]>
Commit | Line | Data |
---|---|---|
1 | % | |
2 | % automatically generated by HelpGen from | |
3 | % encconv.h at 30/Dec/99 18:45:16 | |
4 | % | |
5 | ||
6 | \section{\class{wxEncodingConverter}}\label{wxencodingconverter} | |
7 | ||
8 | This class is capable of converting strings between two | |
9 | 8-bit encodings/charsets. It can also convert from/to Unicode (but only | |
10 | if you compiled wxWidgets with wxUSE\_WCHAR\_T set to 1). Only a limited subset | |
11 | of encodings is supported by wxEncodingConverter: | |
12 | {\tt wxFONTENCODING\_ISO8859\_1..15}, {\tt wxFONTENCODING\_CP1250..1257} and | |
13 | {\tt wxFONTENCODING\_KOI8}. | |
14 | ||
15 | \wxheading{Note} | |
16 | ||
17 | Please use \helpref{wxMBConv classes}{mbconvclasses} instead | |
18 | if possible. \helpref{wxCSConv}{wxcsconv} has much better support for various | |
19 | encodings than wxEncodingConverter. wxEncodingConverter is useful only | |
20 | if you rely on {\tt wxCONVERT\_SUBSTITUTE} mode of operation (see | |
21 | \helpref{Init}{wxencodingconverterinit}). | |
22 | ||
23 | \wxheading{Derived from} | |
24 | ||
25 | \helpref{wxObject}{wxobject} | |
26 | ||
27 | \wxheading{Include files} | |
28 | ||
29 | <wx/encconv.h> | |
30 | ||
31 | \wxheading{Library} | |
32 | ||
33 | \helpref{wxBase}{librarieslist} | |
34 | ||
35 | \wxheading{See also} | |
36 | ||
37 | \helpref{wxFontMapper}{wxfontmapper}, | |
38 | \helpref{wxMBConv}{wxmbconv}, | |
39 | \helpref{Writing non-English applications}{nonenglishoverview} | |
40 | ||
41 | ||
42 | \latexignore{\rtfignore{\wxheading{Members}}} | |
43 | ||
44 | ||
45 | \membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter} | |
46 | ||
47 | \func{}{wxEncodingConverter}{\void} | |
48 | ||
49 | Constructor. | |
50 | ||
51 | ||
52 | \membersection{wxEncodingConverter::Init}\label{wxencodingconverterinit} | |
53 | ||
54 | \func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}} | |
55 | ||
56 | Initialize conversion. Both output or input encoding may | |
57 | be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1. | |
58 | All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert} | |
59 | will interpret its argument | |
60 | as a string in {\it input\_enc} encoding and will output string in | |
61 | {\it output\_enc} encoding. | |
62 | You must call this method before calling Convert. You may call | |
63 | it more than once in order to switch to another conversion. | |
64 | {\it Method} affects behaviour of Convert() in case input character | |
65 | cannot be converted because it does not exist in output encoding: | |
66 | ||
67 | \begin{twocollist}\itemsep=0pt | |
68 | \twocolitem{{\bf wxCONVERT\_STRICT}}{follow behaviour of GNU Recode - | |
69 | just copy unconvertible characters to output and don't change them | |
70 | (its integer value will stay the same)} | |
71 | \twocolitem{{\bf wxCONVERT\_SUBSTITUTE}}{try some (lossy) substitutions | |
72 | - e.g. replace unconvertible latin capitals with acute by ordinary | |
73 | capitals, replace en-dash or em-dash by '-' etc.} | |
74 | \end{twocollist} | |
75 | ||
76 | Both modes guarantee that output string will have same length | |
77 | as input string. | |
78 | ||
79 | \wxheading{Return value} | |
80 | ||
81 | false if given conversion is impossible, true otherwise | |
82 | (conversion may be impossible either if you try to convert | |
83 | to Unicode with non-Unicode build of wxWidgets or if input | |
84 | or output encoding is not supported.) | |
85 | ||
86 | ||
87 | \membersection{wxEncodingConverter::CanConvert}\label{wxencodingconvertercanconvert} | |
88 | ||
89 | \func{static bool}{CanConvert}{\param{wxFontEncoding }{encIn}, \param{wxFontEncoding }{encOut}} | |
90 | ||
91 | Return true if (any text in) multibyte encoding \arg{encIn} can be converted to | |
92 | another one ({\it encOut}) losslessly. | |
93 | ||
94 | Do not call this method with \texttt{wxFONTENCODING\_UNICODE} as either | |
95 | parameter, it doesn't make sense (always works in one sense and always depends | |
96 | on the text to convert in the other). | |
97 | ||
98 | ||
99 | \membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert} | |
100 | ||
101 | \constfunc{bool}{Convert}{\param{const char* }{input}, \param{char* }{output}} | |
102 | ||
103 | \constfunc{bool}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}} | |
104 | ||
105 | \constfunc{bool}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}} | |
106 | ||
107 | \constfunc{bool}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}} | |
108 | ||
109 | Convert input string according to settings passed to | |
110 | \helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}. | |
111 | ||
112 | \constfunc{bool}{Convert}{\param{char* }{str}} | |
113 | ||
114 | \constfunc{bool}{Convert}{\param{wchar\_t* }{str}} | |
115 | ||
116 | Convert input string according to settings passed to | |
117 | \helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the | |
118 | same memory area. | |
119 | ||
120 | All of the versions above return \true if the conversion was lossless and | |
121 | \false if at least one of the characters couldn't be converted and was replaced | |
122 | with {\tt '?'} in the output. Note that if {\tt wxCONVERT\_SUBSTITUTE} was | |
123 | passed to \helpref{Init}{wxencodingconverterinit}, substitution is considered | |
124 | lossless operation. | |
125 | ||
126 | \constfunc{wxString}{Convert}{\param{const wxString\& }{input}} | |
127 | ||
128 | Convert wxString and return new wxString object. | |
129 | ||
130 | \wxheading{Notes} | |
131 | ||
132 | You must call \helpref{Init}{wxencodingconverterinit} before using this method! | |
133 | ||
134 | {\tt wchar\_t} versions of the method are not available if wxWidgets was compiled | |
135 | with {\tt wxUSE\_WCHAR\_T} set to 0. | |
136 | ||
137 | ||
138 | \membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents} | |
139 | ||
140 | \func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}} | |
141 | ||
142 | Return equivalents for given font that are used | |
143 | under given platform. Supported platforms: | |
144 | ||
145 | \begin{itemize}\itemsep=0pt | |
146 | \item wxPLATFORM\_UNIX | |
147 | \item wxPLATFORM\_WINDOWS | |
148 | \item wxPLATFORM\_OS2 | |
149 | \item wxPLATFORM\_MAC | |
150 | \item wxPLATFORM\_CURRENT | |
151 | \end{itemize} | |
152 | ||
153 | wxPLATFORM\_CURRENT means the platform this binary was compiled for. | |
154 | ||
155 | Examples: | |
156 | ||
157 | \begin{verbatim} | |
158 | current platform enc returned value | |
159 | ---------------------------------------------- | |
160 | unix CP1250 {ISO8859_2} | |
161 | unix ISO8859_2 {ISO8859_2} | |
162 | windows ISO8859_2 {CP1250} | |
163 | unix CP1252 {ISO8859_1,ISO8859_15} | |
164 | \end{verbatim} | |
165 | ||
166 | Equivalence is defined in terms of convertibility: | |
167 | two encodings are equivalent if you can convert text between | |
168 | then without losing information (it may - and will - happen | |
169 | that you lose special chars like quotation marks or em-dashes | |
170 | but you shouldn't lose any diacritics and language-specific | |
171 | characters when converting between equivalent encodings). | |
172 | ||
173 | Remember that this function does {\bf NOT} check for presence of | |
174 | fonts in system. It only tells you what are most suitable | |
175 | encodings. (It usually returns only one encoding.) | |
176 | ||
177 | \wxheading{Notes} | |
178 | ||
179 | \begin{itemize}\itemsep=0pt | |
180 | \item Note that argument {\it enc} itself may be present in the returned array, | |
181 | so that you can, as a side-effect, detect whether the | |
182 | encoding is native for this platform or not. | |
183 | \item \helpref{Convert}{wxencodingconverterconvert} is not limited to | |
184 | converting between equivalent encodings, it can convert between two arbitrary | |
185 | encodings. | |
186 | \item If {\it enc} is present in the returned array, then it is {\bf always} the first | |
187 | item of it. | |
188 | \item Please note that the returned array may contain no items at all. | |
189 | \end{itemize} | |
190 | ||
191 | ||
192 | \membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents} | |
193 | ||
194 | \func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}} | |
195 | ||
196 | Similar to | |
197 | \helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents}, | |
198 | but this one will return ALL | |
199 | equivalent encodings, regardless of the platform, and including itself. | |
200 | ||
201 | This platform's encodings are before others in the array. And again, if {\it enc} is in the array, | |
202 | it is the very first item in it. | |
203 |