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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: animate.cpp | |
3 | // Purpose: Implementation of wxAnimation classes | |
4 | // Author: Julian Smart and Guillermo Rodriguez Garcia | |
5 | // Modified by: | |
6 | // Created: 13/8/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "animate.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #ifdef __BORLANDC__ | |
19 | #pragma hdrstop | |
20 | #endif //__BORLANDC__ | |
21 | ||
22 | #include "wx/wfstream.h" | |
23 | #include "wx/image.h" | |
24 | #include "wx/gifdecod.h" | |
25 | #include "wx/animate/animate.h" | |
26 | ||
27 | /* | |
28 | * wxAnimationPlayer | |
29 | */ | |
30 | ||
31 | IMPLEMENT_CLASS(wxAnimationPlayer, wxObject) | |
32 | ||
33 | wxAnimationPlayer::wxAnimationPlayer(wxAnimationBase *animation, bool destroyAnimation) | |
34 | { | |
35 | m_animation = animation; | |
36 | m_destroyAnimation = destroyAnimation; | |
37 | m_currentFrame = 0; | |
38 | m_window = (wxWindow*) NULL; | |
39 | m_position = wxPoint(0, 0); | |
40 | m_looped = TRUE; | |
41 | m_isPlaying = FALSE; | |
42 | m_useBackgroundColour = FALSE; | |
43 | m_customBackgroundColour = wxColour(0, 0, 0); | |
44 | m_useCustomBackgroundColour = FALSE; | |
45 | m_useParentBackground = FALSE; | |
46 | m_timer.SetPlayer(this); | |
47 | } | |
48 | ||
49 | wxAnimationPlayer::~wxAnimationPlayer() | |
50 | { | |
51 | Stop(); | |
52 | ClearCache(); | |
53 | ||
54 | if (m_destroyAnimation) | |
55 | delete m_animation; | |
56 | } | |
57 | ||
58 | void wxAnimationPlayer::SetAnimation(wxAnimationBase* animation, bool destroyAnimation) | |
59 | { | |
60 | ClearCache(); | |
61 | if (m_destroyAnimation) | |
62 | delete m_animation; | |
63 | m_animation = animation; | |
64 | m_destroyAnimation = destroyAnimation; | |
65 | } | |
66 | ||
67 | // Play | |
68 | bool wxAnimationPlayer::Play(wxWindow& window, const wxPoint& pos, bool looped) | |
69 | { | |
70 | m_window = & window; | |
71 | ||
72 | if (!m_animation || !m_animation->IsValid()) | |
73 | return FALSE; | |
74 | ||
75 | wxSize sz = GetLogicalScreenSize(); | |
76 | wxRect rect(pos, sz); | |
77 | SaveBackground(rect); | |
78 | ||
79 | if (m_frames.Number() == 0) | |
80 | { | |
81 | if (!Build()) | |
82 | { | |
83 | wxLogWarning("wxAnimationPlayer::Play: could not build the image cache."); | |
84 | return FALSE; | |
85 | } | |
86 | } | |
87 | m_currentFrame = 0; | |
88 | ||
89 | // Create the backing store | |
90 | m_backingStore.Create(sz.x, sz.y); | |
91 | ||
92 | PlayFrame(); | |
93 | ||
94 | return TRUE; | |
95 | } | |
96 | ||
97 | // Build animation (list of wxImages). If not called before Play | |
98 | // is called, Play will call this automatically. | |
99 | bool wxAnimationPlayer::Build() | |
100 | { | |
101 | ClearCache(); | |
102 | if (m_animation) | |
103 | { | |
104 | int n = GetFrameCount(); | |
105 | int i; | |
106 | for (i = 0; i < n; i++) | |
107 | { | |
108 | wxBitmap* bitmap = NULL; | |
109 | wxImage* image = GetFrame(i); | |
110 | if (image) | |
111 | { | |
112 | // If the frame has transparency, | |
113 | // set the colour so converting to a bitmap | |
114 | // will create a mask | |
115 | wxColour transparentColour; | |
116 | if (GetTransparentColour(transparentColour)) | |
117 | image->SetMaskColour(transparentColour.Red(), transparentColour.Green(), transparentColour.Blue()); | |
118 | ||
119 | bitmap = new wxBitmap(image->ConvertToBitmap()); | |
120 | delete image; | |
121 | if (bitmap) | |
122 | m_frames.Append(bitmap); | |
123 | else | |
124 | return FALSE; | |
125 | } | |
126 | else | |
127 | return FALSE; | |
128 | } | |
129 | return TRUE; | |
130 | } | |
131 | else | |
132 | return FALSE; | |
133 | } | |
134 | ||
135 | // Stop the animation | |
136 | void wxAnimationPlayer::Stop() | |
137 | { | |
138 | m_timer.Stop(); | |
139 | m_isPlaying = FALSE; | |
140 | } | |
141 | ||
142 | // Draw the current view of the animation into this DC. | |
143 | // Call this from your OnPaint, for example. | |
144 | void wxAnimationPlayer::Draw(wxDC& dc) | |
145 | { | |
146 | dc.DrawBitmap(m_backingStore, m_position.x, m_position.y); | |
147 | } | |
148 | ||
149 | ||
150 | int wxAnimationPlayer::GetFrameCount() const | |
151 | { | |
152 | if (m_animation) | |
153 | return m_animation->GetFrameCount(); | |
154 | else | |
155 | return 0; | |
156 | } | |
157 | ||
158 | wxImage* wxAnimationPlayer::GetFrame(int i) const | |
159 | { | |
160 | if (m_animation) | |
161 | return m_animation->GetFrame(i); | |
162 | else | |
163 | return (wxImage*) NULL; | |
164 | } | |
165 | ||
166 | wxAnimationDisposal wxAnimationPlayer::GetDisposalMethod(int i) const | |
167 | { | |
168 | if (m_animation) | |
169 | return m_animation->GetDisposalMethod(i); | |
170 | else | |
171 | return wxANIM_UNSPECIFIED; | |
172 | } | |
173 | ||
174 | wxRect wxAnimationPlayer::GetFrameRect(int i) const | |
175 | { | |
176 | if (m_animation) | |
177 | return m_animation->GetFrameRect(i); | |
178 | else | |
179 | return wxRect(0, 0, 0, 0); | |
180 | } | |
181 | ||
182 | int wxAnimationPlayer::GetDelay(int i) const | |
183 | { | |
184 | if (m_animation) | |
185 | return m_animation->GetDelay(i); | |
186 | else | |
187 | return 0; | |
188 | } | |
189 | ||
190 | wxSize wxAnimationPlayer::GetLogicalScreenSize() const | |
191 | { | |
192 | if (m_animation) | |
193 | return m_animation->GetLogicalScreenSize(); | |
194 | else | |
195 | return wxSize(0, 0); | |
196 | } | |
197 | ||
198 | bool wxAnimationPlayer::GetBackgroundColour(wxColour& col) const | |
199 | { | |
200 | if (m_animation) | |
201 | return m_animation->GetBackgroundColour(col); | |
202 | else | |
203 | return FALSE; | |
204 | } | |
205 | ||
206 | bool wxAnimationPlayer::GetTransparentColour(wxColour& col) const | |
207 | { | |
208 | if (m_animation) | |
209 | return m_animation->GetTransparentColour(col); | |
210 | else | |
211 | return FALSE; | |
212 | } | |
213 | ||
214 | // Play the frame | |
215 | bool wxAnimationPlayer::PlayFrame(int frame, wxWindow& window, wxPoint& pos) | |
216 | { | |
217 | wxMemoryDC dc; | |
218 | dc.SelectObject(m_backingStore); | |
219 | ||
220 | // Draw the background: colour or area beneath animation | |
221 | wxColour col(255, 255, 255); | |
222 | ||
223 | if (UsingBackgroundColour()) | |
224 | { | |
225 | if (UsingCustomBackgroundColour()) | |
226 | col = GetCustomBackgroundColour(); | |
227 | else | |
228 | { | |
229 | GetBackgroundColour(col); | |
230 | } | |
231 | ||
232 | // Draw the background colour loaded from the animation | |
233 | // (or set by the user) | |
234 | DrawBackground(dc, wxPoint(0, 0), col); | |
235 | } | |
236 | else | |
237 | { | |
238 | // Draw background we saved | |
239 | dc.DrawBitmap(m_savedBackground, 0, 0); | |
240 | } | |
241 | ||
242 | // Draw all intermediate frames that haven't been removed from the | |
243 | // animation | |
244 | int i; | |
245 | for (i = 0; i < (frame - 1); i++) | |
246 | { | |
247 | if ((GetDisposalMethod(i) == wxANIM_DONOTREMOVE) || (GetDisposalMethod(i) == wxANIM_UNSPECIFIED)) | |
248 | { | |
249 | DrawFrame(i, dc, wxPoint(0, 0)); | |
250 | } | |
251 | } | |
252 | DrawFrame(frame, dc, wxPoint(0, 0)); | |
253 | ||
254 | dc.SelectObject(wxNullBitmap); | |
255 | ||
256 | // Draw from backing bitmap onto window | |
257 | wxClientDC clientDC(& window); | |
258 | Draw(clientDC); | |
259 | ||
260 | return TRUE; | |
261 | } | |
262 | ||
263 | bool wxAnimationPlayer::PlayFrame() | |
264 | { | |
265 | m_isPlaying = TRUE; | |
266 | ||
267 | PlayFrame(GetCurrentFrame(), * GetWindow(), GetPosition()); | |
268 | ||
269 | // Set the timer for the next frame | |
270 | m_timer.Start(GetDelay(GetCurrentFrame())); | |
271 | ||
272 | m_currentFrame ++; | |
273 | ||
274 | if (m_currentFrame == GetFrameCount()) | |
275 | { | |
276 | // Should a non-looped animation display the last frame? | |
277 | if (!m_looped) | |
278 | { | |
279 | m_timer.Stop(); | |
280 | m_isPlaying = FALSE; | |
281 | } | |
282 | else | |
283 | m_currentFrame = 0; | |
284 | } | |
285 | ||
286 | return TRUE; | |
287 | } | |
288 | ||
289 | // Clear the wxImage cache | |
290 | void wxAnimationPlayer::ClearCache() | |
291 | { | |
292 | wxNode* node = m_frames.First(); | |
293 | while (node) | |
294 | { | |
295 | wxNode* next = node->Next(); | |
296 | wxBitmap* bitmap = (wxBitmap*) node->Data(); | |
297 | delete bitmap; | |
298 | delete node; | |
299 | node = next; | |
300 | } | |
301 | } | |
302 | ||
303 | // Draw the background colour | |
304 | void wxAnimationPlayer::DrawBackground(wxDC& dc, const wxPoint& pos, const wxColour& colour) | |
305 | { | |
306 | wxASSERT_MSG( (m_animation != NULL), "Animation not present in wxAnimationPlayer"); | |
307 | wxASSERT_MSG( (m_frames.Number() != 0), "Animation cache not present in wxAnimationPlayer"); | |
308 | ||
309 | // Optimization: if the first frame fills the whole area, and is non-transparent, | |
310 | // don't bother drawing the background | |
311 | ||
312 | wxBitmap* firstBitmap = (wxBitmap*) m_frames.First()->Data() ; | |
313 | wxSize screenSize = GetLogicalScreenSize(); | |
314 | if (!firstBitmap->GetMask() && (firstBitmap->GetWidth() == screenSize.x) && (firstBitmap->GetHeight() == screenSize.y)) | |
315 | { | |
316 | return; | |
317 | } | |
318 | ||
319 | wxBrush brush(colour, wxSOLID); | |
320 | wxPen pen(colour, 1, wxSOLID); | |
321 | dc.SetBrush(brush); | |
322 | dc.SetPen(pen); | |
323 | dc.SetLogicalFunction(wxCOPY); | |
324 | ||
325 | dc.DrawRectangle(pos.x, pos.y, screenSize.x, screenSize.y); | |
326 | } | |
327 | ||
328 | // Save the pertinent area of the window so we can restore | |
329 | // it if drawing transparently | |
330 | void wxAnimationPlayer::SaveBackground(const wxRect& rect) | |
331 | { | |
332 | wxASSERT( GetWindow() ); | |
333 | ||
334 | if (!GetWindow()) | |
335 | return; | |
336 | ||
337 | m_savedBackground.Create(rect.width, rect.height); | |
338 | ||
339 | wxMemoryDC memDC; | |
340 | memDC.SelectObject(m_savedBackground); | |
341 | ||
342 | if (m_useParentBackground && GetWindow()->GetParent()) | |
343 | { | |
344 | wxWindow* parent = GetWindow()->GetParent(); | |
345 | wxClientDC dc(parent); | |
346 | ||
347 | // Translate the point to coordinates in the | |
348 | // parent's client area, going via screen coordinates | |
349 | wxPoint pt(rect.x, rect.y); | |
350 | wxPoint screenPt = GetWindow()->ClientToScreen(pt); | |
351 | wxPoint parentPt = parent->ScreenToClient(screenPt); | |
352 | ||
353 | memDC.Blit(0, 0, rect.width, rect.height, & dc, parentPt.x, parentPt.y); | |
354 | } | |
355 | else | |
356 | { | |
357 | wxClientDC dc(GetWindow()); | |
358 | ||
359 | memDC.Blit(0, 0, rect.width, rect.height, & dc, rect.x, rect.y); | |
360 | } | |
361 | memDC.SelectObject(wxNullBitmap); | |
362 | } | |
363 | ||
364 | // Draw this frame | |
365 | void wxAnimationPlayer::DrawFrame(int frame, wxDC& dc, const wxPoint& pos) | |
366 | { | |
367 | wxASSERT_MSG( (m_animation != NULL), "Animation not present in wxAnimationPlayer"); | |
368 | wxASSERT_MSG( (m_frames.Number() != 0), "Animation cache not present in wxAnimationPlayer"); | |
369 | wxASSERT_MSG( (m_frames.Nth(frame) != (wxNode*) NULL), "Image not present in wxAnimationPlayer::DrawFrame"); | |
370 | ||
371 | wxBitmap* bitmap = (wxBitmap*) m_frames.Nth(frame)->Data() ; | |
372 | ||
373 | wxRect rect = GetFrameRect(frame); | |
374 | ||
375 | dc.DrawBitmap(* bitmap, pos.x + rect.x, pos.y + rect.y, (bitmap->GetMask() != NULL)); | |
376 | } | |
377 | ||
378 | void wxAnimationTimer::Notify() | |
379 | { | |
380 | m_player->PlayFrame(); | |
381 | } | |
382 | ||
383 | /* | |
384 | * wxAnimationBase | |
385 | */ | |
386 | ||
387 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationBase, wxObject) | |
388 | ||
389 | /* | |
390 | * wxGIFAnimation | |
391 | */ | |
392 | ||
393 | IMPLEMENT_CLASS(wxGIFAnimation, wxAnimationBase) | |
394 | ||
395 | wxGIFAnimation::wxGIFAnimation() | |
396 | { | |
397 | m_decoder = (wxGIFDecoder*) NULL; | |
398 | } | |
399 | ||
400 | wxGIFAnimation::~wxGIFAnimation() | |
401 | { | |
402 | delete m_decoder; | |
403 | } | |
404 | ||
405 | int wxGIFAnimation::GetFrameCount() const | |
406 | { | |
407 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), "m_decoder must be non-NULL"); | |
408 | ||
409 | return m_decoder->GetNumberOfFrames(); | |
410 | } | |
411 | ||
412 | wxImage* wxGIFAnimation::GetFrame(int i) const | |
413 | { | |
414 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), "m_decoder must be non-NULL"); | |
415 | ||
416 | m_decoder->GoFrame(i); | |
417 | ||
418 | wxImage* image = new wxImage; | |
419 | m_decoder->ConvertToImage(image); | |
420 | return image; | |
421 | } | |
422 | ||
423 | wxAnimationDisposal wxGIFAnimation::GetDisposalMethod(int i) const | |
424 | { | |
425 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), "m_decoder must be non-NULL"); | |
426 | ||
427 | m_decoder->GoFrame(i); | |
428 | ||
429 | int disposalMethod = m_decoder->GetDisposalMethod(); | |
430 | return (wxAnimationDisposal) disposalMethod; | |
431 | } | |
432 | ||
433 | wxRect wxGIFAnimation::GetFrameRect(int i) const | |
434 | { | |
435 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), "m_decoder must be non-NULL"); | |
436 | ||
437 | m_decoder->GoFrame(i); | |
438 | ||
439 | wxRect rect(m_decoder->GetLeft(), m_decoder->GetTop(), m_decoder->GetWidth(), m_decoder->GetHeight()); | |
440 | return rect; | |
441 | } | |
442 | ||
443 | int wxGIFAnimation::GetDelay(int i) const | |
444 | { | |
445 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), "m_decoder must be non-NULL"); | |
446 | ||
447 | m_decoder->GoFrame(i); | |
448 | return m_decoder->GetDelay(); | |
449 | } | |
450 | ||
451 | wxSize wxGIFAnimation::GetLogicalScreenSize() const | |
452 | { | |
453 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), "m_decoder must be non-NULL"); | |
454 | ||
455 | return wxSize(m_decoder->GetLogicalScreenWidth(), m_decoder->GetLogicalScreenHeight()); | |
456 | } | |
457 | ||
458 | bool wxGIFAnimation::GetBackgroundColour(wxColour& col) const | |
459 | { | |
460 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), "m_decoder must be non-NULL"); | |
461 | ||
462 | int i = m_decoder->GetBackgroundColour(); | |
463 | if (i == -1) | |
464 | return FALSE; | |
465 | else | |
466 | { | |
467 | unsigned char* pal = m_decoder->GetPalette(); | |
468 | ||
469 | if (pal) | |
470 | { | |
471 | col = wxColour(pal[3*i + 0], pal[3*i + 1], pal[3*i + 2]); | |
472 | return TRUE; | |
473 | } | |
474 | else | |
475 | return FALSE; | |
476 | } | |
477 | } | |
478 | ||
479 | bool wxGIFAnimation::GetTransparentColour(wxColour& col) const | |
480 | { | |
481 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), "m_decoder must be non-NULL"); | |
482 | ||
483 | int i = m_decoder->GetTransparentColour(); | |
484 | if (i == -1) | |
485 | return FALSE; | |
486 | else | |
487 | { | |
488 | unsigned char* pal = m_decoder->GetPalette(); | |
489 | ||
490 | if (pal) | |
491 | { | |
492 | col = wxColour(pal[3*i + 0], pal[3*i + 1], pal[3*i + 2]); | |
493 | return TRUE; | |
494 | } | |
495 | else | |
496 | return FALSE; | |
497 | } | |
498 | } | |
499 | ||
500 | bool wxGIFAnimation::IsValid() const | |
501 | { | |
502 | return ((m_decoder != NULL) && (m_decoder->IsAnimation())); | |
503 | } | |
504 | ||
505 | bool wxGIFAnimation::LoadFile(const wxString& filename) | |
506 | { | |
507 | if (m_decoder) | |
508 | delete m_decoder; | |
509 | m_decoder = NULL; | |
510 | ||
511 | if (wxFileExists(filename)) | |
512 | { | |
513 | wxFileInputStream stream(filename); | |
514 | m_decoder = new wxGIFDecoder(& stream, TRUE); | |
515 | ||
516 | if (m_decoder->ReadGIF() != wxGIF_OK) | |
517 | { | |
518 | delete m_decoder; | |
519 | m_decoder = NULL; | |
520 | return FALSE; | |
521 | } | |
522 | ||
523 | if (!m_decoder->IsAnimation()) | |
524 | { | |
525 | delete m_decoder; | |
526 | m_decoder = NULL; | |
527 | ||
528 | return FALSE; | |
529 | } | |
530 | else | |
531 | return TRUE; | |
532 | } | |
533 | else | |
534 | return FALSE; | |
535 | } | |
536 | ||
537 | /* | |
538 | * wxAnimationCtrlBase | |
539 | * Abstract base class for format-specific animation controls. | |
540 | * This class implements most of the functionality; all a derived | |
541 | * class has to do is create the appropriate animation class on demand. | |
542 | */ | |
543 | ||
544 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationCtrlBase, wxControl) | |
545 | ||
546 | BEGIN_EVENT_TABLE(wxAnimationCtrlBase, wxControl) | |
547 | EVT_PAINT(wxAnimationCtrlBase::OnPaint) | |
548 | END_EVENT_TABLE() | |
549 | ||
550 | bool wxAnimationCtrlBase::Create(wxWindow *parent, wxWindowID id, | |
551 | const wxString& filename, const wxPoint& pos, | |
552 | const wxSize& size, long style, const wxString& name) | |
553 | { | |
554 | m_animation = NULL; | |
555 | m_filename = filename; | |
556 | ||
557 | if (!wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name)) | |
558 | return FALSE; | |
559 | ||
560 | SetBackgroundColour(parent->GetBackgroundColour()); | |
561 | ||
562 | m_animationPlayer.SetCustomBackgroundColour(GetBackgroundColour()); | |
563 | ||
564 | // Want to give the impression of transparency by painting | |
565 | // the parent background | |
566 | // if (parent) | |
567 | // m_animationPlayer.UseParentBackground(TRUE); | |
568 | m_animationPlayer.SetWindow(this); | |
569 | m_animationPlayer.SetPosition(wxPoint(0, 0)); | |
570 | m_animationPlayer.SetDestroyAnimation(FALSE); | |
571 | ||
572 | return TRUE; | |
573 | } | |
574 | ||
575 | wxAnimationCtrlBase::~wxAnimationCtrlBase() | |
576 | { | |
577 | if (m_animationPlayer.IsPlaying()) | |
578 | m_animationPlayer.Stop(); | |
579 | m_animationPlayer.SetAnimation(NULL, FALSE); | |
580 | delete m_animation; | |
581 | } | |
582 | ||
583 | bool wxAnimationCtrlBase::LoadFile(const wxString& filename) | |
584 | { | |
585 | if (m_animationPlayer.IsPlaying()) | |
586 | m_animationPlayer.Stop(); | |
587 | ||
588 | wxString filename1(filename); | |
589 | ||
590 | if (filename1.IsEmpty()) | |
591 | filename1 = m_filename; | |
592 | ||
593 | if (filename1.IsEmpty()) | |
594 | return FALSE; | |
595 | ||
596 | if (m_animation) | |
597 | { | |
598 | delete m_animation; | |
599 | m_animation = NULL; | |
600 | } | |
601 | ||
602 | m_animation = DoCreateAnimation(filename1); | |
603 | if (!m_animation) | |
604 | return FALSE; | |
605 | ||
606 | if (!m_animation->LoadFile(filename) || !m_animation->IsValid()) | |
607 | { | |
608 | delete m_animation; | |
609 | m_animation = NULL; | |
610 | return FALSE; | |
611 | } | |
612 | m_animationPlayer.SetAnimation(m_animation, FALSE); | |
613 | ||
614 | if (GetWindowStyle() & wxAN_FIT_ANIMATION) | |
615 | FitToAnimation(); | |
616 | ||
617 | return TRUE; | |
618 | } | |
619 | ||
620 | bool wxAnimationCtrlBase::Play(bool looped) | |
621 | { | |
622 | return m_animationPlayer.Play(*this, wxPoint(0, 0), looped); | |
623 | } | |
624 | ||
625 | wxSize wxAnimationCtrlBase::DoGetBestSize() const | |
626 | { | |
627 | if (m_animationPlayer.HasAnimation() && (GetWindowStyle() & wxAN_FIT_ANIMATION)) | |
628 | { | |
629 | return m_animationPlayer.GetLogicalScreenSize(); | |
630 | } | |
631 | else | |
632 | { | |
633 | return GetSize(); | |
634 | } | |
635 | } | |
636 | ||
637 | void wxAnimationCtrlBase::FitToAnimation() | |
638 | { | |
639 | if (!m_animationPlayer.HasAnimation()) | |
640 | return; | |
641 | ||
642 | wxSize sz = m_animationPlayer.GetLogicalScreenSize(); | |
643 | SetClientSize(sz); | |
644 | } | |
645 | ||
646 | void wxAnimationCtrlBase::OnPaint(wxPaintEvent& event) | |
647 | { | |
648 | wxPaintDC dc(this); | |
649 | ||
650 | if (GetPlayer().IsPlaying()) | |
651 | { | |
652 | GetPlayer().Draw(dc); | |
653 | } | |
654 | } | |
655 | ||
656 | /* | |
657 | * wxGIFAnimationCtrl | |
658 | * Provides a GIF animation class when required. | |
659 | */ | |
660 | ||
661 | IMPLEMENT_ABSTRACT_CLASS(wxGIFAnimationCtrl, wxAnimationCtrlBase) | |
662 | ||
663 | wxAnimationBase* wxGIFAnimationCtrl::DoCreateAnimation(const wxString& WXUNUSED(filename)) | |
664 | { | |
665 | return new wxGIFAnimation; | |
666 | } |