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compilation fix for BC++
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1/////////////////////////////////////////////////////////////////////////////
2// Name: imagjpeg.h
3// Purpose: wxImage JPEG handler
4// Author: Vaclav Slavik
5// RCS-ID: $Id$
6// Copyright: (c) Vaclav Slavik
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_IMAGJPEG_H_
11#define _WX_IMAGJPEG_H_
12
13#if defined(__GNUG__) && !defined(__APPLE__)
14#pragma interface "imagjpeg.h"
15#endif
16
17#include "wx/image.h"
18
19//-----------------------------------------------------------------------------
20// wxJPEGHandler
21//-----------------------------------------------------------------------------
22
23#if wxUSE_LIBJPEG
24class WXDLLEXPORT wxJPEGHandler: public wxImageHandler
25{
26public:
27 inline wxJPEGHandler()
28 {
29 m_name = wxT("JPEG file");
30 m_extension = wxT("jpg");
31 m_type = wxBITMAP_TYPE_JPEG;
32 m_mime = wxT("image/jpeg");
33 }
34
35#if wxUSE_STREAMS
36 virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
37 virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
38 virtual bool DoCanRead( wxInputStream& stream );
39#endif
40
41private:
42 DECLARE_DYNAMIC_CLASS(wxJPEGHandler)
43};
44#endif
45
46
47
48#endif
49 // _WX_IMAGJPEG_H_
50