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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: life.cpp | |
3 | // Purpose: The game of Life, created by J. H. Conway | |
4 | // Author: Guillermo Rodriguez Garcia, <guille@iies.es> | |
5 | // Modified by: | |
6 | // Created: Jan/2000 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000, Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // headers, declarations, constants | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "life.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx/wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/wx.h" | |
29 | #endif | |
30 | ||
31 | #include "wx/statline.h" | |
32 | #include "wx/wfstream.h" | |
33 | #include "wx/filedlg.h" | |
34 | #include "wx/stockitem.h" | |
35 | ||
36 | #include "life.h" | |
37 | #include "game.h" | |
38 | #include "dialogs.h" | |
39 | #include "reader.h" | |
40 | ||
41 | // -------------------------------------------------------------------------- | |
42 | // resources | |
43 | // -------------------------------------------------------------------------- | |
44 | ||
45 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) | |
46 | // application icon | |
47 | #include "mondrian.xpm" | |
48 | ||
49 | // bitmap buttons for the toolbar | |
50 | #include "bitmaps/reset.xpm" | |
51 | #include "bitmaps/open.xpm" | |
52 | #include "bitmaps/play.xpm" | |
53 | #include "bitmaps/stop.xpm" | |
54 | #include "bitmaps/zoomin.xpm" | |
55 | #include "bitmaps/zoomout.xpm" | |
56 | #include "bitmaps/info.xpm" | |
57 | ||
58 | // navigator | |
59 | #include "bitmaps/north.xpm" | |
60 | #include "bitmaps/south.xpm" | |
61 | #include "bitmaps/east.xpm" | |
62 | #include "bitmaps/west.xpm" | |
63 | #include "bitmaps/center.xpm" | |
64 | #endif | |
65 | ||
66 | // -------------------------------------------------------------------------- | |
67 | // constants | |
68 | // -------------------------------------------------------------------------- | |
69 | ||
70 | // IDs for the controls and the menu commands. Exluding those already defined | |
71 | // by wxWidgets, such as wxID_NEW. | |
72 | enum | |
73 | { | |
74 | // timer | |
75 | ID_TIMER = wxID_HIGHEST, | |
76 | ||
77 | // file menu | |
78 | ID_SAMPLES, | |
79 | ||
80 | // view menu | |
81 | ID_SHOWNAV, | |
82 | ID_ORIGIN, | |
83 | ID_CENTER, | |
84 | ID_NORTH, | |
85 | ID_SOUTH, | |
86 | ID_EAST, | |
87 | ID_WEST, | |
88 | ID_INFO, | |
89 | ||
90 | // game menu | |
91 | ID_START, | |
92 | ID_STEP, | |
93 | ID_TOPSPEED, | |
94 | ||
95 | // speed selection slider | |
96 | ID_SLIDER | |
97 | }; | |
98 | ||
99 | // -------------------------------------------------------------------------- | |
100 | // event tables and other macros for wxWidgets | |
101 | // -------------------------------------------------------------------------- | |
102 | ||
103 | // Event tables | |
104 | BEGIN_EVENT_TABLE(LifeFrame, wxFrame) | |
105 | EVT_MENU (wxID_NEW, LifeFrame::OnMenu) | |
106 | EVT_MENU (wxID_OPEN, LifeFrame::OnOpen) | |
107 | EVT_MENU (ID_SAMPLES, LifeFrame::OnSamples) | |
108 | EVT_MENU (wxID_ABOUT, LifeFrame::OnMenu) | |
109 | EVT_MENU (wxID_EXIT, LifeFrame::OnMenu) | |
110 | EVT_MENU (ID_SHOWNAV, LifeFrame::OnMenu) | |
111 | EVT_MENU (ID_ORIGIN, LifeFrame::OnNavigate) | |
112 | EVT_BUTTON (ID_CENTER, LifeFrame::OnNavigate) | |
113 | EVT_BUTTON (ID_NORTH, LifeFrame::OnNavigate) | |
114 | EVT_BUTTON (ID_SOUTH, LifeFrame::OnNavigate) | |
115 | EVT_BUTTON (ID_EAST, LifeFrame::OnNavigate) | |
116 | EVT_BUTTON (ID_WEST, LifeFrame::OnNavigate) | |
117 | EVT_MENU (wxID_ZOOM_IN, LifeFrame::OnZoom) | |
118 | EVT_MENU (wxID_ZOOM_OUT,LifeFrame::OnZoom) | |
119 | EVT_MENU (ID_INFO, LifeFrame::OnMenu) | |
120 | EVT_MENU (ID_START, LifeFrame::OnMenu) | |
121 | EVT_MENU (ID_STEP, LifeFrame::OnMenu) | |
122 | EVT_MENU (wxID_STOP, LifeFrame::OnMenu) | |
123 | EVT_MENU (ID_TOPSPEED, LifeFrame::OnMenu) | |
124 | EVT_COMMAND_SCROLL (ID_SLIDER, LifeFrame::OnSlider) | |
125 | EVT_TIMER (ID_TIMER, LifeFrame::OnTimer) | |
126 | EVT_CLOSE ( LifeFrame::OnClose) | |
127 | END_EVENT_TABLE() | |
128 | ||
129 | BEGIN_EVENT_TABLE(LifeNavigator, wxMiniFrame) | |
130 | EVT_CLOSE ( LifeNavigator::OnClose) | |
131 | END_EVENT_TABLE() | |
132 | ||
133 | BEGIN_EVENT_TABLE(LifeCanvas, wxWindow) | |
134 | EVT_PAINT ( LifeCanvas::OnPaint) | |
135 | EVT_SCROLLWIN ( LifeCanvas::OnScroll) | |
136 | EVT_SIZE ( LifeCanvas::OnSize) | |
137 | EVT_MOTION ( LifeCanvas::OnMouse) | |
138 | EVT_LEFT_DOWN ( LifeCanvas::OnMouse) | |
139 | EVT_LEFT_UP ( LifeCanvas::OnMouse) | |
140 | EVT_LEFT_DCLICK ( LifeCanvas::OnMouse) | |
141 | EVT_ERASE_BACKGROUND( LifeCanvas::OnEraseBackground) | |
142 | END_EVENT_TABLE() | |
143 | ||
144 | ||
145 | // Create a new application object | |
146 | IMPLEMENT_APP(LifeApp) | |
147 | ||
148 | ||
149 | // ========================================================================== | |
150 | // implementation | |
151 | // ========================================================================== | |
152 | ||
153 | // some shortcuts | |
154 | #define ADD_TOOL(id, bmp, tooltip, help) \ | |
155 | toolBar->AddTool(id, bmp, wxNullBitmap, false, wxDefaultCoord, wxDefaultCoord, (wxObject *)NULL, tooltip, help) | |
156 | ||
157 | ||
158 | // -------------------------------------------------------------------------- | |
159 | // LifeApp | |
160 | // -------------------------------------------------------------------------- | |
161 | ||
162 | // 'Main program' equivalent: the program execution "starts" here | |
163 | bool LifeApp::OnInit() | |
164 | { | |
165 | // create the main application window | |
166 | LifeFrame *frame = new LifeFrame(); | |
167 | ||
168 | // show it and tell the application that it's our main window | |
169 | frame->Show(true); | |
170 | SetTopWindow(frame); | |
171 | ||
172 | // just for Motif | |
173 | #ifdef __WXMOTIF__ | |
174 | frame->UpdateInfoText(); | |
175 | #endif | |
176 | ||
177 | // enter the main message loop and run the app | |
178 | return true; | |
179 | } | |
180 | ||
181 | // -------------------------------------------------------------------------- | |
182 | // LifeFrame | |
183 | // -------------------------------------------------------------------------- | |
184 | ||
185 | // frame constructor | |
186 | LifeFrame::LifeFrame() : | |
187 | wxFrame( (wxFrame *) NULL, wxID_ANY, _("Life!"), wxDefaultPosition ), | |
188 | m_navigator(NULL) | |
189 | { | |
190 | // frame icon | |
191 | SetIcon(wxICON(mondrian)); | |
192 | ||
193 | // menu bar | |
194 | wxMenu *menuFile = new wxMenu(wxMENU_TEAROFF); | |
195 | wxMenu *menuView = new wxMenu(wxMENU_TEAROFF); | |
196 | wxMenu *menuGame = new wxMenu(wxMENU_TEAROFF); | |
197 | wxMenu *menuHelp = new wxMenu(wxMENU_TEAROFF); | |
198 | ||
199 | menuFile->Append(wxID_NEW, wxGetStockLabel(wxID_NEW), _("Start a new game")); | |
200 | menuFile->Append(wxID_OPEN, wxGetStockLabel(wxID_OPEN), _("Open an existing Life pattern")); | |
201 | menuFile->Append(ID_SAMPLES, _("&Sample game..."), _("Select a sample configuration")); | |
202 | #if ! (defined(__SMARTPHONE__) || defined(__POCKETPC__)) | |
203 | menuFile->AppendSeparator(); | |
204 | menuFile->Append(wxID_EXIT, wxGetStockLabel(wxID_EXIT, true, _T("Alt-X")), _("Quit this program")); | |
205 | ||
206 | menuView->Append(ID_SHOWNAV, _("Navigation &toolbox"), _("Show or hide toolbox"), wxITEM_CHECK); | |
207 | menuView->Check(ID_SHOWNAV, true); | |
208 | menuView->AppendSeparator(); | |
209 | #endif | |
210 | ||
211 | menuView->Append(ID_ORIGIN, _("&Absolute origin"), _("Go to (0, 0)")); | |
212 | menuView->Append(ID_CENTER, _("&Center of mass"), _("Find center of mass")); | |
213 | menuView->Append(ID_NORTH, _("&North"), _("Find northernmost cell")); | |
214 | menuView->Append(ID_SOUTH, _("&South"), _("Find southernmost cell")); | |
215 | menuView->Append(ID_EAST, _("&East"), _("Find easternmost cell")); | |
216 | menuView->Append(ID_WEST, _("&West"), _("Find westernmost cell")); | |
217 | menuView->AppendSeparator(); | |
218 | menuView->Append(wxID_ZOOM_IN, wxGetStockLabel(wxID_ZOOM_IN, true, _T("Ctrl-I")), _("Zoom in")); | |
219 | menuView->Append(wxID_ZOOM_OUT, wxGetStockLabel(wxID_ZOOM_OUT, true, _T("Ctrl-O")), _("Zoom out")); | |
220 | menuView->Append(ID_INFO, _("&Description\tCtrl-D"), _("View pattern description")); | |
221 | ||
222 | menuGame->Append(ID_START, _("&Start\tCtrl-S"), _("Start")); | |
223 | menuGame->Append(ID_STEP, _("&Next\tCtrl-N"), _("Single step")); | |
224 | menuGame->Append(wxID_STOP, wxGetStockLabel(wxID_STOP, true, _T("Ctrl-T")), _("Stop")); | |
225 | menuGame->Enable(wxID_STOP, false); | |
226 | menuGame->AppendSeparator(); | |
227 | menuGame->Append(ID_TOPSPEED, _("T&op speed!"), _("Go as fast as possible")); | |
228 | ||
229 | menuHelp->Append(wxID_ABOUT, _("&About\tCtrl-A"), _("Show about dialog")); | |
230 | ||
231 | wxMenuBar *menuBar = new wxMenuBar(); | |
232 | menuBar->Append(menuFile, _("&File")); | |
233 | menuBar->Append(menuView, _("&View")); | |
234 | menuBar->Append(menuGame, _("&Game")); | |
235 | menuBar->Append(menuHelp, _("&Help")); | |
236 | SetMenuBar(menuBar); | |
237 | ||
238 | // tool bar | |
239 | wxBitmap tbBitmaps[7]; | |
240 | ||
241 | tbBitmaps[0] = wxBITMAP(reset); | |
242 | tbBitmaps[1] = wxBITMAP(open); | |
243 | tbBitmaps[2] = wxBITMAP(zoomin); | |
244 | tbBitmaps[3] = wxBITMAP(zoomout); | |
245 | tbBitmaps[4] = wxBITMAP(info); | |
246 | tbBitmaps[5] = wxBITMAP(play); | |
247 | tbBitmaps[6] = wxBITMAP(stop); | |
248 | ||
249 | wxToolBar *toolBar = CreateToolBar(); | |
250 | toolBar->SetMargins(5, 5); | |
251 | toolBar->SetToolBitmapSize(wxSize(16, 16)); | |
252 | ||
253 | ADD_TOOL(wxID_NEW, tbBitmaps[0], wxGetStockLabel(wxID_NEW, false), _("Start a new game")); | |
254 | #ifndef __POCKETPC__ | |
255 | ADD_TOOL(wxID_OPEN, tbBitmaps[1], wxGetStockLabel(wxID_OPEN, false), _("Open an existing Life pattern")); | |
256 | ||
257 | toolBar->AddSeparator(); | |
258 | ADD_TOOL(wxID_ZOOM_IN, tbBitmaps[2], wxGetStockLabel(wxID_ZOOM_IN, false), _("Zoom in")); | |
259 | ADD_TOOL(wxID_ZOOM_OUT, tbBitmaps[3], wxGetStockLabel(wxID_ZOOM_OUT, false), _("Zoom out")); | |
260 | ADD_TOOL(ID_INFO, tbBitmaps[4], _("Description"), _("Show description")); | |
261 | toolBar->AddSeparator(); | |
262 | #endif | |
263 | ADD_TOOL(ID_START, tbBitmaps[5], _("Start"), _("Start")); | |
264 | ADD_TOOL(wxID_STOP, tbBitmaps[6], wxGetStockLabel(wxID_STOP, false), _("Stop")); | |
265 | ||
266 | toolBar->Realize(); | |
267 | toolBar->EnableTool(wxID_STOP, false); // must be after Realize() ! | |
268 | ||
269 | #if wxUSE_STATUSBAR | |
270 | // status bar | |
271 | CreateStatusBar(2); | |
272 | SetStatusText(_("Welcome to Life!")); | |
273 | #endif // wxUSE_STATUSBAR | |
274 | ||
275 | // game and timer | |
276 | m_life = new Life(); | |
277 | m_timer = new wxTimer(this, ID_TIMER); | |
278 | m_running = false; | |
279 | m_topspeed = false; | |
280 | m_interval = 500; | |
281 | m_tics = 0; | |
282 | ||
283 | // We use two different panels to reduce flicker in wxGTK, because | |
284 | // some widgets (like wxStaticText) don't have their own X11 window, | |
285 | // and thus updating the text would result in a refresh of the canvas | |
286 | // if they belong to the same parent. | |
287 | ||
288 | wxPanel *panel1 = new wxPanel(this, wxID_ANY); | |
289 | wxPanel *panel2 = new wxPanel(this, wxID_ANY); | |
290 | ||
291 | // canvas | |
292 | m_canvas = new LifeCanvas(panel1, m_life); | |
293 | ||
294 | // info panel | |
295 | m_text = new wxStaticText(panel2, wxID_ANY, | |
296 | wxEmptyString, | |
297 | wxDefaultPosition, | |
298 | wxDefaultSize, | |
299 | wxALIGN_CENTER | wxST_NO_AUTORESIZE); | |
300 | ||
301 | wxSlider *slider = new wxSlider(panel2, ID_SLIDER, | |
302 | 5, 1, 10, | |
303 | wxDefaultPosition, | |
304 | wxSize(200, wxDefaultCoord), | |
305 | wxSL_HORIZONTAL | wxSL_AUTOTICKS); | |
306 | ||
307 | UpdateInfoText(); | |
308 | ||
309 | // component layout | |
310 | wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL); | |
311 | wxBoxSizer *sizer2 = new wxBoxSizer(wxVERTICAL); | |
312 | wxBoxSizer *sizer3 = new wxBoxSizer(wxVERTICAL); | |
313 | ||
314 | #if wxUSE_STATLINE | |
315 | sizer1->Add( new wxStaticLine(panel1, wxID_ANY), 0, wxGROW ); | |
316 | #endif // wxUSE_STATLINE | |
317 | sizer1->Add( m_canvas, 1, wxGROW | wxALL, 2 ); | |
318 | #if wxUSE_STATLINE | |
319 | sizer1->Add( new wxStaticLine(panel1, wxID_ANY), 0, wxGROW ); | |
320 | #endif // wxUSE_STATLINE | |
321 | panel1->SetSizer( sizer1 ); | |
322 | sizer1->Fit( panel1 ); | |
323 | ||
324 | sizer2->Add( m_text, 0, wxGROW | wxTOP, 4 ); | |
325 | sizer2->Add( slider, 0, wxCENTRE | wxALL, 4 ); | |
326 | ||
327 | panel2->SetSizer( sizer2 ); | |
328 | sizer2->Fit( panel2 ); | |
329 | ||
330 | sizer3->Add( panel1, 1, wxGROW ); | |
331 | sizer3->Add( panel2, 0, wxGROW ); | |
332 | SetSizer( sizer3 ); | |
333 | ||
334 | #ifndef __WXWINCE__ | |
335 | sizer3->Fit( this ); | |
336 | ||
337 | // set minimum frame size | |
338 | sizer3->SetSizeHints( this ); | |
339 | ||
340 | // navigator frame - not appropriate for small devices | |
341 | m_navigator = new LifeNavigator(this); | |
342 | #endif | |
343 | ||
344 | } | |
345 | ||
346 | LifeFrame::~LifeFrame() | |
347 | { | |
348 | delete m_timer; | |
349 | } | |
350 | ||
351 | void LifeFrame::UpdateInfoText() | |
352 | { | |
353 | wxString msg; | |
354 | ||
355 | msg.Printf(_(" Generation: %u (T: %u ms), Population: %u "), | |
356 | m_tics, | |
357 | m_topspeed? 0 : m_interval, | |
358 | m_life->GetNumCells()); | |
359 | m_text->SetLabel(msg); | |
360 | } | |
361 | ||
362 | // Enable or disable tools and menu entries according to the current | |
363 | // state. See also wxEVT_UPDATE_UI events for a slightly different | |
364 | // way to do this. | |
365 | void LifeFrame::UpdateUI() | |
366 | { | |
367 | // start / stop | |
368 | GetToolBar()->EnableTool(ID_START, !m_running); | |
369 | GetToolBar()->EnableTool(wxID_STOP, m_running); | |
370 | GetMenuBar()->Enable(ID_START, !m_running); | |
371 | GetMenuBar()->Enable(ID_STEP, !m_running); | |
372 | GetMenuBar()->Enable(wxID_STOP, m_running); | |
373 | GetMenuBar()->Enable(ID_TOPSPEED, !m_topspeed); | |
374 | ||
375 | // zooming | |
376 | int cellsize = m_canvas->GetCellSize(); | |
377 | GetToolBar()->EnableTool(wxID_ZOOM_IN, cellsize < 32); | |
378 | GetToolBar()->EnableTool(wxID_ZOOM_OUT, cellsize > 1); | |
379 | GetMenuBar()->Enable(wxID_ZOOM_IN, cellsize < 32); | |
380 | GetMenuBar()->Enable(wxID_ZOOM_OUT, cellsize > 1); | |
381 | } | |
382 | ||
383 | // Event handlers ----------------------------------------------------------- | |
384 | ||
385 | // OnMenu handles all events which don't have their own event handler | |
386 | void LifeFrame::OnMenu(wxCommandEvent& event) | |
387 | { | |
388 | switch (event.GetId()) | |
389 | { | |
390 | case wxID_NEW: | |
391 | { | |
392 | // stop if it was running | |
393 | OnStop(); | |
394 | m_life->Clear(); | |
395 | m_canvas->Recenter(0, 0); | |
396 | m_tics = 0; | |
397 | UpdateInfoText(); | |
398 | break; | |
399 | } | |
400 | case wxID_ABOUT: | |
401 | { | |
402 | LifeAboutDialog dialog(this); | |
403 | dialog.ShowModal(); | |
404 | break; | |
405 | } | |
406 | case wxID_EXIT: | |
407 | { | |
408 | // true is to force the frame to close | |
409 | Close(true); | |
410 | break; | |
411 | } | |
412 | case ID_SHOWNAV: | |
413 | { | |
414 | bool checked = GetMenuBar()->GetMenu(1)->IsChecked(ID_SHOWNAV); | |
415 | if (m_navigator) | |
416 | m_navigator->Show(checked); | |
417 | break; | |
418 | } | |
419 | case ID_INFO: | |
420 | { | |
421 | wxString desc = m_life->GetDescription(); | |
422 | ||
423 | if ( desc.empty() ) | |
424 | desc = _("Not available"); | |
425 | ||
426 | // should we make the description editable here? | |
427 | wxMessageBox(desc, _("Description"), wxOK | wxICON_INFORMATION); | |
428 | ||
429 | break; | |
430 | } | |
431 | case ID_START : OnStart(); break; | |
432 | case ID_STEP : OnStep(); break; | |
433 | case wxID_STOP : OnStop(); break; | |
434 | case ID_TOPSPEED: | |
435 | { | |
436 | m_running = true; | |
437 | m_topspeed = true; | |
438 | UpdateUI(); | |
439 | while (m_running && m_topspeed) | |
440 | { | |
441 | OnStep(); | |
442 | wxYield(); | |
443 | } | |
444 | break; | |
445 | } | |
446 | } | |
447 | } | |
448 | ||
449 | void LifeFrame::OnOpen(wxCommandEvent& WXUNUSED(event)) | |
450 | { | |
451 | wxFileDialog filedlg(this, | |
452 | _("Choose a file to open"), | |
453 | wxEmptyString, | |
454 | wxEmptyString, | |
455 | _("Life patterns (*.lif)|*.lif|All files (*.*)|*.*"), | |
456 | wxOPEN | wxFILE_MUST_EXIST); | |
457 | ||
458 | if (filedlg.ShowModal() == wxID_OK) | |
459 | { | |
460 | wxFileInputStream stream(filedlg.GetPath()); | |
461 | LifeReader reader(stream); | |
462 | ||
463 | // the reader handles errors itself, no need to do anything here | |
464 | if (reader.IsOk()) | |
465 | { | |
466 | // stop if running and put the pattern | |
467 | OnStop(); | |
468 | m_life->Clear(); | |
469 | m_life->SetPattern(reader.GetPattern()); | |
470 | ||
471 | // recenter canvas | |
472 | m_canvas->Recenter(0, 0); | |
473 | m_tics = 0; | |
474 | UpdateInfoText(); | |
475 | } | |
476 | } | |
477 | } | |
478 | ||
479 | void LifeFrame::OnSamples(wxCommandEvent& WXUNUSED(event)) | |
480 | { | |
481 | // stop if it was running | |
482 | OnStop(); | |
483 | ||
484 | // dialog box | |
485 | LifeSamplesDialog dialog(this); | |
486 | ||
487 | if (dialog.ShowModal() == wxID_OK) | |
488 | { | |
489 | const LifePattern pattern = dialog.GetPattern(); | |
490 | ||
491 | // put the pattern | |
492 | m_life->Clear(); | |
493 | m_life->SetPattern(pattern); | |
494 | ||
495 | // recenter canvas | |
496 | m_canvas->Recenter(0, 0); | |
497 | m_tics = 0; | |
498 | UpdateInfoText(); | |
499 | } | |
500 | } | |
501 | ||
502 | void LifeFrame::OnZoom(wxCommandEvent& event) | |
503 | { | |
504 | int cellsize = m_canvas->GetCellSize(); | |
505 | ||
506 | if ((event.GetId() == wxID_ZOOM_IN) && cellsize < 32) | |
507 | { | |
508 | m_canvas->SetCellSize(cellsize * 2); | |
509 | UpdateUI(); | |
510 | } | |
511 | else if ((event.GetId() == wxID_ZOOM_OUT) && cellsize > 1) | |
512 | { | |
513 | m_canvas->SetCellSize(cellsize / 2); | |
514 | UpdateUI(); | |
515 | } | |
516 | } | |
517 | ||
518 | void LifeFrame::OnNavigate(wxCommandEvent& event) | |
519 | { | |
520 | LifeCell c; | |
521 | ||
522 | switch (event.GetId()) | |
523 | { | |
524 | case ID_NORTH: c = m_life->FindNorth(); break; | |
525 | case ID_SOUTH: c = m_life->FindSouth(); break; | |
526 | case ID_WEST: c = m_life->FindWest(); break; | |
527 | case ID_EAST: c = m_life->FindEast(); break; | |
528 | case ID_CENTER: c = m_life->FindCenter(); break; | |
529 | default : | |
530 | wxFAIL; | |
531 | // Fall through! | |
532 | case ID_ORIGIN: c.i = c.j = 0; break; | |
533 | } | |
534 | ||
535 | m_canvas->Recenter(c.i, c.j); | |
536 | } | |
537 | ||
538 | void LifeFrame::OnSlider(wxScrollEvent& event) | |
539 | { | |
540 | m_interval = event.GetPosition() * 100; | |
541 | ||
542 | if (m_running) | |
543 | { | |
544 | OnStop(); | |
545 | OnStart(); | |
546 | } | |
547 | ||
548 | UpdateInfoText(); | |
549 | } | |
550 | ||
551 | void LifeFrame::OnTimer(wxTimerEvent& WXUNUSED(event)) | |
552 | { | |
553 | OnStep(); | |
554 | } | |
555 | ||
556 | void LifeFrame::OnClose(wxCloseEvent& WXUNUSED(event)) | |
557 | { | |
558 | // Stop if it was running; this is absolutely needed because | |
559 | // the frame won't be actually destroyed until there are no | |
560 | // more pending events, and this in turn won't ever happen | |
561 | // if the timer is running faster than the window can redraw. | |
562 | OnStop(); | |
563 | Destroy(); | |
564 | } | |
565 | ||
566 | void LifeFrame::OnStart() | |
567 | { | |
568 | if (!m_running) | |
569 | { | |
570 | m_timer->Start(m_interval); | |
571 | m_running = true; | |
572 | UpdateUI(); | |
573 | } | |
574 | } | |
575 | ||
576 | void LifeFrame::OnStop() | |
577 | { | |
578 | if (m_running) | |
579 | { | |
580 | m_timer->Stop(); | |
581 | m_running = false; | |
582 | m_topspeed = false; | |
583 | UpdateUI(); | |
584 | } | |
585 | } | |
586 | ||
587 | void LifeFrame::OnStep() | |
588 | { | |
589 | if (m_life->NextTic()) | |
590 | m_tics++; | |
591 | else | |
592 | OnStop(); | |
593 | ||
594 | m_canvas->DrawChanged(); | |
595 | UpdateInfoText(); | |
596 | } | |
597 | ||
598 | ||
599 | // -------------------------------------------------------------------------- | |
600 | // LifeNavigator miniframe | |
601 | // -------------------------------------------------------------------------- | |
602 | ||
603 | LifeNavigator::LifeNavigator(wxWindow *parent) | |
604 | : wxMiniFrame(parent, wxID_ANY, | |
605 | _("Navigation"), | |
606 | wxDefaultPosition, | |
607 | wxDefaultSize, | |
608 | wxCAPTION | wxSIMPLE_BORDER) | |
609 | { | |
610 | wxPanel *panel = new wxPanel(this, wxID_ANY); | |
611 | wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL); | |
612 | wxBoxSizer *sizer2 = new wxBoxSizer(wxHORIZONTAL); | |
613 | ||
614 | // create bitmaps and masks for the buttons | |
615 | wxBitmap | |
616 | bmpn = wxBITMAP(north), | |
617 | bmpw = wxBITMAP(west), | |
618 | bmpc = wxBITMAP(center), | |
619 | bmpe = wxBITMAP(east), | |
620 | bmps = wxBITMAP(south); | |
621 | ||
622 | #if !defined(__WXGTK__) && !defined(__WXMOTIF__) && !defined(__WXMAC__) | |
623 | bmpn.SetMask(new wxMask(bmpn, *wxLIGHT_GREY)); | |
624 | bmpw.SetMask(new wxMask(bmpw, *wxLIGHT_GREY)); | |
625 | bmpc.SetMask(new wxMask(bmpc, *wxLIGHT_GREY)); | |
626 | bmpe.SetMask(new wxMask(bmpe, *wxLIGHT_GREY)); | |
627 | bmps.SetMask(new wxMask(bmps, *wxLIGHT_GREY)); | |
628 | #endif | |
629 | ||
630 | // create the buttons and attach tooltips to them | |
631 | wxBitmapButton | |
632 | *bn = new wxBitmapButton(panel, ID_NORTH, bmpn), | |
633 | *bw = new wxBitmapButton(panel, ID_WEST , bmpw), | |
634 | *bc = new wxBitmapButton(panel, ID_CENTER, bmpc), | |
635 | *be = new wxBitmapButton(panel, ID_EAST , bmpe), | |
636 | *bs = new wxBitmapButton(panel, ID_SOUTH, bmps); | |
637 | ||
638 | #if wxUSE_TOOLTIPS | |
639 | bn->SetToolTip(_("Find northernmost cell")); | |
640 | bw->SetToolTip(_("Find westernmost cell")); | |
641 | bc->SetToolTip(_("Find center of mass")); | |
642 | be->SetToolTip(_("Find easternmost cell")); | |
643 | bs->SetToolTip(_("Find southernmost cell")); | |
644 | #endif | |
645 | ||
646 | // add buttons to sizers | |
647 | sizer2->Add( bw, 0, wxCENTRE | wxWEST, 4 ); | |
648 | sizer2->Add( bc, 0, wxCENTRE); | |
649 | sizer2->Add( be, 0, wxCENTRE | wxEAST, 4 ); | |
650 | sizer1->Add( bn, 0, wxCENTRE | wxNORTH, 4 ); | |
651 | sizer1->Add( sizer2 ); | |
652 | sizer1->Add( bs, 0, wxCENTRE | wxSOUTH, 4 ); | |
653 | ||
654 | // set the panel and miniframe size | |
655 | panel->SetSizer(sizer1); | |
656 | ||
657 | sizer1->Fit(panel); | |
658 | SetClientSize(panel->GetSize()); | |
659 | wxSize sz = GetSize(); | |
660 | SetSizeHints(sz.x, sz.y, sz.x, sz.y); | |
661 | ||
662 | // move it to a sensible position | |
663 | wxRect parentRect = parent->GetRect(); | |
664 | wxSize childSize = GetSize(); | |
665 | int x = parentRect.GetX() + | |
666 | parentRect.GetWidth(); | |
667 | int y = parentRect.GetY() + | |
668 | (parentRect.GetHeight() - childSize.GetHeight()) / 4; | |
669 | Move(x, y); | |
670 | ||
671 | // done | |
672 | Show(true); | |
673 | } | |
674 | ||
675 | void LifeNavigator::OnClose(wxCloseEvent& event) | |
676 | { | |
677 | // avoid if we can | |
678 | if (event.CanVeto()) | |
679 | event.Veto(); | |
680 | else | |
681 | Destroy(); | |
682 | } | |
683 | ||
684 | ||
685 | // -------------------------------------------------------------------------- | |
686 | // LifeCanvas | |
687 | // -------------------------------------------------------------------------- | |
688 | ||
689 | // canvas constructor | |
690 | LifeCanvas::LifeCanvas(wxWindow *parent, Life *life, bool interactive) | |
691 | : wxWindow(parent, wxID_ANY, wxDefaultPosition, wxSize(100, 100), | |
692 | wxSUNKEN_BORDER|wxFULL_REPAINT_ON_RESIZE) | |
693 | { | |
694 | m_life = life; | |
695 | m_interactive = interactive; | |
696 | m_cellsize = 8; | |
697 | m_status = MOUSE_NOACTION; | |
698 | m_viewportX = 0; | |
699 | m_viewportY = 0; | |
700 | m_viewportH = 0; | |
701 | m_viewportW = 0; | |
702 | ||
703 | if (m_interactive) | |
704 | SetCursor(*wxCROSS_CURSOR); | |
705 | ||
706 | // reduce flicker if wxEVT_ERASE_BACKGROUND is not available | |
707 | SetBackgroundColour(*wxWHITE); | |
708 | } | |
709 | ||
710 | LifeCanvas::~LifeCanvas() | |
711 | { | |
712 | delete m_life; | |
713 | } | |
714 | ||
715 | // recenter at the given position | |
716 | void LifeCanvas::Recenter(wxInt32 i, wxInt32 j) | |
717 | { | |
718 | m_viewportX = i - m_viewportW / 2; | |
719 | m_viewportY = j - m_viewportH / 2; | |
720 | ||
721 | // redraw everything | |
722 | Refresh(false); | |
723 | } | |
724 | ||
725 | // set the cell size and refresh display | |
726 | void LifeCanvas::SetCellSize(int cellsize) | |
727 | { | |
728 | m_cellsize = cellsize; | |
729 | ||
730 | // find current center | |
731 | wxInt32 cx = m_viewportX + m_viewportW / 2; | |
732 | wxInt32 cy = m_viewportY + m_viewportH / 2; | |
733 | ||
734 | // get current canvas size and adjust viewport accordingly | |
735 | int w, h; | |
736 | GetClientSize(&w, &h); | |
737 | m_viewportW = (w + m_cellsize - 1) / m_cellsize; | |
738 | m_viewportH = (h + m_cellsize - 1) / m_cellsize; | |
739 | ||
740 | // recenter | |
741 | m_viewportX = cx - m_viewportW / 2; | |
742 | m_viewportY = cy - m_viewportH / 2; | |
743 | ||
744 | // adjust scrollbars | |
745 | if (m_interactive) | |
746 | { | |
747 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
748 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
749 | m_thumbX = m_viewportW; | |
750 | m_thumbY = m_viewportH; | |
751 | } | |
752 | ||
753 | Refresh(false); | |
754 | } | |
755 | ||
756 | // draw a cell | |
757 | void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, bool alive) | |
758 | { | |
759 | wxClientDC dc(this); | |
760 | ||
761 | dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN); | |
762 | dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH); | |
763 | ||
764 | dc.BeginDrawing(); | |
765 | DrawCell(i, j, dc); | |
766 | dc.EndDrawing(); | |
767 | } | |
768 | ||
769 | void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, wxDC &dc) | |
770 | { | |
771 | wxCoord x = CellToX(i); | |
772 | wxCoord y = CellToY(j); | |
773 | ||
774 | // if cellsize is 1 or 2, there will be no grid | |
775 | switch (m_cellsize) | |
776 | { | |
777 | case 1: | |
778 | dc.DrawPoint(x, y); | |
779 | break; | |
780 | case 2: | |
781 | dc.DrawRectangle(x, y, 2, 2); | |
782 | break; | |
783 | default: | |
784 | dc.DrawRectangle(x + 1, y + 1, m_cellsize - 1, m_cellsize - 1); | |
785 | } | |
786 | } | |
787 | ||
788 | // draw all changed cells | |
789 | void LifeCanvas::DrawChanged() | |
790 | { | |
791 | wxClientDC dc(this); | |
792 | ||
793 | size_t ncells; | |
794 | LifeCell *cells; | |
795 | bool done = false; | |
796 | ||
797 | m_life->BeginFind(m_viewportX, | |
798 | m_viewportY, | |
799 | m_viewportX + m_viewportW, | |
800 | m_viewportY + m_viewportH, | |
801 | true); | |
802 | ||
803 | dc.BeginDrawing(); | |
804 | ||
805 | if (m_cellsize == 1) | |
806 | { | |
807 | dc.SetPen(*wxBLACK_PEN); | |
808 | } | |
809 | else | |
810 | { | |
811 | dc.SetPen(*wxTRANSPARENT_PEN); | |
812 | dc.SetBrush(*wxBLACK_BRUSH); | |
813 | } | |
814 | dc.SetLogicalFunction(wxINVERT); | |
815 | ||
816 | while (!done) | |
817 | { | |
818 | done = m_life->FindMore(&cells, &ncells); | |
819 | ||
820 | for (size_t m = 0; m < ncells; m++) | |
821 | DrawCell(cells[m].i, cells[m].j, dc); | |
822 | } | |
823 | dc.EndDrawing(); | |
824 | } | |
825 | ||
826 | // event handlers | |
827 | void LifeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
828 | { | |
829 | wxPaintDC dc(this); | |
830 | wxRect rect = GetUpdateRegion().GetBox(); | |
831 | wxCoord x, y, w, h; | |
832 | wxInt32 i0, j0, i1, j1; | |
833 | ||
834 | // find damaged area | |
835 | x = rect.GetX(); | |
836 | y = rect.GetY(); | |
837 | w = rect.GetWidth(); | |
838 | h = rect.GetHeight(); | |
839 | ||
840 | i0 = XToCell(x); | |
841 | j0 = YToCell(y); | |
842 | i1 = XToCell(x + w - 1); | |
843 | j1 = YToCell(y + h - 1); | |
844 | ||
845 | size_t ncells; | |
846 | LifeCell *cells; | |
847 | ||
848 | m_life->BeginFind(i0, j0, i1, j1, false); | |
849 | bool done = m_life->FindMore(&cells, &ncells); | |
850 | ||
851 | // erase all damaged cells and draw the grid | |
852 | dc.BeginDrawing(); | |
853 | dc.SetBrush(*wxWHITE_BRUSH); | |
854 | ||
855 | if (m_cellsize <= 2) | |
856 | { | |
857 | // no grid | |
858 | dc.SetPen(*wxWHITE_PEN); | |
859 | dc.DrawRectangle(x, y, w, h); | |
860 | } | |
861 | else | |
862 | { | |
863 | x = CellToX(i0); | |
864 | y = CellToY(j0); | |
865 | w = CellToX(i1 + 1) - x + 1; | |
866 | h = CellToY(j1 + 1) - y + 1; | |
867 | ||
868 | dc.SetPen(*wxLIGHT_GREY_PEN); | |
869 | for (wxInt32 yy = y; yy <= (y + h - m_cellsize); yy += m_cellsize) | |
870 | dc.DrawRectangle(x, yy, w, m_cellsize + 1); | |
871 | for (wxInt32 xx = x; xx <= (x + w - m_cellsize); xx += m_cellsize) | |
872 | dc.DrawLine(xx, y, xx, y + h); | |
873 | } | |
874 | ||
875 | // draw all alive cells | |
876 | dc.SetPen(*wxBLACK_PEN); | |
877 | dc.SetBrush(*wxBLACK_BRUSH); | |
878 | ||
879 | while (!done) | |
880 | { | |
881 | for (size_t m = 0; m < ncells; m++) | |
882 | DrawCell(cells[m].i, cells[m].j, dc); | |
883 | ||
884 | done = m_life->FindMore(&cells, &ncells); | |
885 | } | |
886 | ||
887 | // last set | |
888 | for (size_t m = 0; m < ncells; m++) | |
889 | DrawCell(cells[m].i, cells[m].j, dc); | |
890 | ||
891 | dc.EndDrawing(); | |
892 | } | |
893 | ||
894 | void LifeCanvas::OnMouse(wxMouseEvent& event) | |
895 | { | |
896 | if (!m_interactive) | |
897 | return; | |
898 | ||
899 | // which cell are we pointing at? | |
900 | wxInt32 i = XToCell( event.GetX() ); | |
901 | wxInt32 j = YToCell( event.GetY() ); | |
902 | ||
903 | #if wxUSE_STATUSBAR | |
904 | // set statusbar text | |
905 | wxString msg; | |
906 | msg.Printf(_("Cell: (%d, %d)"), i, j); | |
907 | ((LifeFrame *) wxGetApp().GetTopWindow())->SetStatusText(msg, 1); | |
908 | #endif // wxUSE_STATUSBAR | |
909 | ||
910 | // NOTE that wxMouseEvent::LeftDown() and wxMouseEvent::LeftIsDown() | |
911 | // have different semantics. The first one is used to signal that the | |
912 | // button was just pressed (i.e., in "button down" events); the second | |
913 | // one just describes the current status of the button, independently | |
914 | // of the mouse event type. LeftIsDown is typically used in "mouse | |
915 | // move" events, to test if the button is _still_ pressed. | |
916 | ||
917 | // is the button down? | |
918 | if (!event.LeftIsDown()) | |
919 | { | |
920 | m_status = MOUSE_NOACTION; | |
921 | return; | |
922 | } | |
923 | ||
924 | // was it pressed just now? | |
925 | if (event.LeftDown()) | |
926 | { | |
927 | // yes: start a new action and toggle this cell | |
928 | m_status = (m_life->IsAlive(i, j)? MOUSE_ERASING : MOUSE_DRAWING); | |
929 | ||
930 | m_mi = i; | |
931 | m_mj = j; | |
932 | m_life->SetCell(i, j, m_status == MOUSE_DRAWING); | |
933 | DrawCell(i, j, m_status == MOUSE_DRAWING); | |
934 | } | |
935 | else if ((m_mi != i) || (m_mj != j)) | |
936 | { | |
937 | // no: continue ongoing action | |
938 | bool alive = (m_status == MOUSE_DRAWING); | |
939 | ||
940 | // prepare DC and pen + brush to optimize drawing | |
941 | wxClientDC dc(this); | |
942 | dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN); | |
943 | dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH); | |
944 | dc.BeginDrawing(); | |
945 | ||
946 | // draw a line of cells using Bresenham's algorithm | |
947 | wxInt32 d, ii, jj, di, ai, si, dj, aj, sj; | |
948 | di = i - m_mi; | |
949 | ai = abs(di) << 1; | |
950 | si = (di < 0)? -1 : 1; | |
951 | dj = j - m_mj; | |
952 | aj = abs(dj) << 1; | |
953 | sj = (dj < 0)? -1 : 1; | |
954 | ||
955 | ii = m_mi; | |
956 | jj = m_mj; | |
957 | ||
958 | if (ai > aj) | |
959 | { | |
960 | // iterate over i | |
961 | d = aj - (ai >> 1); | |
962 | ||
963 | while (ii != i) | |
964 | { | |
965 | m_life->SetCell(ii, jj, alive); | |
966 | DrawCell(ii, jj, dc); | |
967 | if (d >= 0) | |
968 | { | |
969 | jj += sj; | |
970 | d -= ai; | |
971 | } | |
972 | ii += si; | |
973 | d += aj; | |
974 | } | |
975 | } | |
976 | else | |
977 | { | |
978 | // iterate over j | |
979 | d = ai - (aj >> 1); | |
980 | ||
981 | while (jj != j) | |
982 | { | |
983 | m_life->SetCell(ii, jj, alive); | |
984 | DrawCell(ii, jj, dc); | |
985 | if (d >= 0) | |
986 | { | |
987 | ii += si; | |
988 | d -= aj; | |
989 | } | |
990 | jj += sj; | |
991 | d += ai; | |
992 | } | |
993 | } | |
994 | ||
995 | // last cell | |
996 | m_life->SetCell(ii, jj, alive); | |
997 | DrawCell(ii, jj, dc); | |
998 | m_mi = ii; | |
999 | m_mj = jj; | |
1000 | ||
1001 | dc.EndDrawing(); | |
1002 | } | |
1003 | ||
1004 | ((LifeFrame *) wxGetApp().GetTopWindow())->UpdateInfoText(); | |
1005 | } | |
1006 | ||
1007 | void LifeCanvas::OnSize(wxSizeEvent& event) | |
1008 | { | |
1009 | // find center | |
1010 | wxInt32 cx = m_viewportX + m_viewportW / 2; | |
1011 | wxInt32 cy = m_viewportY + m_viewportH / 2; | |
1012 | ||
1013 | // get new size | |
1014 | wxCoord w = event.GetSize().GetX(); | |
1015 | wxCoord h = event.GetSize().GetY(); | |
1016 | m_viewportW = (w + m_cellsize - 1) / m_cellsize; | |
1017 | m_viewportH = (h + m_cellsize - 1) / m_cellsize; | |
1018 | ||
1019 | // recenter | |
1020 | m_viewportX = cx - m_viewportW / 2; | |
1021 | m_viewportY = cy - m_viewportH / 2; | |
1022 | ||
1023 | // scrollbars | |
1024 | if (m_interactive) | |
1025 | { | |
1026 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
1027 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
1028 | m_thumbX = m_viewportW; | |
1029 | m_thumbY = m_viewportH; | |
1030 | } | |
1031 | ||
1032 | // allow default processing | |
1033 | event.Skip(); | |
1034 | } | |
1035 | ||
1036 | void LifeCanvas::OnScroll(wxScrollWinEvent& event) | |
1037 | { | |
1038 | WXTYPE type = (WXTYPE)event.GetEventType(); | |
1039 | int pos = event.GetPosition(); | |
1040 | int orient = event.GetOrientation(); | |
1041 | ||
1042 | // calculate scroll increment | |
1043 | int scrollinc = 0; | |
1044 | if (type == wxEVT_SCROLLWIN_TOP) | |
1045 | { | |
1046 | if (orient == wxHORIZONTAL) | |
1047 | scrollinc = -m_viewportW; | |
1048 | else | |
1049 | scrollinc = -m_viewportH; | |
1050 | } | |
1051 | else | |
1052 | if (type == wxEVT_SCROLLWIN_BOTTOM) | |
1053 | { | |
1054 | if (orient == wxHORIZONTAL) | |
1055 | scrollinc = m_viewportW; | |
1056 | else | |
1057 | scrollinc = m_viewportH; | |
1058 | } | |
1059 | else | |
1060 | if (type == wxEVT_SCROLLWIN_LINEUP) | |
1061 | { | |
1062 | scrollinc = -1; | |
1063 | } | |
1064 | else | |
1065 | if (type == wxEVT_SCROLLWIN_LINEDOWN) | |
1066 | { | |
1067 | scrollinc = +1; | |
1068 | } | |
1069 | else | |
1070 | if (type == wxEVT_SCROLLWIN_PAGEUP) | |
1071 | { | |
1072 | scrollinc = -10; | |
1073 | } | |
1074 | else | |
1075 | if (type == wxEVT_SCROLLWIN_PAGEDOWN) | |
1076 | { | |
1077 | scrollinc = +10; | |
1078 | } | |
1079 | else | |
1080 | if (type == wxEVT_SCROLLWIN_THUMBTRACK) | |
1081 | { | |
1082 | if (orient == wxHORIZONTAL) | |
1083 | { | |
1084 | scrollinc = pos - m_thumbX; | |
1085 | m_thumbX = pos; | |
1086 | } | |
1087 | else | |
1088 | { | |
1089 | scrollinc = pos - m_thumbY; | |
1090 | m_thumbY = pos; | |
1091 | } | |
1092 | } | |
1093 | else | |
1094 | if (type == wxEVT_SCROLLWIN_THUMBRELEASE) | |
1095 | { | |
1096 | m_thumbX = m_viewportW; | |
1097 | m_thumbY = m_viewportH; | |
1098 | } | |
1099 | ||
1100 | #if defined(__WXGTK__) || defined(__WXMOTIF__) | |
1101 | // wxGTK and wxMotif update the thumb automatically (wxMSW doesn't); | |
1102 | // so reset it back as we always want it to be in the same position. | |
1103 | if (type != wxEVT_SCROLLWIN_THUMBTRACK) | |
1104 | { | |
1105 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
1106 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
1107 | } | |
1108 | #endif | |
1109 | ||
1110 | if (scrollinc == 0) return; | |
1111 | ||
1112 | // scroll the window and adjust the viewport | |
1113 | if (orient == wxHORIZONTAL) | |
1114 | { | |
1115 | m_viewportX += scrollinc; | |
1116 | ScrollWindow( -m_cellsize * scrollinc, 0, (const wxRect *) NULL); | |
1117 | } | |
1118 | else | |
1119 | { | |
1120 | m_viewportY += scrollinc; | |
1121 | ScrollWindow( 0, -m_cellsize * scrollinc, (const wxRect *) NULL); | |
1122 | } | |
1123 | } | |
1124 | ||
1125 | void LifeCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event)) | |
1126 | { | |
1127 | // do nothing. I just don't want the background to be erased, you know. | |
1128 | } | |
1129 | ||
1130 |