]> git.saurik.com Git - wxWidgets.git/blame_incremental - src/msw/dialog.cpp
added vendor display name (for consistency with app display name &c) (patch 1831303)
[wxWidgets.git] / src / msw / dialog.cpp
... / ...
CommitLineData
1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/dialog.cpp
3// Purpose: wxDialog class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#include "wx/dialog.h"
28
29#ifndef WX_PRECOMP
30 #include "wx/msw/wrapcdlg.h"
31 #include "wx/utils.h"
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/button.h"
35 #include "wx/settings.h"
36 #include "wx/intl.h"
37 #include "wx/log.h"
38 #include "wx/toolbar.h"
39#endif
40
41#include "wx/msw/private.h"
42#include "wx/evtloop.h"
43#include "wx/ptr_scpd.h"
44
45#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
46 #include "wx/msw/wince/resources.h"
47#endif // __SMARTPHONE__ && __WXWINCE__
48
49// ----------------------------------------------------------------------------
50// wxWin macros
51// ----------------------------------------------------------------------------
52
53#if wxUSE_EXTENDED_RTTI
54WX_DEFINE_FLAGS( wxDialogStyle )
55
56wxBEGIN_FLAGS( wxDialogStyle )
57 // new style border flags, we put them first to
58 // use them for streaming out
59 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
60 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
61 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
62 wxFLAGS_MEMBER(wxBORDER_RAISED)
63 wxFLAGS_MEMBER(wxBORDER_STATIC)
64 wxFLAGS_MEMBER(wxBORDER_NONE)
65
66 // old style border flags
67 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
68 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
69 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
70 wxFLAGS_MEMBER(wxRAISED_BORDER)
71 wxFLAGS_MEMBER(wxSTATIC_BORDER)
72 wxFLAGS_MEMBER(wxNO_BORDER)
73
74 // standard window styles
75 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
76 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
77
78 // dialog styles
79 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
80 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
81 wxFLAGS_MEMBER(wxCAPTION)
82#if WXWIN_COMPATIBILITY_2_6
83 wxFLAGS_MEMBER(wxTHICK_FRAME)
84#endif // WXWIN_COMPATIBILITY_2_6
85 wxFLAGS_MEMBER(wxSYSTEM_MENU)
86 wxFLAGS_MEMBER(wxRESIZE_BORDER)
87#if WXWIN_COMPATIBILITY_2_6
88 wxFLAGS_MEMBER(wxRESIZE_BOX)
89#endif // WXWIN_COMPATIBILITY_2_6
90 wxFLAGS_MEMBER(wxCLOSE_BOX)
91 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
92 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
93wxEND_FLAGS( wxDialogStyle )
94
95IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
96
97wxBEGIN_PROPERTIES_TABLE(wxDialog)
98 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
99 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
100wxEND_PROPERTIES_TABLE()
101
102wxBEGIN_HANDLERS_TABLE(wxDialog)
103wxEND_HANDLERS_TABLE()
104
105wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
106
107#else
108IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
109#endif
110
111// ----------------------------------------------------------------------------
112// wxDialogModalData
113// ----------------------------------------------------------------------------
114
115// this is simply a container for any data we need to implement modality which
116// allows us to avoid changing wxDialog each time the implementation changes
117class wxDialogModalData
118{
119public:
120 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
121
122 void RunLoop()
123 {
124 m_evtLoop.Run();
125 }
126
127 void ExitLoop()
128 {
129 m_evtLoop.Exit();
130 }
131
132private:
133 wxModalEventLoop m_evtLoop;
134};
135
136wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData)
137
138// ============================================================================
139// implementation
140// ============================================================================
141
142// ----------------------------------------------------------------------------
143// wxDialog construction
144// ----------------------------------------------------------------------------
145
146void wxDialog::Init()
147{
148 m_oldFocus = (wxWindow *)NULL;
149 m_isShown = false;
150 m_modalData = NULL;
151 m_endModalCalled = false;
152#if wxUSE_TOOLBAR && defined(__POCKETPC__)
153 m_dialogToolBar = NULL;
154#endif
155}
156
157bool wxDialog::Create(wxWindow *parent,
158 wxWindowID id,
159 const wxString& title,
160 const wxPoint& pos,
161 const wxSize& size,
162 long style,
163 const wxString& name)
164{
165 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
166
167 // save focus before doing anything which can potentially change it
168 m_oldFocus = FindFocus();
169
170 // All dialogs should really have this style
171 style |= wxTAB_TRAVERSAL;
172
173 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
174 return false;
175
176 if ( !m_hasFont )
177 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
178
179#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
180 SetLeftMenu(wxID_OK, _("OK"));
181#endif
182#if wxUSE_TOOLBAR && defined(__POCKETPC__)
183 CreateToolBar();
184#endif
185
186 return true;
187}
188
189wxDialog::~wxDialog()
190{
191 m_isBeingDeleted = true;
192
193 // this will also reenable all the other windows for a modal dialog
194 Show(false);
195}
196
197// ----------------------------------------------------------------------------
198// showing the dialogs
199// ----------------------------------------------------------------------------
200
201wxWindow *wxDialog::FindSuitableParent() const
202{
203 // first try to use the currently active window
204 HWND hwndFg = ::GetForegroundWindow();
205 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
206 : NULL;
207 if ( !parent )
208 {
209 // next try the main app window
210 parent = wxTheApp->GetTopWindow();
211 }
212
213 // finally, check if the parent we found is really suitable
214 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
215 {
216 // don't use this one
217 parent = NULL;
218 }
219
220 return parent;
221}
222
223bool wxDialog::Show(bool show)
224{
225 if ( show == IsShown() )
226 return false;
227
228 if ( !show && m_modalData )
229 {
230 // we need to do this before calling wxDialogBase version because if we
231 // had disabled other app windows, they must be reenabled right now as
232 // if they stay disabled Windows will activate another window (one
233 // which is enabled, anyhow) when we're hidden in the base class Show()
234 // and we will lose activation
235 m_modalData->ExitLoop();
236 }
237
238 if ( show )
239 {
240 // this usually will result in TransferDataToWindow() being called
241 // which will change the controls values so do it before showing as
242 // otherwise we could have some flicker
243 InitDialog();
244 }
245
246 wxDialogBase::Show(show);
247
248 if ( show )
249 {
250 // dialogs don't get WM_SIZE message after creation unlike most (all?)
251 // other windows and so could start their life non laid out correctly
252 // if we didn't call Layout() from here
253 //
254 // NB: normally we should call it just the first time but doing it
255 // every time is simpler than keeping a flag
256 Layout();
257 }
258
259 return true;
260}
261
262void wxDialog::Raise()
263{
264 ::SetForegroundWindow(GetHwnd());
265}
266
267// show dialog modally
268int wxDialog::ShowModal()
269{
270 wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
271
272 m_endModalCalled = false;
273
274 Show();
275
276 // EndModal may have been called from InitDialog handler (called from
277 // inside Show()), which would cause an infinite loop if we didn't take it
278 // into account
279 if ( !m_endModalCalled )
280 {
281 // modal dialog needs a parent window, so try to find one
282 wxWindow *parent = GetParent();
283 if ( !parent )
284 {
285 parent = FindSuitableParent();
286 }
287
288 // remember where the focus was
289 wxWindow *oldFocus = m_oldFocus;
290 if ( !oldFocus )
291 {
292 // VZ: do we really want to do this?
293 oldFocus = parent;
294 }
295
296 // We have to remember the HWND because we need to check
297 // the HWND still exists (oldFocus can be garbage when the dialog
298 // exits, if it has been destroyed)
299 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
300
301
302 // enter and run the modal loop
303 {
304 wxDialogModalDataTiedPtr modalData(&m_modalData,
305 new wxDialogModalData(this));
306 modalData->RunLoop();
307 }
308
309
310 // and restore focus
311 // Note that this code MUST NOT access the dialog object's data
312 // in case the object has been deleted (which will be the case
313 // for a modal dialog that has been destroyed before calling EndModal).
314 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
315 {
316 // This is likely to prove that the object still exists
317 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
318 oldFocus->SetFocus();
319 }
320 }
321
322 return GetReturnCode();
323}
324
325void wxDialog::EndModal(int retCode)
326{
327 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
328
329 m_endModalCalled = true;
330 SetReturnCode(retCode);
331
332 Hide();
333}
334
335// ----------------------------------------------------------------------------
336// wxWin event handlers
337// ----------------------------------------------------------------------------
338
339#ifdef __POCKETPC__
340// Responds to the OK button in a PocketPC titlebar. This
341// can be overridden, or you can change the id used for
342// sending the event, by calling SetAffirmativeId.
343bool wxDialog::DoOK()
344{
345 const int idOk = GetAffirmativeId();
346 if ( EmulateButtonClickIfPresent(idOk) )
347 return true;
348
349 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetAffirmativeId());
350 event.SetEventObject(this);
351
352 return GetEventHandler()->ProcessEvent(event);
353}
354#endif // __POCKETPC__
355
356#if wxUSE_TOOLBAR && defined(__POCKETPC__)
357// create main toolbar by calling OnCreateToolBar()
358wxToolBar* wxDialog::CreateToolBar(long style, wxWindowID winid, const wxString& name)
359{
360 m_dialogToolBar = OnCreateToolBar(style, winid, name);
361
362 return m_dialogToolBar;
363}
364
365// return a new toolbar
366wxToolBar *wxDialog::OnCreateToolBar(long style,
367 wxWindowID winid,
368 const wxString& name)
369{
370 return new wxToolMenuBar(this, winid,
371 wxDefaultPosition, wxDefaultSize,
372 style, name);
373}
374#endif
375
376// ---------------------------------------------------------------------------
377// dialog Windows messages processing
378// ---------------------------------------------------------------------------
379
380WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
381{
382 WXLRESULT rc = 0;
383 bool processed = false;
384
385 switch ( message )
386 {
387#ifdef __WXWINCE__
388 // react to pressing the OK button in the title
389 case WM_COMMAND:
390 {
391 switch ( LOWORD(wParam) )
392 {
393#ifdef __POCKETPC__
394 case IDOK:
395 processed = DoOK();
396 if (!processed)
397 processed = !Close();
398#endif
399#ifdef __SMARTPHONE__
400 case IDM_LEFT:
401 case IDM_RIGHT:
402 processed = HandleCommand( LOWORD(wParam) , 0 , NULL );
403 break;
404#endif // __SMARTPHONE__
405 }
406 break;
407 }
408#endif
409 case WM_CLOSE:
410 // if we can't close, tell the system that we processed the
411 // message - otherwise it would close us
412 processed = !Close();
413 break;
414
415 case WM_SIZE:
416 // the Windows dialogs unfortunately are not meant to be resizeable
417 // at all and their standard class doesn't include CS_[VH]REDRAW
418 // styles which means that the window is not refreshed properly
419 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
420 // help with it - so we have to refresh it manually which certainly
421 // creates flicker but at least doesn't show garbage on the screen
422 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
423 processed = true;
424 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
425 {
426 ::InvalidateRect(GetHwnd(), NULL, false /* erase bg */);
427 }
428 break;
429
430#ifndef __WXMICROWIN__
431 case WM_SETCURSOR:
432 // we want to override the busy cursor for modal dialogs:
433 // typically, wxBeginBusyCursor() is called and then a modal dialog
434 // is shown, but the modal dialog shouldn't have hourglass cursor
435 if ( IsModal() && wxIsBusy() )
436 {
437 // set our cursor for all windows (but see below)
438 wxCursor cursor = m_cursor;
439 if ( !cursor.Ok() )
440 cursor = wxCURSOR_ARROW;
441
442 ::SetCursor(GetHcursorOf(cursor));
443
444 // in any case, stop here and don't let wxWindow process this
445 // message (it would set the busy cursor)
446 processed = true;
447
448 // but return false to tell the child window (if the event
449 // comes from one of them and not from ourselves) that it can
450 // set its own cursor if it has one: thus, standard controls
451 // (e.g. text ctrl) still have correct cursors in a dialog
452 // invoked while wxIsBusy()
453 rc = false;
454 }
455 break;
456#endif // __WXMICROWIN__
457 }
458
459 if ( !processed )
460 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
461
462 return rc;
463}