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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
13 | #pragma implementation "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #if defined(__BORLANDC__) | |
19 | #pragma hdrstop | |
20 | #endif | |
21 | ||
22 | #if wxUSE_GLCANVAS | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/frame.h" | |
26 | #include "wx/settings.h" | |
27 | #include "wx/intl.h" | |
28 | #include "wx/log.h" | |
29 | #include "wx/app.h" | |
30 | #endif | |
31 | ||
32 | #include "wx/msw/private.h" | |
33 | ||
34 | // DLL options compatibility check: | |
35 | #include "wx/build.h" | |
36 | WX_CHECK_BUILD_OPTIONS("wxGL") | |
37 | ||
38 | #include "wx/glcanvas.h" | |
39 | ||
40 | /* | |
41 | The following two compiler directives are specific to the Microsoft Visual | |
42 | C++ family of compilers | |
43 | ||
44 | Fundementally what they do is instruct the linker to use these two libraries | |
45 | for the resolution of symbols. In essence, this is the equivalent of adding | |
46 | these two libraries to either the Makefile or project file. | |
47 | ||
48 | This is NOT a recommended technique, and certainly is unlikely to be used | |
49 | anywhere else in wxWindows given it is so specific to not only wxMSW, but | |
50 | also the VC compiler. However, in the case of opengl support, it's an | |
51 | applicable technique as opengl is optional in setup.h This code (wrapped by | |
52 | wxUSE_GLCANVAS), now allows opengl support to be added purely by modifying | |
53 | setup.h rather than by having to modify either the project or DSP fle. | |
54 | ||
55 | See MSDN for further information on the exact usage of these commands. | |
56 | */ | |
57 | #ifdef _MSC_VER | |
58 | # pragma comment( lib, "opengl32" ) | |
59 | # pragma comment( lib, "glu32" ) | |
60 | #endif | |
61 | ||
62 | ||
63 | static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass"); | |
64 | static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR"); | |
65 | ||
66 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, | |
67 | WPARAM wParam, LPARAM lParam); | |
68 | ||
69 | /* | |
70 | * GLContext implementation | |
71 | */ | |
72 | ||
73 | wxGLContext::wxGLContext(bool WXUNUSED(isRGB), wxGLCanvas *win, const wxPalette& WXUNUSED(palette)) | |
74 | { | |
75 | m_window = win; | |
76 | ||
77 | m_hDC = win->GetHDC(); | |
78 | ||
79 | m_glContext = wglCreateContext((HDC) m_hDC); | |
80 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") ); | |
81 | ||
82 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
83 | } | |
84 | ||
85 | wxGLContext::wxGLContext( | |
86 | bool WXUNUSED(isRGB), wxGLCanvas *win, | |
87 | const wxPalette& WXUNUSED(palette), | |
88 | const wxGLContext *other /* for sharing display lists */ | |
89 | ) | |
90 | { | |
91 | m_window = win; | |
92 | ||
93 | m_hDC = win->GetHDC(); | |
94 | ||
95 | m_glContext = wglCreateContext((HDC) m_hDC); | |
96 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") ); | |
97 | ||
98 | if( other != 0 ) | |
99 | wglShareLists( other->m_glContext, m_glContext ); | |
100 | ||
101 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
102 | } | |
103 | ||
104 | wxGLContext::~wxGLContext() | |
105 | { | |
106 | if (m_glContext) | |
107 | { | |
108 | wglMakeCurrent(NULL, NULL); | |
109 | wglDeleteContext(m_glContext); | |
110 | } | |
111 | } | |
112 | ||
113 | void wxGLContext::SwapBuffers() | |
114 | { | |
115 | if (m_glContext) | |
116 | { | |
117 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
118 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
119 | } | |
120 | } | |
121 | ||
122 | void wxGLContext::SetCurrent() | |
123 | { | |
124 | if (m_glContext) | |
125 | { | |
126 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
127 | } | |
128 | ||
129 | /* | |
130 | setupPixelFormat(hDC); | |
131 | setupPalette(hDC); | |
132 | */ | |
133 | } | |
134 | ||
135 | void wxGLContext::SetColour(const wxChar *colour) | |
136 | { | |
137 | wxColour col = wxTheColourDatabase->Find(colour); | |
138 | if (col.Ok()) | |
139 | { | |
140 | float r = (float)(col.Red()/256.0); | |
141 | float g = (float)(col.Green()/256.0); | |
142 | float b = (float)(col.Blue()/256.0); | |
143 | glColor3f( r, g, b); | |
144 | } | |
145 | } | |
146 | ||
147 | ||
148 | /* | |
149 | * wxGLCanvas implementation | |
150 | */ | |
151 | ||
152 | IMPLEMENT_CLASS(wxGLCanvas, wxWindow) | |
153 | ||
154 | BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) | |
155 | EVT_SIZE(wxGLCanvas::OnSize) | |
156 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
157 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
158 | END_EVENT_TABLE() | |
159 | ||
160 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
161 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
162 | int *attribList, const wxPalette& palette) : wxWindow() | |
163 | { | |
164 | m_glContext = (wxGLContext*) NULL; | |
165 | ||
166 | bool ret = Create(parent, id, pos, size, style, name); | |
167 | ||
168 | if ( ret ) | |
169 | { | |
170 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
171 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
172 | } | |
173 | ||
174 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
175 | ||
176 | SetupPixelFormat(attribList); | |
177 | SetupPalette(palette); | |
178 | ||
179 | m_glContext = new wxGLContext(TRUE, this, palette); | |
180 | } | |
181 | ||
182 | wxGLCanvas::wxGLCanvas( wxWindow *parent, | |
183 | const wxGLContext *shared, wxWindowID id, | |
184 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
185 | int *attribList, const wxPalette& palette ) | |
186 | : wxWindow() | |
187 | { | |
188 | m_glContext = (wxGLContext*) NULL; | |
189 | ||
190 | bool ret = Create(parent, id, pos, size, style, name); | |
191 | ||
192 | if ( ret ) | |
193 | { | |
194 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
195 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
196 | } | |
197 | ||
198 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
199 | ||
200 | SetupPixelFormat(attribList); | |
201 | SetupPalette(palette); | |
202 | ||
203 | m_glContext = new wxGLContext(TRUE, this, palette, shared ); | |
204 | } | |
205 | ||
206 | // Not very useful for wxMSW, but this is to be wxGTK compliant | |
207 | ||
208 | wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, | |
209 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
210 | int *attribList, const wxPalette& palette ): | |
211 | wxWindow() | |
212 | { | |
213 | m_glContext = (wxGLContext*) NULL; | |
214 | ||
215 | bool ret = Create(parent, id, pos, size, style, name); | |
216 | ||
217 | if ( ret ) | |
218 | { | |
219 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
220 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
221 | } | |
222 | ||
223 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
224 | ||
225 | SetupPixelFormat(attribList); | |
226 | SetupPalette(palette); | |
227 | ||
228 | wxGLContext *sharedContext=0; | |
229 | if (shared) sharedContext=shared->GetContext(); | |
230 | m_glContext = new wxGLContext(TRUE, this, palette, sharedContext ); | |
231 | } | |
232 | ||
233 | wxGLCanvas::~wxGLCanvas() | |
234 | { | |
235 | if (m_glContext) | |
236 | delete m_glContext; | |
237 | ||
238 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
239 | } | |
240 | ||
241 | // Replaces wxWindow::Create functionality, since we need to use a different | |
242 | // window class | |
243 | bool wxGLCanvas::Create(wxWindow *parent, | |
244 | wxWindowID id, | |
245 | const wxPoint& pos, | |
246 | const wxSize& size, | |
247 | long style, | |
248 | const wxString& name) | |
249 | { | |
250 | static bool s_registeredGLCanvasClass = FALSE; | |
251 | ||
252 | // We have to register a special window class because we need | |
253 | // the CS_OWNDC style for GLCanvas. | |
254 | ||
255 | /* | |
256 | From Angel Popov <jumpo@bitex.com> | |
257 | ||
258 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains | |
259 | how this problem can be fixed: | |
260 | ||
261 | "There are 5 common DCs available in Win95. These are aquired when you call | |
262 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
263 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
264 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
265 | ||
266 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps | |
267 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
268 | apparently, because Windows re-assigns the HDC to a different window. The | |
269 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
270 | */ | |
271 | ||
272 | if (!s_registeredGLCanvasClass) | |
273 | { | |
274 | WNDCLASS wndclass; | |
275 | ||
276 | // the fields which are common to all classes | |
277 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
278 | wndclass.cbClsExtra = 0; | |
279 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
280 | wndclass.hInstance = wxhInstance; | |
281 | wndclass.hIcon = (HICON) NULL; | |
282 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
283 | wndclass.lpszMenuName = NULL; | |
284 | ||
285 | // Register the GLCanvas class name | |
286 | wndclass.hbrBackground = (HBRUSH)NULL; | |
287 | wndclass.lpszClassName = wxGLCanvasClassName; | |
288 | wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; | |
289 | ||
290 | if ( !::RegisterClass(&wndclass) ) | |
291 | { | |
292 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)")); | |
293 | return FALSE; | |
294 | } | |
295 | ||
296 | // Register the GLCanvas class name for windows which don't do full repaint | |
297 | // on resize | |
298 | wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw; | |
299 | wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW); | |
300 | ||
301 | if ( !::RegisterClass(&wndclass) ) | |
302 | { | |
303 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)")); | |
304 | ||
305 | ::UnregisterClass(wxGLCanvasClassName, wxhInstance); | |
306 | ||
307 | return FALSE; | |
308 | } | |
309 | ||
310 | s_registeredGLCanvasClass = TRUE; | |
311 | } | |
312 | ||
313 | wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); | |
314 | ||
315 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
316 | return FALSE; | |
317 | ||
318 | parent->AddChild(this); | |
319 | ||
320 | DWORD msflags = 0; | |
321 | ||
322 | /* | |
323 | A general rule with OpenGL and Win32 is that any window that will have a | |
324 | HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS. | |
325 | You can find references about this within the knowledge base and most OpenGL | |
326 | books that contain the wgl function descriptions. | |
327 | */ | |
328 | ||
329 | WXDWORD exStyle = 0; | |
330 | msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; | |
331 | msflags |= MSWGetStyle(style, & exStyle) ; | |
332 | ||
333 | return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle); | |
334 | } | |
335 | ||
336 | static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList) | |
337 | { | |
338 | if (attribList) { | |
339 | pfd.dwFlags &= ~PFD_DOUBLEBUFFER; | |
340 | pfd.iPixelType = PFD_TYPE_COLORINDEX; | |
341 | pfd.cColorBits = 0; | |
342 | int arg=0; | |
343 | ||
344 | while( (attribList[arg]!=0) ) | |
345 | { | |
346 | switch( attribList[arg++] ) | |
347 | { | |
348 | case WX_GL_RGBA: | |
349 | pfd.iPixelType = PFD_TYPE_RGBA; | |
350 | break; | |
351 | case WX_GL_BUFFER_SIZE: | |
352 | pfd.cColorBits = attribList[arg++]; | |
353 | break; | |
354 | case WX_GL_LEVEL: | |
355 | // this member looks like it may be obsolete | |
356 | if (attribList[arg] > 0) { | |
357 | pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE; | |
358 | } else if (attribList[arg] < 0) { | |
359 | pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE; | |
360 | } else { | |
361 | pfd.iLayerType = (BYTE)PFD_MAIN_PLANE; | |
362 | } | |
363 | arg++; | |
364 | break; | |
365 | case WX_GL_DOUBLEBUFFER: | |
366 | pfd.dwFlags |= PFD_DOUBLEBUFFER; | |
367 | break; | |
368 | case WX_GL_STEREO: | |
369 | pfd.dwFlags |= PFD_STEREO; | |
370 | break; | |
371 | case WX_GL_AUX_BUFFERS: | |
372 | pfd.cAuxBuffers = attribList[arg++]; | |
373 | break; | |
374 | case WX_GL_MIN_RED: | |
375 | pfd.cColorBits += (pfd.cRedBits = attribList[arg++]); | |
376 | break; | |
377 | case WX_GL_MIN_GREEN: | |
378 | pfd.cColorBits += (pfd.cGreenBits = attribList[arg++]); | |
379 | break; | |
380 | case WX_GL_MIN_BLUE: | |
381 | pfd.cColorBits += (pfd.cBlueBits = attribList[arg++]); | |
382 | break; | |
383 | case WX_GL_MIN_ALPHA: | |
384 | // doesn't count in cColorBits | |
385 | pfd.cAlphaBits = attribList[arg++]; | |
386 | break; | |
387 | case WX_GL_DEPTH_SIZE: | |
388 | pfd.cDepthBits = attribList[arg++]; | |
389 | break; | |
390 | case WX_GL_STENCIL_SIZE: | |
391 | pfd.cStencilBits = attribList[arg++]; | |
392 | break; | |
393 | case WX_GL_MIN_ACCUM_RED: | |
394 | pfd.cAccumBits += (pfd.cAccumRedBits = attribList[arg++]); | |
395 | break; | |
396 | case WX_GL_MIN_ACCUM_GREEN: | |
397 | pfd.cAccumBits += (pfd.cAccumGreenBits = attribList[arg++]); | |
398 | break; | |
399 | case WX_GL_MIN_ACCUM_BLUE: | |
400 | pfd.cAccumBits += (pfd.cAccumBlueBits = attribList[arg++]); | |
401 | break; | |
402 | case WX_GL_MIN_ACCUM_ALPHA: | |
403 | pfd.cAccumBits += (pfd.cAccumAlphaBits = attribList[arg++]); | |
404 | break; | |
405 | default: | |
406 | break; | |
407 | } | |
408 | } | |
409 | } | |
410 | } | |
411 | ||
412 | void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC) | |
413 | { | |
414 | PIXELFORMATDESCRIPTOR pfd = { | |
415 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
416 | 1, /* version */ | |
417 | PFD_SUPPORT_OPENGL | | |
418 | PFD_DRAW_TO_WINDOW | | |
419 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
420 | PFD_TYPE_RGBA, /* color type */ | |
421 | 16, /* prefered color depth */ | |
422 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
423 | 0, /* no alpha buffer */ | |
424 | 0, /* alpha bits (ignored) */ | |
425 | 0, /* no accumulation buffer */ | |
426 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
427 | 16, /* depth buffer */ | |
428 | 0, /* no stencil buffer */ | |
429 | 0, /* no auxiliary buffers */ | |
430 | PFD_MAIN_PLANE, /* main layer */ | |
431 | 0, /* reserved */ | |
432 | 0, 0, 0, /* no layer, visible, damage masks */ | |
433 | }; | |
434 | ||
435 | AdjustPFDForAttributes(pfd, attribList); | |
436 | ||
437 | int pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); | |
438 | if (pixelFormat == 0) { | |
439 | wxLogLastError(_T("ChoosePixelFormat")); | |
440 | } | |
441 | else { | |
442 | if ( !::SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) ) { | |
443 | wxLogLastError(_T("SetPixelFormat")); | |
444 | } | |
445 | } | |
446 | } | |
447 | ||
448 | void wxGLCanvas::SetupPalette(const wxPalette& palette) | |
449 | { | |
450 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
451 | PIXELFORMATDESCRIPTOR pfd; | |
452 | ||
453 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
454 | ||
455 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
456 | { | |
457 | } | |
458 | else | |
459 | { | |
460 | return; | |
461 | } | |
462 | ||
463 | m_palette = palette; | |
464 | ||
465 | if ( !m_palette.Ok() ) | |
466 | { | |
467 | m_palette = CreateDefaultPalette(); | |
468 | } | |
469 | ||
470 | if (m_palette.Ok()) | |
471 | { | |
472 | SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
473 | RealizePalette((HDC) m_hDC); | |
474 | } | |
475 | } | |
476 | ||
477 | wxPalette wxGLCanvas::CreateDefaultPalette() | |
478 | { | |
479 | PIXELFORMATDESCRIPTOR pfd; | |
480 | int paletteSize; | |
481 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
482 | ||
483 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
484 | ||
485 | paletteSize = 1 << pfd.cColorBits; | |
486 | ||
487 | LOGPALETTE* pPal = | |
488 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
489 | pPal->palVersion = 0x300; | |
490 | pPal->palNumEntries = paletteSize; | |
491 | ||
492 | /* build a simple RGB color palette */ | |
493 | { | |
494 | int redMask = (1 << pfd.cRedBits) - 1; | |
495 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
496 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
497 | int i; | |
498 | ||
499 | for (i=0; i<paletteSize; ++i) { | |
500 | pPal->palPalEntry[i].peRed = | |
501 | (((i >> pfd.cRedShift) & redMask) * 255) / redMask; | |
502 | pPal->palPalEntry[i].peGreen = | |
503 | (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; | |
504 | pPal->palPalEntry[i].peBlue = | |
505 | (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; | |
506 | pPal->palPalEntry[i].peFlags = 0; | |
507 | } | |
508 | } | |
509 | ||
510 | HPALETTE hPalette = CreatePalette(pPal); | |
511 | free(pPal); | |
512 | ||
513 | wxPalette palette; | |
514 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
515 | ||
516 | return palette; | |
517 | } | |
518 | ||
519 | void wxGLCanvas::SwapBuffers() | |
520 | { | |
521 | if (m_glContext) | |
522 | m_glContext->SwapBuffers(); | |
523 | } | |
524 | ||
525 | void wxGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event)) | |
526 | { | |
527 | } | |
528 | ||
529 | void wxGLCanvas::SetCurrent() | |
530 | { | |
531 | if (m_glContext) | |
532 | { | |
533 | m_glContext->SetCurrent(); | |
534 | } | |
535 | } | |
536 | ||
537 | void wxGLCanvas::SetColour(const wxChar *colour) | |
538 | { | |
539 | if (m_glContext) | |
540 | m_glContext->SetColour(colour); | |
541 | } | |
542 | ||
543 | // TODO: Have to have this called by parent frame (?) | |
544 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
545 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
546 | { | |
547 | /* realize palette if this is the current window */ | |
548 | if ( GetPalette()->Ok() ) { | |
549 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
550 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
551 | ::RealizePalette((HDC) GetHDC()); | |
552 | Refresh(); | |
553 | event.SetPaletteRealized(TRUE); | |
554 | } | |
555 | else | |
556 | event.SetPaletteRealized(FALSE); | |
557 | } | |
558 | ||
559 | // I think this doesn't have to be propagated to child windows. | |
560 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
561 | { | |
562 | /* realize palette if this is *not* the current window */ | |
563 | if ( GetPalette() && | |
564 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) | |
565 | { | |
566 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
567 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
568 | ::RealizePalette((HDC) GetHDC()); | |
569 | Refresh(); | |
570 | } | |
571 | } | |
572 | ||
573 | /* Give extensions proper function names. */ | |
574 | ||
575 | /* EXT_vertex_array */ | |
576 | void glArrayElementEXT(GLint WXUNUSED(i)) | |
577 | { | |
578 | } | |
579 | ||
580 | void glColorPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
581 | { | |
582 | } | |
583 | ||
584 | void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count) | |
585 | { | |
586 | #ifdef GL_EXT_vertex_array | |
587 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
588 | ||
589 | if ( !proc ) | |
590 | { | |
591 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
592 | } | |
593 | ||
594 | if ( proc ) | |
595 | (* proc) (mode, first, count); | |
596 | #endif | |
597 | } | |
598 | ||
599 | void glEdgeFlagPointerEXT(GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLboolean *WXUNUSED(pointer)) | |
600 | { | |
601 | } | |
602 | ||
603 | void glGetPointervEXT(GLenum WXUNUSED(pname), GLvoid* *WXUNUSED(params)) | |
604 | { | |
605 | } | |
606 | ||
607 | void glIndexPointerEXT(GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
608 | { | |
609 | } | |
610 | ||
611 | void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
612 | { | |
613 | #ifdef GL_EXT_vertex_array | |
614 | static PFNGLNORMALPOINTEREXTPROC proc = 0; | |
615 | ||
616 | if ( !proc ) | |
617 | { | |
618 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
619 | } | |
620 | ||
621 | if ( proc ) | |
622 | (* proc) (type, stride, count, pointer); | |
623 | #endif | |
624 | } | |
625 | ||
626 | void glTexCoordPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
627 | { | |
628 | } | |
629 | ||
630 | void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
631 | { | |
632 | #ifdef GL_EXT_vertex_array | |
633 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; | |
634 | ||
635 | if ( !proc ) | |
636 | { | |
637 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
638 | } | |
639 | if ( proc ) | |
640 | (* proc) (size, type, stride, count, pointer); | |
641 | #endif | |
642 | } | |
643 | ||
644 | /* EXT_color_subtable */ | |
645 | void glColorSubtableEXT(GLenum WXUNUSED(target), GLsizei WXUNUSED(start), GLsizei WXUNUSED(count), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) | |
646 | { | |
647 | } | |
648 | ||
649 | /* EXT_color_table */ | |
650 | void glColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLsizei WXUNUSED(width), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) | |
651 | { | |
652 | } | |
653 | ||
654 | void glCopyColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width)) | |
655 | { | |
656 | } | |
657 | ||
658 | void glGetColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(format), GLenum WXUNUSED(type), GLvoid *WXUNUSED(table)) | |
659 | { | |
660 | } | |
661 | ||
662 | void glGetColorTableParamaterfvEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLfloat *WXUNUSED(params)) | |
663 | { | |
664 | } | |
665 | ||
666 | void glGetColorTavleParameterivEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLint *WXUNUSED(params)) | |
667 | { | |
668 | } | |
669 | ||
670 | /* SGI_compiled_vertex_array */ | |
671 | void glLockArraysSGI(GLint WXUNUSED(first), GLsizei WXUNUSED(count)) | |
672 | { | |
673 | } | |
674 | ||
675 | void glUnlockArraysSGI() | |
676 | { | |
677 | } | |
678 | ||
679 | ||
680 | /* SGI_cull_vertex */ | |
681 | void glCullParameterdvSGI(GLenum WXUNUSED(pname), GLdouble* WXUNUSED(params)) | |
682 | { | |
683 | } | |
684 | ||
685 | void glCullParameterfvSGI(GLenum WXUNUSED(pname), GLfloat* WXUNUSED(params)) | |
686 | { | |
687 | } | |
688 | ||
689 | /* SGI_index_func */ | |
690 | void glIndexFuncSGI(GLenum WXUNUSED(func), GLclampf WXUNUSED(ref)) | |
691 | { | |
692 | } | |
693 | ||
694 | /* SGI_index_material */ | |
695 | void glIndexMaterialSGI(GLenum WXUNUSED(face), GLenum WXUNUSED(mode)) | |
696 | { | |
697 | } | |
698 | ||
699 | /* WIN_swap_hint */ | |
700 | void glAddSwapHintRectWin(GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width), GLsizei WXUNUSED(height)) | |
701 | { | |
702 | } | |
703 | ||
704 | ||
705 | //--------------------------------------------------------------------------- | |
706 | // wxGLApp | |
707 | //--------------------------------------------------------------------------- | |
708 | ||
709 | IMPLEMENT_CLASS(wxGLApp, wxApp) | |
710 | ||
711 | bool wxGLApp::InitGLVisual(int *attribList) | |
712 | { | |
713 | int pixelFormat; | |
714 | PIXELFORMATDESCRIPTOR pfd = { | |
715 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
716 | 1, /* version */ | |
717 | PFD_SUPPORT_OPENGL | | |
718 | PFD_DRAW_TO_WINDOW | | |
719 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
720 | PFD_TYPE_RGBA, /* color type */ | |
721 | 16, /* prefered color depth */ | |
722 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
723 | 0, /* no alpha buffer */ | |
724 | 0, /* alpha bits (ignored) */ | |
725 | 0, /* no accumulation buffer */ | |
726 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
727 | 16, /* depth buffer */ | |
728 | 0, /* no stencil buffer */ | |
729 | 0, /* no auxiliary buffers */ | |
730 | PFD_MAIN_PLANE, /* main layer */ | |
731 | 0, /* reserved */ | |
732 | 0, 0, 0, /* no layer, visible, damage masks */ | |
733 | }; | |
734 | ||
735 | AdjustPFDForAttributes(pfd, attribList); | |
736 | ||
737 | // use DC for whole (root) screen, since no windows have yet been created | |
738 | pixelFormat = ChoosePixelFormat(ScreenHDC(), &pfd); | |
739 | ||
740 | if (pixelFormat == 0) { | |
741 | wxLogError(_("Failed to initialize OpenGL")); | |
742 | return FALSE; | |
743 | } | |
744 | ||
745 | return TRUE; | |
746 | } | |
747 | ||
748 | wxGLApp::~wxGLApp() | |
749 | { | |
750 | } | |
751 | ||
752 | #endif | |
753 | // wxUSE_GLCANVAS |