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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: button.h | |
3 | // Purpose: interface of wxButton | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxButton | |
11 | ||
12 | A button is a control that contains a text string, and is one of the most | |
13 | common elements of a GUI. | |
14 | ||
15 | It may be placed on a @ref wxDialog "dialog box" or on a @ref wxPanel panel, | |
16 | or indeed on almost any other window. | |
17 | ||
18 | @beginStyleTable | |
19 | @style{wxBU_LEFT} | |
20 | Left-justifies the label. Windows and GTK+ only. | |
21 | @style{wxBU_TOP} | |
22 | Aligns the label to the top of the button. Windows and GTK+ only. | |
23 | @style{wxBU_RIGHT} | |
24 | Right-justifies the bitmap label. Windows and GTK+ only. | |
25 | @style{wxBU_BOTTOM} | |
26 | Aligns the label to the bottom of the button. Windows and GTK+ only. | |
27 | @style{wxBU_EXACTFIT} | |
28 | Creates the button as small as possible instead of making it of the | |
29 | standard size (which is the default behaviour ). | |
30 | @style{wxBU_NOTEXT} | |
31 | Disables the display of the text label in the button even if it has one | |
32 | or its id is one of the standard stock ids with an associated label: | |
33 | without using this style a button which is only supposed to show a | |
34 | bitmap but uses a standard id would display a label too. | |
35 | @style{wxBORDER_NONE} | |
36 | Creates a button without border. This is currently implemented in MSW, | |
37 | GTK2 and OSX/Carbon ports but in the latter only applies to buttons | |
38 | with bitmaps and using bitmap of one of the standard sizes only, namely | |
39 | 128*128, 48*48, 24*24 or 16*16. In all the other cases wxBORDER_NONE is | |
40 | ignored under OSX. | |
41 | @endStyleTable | |
42 | ||
43 | By default, i.e. if none of the alignment styles are specified, the label | |
44 | is centered both horizontally and vertically. If the button has both a | |
45 | label and a bitmap, the alignment styles above specify the location of the | |
46 | rectangle combining both the label and the bitmap and the bitmap position | |
47 | set with wxButton::SetBitmapPosition() defines the relative position of the | |
48 | bitmap with respect to the label (however currently non-default alignment | |
49 | combinations are not implemented on all platforms). | |
50 | ||
51 | @beginEventEmissionTable{wxCommandEvent} | |
52 | @event{EVT_BUTTON(id, func)} | |
53 | Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked. | |
54 | @endEventTable | |
55 | ||
56 | ||
57 | Since version 2.9.1 wxButton supports showing both text and an image | |
58 | (currently only when using wxMSW, wxGTK or wxOSX/Cocoa ports), see | |
59 | SetBitmap() and SetBitmapLabel(), SetBitmapDisabled() &c methods. In the | |
60 | previous wxWidgets versions this functionality was only available in (the | |
61 | now trivial) wxBitmapButton class which was only capable of showing an | |
62 | image without text. | |
63 | ||
64 | A button may have either a single image for all states or different images | |
65 | for the following states (different images are not currently supported | |
66 | under OS X where the normal image is used for all states): | |
67 | @li @b normal: the default state | |
68 | @li @b disabled: bitmap shown when the button is disabled. | |
69 | @li @b pressed: bitmap shown when the button is pushed (e.g. while the user | |
70 | keeps the mouse button pressed on it) | |
71 | @li @b focus: bitmap shown when the button has keyboard focus (but is not | |
72 | pressed as in this case the button is in the pressed state) | |
73 | @li @b current: bitmap shown when the mouse is over the button (but it is | |
74 | not pressed although it may have focus). Notice that if current bitmap | |
75 | is not specified but the current platform UI uses hover images for the | |
76 | buttons (such as Windows XP or GTK+), then the focus bitmap is used for | |
77 | hover state as well. This makes it possible to set focus bitmap only to | |
78 | get reasonably good behaviour on all platforms. | |
79 | ||
80 | All of the bitmaps must be of the same size and the normal bitmap must be | |
81 | set first (to a valid bitmap), before setting any other ones. | |
82 | ||
83 | The position of the image inside the button be configured using | |
84 | SetBitmapPosition(). By default the image is on the left of the text. | |
85 | ||
86 | @library{wxcore} | |
87 | @category{ctrl} | |
88 | @appearance{button.png} | |
89 | ||
90 | @see wxBitmapButton | |
91 | */ | |
92 | class wxButton : public wxControl | |
93 | { | |
94 | public: | |
95 | /** | |
96 | Default ctor. | |
97 | */ | |
98 | wxButton(); | |
99 | ||
100 | /** | |
101 | Constructor, creating and showing a button. | |
102 | ||
103 | The preferred way to create standard buttons is to use default value of | |
104 | @a label. If no label is supplied and @a id is one of standard IDs from | |
105 | @ref page_stockitems "this list", a standard label will be used. | |
106 | ||
107 | In addition to that, the button will be decorated with stock icons under GTK+ 2. | |
108 | ||
109 | @param parent | |
110 | Parent window. Must not be @NULL. | |
111 | @param id | |
112 | Button identifier. A value of wxID_ANY indicates a default value. | |
113 | @param label | |
114 | Text to be displayed on the button. | |
115 | @param pos | |
116 | Button position. | |
117 | @param size | |
118 | Button size. If the default size is specified then the button is sized | |
119 | appropriately for the text. | |
120 | @param style | |
121 | Window style. See wxButton class description. | |
122 | @param validator | |
123 | Window validator. | |
124 | @param name | |
125 | Window name. | |
126 | ||
127 | @see Create(), wxValidator | |
128 | */ | |
129 | wxButton(wxWindow* parent, wxWindowID id, | |
130 | const wxString& label = wxEmptyString, | |
131 | const wxPoint& pos = wxDefaultPosition, | |
132 | const wxSize& size = wxDefaultSize, | |
133 | long style = 0, | |
134 | const wxValidator& validator = wxDefaultValidator, | |
135 | const wxString& name = wxButtonNameStr); | |
136 | ||
137 | /** | |
138 | Button creation function for two-step creation. | |
139 | For more details, see wxButton(). | |
140 | */ | |
141 | bool Create(wxWindow* parent, wxWindowID id, | |
142 | const wxString& label = wxEmptyString, | |
143 | const wxPoint& pos = wxDefaultPosition, | |
144 | const wxSize& size = wxDefaultSize, | |
145 | long style = 0, | |
146 | const wxValidator& validator = wxDefaultValidator, | |
147 | const wxString& name = wxButtonNameStr); | |
148 | ||
149 | /** | |
150 | Return the bitmap shown by the button. | |
151 | ||
152 | The returned bitmap may be invalid only if the button doesn't show any | |
153 | images. | |
154 | ||
155 | @see SetBitmap() | |
156 | ||
157 | @since 2.9.1 | |
158 | */ | |
159 | wxBitmap GetBitmap() const; | |
160 | ||
161 | /** | |
162 | Returns the bitmap used when the mouse is over the button, which may be | |
163 | invalid. | |
164 | ||
165 | @see SetBitmapCurrent() | |
166 | ||
167 | @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous | |
168 | versions) | |
169 | */ | |
170 | wxBitmap GetBitmapCurrent() const; | |
171 | ||
172 | /** | |
173 | Returns the bitmap for the disabled state, which may be invalid. | |
174 | ||
175 | @see SetBitmapDisabled() | |
176 | ||
177 | @since 2.9.1 (available in wxBitmapButton only in previous versions) | |
178 | */ | |
179 | wxBitmap GetBitmapDisabled() const; | |
180 | ||
181 | /** | |
182 | Returns the bitmap for the focused state, which may be invalid. | |
183 | ||
184 | @see SetBitmapFocus() | |
185 | ||
186 | @since 2.9.1 (available in wxBitmapButton only in previous versions) | |
187 | */ | |
188 | wxBitmap GetBitmapFocus() const; | |
189 | ||
190 | /** | |
191 | Returns the bitmap for the normal state. | |
192 | ||
193 | This is exactly the same as GetBitmap() but uses a name | |
194 | backwards-compatible with wxBitmapButton. | |
195 | ||
196 | @see SetBitmap(), SetBitmapLabel() | |
197 | ||
198 | @since 2.9.1 (available in wxBitmapButton only in previous versions) | |
199 | */ | |
200 | wxBitmap GetBitmapLabel() const; | |
201 | ||
202 | /** | |
203 | Returns the bitmap for the pressed state, which may be invalid. | |
204 | ||
205 | @see SetBitmapPressed() | |
206 | ||
207 | @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in | |
208 | previous versions) | |
209 | */ | |
210 | wxBitmap GetBitmapPressed() const; | |
211 | ||
212 | /** | |
213 | Returns the default size for the buttons. It is advised to make all the dialog | |
214 | buttons of the same size and this function allows to retrieve the (platform and | |
215 | current font dependent size) which should be the best suited for this. | |
216 | */ | |
217 | static wxSize GetDefaultSize(); | |
218 | ||
219 | /** | |
220 | Returns the string label for the button. | |
221 | ||
222 | @see SetLabel() | |
223 | */ | |
224 | wxString GetLabel() const; | |
225 | ||
226 | /** | |
227 | Sets the bitmap to display in the button. | |
228 | ||
229 | The bitmap is displayed together with the button label. This method | |
230 | sets up a single bitmap which is used in all button states, use | |
231 | SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or | |
232 | SetBitmapFocus() to change the individual images used in different | |
233 | states. | |
234 | ||
235 | @param bitmap | |
236 | The bitmap to display in the button. May be invalid to remove any | |
237 | currently displayed bitmap. | |
238 | @param dir | |
239 | The position of the bitmap inside the button. By default it is | |
240 | positioned to the left of the text, near to the left button border. | |
241 | Other possible values include wxRIGHT, wxTOP and wxBOTTOM. | |
242 | ||
243 | @see SetBitmapPosition(), SetBitmapMargins() | |
244 | ||
245 | @since 2.9.1 | |
246 | */ | |
247 | void SetBitmap(const wxBitmap& bitmap, wxDirection dir = wxLEFT); | |
248 | ||
249 | /** | |
250 | Sets the bitmap to be shown when the mouse is over the button. | |
251 | ||
252 | @see GetBitmapCurrent() | |
253 | ||
254 | @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous | |
255 | versions) | |
256 | */ | |
257 | void SetBitmapCurrent(const wxBitmap& bitmap); | |
258 | ||
259 | /** | |
260 | Sets the bitmap for the disabled button appearance. | |
261 | ||
262 | @see GetBitmapDisabled(), SetBitmapLabel(), | |
263 | SetBitmapPressed(), SetBitmapFocus() | |
264 | ||
265 | @since 2.9.1 (available in wxBitmapButton only in previous versions) | |
266 | */ | |
267 | void SetBitmapDisabled(const wxBitmap& bitmap); | |
268 | ||
269 | /** | |
270 | Sets the bitmap for the button appearance when it has the keyboard | |
271 | focus. | |
272 | ||
273 | @see GetBitmapFocus(), SetBitmapLabel(), | |
274 | SetBitmapPressed(), SetBitmapDisabled() | |
275 | ||
276 | @since 2.9.1 (available in wxBitmapButton only in previous versions) | |
277 | */ | |
278 | void SetBitmapFocus(const wxBitmap& bitmap); | |
279 | ||
280 | /** | |
281 | Sets the bitmap label for the button. | |
282 | ||
283 | @remarks This is the bitmap used for the unselected state, and for all | |
284 | other states if no other bitmaps are provided. | |
285 | ||
286 | @see SetBitmap(), GetBitmapLabel() | |
287 | ||
288 | @since 2.9.1 (available in wxBitmapButton only in previous versions) | |
289 | */ | |
290 | void SetBitmapLabel(const wxBitmap& bitmap); | |
291 | ||
292 | /** | |
293 | Sets the bitmap for the selected (depressed) button appearance. | |
294 | ||
295 | @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in | |
296 | previous versions) | |
297 | */ | |
298 | void SetBitmapPressed(const wxBitmap& bitmap); | |
299 | ||
300 | /** | |
301 | Set the margins between the bitmap and the text of the button. | |
302 | ||
303 | This method is currently only implemented under MSW. If it is not | |
304 | called, default margin is used around the bitmap. | |
305 | ||
306 | @see SetBitmap(), SetBitmapPosition() | |
307 | ||
308 | @since 2.9.1 | |
309 | */ | |
310 | //@{ | |
311 | void SetBitmapMargins(wxCoord x, wxCoord y); | |
312 | void SetBitmapMargins(const wxSize& sz); | |
313 | //@} | |
314 | ||
315 | /** | |
316 | Set the position at which the bitmap is displayed. | |
317 | ||
318 | This method should only be called if the button does have an associated | |
319 | bitmap. | |
320 | ||
321 | @since 2.9.1 | |
322 | ||
323 | @param dir | |
324 | Direction in which the bitmap should be positioned, one of wxLEFT, | |
325 | wxRIGHT, wxTOP or wxBOTTOM. | |
326 | */ | |
327 | void SetBitmapPosition(wxDirection dir); | |
328 | ||
329 | /** | |
330 | This sets the button to be the default item in its top-level window | |
331 | (e.g. the panel or the dialog box containing it). | |
332 | ||
333 | As normal, pressing return causes the default button to be depressed when | |
334 | the return key is pressed. | |
335 | ||
336 | See also wxWindow::SetFocus() which sets the keyboard focus for windows | |
337 | and text panel items, and wxTopLevelWindow::SetDefaultItem(). | |
338 | ||
339 | @remarks Under Windows, only dialog box buttons respond to this function. | |
340 | ||
341 | @return the old default item (possibly NULL) | |
342 | */ | |
343 | virtual wxWindow* SetDefault(); | |
344 | ||
345 | /** | |
346 | Sets the string label for the button. | |
347 | ||
348 | @param label | |
349 | The label to set. | |
350 | */ | |
351 | void SetLabel(const wxString& label); | |
352 | }; | |
353 |