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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/toplevel.h
3// Purpose: declares wxTopLevelWindow class, the base class for all
4// top level windows (such as frames and dialogs)
5// Author: Vadim Zeitlin, Vaclav Slavik
6// Modified by:
7// Created: 06.08.01
8// RCS-ID: $Id$
9// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10// Vaclav Slavik <vaclav@wxwidgets.org>
11// Licence: wxWindows licence
12///////////////////////////////////////////////////////////////////////////////
13
14#ifndef _WX_TOPLEVEL_BASE_H_
15#define _WX_TOPLEVEL_BASE_H_
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
21#include "wx/window.h"
22#include "wx/iconbndl.h"
23
24// the default names for various classs
25extern WXDLLEXPORT_DATA(const wxChar*) wxFrameNameStr;
26
27class WXDLLEXPORT wxTopLevelWindowBase;
28
29// ----------------------------------------------------------------------------
30// constants
31// ----------------------------------------------------------------------------
32
33// style common to both wxFrame and wxDialog
34#define wxSTAY_ON_TOP 0x8000
35#define wxICONIZE 0x4000
36#define wxMINIMIZE wxICONIZE
37#define wxMAXIMIZE 0x2000
38#define wxCLOSE_BOX 0x1000
39
40#define wxSYSTEM_MENU 0x0800
41#define wxMINIMIZE_BOX 0x0400
42#define wxMAXIMIZE_BOX 0x0200
43#define wxTINY_CAPTION_HORIZ 0x0100
44#define wxTINY_CAPTION_VERT 0x0080
45#define wxRESIZE_BORDER 0x0040
46
47// deprecated versions defined for compatibility reasons
48#define wxRESIZE_BOX wxMAXIMIZE_BOX
49#define wxTHICK_FRAME wxRESIZE_BORDER
50
51// obsolete styles, unused any more
52#define wxDIALOG_MODAL 0
53#define wxDIALOG_MODELESS 0
54#define wxNO_3D 0
55#define wxUSER_COLOURS 0
56
57// default style
58//
59// under Windows CE (at least when compiling with eVC 4) we should create
60// top level windows without any styles at all for them to appear
61// "correctly", i.e. as full screen windows with a "hide" button (same as
62// "close" but round instead of squared and just hides the applications
63// instead of closing it) in the title bar
64#if defined(__WXWINCE__)
65 #if defined(__SMARTPHONE__)
66 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
67 #elif defined(__WINCE_STANDARDSDK__)
68 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
69 #else
70 #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER)
71 #endif
72#else // !__WXWINCE__
73 #define wxDEFAULT_FRAME_STYLE \
74 (wxSYSTEM_MENU | \
75 wxRESIZE_BORDER | \
76 wxMINIMIZE_BOX | \
77 wxMAXIMIZE_BOX | \
78 wxCLOSE_BOX | \
79 wxCAPTION | \
80 wxCLIP_CHILDREN)
81#endif
82
83
84// Dialogs are created in a special way
85#define wxTOPLEVEL_EX_DIALOG 0x00000008
86
87// Styles for ShowFullScreen
88// (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
89// wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
90enum
91{
92 wxFULLSCREEN_NOMENUBAR = 0x0001,
93 wxFULLSCREEN_NOTOOLBAR = 0x0002,
94 wxFULLSCREEN_NOSTATUSBAR = 0x0004,
95 wxFULLSCREEN_NOBORDER = 0x0008,
96 wxFULLSCREEN_NOCAPTION = 0x0010,
97
98 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
99 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
100 wxFULLSCREEN_NOCAPTION
101};
102
103// Styles for RequestUserAttention
104enum
105{
106 wxUSER_ATTENTION_INFO = 1,
107 wxUSER_ATTENTION_ERROR = 2
108};
109
110// ----------------------------------------------------------------------------
111// wxTopLevelWindow: a top level (as opposed to child) window
112// ----------------------------------------------------------------------------
113
114class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
115{
116public:
117 // construction
118 wxTopLevelWindowBase();
119 virtual ~wxTopLevelWindowBase();
120
121 // top level wnd state
122 // --------------------
123
124 // maximize = true => maximize, otherwise - restore
125 virtual void Maximize(bool maximize = true) = 0;
126
127 // undo Maximize() or Iconize()
128 virtual void Restore() = 0;
129
130 // iconize = true => iconize, otherwise - restore
131 virtual void Iconize(bool iconize = true) = 0;
132
133 // return true if the frame is maximized
134 virtual bool IsMaximized() const = 0;
135
136 // return true if the frame is iconized
137 virtual bool IsIconized() const = 0;
138
139 // get the frame icon
140 const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); }
141
142 // get the frame icons
143 const wxIconBundle& GetIcons() const { return m_icons; }
144
145 // set the frame icon
146 virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); }
147
148 // set the frame icons
149 virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; }
150
151 // maximize the window to cover entire screen
152 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
153
154 // return true if the frame is in fullscreen mode
155 virtual bool IsFullScreen() const = 0;
156
157#if defined(__WXMSW__) || \
158 defined(__WXMGL__) || \
159 defined(__WXMOTIF__) || \
160 defined(__WXPM__) || \
161 defined(__WXGTK__)
162
163 // FIXME: This is work in progress about moving SetTitle/GetTitle from wxWindow
164 // to wxTopLevelWindow so initially enabled in wxMSW only to observe results
165 // and continue on other platforms
166
167 // the title (or label, see below) of the window: the text which the
168 // window shows
169 virtual void SetTitle(const wxString& title) = 0;
170 virtual wxString GetTitle() const = 0;
171#endif
172
173 // Set the shape of the window to the given region.
174 // Returns true if the platform supports this feature (and the
175 // operation is successful.)
176 virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
177
178 // Attracts the users attention to this window if the application is
179 // inactive (should be called when a background event occurs)
180 virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
181
182 // Is this the active frame (highlighted in the taskbar)?
183 virtual bool IsActive()
184 { return (wxGetTopLevelParent(FindFocus()) == this); }
185
186#if defined(__SMARTPHONE__)
187 virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
188 virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
189#endif // __SMARTPHONE__
190
191 // implementation only from now on
192 // -------------------------------
193
194 // override some base class virtuals
195 virtual bool Destroy();
196 virtual bool IsTopLevel() const { return true; }
197 virtual wxSize GetMaxSize() const;
198
199 // event handlers
200 void OnCloseWindow(wxCloseEvent& event);
201 void OnSize(wxSizeEvent& WXUNUSED(event)) { DoLayout(); }
202
203 // Get rect to be used to center top-level children
204 virtual void GetRectForTopLevelChildren(int *x, int *y, int *w, int *h);
205
206 // this should go away, but for now it's called from docview.cpp,
207 // so should be there for all platforms
208 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
209
210 // do the window-specific processing after processing the update event
211 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
212
213 // Reserved for future use
214 virtual void ReservedTopLevelWindowFunc1() {}
215 virtual void ReservedTopLevelWindowFunc2() {}
216 virtual void ReservedTopLevelWindowFunc3() {}
217 virtual void ReservedTopLevelWindowFunc4() {}
218 virtual void ReservedTopLevelWindowFunc5() {}
219 virtual void ReservedTopLevelWindowFunc6() {}
220 virtual void ReservedTopLevelWindowFunc7() {}
221 virtual void ReservedTopLevelWindowFunc8() {}
222 virtual void ReservedTopLevelWindowFunc9() {}
223
224protected:
225 // the frame client to screen translation should take account of the
226 // toolbar which may shift the origin of the client area
227 virtual void DoClientToScreen(int *x, int *y) const;
228 virtual void DoScreenToClient(int *x, int *y) const;
229
230 // test whether this window makes part of the frame
231 // (menubar, toolbar and statusbar are excluded from automatic layout)
232 virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
233 { return false; }
234
235 // check if we should exit the program after deleting this top level
236 // window (this is used in common dtor and wxMSW code)
237 bool IsLastBeforeExit() const;
238
239 // send the iconize event, return true if processed
240 bool SendIconizeEvent(bool iconized = true);
241
242 // do TLW-specific layout: we resize our unique child to fill the entire
243 // client area
244 void DoLayout();
245
246 // Get the default size for the new window if no explicit size given. If
247 // there are better default sizes then these can be changed, just as long
248 // as they are not too small for TLWs (and not larger than screen).
249 static wxSize GetDefaultSize();
250 static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
251 static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
252
253 // the frame icon
254 wxIconBundle m_icons;
255
256 DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase)
257 DECLARE_EVENT_TABLE()
258};
259
260
261// include the real class declaration
262#if defined(__WXPALMOS__)
263 #include "wx/palmos/toplevel.h"
264 #define wxTopLevelWindowNative wxTopLevelWindowPalm
265#elif defined(__WXMSW__)
266 #include "wx/msw/toplevel.h"
267 #define wxTopLevelWindowNative wxTopLevelWindowMSW
268#elif defined(__WXGTK__)
269 #include "wx/gtk/toplevel.h"
270 #define wxTopLevelWindowNative wxTopLevelWindowGTK
271#elif defined(__WXX11__)
272 #include "wx/x11/toplevel.h"
273 #define wxTopLevelWindowNative wxTopLevelWindowX11
274#elif defined(__WXMGL__)
275 #include "wx/mgl/toplevel.h"
276 #define wxTopLevelWindowNative wxTopLevelWindowMGL
277#elif defined(__WXMAC__)
278 #include "wx/mac/toplevel.h"
279 #define wxTopLevelWindowNative wxTopLevelWindowMac
280#elif defined(__WXCOCOA__)
281 #include "wx/cocoa/toplevel.h"
282 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
283#elif defined(__WXPM__)
284 #include "wx/os2/toplevel.h"
285 #define wxTopLevelWindowNative wxTopLevelWindowOS2
286#elif defined(__WXMOTIF__)
287 #include "wx/motif/toplevel.h"
288 #define wxTopLevelWindowNative wxTopLevelWindowMotif
289#endif
290
291#ifdef __WXUNIVERSAL__
292 #include "wx/univ/toplevel.h"
293#else // !__WXUNIVERSAL__
294 #ifdef wxTopLevelWindowNative
295 class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative
296 {
297 public:
298 // construction
299 wxTopLevelWindow() { Init(); }
300 wxTopLevelWindow(wxWindow *parent,
301 wxWindowID winid,
302 const wxString& title,
303 const wxPoint& pos = wxDefaultPosition,
304 const wxSize& size = wxDefaultSize,
305 long style = wxDEFAULT_FRAME_STYLE,
306 const wxString& name = wxFrameNameStr)
307 {
308 Init();
309 Create(parent, winid, title, pos, size, style, name);
310 }
311
312 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
313 };
314 #endif // wxTopLevelWindowNative
315#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
316
317
318#endif // _WX_TOPLEVEL_BASE_H_