxBitmap::GetPalette() const | |
1141 | { | |
1142 | return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette | |
1143 | : (wxPalette *) NULL; | |
1144 | } | |
1145 | #endif | |
1146 | ||
1147 | wxMask *wxBitmap::GetMask() const | |
1148 | { | |
1149 | return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL; | |
1150 | } | |
1151 | ||
1152 | wxBitmap wxBitmap::GetMaskBitmap() const | |
1153 | { | |
1154 | wxBitmap bmp; | |
1155 | wxMask *mask = GetMask(); | |
1156 | if ( mask ) | |
1157 | bmp.SetHBITMAP(mask->GetMaskBitmap()); | |
1158 | return bmp; | |
1159 | } | |
1160 | ||
1161 | #ifdef __WXDEBUG__ | |
1162 | ||
1163 | wxDC *wxBitmap::GetSelectedInto() const | |
1164 | { | |
1165 | return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL; | |
1166 | } | |
1167 | ||
1168 | #endif | |
1169 | ||
1170 | #if WXWIN_COMPATIBILITY_2_4 | |
1171 | ||
1172 | int wxBitmap::GetQuality() const | |
1173 | { | |
1174 | return 0; | |
1175 | } | |
1176 | ||
1177 | #endif // WXWIN_COMPATIBILITY_2_4 | |
1178 | ||
1179 | void wxBitmap::UseAlpha() | |
1180 | { | |
1181 | if ( GetBitmapData() ) | |
1182 | GetBitmapData()->m_hasAlpha = true; | |
1183 | } | |
1184 | ||
1185 | bool wxBitmap::HasAlpha() const | |
1186 | { | |
1187 | return GetBitmapData() && GetBitmapData()->m_hasAlpha; | |
1188 | } | |
1189 | ||
1190 | // ---------------------------------------------------------------------------- | |
1191 | // wxBitmap setters | |
1192 | // ---------------------------------------------------------------------------- | |
1193 | ||
1194 | #ifdef __WXDEBUG__ | |
1195 | ||
1196 | void wxBitmap::SetSelectedInto(wxDC *dc) | |
1197 | { | |
1198 | if ( GetBitmapData() ) | |
1199 | GetBitmapData()->m_selectedInto = dc; | |
1200 | } | |
1201 | ||
1202 | #endif | |
1203 | ||
1204 | #if wxUSE_PALETTE | |
1205 | ||
1206 | void wxBitmap::SetPalette(const wxPalette& palette) | |
1207 | { | |
1208 | AllocExclusive(); | |
1209 | ||
1210 | GetBitmapData()->m_bitmapPalette = palette; | |
1211 | } | |
1212 | ||
1213 | #endif // wxUSE_PALETTE | |
1214 | ||
1215 | void wxBitmap::SetMask(wxMask *mask) | |
1216 | { | |
1217 | AllocExclusive(); | |
1218 | ||
1219 | GetBitmapData()->SetMask(mask); | |
1220 | } | |
1221 | ||
1222 | #if WXWIN_COMPATIBILITY_2_4 | |
1223 | ||
1224 | void wxBitmap::SetQuality(int WXUNUSED(quality)) | |
1225 | { | |
1226 | } | |
1227 | ||
1228 | #endif // WXWIN_COMPATIBILITY_2_4 | |
1229 | ||
1230 | // ---------------------------------------------------------------------------- | |
1231 | // raw bitmap access support | |
1232 | // ---------------------------------------------------------------------------- | |
1233 | ||
1234 | #ifdef wxHAVE_RAW_BITMAP | |
1235 | void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) | |
1236 | { | |
1237 | #if wxUSE_WXDIB | |
1238 | if ( !Ok() ) | |
1239 | { | |
1240 | // no bitmap, no data (raw or otherwise) | |
1241 | return NULL; | |
1242 | } | |
1243 | ||
1244 | // if we're already a DIB we can access our data directly, but if not we | |
1245 | // need to convert this DDB to a DIB section and use it for raw access and | |
1246 | // then convert it back | |
1247 | HBITMAP hDIB; | |
1248 | if ( !GetBitmapData()->m_isDIB ) | |
1249 | { | |
1250 | wxCHECK_MSG( !GetBitmapData()->m_dib, NULL, | |
1251 | _T("GetRawData() may be called only once") ); | |
1252 | ||
1253 | wxDIB *dib = new wxDIB(*this); | |
1254 | if ( !dib->IsOk() ) | |
1255 | { | |
1256 | delete dib; | |
1257 | ||
1258 | return NULL; | |
1259 | } | |
1260 | ||
1261 | // we'll free it in UngetRawData() | |
1262 | GetBitmapData()->m_dib = dib; | |
1263 | ||
1264 | hDIB = dib->GetHandle(); | |
1265 | } | |
1266 | else // we're a DIB | |
1267 | { | |
1268 | hDIB = GetHbitmap(); | |
1269 | } | |
1270 | ||
1271 | DIBSECTION ds; | |
1272 | if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) ) | |
1273 | { | |
1274 | wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") ); | |
1275 | ||
1276 | return NULL; | |
1277 | } | |
1278 | ||
1279 | // check that the bitmap is in correct format | |
1280 | if ( ds.dsBm.bmBitsPixel != bpp ) | |
1281 | { | |
1282 | wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") ); | |
1283 | ||
1284 | return NULL; | |
1285 | } | |
1286 | ||
1287 | // ok, store the relevant info in wxPixelDataBase | |
1288 | const LONG h = ds.dsBm.bmHeight; | |
1289 | ||
1290 | data.m_width = ds.dsBm.bmWidth; | |
1291 | data.m_height = h; | |
1292 | ||
1293 | // remember that DIBs are stored in top to bottom order! | |
1294 | // (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a | |
1295 | // multiple of 2, as required by the documentation. So we use the official | |
1296 | // formula, which we already use elsewhere.) | |
1297 | const LONG bytesPerRow = | |
1298 | wxDIB::GetLineSize(ds.dsBm.bmWidth, ds.dsBm.bmBitsPixel); | |
1299 | data.m_stride = -bytesPerRow; | |
1300 | ||
1301 | char *bits = (char *)ds.dsBm.bmBits; | |
1302 | if ( h > 1 ) | |
1303 | { | |
1304 | bits += (h - 1)*bytesPerRow; | |
1305 | } | |
1306 | ||
1307 | return bits; | |
1308 | #else | |
1309 | return NULL; | |
1310 | #endif | |
1311 | } | |
1312 | ||
1313 | void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) | |
1314 | { | |
1315 | #if wxUSE_WXDIB | |
1316 | if ( !Ok() ) | |
1317 | return; | |
1318 | ||
1319 | if ( !&dataBase ) | |
1320 | { | |
1321 | // invalid data, don't crash -- but don't assert neither as we're | |
1322 | // called automatically from wxPixelDataBase dtor and so there is no | |
1323 | // way to prevent this from happening | |
1324 | return; | |
1325 | } | |
1326 | ||
1327 | // if we're a DDB we need to convert DIB back to DDB now to make the | |
1328 | // changes made via raw bitmap access effective | |
1329 | if ( !GetBitmapData()->m_isDIB ) | |
1330 | { | |
1331 | wxDIB *dib = GetBitmapData()->m_dib; | |
1332 | GetBitmapData()->m_dib = NULL; | |
1333 | ||
1334 | // TODO: convert | |
1335 | ||
1336 | delete dib; | |
1337 | } | |
1338 | #endif // wxUSE_WXDIB | |
1339 | } | |
1340 | #endif // #ifdef wxHAVE_RAW_BITMAP | |
1341 | ||
1342 | // ---------------------------------------------------------------------------- | |
1343 | // wxMask | |
1344 | // ---------------------------------------------------------------------------- | |
1345 | ||
1346 | wxMask::wxMask() | |
1347 | { | |
1348 | m_maskBitmap = 0; | |
1349 | } | |
1350 | ||
1351 | // Construct a mask from a bitmap and a colour indicating | |
1352 | // the transparent area | |
1353 | wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour) | |
1354 | { | |
1355 | m_maskBitmap = 0; | |
1356 | Create(bitmap, colour); | |
1357 | } | |
1358 | ||
1359 | // Construct a mask from a bitmap and a palette index indicating | |
1360 | // the transparent area | |
1361 | wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex) | |
1362 | { | |
1363 | m_maskBitmap = 0; | |
1364 | Create(bitmap, paletteIndex); | |
1365 | } | |
1366 | ||
1367 | // Construct a mask from a mono bitmap (copies the bitmap). | |
1368 | wxMask::wxMask(const wxBitmap& bitmap) | |
1369 | { | |
1370 | m_maskBitmap = 0; | |
1371 | Create(bitmap); | |
1372 | } | |
1373 | ||
1374 | wxMask::~wxMask() | |
1375 | { | |
1376 | if ( m_maskBitmap ) | |
1377 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
1378 | } | |
1379 | ||
1380 | // Create a mask from a mono bitmap (copies the bitmap). | |
1381 | bool wxMask::Create(const wxBitmap& bitmap) | |
1382 | { | |
1383 | #ifndef __WXMICROWIN__ | |
1384 | wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, false, | |
1385 | _T("can't create mask from invalid or not monochrome bitmap") ); | |
1386 | ||
1387 | if ( m_maskBitmap ) | |
1388 | { | |
1389 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
1390 | m_maskBitmap = 0; | |
1391 | } | |
1392 | ||
1393 | m_maskBitmap = (WXHBITMAP) CreateBitmap( | |
1394 | bitmap.GetWidth(), | |
1395 | bitmap.GetHeight(), | |
1396 | 1, 1, 0 | |
1397 | ); | |
1398 | HDC srcDC = CreateCompatibleDC(0); | |
1399 | SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP()); | |
1400 | HDC destDC = CreateCompatibleDC(0); | |
1401 | SelectObject(destDC, (HBITMAP) m_maskBitmap); | |
1402 | BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY); | |
1403 | SelectObject(srcDC, 0); | |
1404 | DeleteDC(srcDC); | |
1405 | SelectObject(destDC, 0); | |
1406 | DeleteDC(destDC); | |
1407 | return true; | |
1408 | #else | |
1409 | wxUnusedVar(bitmap); | |
1410 | return false; | |
1411 | #endif | |
1412 | } | |
1413 | ||
1414 | // Create a mask from a bitmap and a palette index indicating | |
1415 | // the transparent area | |
1416 | bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) | |
1417 | { | |
1418 | if ( m_maskBitmap ) | |
1419 | { | |
1420 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
1421 | m_maskBitmap = 0; | |
1422 | } | |
1423 | ||
1424 | #if wxUSE_PALETTE | |
1425 | if (bitmap.Ok() && bitmap.GetPalette()->Ok()) | |
1426 | { | |
1427 | unsigned char red, green, blue; | |
1428 | if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue)) | |
1429 | { | |
1430 | wxColour transparentColour(red, green, blue); | |
1431 | return Create(bitmap, transparentColour); | |
1432 | } | |
1433 | } | |
1434 | #endif // wxUSE_PALETTE | |
1435 | ||
1436 | return false; | |
1437 | } | |
1438 | ||
1439 | // Create a mask from a bitmap and a colour indicating | |
1440 | // the transparent area | |
1441 | bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) | |
1442 | { | |
1443 | #ifndef __WXMICROWIN__ | |
1444 | wxCHECK_MSG( bitmap.Ok(), false, _T("invalid bitmap in wxMask::Create") ); | |
1445 | ||
1446 | if ( m_maskBitmap ) | |
1447 | { | |
1448 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
1449 | m_maskBitmap = 0; | |
1450 | } | |
1451 | ||
1452 | int width = bitmap.GetWidth(), | |
1453 | height = bitmap.GetHeight(); | |
1454 | ||
1455 | // scan the bitmap for the transparent colour and set the corresponding | |
1456 | // pixels in the mask to BLACK and the rest to WHITE | |
1457 | COLORREF maskColour = wxColourToPalRGB(colour); | |
1458 | m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0); | |
1459 | ||
1460 | HDC srcDC = ::CreateCompatibleDC(NULL); | |
1461 | HDC destDC = ::CreateCompatibleDC(NULL); | |
1462 | if ( !srcDC || !destDC ) | |
1463 | { | |
1464 | wxLogLastError(wxT("CreateCompatibleDC")); | |
1465 | } | |
1466 | ||
1467 | bool ok = true; | |
1468 | ||
1469 | // SelectObject() will fail | |
1470 | wxASSERT_MSG( !bitmap.GetSelectedInto(), | |
1471 | _T("bitmap can't be selected in another DC") ); | |
1472 | ||
1473 | HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap)); | |
1474 | if ( !hbmpSrcOld ) | |
1475 | { | |
1476 | wxLogLastError(wxT("SelectObject")); | |
1477 | ||
1478 | ok = false; | |
1479 | } | |
1480 | ||
1481 | HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap); | |
1482 | if ( !hbmpDstOld ) | |
1483 | { | |
1484 | wxLogLastError(wxT("SelectObject")); | |
1485 | ||
1486 | ok = false; | |
1487 | } | |
1488 | ||
1489 | if ( ok ) | |
1490 | { | |
1491 | // this will create a monochrome bitmap with 0 points for the pixels | |
1492 | // which have the same value as the background colour and 1 for the | |
1493 | // others | |
1494 | ::SetBkColor(srcDC, maskColour); | |
1495 | ::BitBlt(destDC, 0, 0, width, height, srcDC, 0, 0, NOTSRCCOPY); | |
1496 | } | |
1497 | ||
1498 | ::SelectObject(srcDC, hbmpSrcOld); | |
1499 | ::DeleteDC(srcDC); | |
1500 | ::SelectObject(destDC, hbmpDstOld); | |
1501 | ::DeleteDC(destDC); | |
1502 | ||
1503 | return ok; | |
1504 | #else // __WXMICROWIN__ | |
1505 | wxUnusedVar(bitmap); | |
1506 | wxUnusedVar(colour); | |
1507 | return false; | |
1508 | #endif // __WXMICROWIN__/!__WXMICROWIN__ | |
1509 | } | |
1510 | ||
1511 | // ---------------------------------------------------------------------------- | |
1512 | // wxBitmapHandler | |
1513 | // ---------------------------------------------------------------------------- | |
1514 | ||
1515 | bool wxBitmapHandler::Create(wxGDIImage *image, | |
1516 | void *data, | |
1517 | long flags, | |
1518 | int width, int height, int depth) | |
1519 | { | |
1520 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
1521 | ||
1522 | return bitmap ? Create(bitmap, data, flags, width, height, depth) : false; | |
1523 | } | |
1524 | ||
1525 | bool wxBitmapHandler::Load(wxGDIImage *image, | |
1526 | const wxString& name, | |
1527 | long flags, | |
1528 | int width, int height) | |
1529 | { | |
1530 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
1531 | ||
1532 | return bitmap ? LoadFile(bitmap, name, flags, width, height) : false; | |
1533 | } | |
1534 | ||
1535 | bool wxBitmapHandler::Save(wxGDIImage *image, | |
1536 | const wxString& name, | |
1537 | int type) | |
1538 | { | |
1539 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
1540 | ||
1541 | return bitmap ? SaveFile(bitmap, name, type) : false; | |
1542 | } | |
1543 | ||
1544 | bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap), | |
1545 | void *WXUNUSED(data), | |
1546 | long WXUNUSED(type), | |
1547 | int WXUNUSED(width), | |
1548 | int WXUNUSED(height), | |
1549 | int WXUNUSED(depth)) | |
1550 | { | |
1551 | return false; | |
1552 | } | |
1553 | ||
1554 | bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap), | |
1555 | const wxString& WXUNUSED(name), | |
1556 | long WXUNUSED(type), | |
1557 | int WXUNUSED(desiredWidth), | |
1558 | int WXUNUSED(desiredHeight)) | |
1559 | { | |
1560 | return false; | |
1561 | } | |
1562 | ||
1563 | bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap), | |
1564 | const wxString& WXUNUSED(name), | |
1565 | int WXUNUSED(type), | |
1566 | const wxPalette *WXUNUSED(palette)) | |
1567 | { | |
1568 | return false; | |
1569 | } | |
1570 | ||
1571 | // ---------------------------------------------------------------------------- | |
1572 | // DIB functions | |
1573 | // ---------------------------------------------------------------------------- | |
1574 | ||
1575 | #ifndef __WXMICROWIN__ | |
1576 | bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, | |
1577 | HPALETTE hPal, LPBITMAPINFO* lpDIBHeader) | |
1578 | { | |
1579 | unsigned long i, headerSize; | |
1580 | ||
1581 | // Allocate space for a DIB header | |
1582 | headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY))); | |
1583 | LPBITMAPINFO lpDIBheader = (BITMAPINFO *) malloc(headerSize); | |
1584 | LPPALETTEENTRY lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER)); | |
1585 | ||
1586 | GetPaletteEntries(hPal, 0, 256, lpPe); | |
1587 | ||
1588 | memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER)); | |
1589 | ||
1590 | // Fill in the static parts of the DIB header | |
1591 | lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
1592 | lpDIBheader->bmiHeader.biWidth = xSize; | |
1593 | lpDIBheader->bmiHeader.biHeight = ySize; | |
1594 | lpDIBheader->bmiHeader.biPlanes = 1; | |
1595 | ||
1596 | // this value must be 1, 4, 8 or 24 so PixelDepth can only be | |
1597 | lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel); | |
1598 | lpDIBheader->bmiHeader.biCompression = BI_RGB; | |
1599 | lpDIBheader->bmiHeader.biSizeImage = (xSize * abs(ySize) * bitsPerPixel) >> 3; | |
1600 | lpDIBheader->bmiHeader.biClrUsed = 256; | |
1601 | ||
1602 | ||
1603 | // Initialize the DIB palette | |
1604 | for (i = 0; i < 256; i++) { | |
1605 | lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags; | |
1606 | lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed; | |
1607 | lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen; | |
1608 | lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue; | |
1609 | } | |
1610 | ||
1611 | *lpDIBHeader = lpDIBheader; | |
1612 | ||
1613 | return true; | |
1614 | } | |
1615 | ||
1616 | void wxFreeDIB(LPBITMAPINFO lpDIBHeader) | |
1617 | { | |
1618 | free(lpDIBHeader); | |
1619 | } | |
1620 | #endif | |
1621 | ||
1622 | // ---------------------------------------------------------------------------- | |
1623 | // global helper functions implemented here | |
1624 | // ---------------------------------------------------------------------------- | |
1625 | ||
1626 | // helper of wxBitmapToHICON/HCURSOR | |
1627 | static | |
1628 | HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, | |
1629 | bool iconWanted, | |
1630 | int hotSpotX, | |
1631 | int hotSpotY) | |
1632 | { | |
1633 | if ( !bmp.Ok() ) | |
1634 | { | |
1635 | // we can't create an icon/cursor form nothing | |
1636 | return 0; | |
1637 | } | |
1638 | ||
1639 | if ( bmp.HasAlpha() ) | |
1640 | { | |
1641 | // Create an empty mask bitmap. | |
1642 | // it doesn't seem to work if we mess with the mask at all. | |
1643 | HBITMAP hMonoBitmap = CreateBitmap(bmp.GetWidth(),bmp.GetHeight(),1,1,NULL); | |
1644 | ||
1645 | ICONINFO iconInfo; | |
1646 | wxZeroMemory(iconInfo); | |
1647 | iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? | |
1648 | if ( !iconWanted ) | |
1649 | { | |
1650 | iconInfo.xHotspot = hotSpotX; | |
1651 | iconInfo.yHotspot = hotSpotY; | |
1652 | } | |
1653 | ||
1654 | iconInfo.hbmMask = hMonoBitmap; | |
1655 | iconInfo.hbmColor = GetHbitmapOf(bmp); | |
1656 | ||
1657 | HICON hicon = ::CreateIconIndirect(&iconInfo); | |
1658 | ||
1659 | ::DeleteObject(hMonoBitmap); | |
1660 | ||
1661 | return hicon; | |
1662 | } | |
1663 | ||
1664 | wxMask* mask = bmp.GetMask(); | |
1665 | ||
1666 | if ( !mask ) | |
1667 | { | |
1668 | // we must have a mask for an icon, so even if it's probably incorrect, | |
1669 | // do create it (grey is the "standard" transparent colour) | |
1670 | mask = new wxMask(bmp, *wxLIGHT_GREY); | |
1671 | } | |
1672 | ||
1673 | ICONINFO iconInfo; | |
1674 | wxZeroMemory(iconInfo); | |
1675 | iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? | |
1676 | if ( !iconWanted ) | |
1677 | { | |
1678 | iconInfo.xHotspot = hotSpotX; | |
1679 | iconInfo.yHotspot = hotSpotY; | |
1680 | } | |
1681 | ||
1682 | iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap()); | |
1683 | iconInfo.hbmColor = GetHbitmapOf(bmp); | |
1684 | ||
1685 | // black out the transparent area to preserve background colour, because | |
1686 | // Windows blits the original bitmap using SRCINVERT (XOR) after applying | |
1687 | // the mask to the dest rect. | |
1688 | { | |
1689 | MemoryHDC dcSrc, dcDst; | |
1690 | SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()), | |
1691 | selectBitmap(dcDst, iconInfo.hbmColor); | |
1692 | ||
1693 | if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(), | |
1694 | dcSrc, 0, 0, SRCAND) ) | |
1695 | { | |
1696 | wxLogLastError(_T("BitBlt")); | |
1697 | } | |
1698 | } | |
1699 | ||
1700 | HICON hicon = ::CreateIconIndirect(&iconInfo); | |
1701 | ||
1702 | if ( !bmp.GetMask() && !bmp.HasAlpha() ) | |
1703 | { | |
1704 | // we created the mask, now delete it | |
1705 | delete mask; | |
1706 | } | |
1707 | ||
1708 | // delete the inverted mask bitmap we created as well | |
1709 | ::DeleteObject(iconInfo.hbmMask); | |
1710 | ||
1711 | return hicon; | |
1712 | } | |
1713 | ||
1714 | HICON wxBitmapToHICON(const wxBitmap& bmp) | |
1715 | { | |
1716 | return wxBitmapToIconOrCursor(bmp, true, 0, 0); | |
1717 | } | |
1718 | ||
1719 | HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY) | |
1720 | { | |
1721 | return (HCURSOR)wxBitmapToIconOrCursor(bmp, false, hotSpotX, hotSpotY); | |
1722 | } | |
1723 | ||
1724 | HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) | |
1725 | { | |
1726 | #ifndef __WXMICROWIN__ | |
1727 | wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") ); | |
1728 | ||
1729 | // get width/height from the bitmap if not given | |
1730 | if ( !w || !h ) | |
1731 | { | |
1732 | BITMAP bm; | |
1733 | ::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm); | |
1734 | w = bm.bmWidth; | |
1735 | h = bm.bmHeight; | |
1736 | } | |
1737 | ||
1738 | HDC hdcSrc = ::CreateCompatibleDC(NULL); | |
1739 | HDC hdcDst = ::CreateCompatibleDC(NULL); | |
1740 | if ( !hdcSrc || !hdcDst ) | |
1741 | { | |
1742 | wxLogLastError(wxT("CreateCompatibleDC")); | |
1743 | } | |
1744 | ||
1745 | HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0); | |
1746 | if ( !hbmpInvMask ) | |
1747 | { | |
1748 | wxLogLastError(wxT("CreateBitmap")); | |
1749 | } | |
1750 | ||
1751 | HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask); | |
1752 | HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask); | |
1753 | if ( !::BitBlt(hdcDst, 0, 0, w, h, | |
1754 | hdcSrc, 0, 0, | |
1755 | NOTSRCCOPY) ) | |
1756 | { | |
1757 | wxLogLastError(wxT("BitBlt")); | |
1758 | } | |
1759 | ||
1760 | // Deselect objects | |
1761 | SelectObject(hdcSrc,srcTmp); | |
1762 | SelectObject(hdcDst,dstTmp); | |
1763 | ||
1764 | ::DeleteDC(hdcSrc); | |
1765 | ::DeleteDC(hdcDst); | |
1766 | ||
1767 | return hbmpInvMask; | |
1768 | #else | |
1769 | return 0; | |
1770 | #endif | |
1771 | } |