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1 | ||
2 | Installing wxWindows 2.5.0 | |
3 | -------------------------- | |
4 | ||
5 | This is wxWindows 2.5.0 for Microsoft Windows 9x/ME, Windows NT, | |
6 | Windows 2000 and Windows XP. This is an unstable development release. | |
7 | ||
8 | Please note that the library naming conventions for VC++ | |
9 | compilation have changed after 2.3.1. This means that | |
10 | you will need to change your application project files. See the | |
11 | relevant section below for details. | |
12 | ||
13 | IMPORTANT NOTE: If you experience problems installing, please | |
14 | re-read this instructions and other related files (changes.txt, | |
15 | readme.txt, FAQ) carefully before mailing wx-users. Preferably, | |
16 | try to fix the problem first and then upload a patch to | |
17 | SourceForge: | |
18 | ||
19 | http://sourceforge.net/patch/?group_id=9863 | |
20 | ||
21 | Please report bugs using the SourceForge bug tracker: | |
22 | ||
23 | http://sourceforge.net/bugs/?group_id=9863 | |
24 | ||
25 | Unarchiving | |
26 | ----------- | |
27 | ||
28 | A setup program is provided (setup.exe) to automatically copy | |
29 | files to a directory on your hard disk. Do not install into a | |
30 | path that contains spaces. To avoid confusion with other | |
31 | wxWindows installations that might be on your machine, the | |
32 | installation program does not se the WXWIN environment variable; | |
33 | please set this by hand via the System applet if you wish to | |
34 | make it permanent. | |
35 | ||
36 | The setup program contains the following: | |
37 | ||
38 | - All common, generic and MSW-specific wxWindows source; | |
39 | - samples; | |
40 | - documentation in Windows Help format; | |
41 | - makefiles for most Windows compilers, plus CodeWarrior, | |
42 | BC++ and VC++ IDE files; | |
43 | - JPEG library source; | |
44 | - TIFF library source; | |
45 | - Object Graphics Library; | |
46 | - Tex2RTF source; | |
47 | - Dialog Editor binary. | |
48 | ||
49 | Alternatively, you may unarchive the .zip form by hand: | |
50 | wxMSW-x.y.z.zip where x.y.z is the version number. | |
51 | ||
52 | Unarchive the required files plus any optional documentation | |
53 | files into a suitable directory such as c:\wx. | |
54 | ||
55 | Other add-on packages are available from the wxWindows Web site, such as: | |
56 | ||
57 | - mmedia.zip. Audio, CD, video access for Windows and Linux. | |
58 | - ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc. | |
59 | - tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from | |
60 | the same document source. | |
61 | ||
62 | General installation notes | |
63 | -------------------------- | |
64 | ||
65 | Alter your WXWIN environment variable to point to the root directory of the | |
66 | wxWindows installation. For Cygwin or MinGW compilation, make sure WXWIN | |
67 | contains only forward slashes. | |
68 | ||
69 | If installing from the CVS server, copy include/wx/msw/setup0.h to | |
70 | include/wx/msw/setup.h and edit the resulting file to choose | |
71 | the features you would like to compile wxWindows with[out]. | |
72 | ||
73 | Compilation | |
74 | ----------- | |
75 | ||
76 | The following sections explain how to compile wxWindows with each supported | |
77 | compiler. | |
78 | ||
79 | Visual C++ compilation | |
80 | --------------------------- | |
81 | ||
82 | Please note that the VC++ 6.0 project files will work for VC++ .NET also, but | |
83 | you must open the .dsp files and not the .dsw files and in this case you will | |
84 | need to manually build the other .dsp on which wxWindows.dsp depends: jpeg, | |
85 | png, regex, tiff and zlib. | |
86 | ||
87 | Also note that you can make the project files work with VC++ 5.0 but you'll | |
88 | need to edit .dsp file by hand before this is possible (change the version in | |
89 | the .dsp file header from 6.0 to 5.0). | |
90 | ||
91 | Using project files (VC++ 6 and later): | |
92 | ||
93 | 1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 6 project | |
94 | makefiles (already included in wxMSW-x.y.z.zip and the setup version). | |
95 | 2. Open src/wxWindows.dsw, which has configurations for static | |
96 | compilation or DLL compilation, and each of these available in | |
97 | Unicode/ANSI and Debug/Release variations. Normally you'll use | |
98 | a static linking ANSI configuration. Choose the Win32 Debug or | |
99 | Win32 Release configuration for the wxWindows project, and compile. | |
100 | Alternatively, use Batch Build to build more than one | |
101 | configuration. | |
102 | The following libraries will be produced depending on chosen | |
103 | configuration: | |
104 | ||
105 | wxmsw.lib wxmswd.lib ; ANSI Release/Debug | |
106 | wxmswu.lib wxmswud.lib ; UNICODE Release/Debug | |
107 | wxmsw23x.lib wxmsw23xd.lib ; ANSI DLL Release/Debug | |
108 | wxmsw23xu.lib wxmsw23xud.lib ; UNICODE DLL Release/Debug | |
109 | ||
110 | It will also produce similar variations on jpeg.lib, png.lib, | |
111 | tiff.lib, zlib.lib, and regex.lib. | |
112 | 3. Open a sample project file, choose a configuration such as | |
113 | Win32 Debug using Build | Set Active Configuration..., and compile. | |
114 | The project files don't use precompiled headers, to save disk | |
115 | space, but you can switch PCH compiling on for greater speed. | |
116 | NOTE: you may also use samples/samples.dsw to access all | |
117 | sample projects without opening each workspace individually. | |
118 | You can use the Batch Build facility to make several samples | |
119 | at a time. | |
120 | ||
121 | Using makefiles: | |
122 | ||
123 | 1. Make sure your WXWIN variable is set. | |
124 | 2. If you do NOT have the TIFF or JPEG source code, please remove | |
125 | the tiff and jpeg targets from the 'all' target in | |
126 | src\msw\makefile.vc. Also ensure the settings in | |
127 | include\wx\msw\setup.h specify not to use JPEG or TIFF. | |
128 | 3. Change directory to wx\src\msw. Type: | |
129 | ||
130 | 'nmake -f makefile.vc' | |
131 | ||
132 | to make the wxWindows core library with debug information | |
133 | (wx\lib\wxd.lib), then | |
134 | ||
135 | 'nmake -f makefile.vc cleanall FINAL=1' | |
136 | 'nmake -f makefile.vc FINAL=1' | |
137 | ||
138 | to make the wxWindows core library without debug information. | |
139 | 4. Change directory to wx\samples and type 'nmake -f makefile.vc' | |
140 | to make all the samples. You can also make them individually. | |
141 | ||
142 | Makefile notes: | |
143 | ||
144 | Use the 'cleanall' target to clean all objects, libraries and | |
145 | executables. | |
146 | ||
147 | To build the release version using makefiles, add FINAL=1 to your | |
148 | nmake invocation, both when building the library and for samples. | |
149 | You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0) | |
150 | before making a different configuration, because otherwise | |
151 | object files used to build the previous configuration may be | |
152 | used accidentally for the current configuration. You might see | |
153 | this manifested in unexpected link errors or warnings. This problem | |
154 | doesn't occur when using project files to build wxWindows. | |
155 | ||
156 | To build Unicode versions of the libraries, add UNICODE=1 | |
157 | to the nmake invocation (default is UNICODE=0). If you want to | |
158 | be able to use Unicode version on Windows9x, you will need | |
159 | MSLU (Microsoft Layer for Unicode) runtime DLL and import lib. | |
160 | The former can be downloaded from Microsoft, the latter is part | |
161 | of the latest Platform SDK from Microsoft (see msdn.microsoft.com | |
162 | for details). An alternative implementation of import library can | |
163 | be downloaded from http://libunicows.sourceforge.net - unlike the | |
164 | official one, this one works with other compilers and does not | |
165 | require 300+ MB Platform SDK update. Add MSLU=1 to the nmake | |
166 | invocation to enable MSLU. | |
167 | ||
168 | Note that the wxWindows core library allows you to have debug | |
169 | and release libraries available simultaneously, by compiling the | |
170 | objects in different subdirectories, whereas samples must be | |
171 | cleaned and re-made to build a different configuration. | |
172 | ||
173 | To build the DLL version using makefiles: | |
174 | ||
175 | 1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll' | |
176 | to make both a suitable DLL and import library, and to build a | |
177 | suitable precompiled header file for compiling applications. | |
178 | See the previous section for library names. | |
179 | 2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1' | |
180 | (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all | |
181 | applications). | |
182 | ||
183 | Note (1): if you wish to use templates, please edit | |
184 | include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0. | |
185 | Without this, the redefinition of 'new' will cause problems in | |
186 | the headers. Alternatively, #undef new before including template headers. | |
187 | You will also need to set wxUSE_IOSTREAMH to 0 if you will be | |
188 | using templates, to avoid the non-template stream files being included | |
189 | within wxWindows. | |
190 | ||
191 | Note (2): libraries and applications generated with makefiles and | |
192 | project files are now (hopefully) compatible where static libraries | |
193 | are concerned, but please exercise caution nevertheless and if | |
194 | possible, use one method or the other. | |
195 | ||
196 | Note (3): VC++ 5's optimization code seems to be broken and can | |
197 | cause both compile and run-time problems: this can be seen when | |
198 | deleting an object Dialog Editor, in Release mode with optimizations | |
199 | on. If in doubt, switch off optimisations, although this will result in much | |
200 | larger executables. It seems possible that the library can be created with | |
201 | strong optimization, so long as the application is not strongly | |
202 | optimized. For example, in wxWindows project, set to 'Minimum | |
203 | Size'. In Dialog Editor project, set to 'Customize: Favor Small | |
204 | Code' (and no others). This will then work. | |
205 | ||
206 | Note (4): some crash problems can be due to inconsistent compiler | |
207 | options. If strange/weird/impossible things start to happen please | |
208 | check (dumping IDE project file as makefile and doing text comparison | |
209 | if necessary) that the project settings, especially the list of defined | |
210 | symbols, struct packing, etc. are exactly the same for all items in | |
211 | the project. After this, delete everything (including PCH) and recompile. | |
212 | ||
213 | Note (5): to create your own IDE files, see the technical note on the | |
214 | wxWindows web site or CD-ROM, entitled "Compiling wxWindows | |
215 | applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the | |
216 | wxWindows distribution). You can also copy .dsp and .dsw | |
217 | files from an existing wxWindows sample and adapt them. | |
218 | ||
219 | Visual C++ 1.5 compilation (16-bit) | |
220 | ----------------------------------- | |
221 | ||
222 | NOTE: this has not been tested recently and probably doesn't | |
223 | work. | |
224 | ||
225 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
226 | name) form. | |
227 | 2. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to | |
228 | make the wxWindows core library. | |
229 | 3. Change directory to a sample, such as wx\samples\minimal, and | |
230 | type 'nmake -f makefile.dos'. | |
231 | ||
232 | Add FINAL=1 to your makefile invocation to build the release | |
233 | versions of the library and samples. | |
234 | ||
235 | Use the 'clean' target to clean all objects, libraries and | |
236 | executables. | |
237 | ||
238 | Borland C++ 4.5/5.0/5.5 compilation | |
239 | ------------------------------- | |
240 | ||
241 | Compiling using the makefiles (updated 24 Sept 02): | |
242 | ||
243 | 1. Make sure your WXWIN variable is set [e.g add | |
244 | set WXWIN=c:\wxwindows | |
245 | to your autoexec.bat file], The WXWIN variable should contain neither spaces nor - | |
246 | You may like to use the short form as shown by a dos directory listing ; | |
247 | eg instead of c:\wxwindows-2.5.0 use c:\wxwind~1.4 | |
248 | Reboot if needed for the changes to autoexec.bat to take effect. | |
249 | 2. Change directory to src\msw. Type 'make -f makefile.b32' to | |
250 | make the wxWindows core library. Ignore the compiler warnings. | |
251 | This produces a library in the wxwindows\lib directory called | |
252 | wx32ds.lib | |
253 | 3. Change directory to a sample or demo such as samples\minimal, and type | |
254 | 'make -f makefile.b32'. This produces a windows exe file | |
255 | 4. For release versions, recompile wxWindows and samples using | |
256 | 'make -f makefile.b32 clean' | |
257 | 'make -f makefile.b32 FINAL=1' | |
258 | for the library and samples. This produces a library wx32s.lib eliminating | |
259 | all debugging information - if you wish to retain reduced debugging information | |
260 | 'make -f makefile.b32 clean' | |
261 | 'make -f makefile.b32 FINAL=hybrid' | |
262 | ||
263 | 5. To make and use wxWindows as a DLL, type | |
264 | 'make -f makefile.b32 clean' | |
265 | 'make -f makefile.b32 DLL=1' | |
266 | which generates a DLL (wx32d.dll) and import library (wx32d.lib), | |
267 | and then for each sample, | |
268 | 'make -f makefile.b32 WXUSINGDLL=1' | |
269 | Please note that the samples have not been exhaustively tested | |
270 | with this configuration. You may also generate a sepratae library | |
271 | and second DLL using the commands | |
272 | 'make -f makefile.b32 clean' | |
273 | 'make -f makefile.b32 DLL=1 FINAL=1' | |
274 | which generates a DLL (wx32.dll) and import library (wx32.lib), | |
275 | and then for each sample, | |
276 | 'make -f makefile.b32 WXUSINGDLL=1 FINAL=1' | |
277 | ||
278 | 6. You can use the WXUNIVERSAL widgets instead of the native MSW | |
279 | ones (eg if you want to build an application with the same | |
280 | look and feel on all platforms) | |
281 | Use the command | |
282 | 'make -f makefile.b32 WXUSINGUNIV=1' | |
283 | Then run | |
284 | 'make -f makefile.b32 WXUSINGUNIV=1' in the sample directory which you wish | |
285 | to build using the wxUniversal widgets. Use 'SET WXTHEME=GTK' [or WIN32 or METAL] | |
286 | to test the existing themes | |
287 | The makefile is written with the intention that you can build DLLs | |
288 | and do final releases by combinations of commandline parameters. | |
289 | At the time of writing, (Oct 02) not all the wxDialogs are working | |
290 | ||
291 | 7. To make console mode applications with wxWindows functions go | |
292 | to the src\msw directory | |
293 | 'make -f makebase.b32 clean' | |
294 | 'make -f makebase.b32' | |
295 | There is a sample\console directory and in this type | |
296 | 'make -f makefile.b32 wxUSE_GUI=0' | |
297 | ||
298 | Note (0): This provides the ability to produce separate wxwindows libraries | |
299 | for different purposes, and only have to rebuild the applications | |
300 | ||
301 | ||
302 | Note (1): In Borland 4.5 and earleir, using bcc.exe you also need to define BCCDIR | |
303 | in the autoexec.bat file; like this: | |
304 | set BCCDIR=c:\progra~1\borland\bcc | |
305 | so that it points to the root directory of | |
306 | your Borland C++ installation, and it uses the FAT (short | |
307 | name) form with no spaces. | |
308 | ||
309 | ||
310 | Note (2): the wxWindows library and (some) samples compile in 16-bit mode | |
311 | using makefile.bcc, but at present the wxWindows resource system is switched | |
312 | off in this mode. See issues.txt for details. | |
313 | ||
314 | Note (3): unfortunately most samples won't link in 16-bit mode, | |
315 | because the automatic data segment exceeds 64K. The minimal | |
316 | sample links and runs, however. | |
317 | ||
318 | Note (4): the wxWindows makefiles assume byte structure alignment. Please | |
319 | make sure that your own project or makefile settings use the | |
320 | same alignment, or you could experience mysterious crashes. To | |
321 | change the alignment, add a suitable option to the $(CFG) target code | |
322 | in src/msw/makefile.b32. | |
323 | ||
324 | Note (5): if you get undefined _SQL... symbols at link time, | |
325 | either install odbc32.lib from the BC++ CD-ROM into your BC++ lib | |
326 | directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and | |
327 | recompile wxWindows. The same applies if compiling using the IDE. | |
328 | ||
329 | Note (6): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder; | |
330 | you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove | |
331 | the jpeg target from src\msw\makefile.b32, and remove jpeg from | |
332 | src\makeprog.b32. | |
333 | ||
334 | ||
335 | Note (7): If you wish debug messages to be sent to the console in | |
336 | debug mode, edit src\makeb32.env and change /aa to /Tpe in | |
337 | LINK_FLAGS. | |
338 | ||
339 | Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder] | |
340 | ||
341 | 1. Load src\bc32.ide (Release settings) | |
342 | 2. Go to Options|Project... and specify the correct BC++ include and lib path for | |
343 | your file structure. | |
344 | 3. Press F9 to compile the wxWindows library. | |
345 | 4. Load samples\bc32.ide. | |
346 | 5. Go to Options|Project... and specify the correct BC++ include and lib path for | |
347 | your file structure. | |
348 | 6. Press F9 to compile the samples (build each node separately if | |
349 | you prefer, by right clicking and choose Build Node). | |
350 | 7. Run each sample: you may need to run from each sample's directory | |
351 | since some (notably the wxHTML samples) look for files | |
352 | relative to the working directory. | |
353 | ||
354 | Note (1): the samples project file contains a selection of | |
355 | samples, and not all samples. The remaining samples can be made | |
356 | with the makefiles. See also the demos hierarchy which doesn't | |
357 | have any BC++ project files yet. | |
358 | ||
359 | Note (2): to make the png, zlib, jpeg and tiff libraries (needed for | |
360 | some samples) you need to compile them with bc32.ide. | |
361 | ||
362 | Note (3): the debug version of the wxWindows library is about 40 MB, and the | |
363 | release version is around 5 MB. | |
364 | ||
365 | See also the file docs/tech/tn0007.txt for further instructions and details | |
366 | of how to create your own project files. | |
367 | ||
368 | ** REMEMBER ** | |
369 | ||
370 | In all of your wxWindows applications, your source code should include | |
371 | the following preprocessor directive: | |
372 | ||
373 | #ifdef __BORLANDC__ | |
374 | #pragma hdrstop | |
375 | #endif | |
376 | ||
377 | (check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for | |
378 | more details) | |
379 | ||
380 | Borland C++Builder IDE compilation | |
381 | ------------------------------ | |
382 | ||
383 | 1. Build the wxWindows libraries using the Borland make utility as | |
384 | specified in the section called "Borland C++ 4.5/5.0 compilation" | |
385 | above. (C++ Builder includes a stand-alone C++ compiler. For example, | |
386 | C++ Builder 4.0 comes with C++ 5.4.) | |
387 | ||
388 | 2. You can build samples using the makefiles as per the | |
389 | instructions for BC++ above, or you can follow the instructions | |
390 | in docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html. | |
391 | You can use the process_sample_bcb.bat command which is in | |
392 | wxwindows\distrib\msw to generate a .mak or .bpr file for most of the | |
393 | samples [mak for Cbuilder 1-3; bpr for v4]. Execute this in the sample | |
394 | directory, passing the name of the cpp files on the command line. | |
395 | ||
396 | Watcom C++ 10.6/11 compilation | |
397 | --------------------------- | |
398 | ||
399 | 1. Make sure your WXWIN variable is set, and uses the DOS short | |
400 | name form. | |
401 | 2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat all' to | |
402 | make the wxWindows core library. | |
403 | 3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat all' | |
404 | to make this sample. Repeat for other samples of interest. | |
405 | ||
406 | Note (1): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom | |
407 | directory. See the notes in that directory. | |
408 | Note (2): if variant.cpp is compiled with date/time class | |
409 | options, the linker gives up. So the date/time option is switched | |
410 | off for Watcom C++. Also, wxAutomationObject is not compiled with | |
411 | Watcom C++. | |
412 | Note (3): if Watcom can't read the precompiled header when | |
413 | building a sample, try deleting src\msw\watcom.pch and | |
414 | compiling the sample again. | |
415 | ||
416 | Metrowerks CodeWarrior compilation | |
417 | ---------------------------------- | |
418 | ||
419 | 1. CodeWarrior Pro7 project files in XML format are already | |
420 | included in wxMSW-2.5.0.zip and the setup version. | |
421 | 2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if | |
422 | you are working from the CVS version) to make sure the settings reflect | |
423 | what you want. If you aren't sure, leave it alone and go with the | |
424 | default settings. A few notes: | |
425 | - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL | |
426 | - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports | |
427 | will be rather confusing due to interactions with the MSL ANSI | |
428 | and runtime libs. | |
429 | 3. The project file to build the Win32 wxWindows libraries relies on the | |
430 | Batch File Runner plug-in. This plug-in is not installed as part of | |
431 | a normal CW7 installation. However, you can find this plug-in on the | |
432 | CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the | |
433 | "Batch File Post Linker". | |
434 | 4. If you choose not to install the Batch File Runner plug-in, then you | |
435 | need to do the following by hand: | |
436 | (1) Create the directories lib\cw7msw\include\wx and copy the file | |
437 | include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are | |
438 | working from the CVS version) to lib\cw7msw\include\wx\setup.h | |
439 | (2) Create the directories lib\cw7mswd\include\wx and copy the file | |
440 | include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are | |
441 | working from the CVS version) to lib\cw7mswd\include\wx\setup.h | |
442 | 5. Import src\wxWindowsW7.xml to create the project file wxWindowsW7.mcp. | |
443 | Store this project file in directory src. You may get warnings about | |
444 | not being able to find certain project paths; ignore these warnings, the | |
445 | appropriate paths will be created during the build by the Batch File Runner. | |
446 | 6. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You | |
447 | will get some warnings about hidden virtual functions, illegal conversions | |
448 | from const pointers to pointers, etc., all of which you can safely ignore. | |
449 | ***Note: if you get errors that the compiler can't find "wx/setup.h", just | |
450 | stop the build and build again. These errors occur because sometimes the | |
451 | compiler starts doing its thing before the copying of setup.h has completed. | |
452 | 7. The following libraries will be produced depending on chosen | |
453 | target: | |
454 | - wx_x86.lib ANSI Release (static) | |
455 | - wx_x86_d.lib ANSI Debug (static) | |
456 | 8. Sorry, I haven't had time yet to create and test unicode or DLL versions. | |
457 | Volunteers for this are welcome (as neither DLLs nor unicode builds are | |
458 | big priorities for me ;). | |
459 | 9. CodeWarrior Pro7 project files (in XML format) are also provided for some | |
460 | of the samples. In particular, there are project files for the minimal, | |
461 | controls, dialogs, dnd, nd docview samples. You can use these project | |
462 | files as templates for the other samples and for your own projects. | |
463 | - For example, to make a project file for the "newgrid" sample, | |
464 | just copy the project file for the "minimal" sample, minimalW7.mcp | |
465 | (made by importing minimalW7.xml into CodeWarrior), into the | |
466 | sample/newgrid directory, calling it newgridW7.mcp. Open | |
467 | newgridW7.mcp and revise the project by deleting the files | |
468 | minimal.rc and minimal.cpp and adding the files griddemo.rc and | |
469 | griddemo.cpp. Build and run.... | |
470 | ||
471 | Cygwin/MinGW compilation | |
472 | ---------------------------------- | |
473 | ||
474 | wxWindows 2 supports Cygwin (formerly GnuWin32) betas and | |
475 | releases, and MinGW. Cygwin can be downloaded from: | |
476 | ||
477 | http://sources.redhat.com/cygwin/ | |
478 | ||
479 | and MinGW from: | |
480 | ||
481 | http://www.mingw.org/ | |
482 | ||
483 | Both Cygwin and MinGW can be used with the same makefiles, and both can be | |
484 | used with configure. | |
485 | ||
486 | NOTE: some notes specific to old Cygwin (< 1.1.x) | |
487 | and MinGW (< 1.0) are at the end of this section | |
488 | (see OLD VERSIONS) | |
489 | ||
490 | There are two methods of compiling wxWindows, by using the | |
491 | makefiles provided or by using 'configure'. | |
492 | ||
493 | Retrieve and install the latest version of Cygwin, or MinGW, as per | |
494 | the instructions with either of these packages. | |
495 | ||
496 | If using MinGW, you can download the add-on MSYS package to | |
497 | provide Unix-like tools that you'll need to build wxWindows. | |
498 | If you do not want to use MSYS, then you need to download extra utilities from | |
499 | ports/mingw32 on the wxWindows ftp site or CD-ROM: | |
500 | ||
501 | ftp://biolpc22.york.ac.uk/pub/ports/mingw32/extra.zip | |
502 | ||
503 | These should be extracted to a directory in your path. If you have | |
504 | already downloaded rm, cp, mv from elsewhere, or are using | |
505 | MSYS, you won't need all of these files. However if using MSYS | |
506 | and configure to build wxWindows, you will need to unzip the | |
507 | following files from extra.zip and place them in e.g. an | |
508 | extrabin directory which you then add to your path: | |
509 | ||
510 | bison.exe bison.hairy bison.simple flex.exe | |
511 | ||
512 | You will also need to set these variables: | |
513 | ||
514 | set BISON_SIMPLE=c:\apps\mingw2.0.0-3\extrabin\bison.simple | |
515 | set BISON_HAIRY=c:\apps\mingw2.0.0-3\extrabin\bison.hairy | |
516 | ||
517 | Here we're setting them in DOS before invoking 'sh', but you | |
518 | could set them within the shell instead. | |
519 | ||
520 | The 'configure' method uses flex and bison, whereas the | |
521 | direct makefile method uses pregenerated C files. | |
522 | ||
523 | Using makefiles directly | |
524 | ======================== | |
525 | ||
526 | NOTE: The makefile are for compilation under Cygwin, MSYS, or | |
527 | command.com/cmd.exe, they won't work in other environments | |
528 | (such as UNIX) | |
529 | ||
530 | Here are the steps required using the provided makefiles: | |
531 | ||
532 | - Set your WXWIN variable to where wxWindows is installed. | |
533 | *** IMPORTANT: For Cygwin/MinGW, use forward slashes in the path, not | |
534 | backslashes. | |
535 | ||
536 | - Edit src/makeg95.env and set the MINGW32 variable at the top of | |
537 | the file to either 1 (you have MinGW) or 0 (if you have | |
538 | Cygwin); also set the MINGW32VERSION variable appropriately for your | |
539 | GCC version. | |
540 | ||
541 | - Use the makefile.g95 files for compiling wxWindows and samples, | |
542 | e.g. to compile a debugging version of wxWindows: | |
543 | > cd c:\wx\src\msw | |
544 | > make -f makefile.g95 clean | |
545 | > make -f makefile.g95 | |
546 | > cd c:\wx\samples\minimal | |
547 | > make -f makefile.g95 cleanall | |
548 | > make -f makefile.g95 | |
549 | ||
550 | to compile with optimizations: | |
551 | > cd c:\wx\src\msw | |
552 | > make -f makefile.g95 clean | |
553 | > make -f makefile.g95 FINAL=1 | |
554 | > cd c:\wx\samples\minimal | |
555 | > make -f makefile.g95 cleanall | |
556 | > make -f makefile.g95 FINAL=1 | |
557 | ||
558 | to compile a DLL: | |
559 | > cd c:\wx\src\msw | |
560 | > make -f makefile.g95 clean | |
561 | > make -f makefile.g95 WXMAKINGDLL=1 | |
562 | > cd c:\wx\samples\minimal | |
563 | > make -f makefile.g95 cleanall | |
564 | > make -f makefile.g95 WXUSINGDLL=1 | |
565 | ||
566 | to compile the Unicode version: | |
567 | > cd c:\wx\src\msw | |
568 | > make -f makefile.g95 clean | |
569 | > make -f makefile.g95 UNICODE=1 | |
570 | > cd c:\wx\samples\minimal | |
571 | > make -f makefile.g95 cleanall | |
572 | > make -f makefile.g95 UNICODE=1 | |
573 | ||
574 | Options can be combined (e.g.: UNICODE=1 FINAL=1) | |
575 | ||
576 | Ignore the warning about the default entry point. | |
577 | ||
578 | - Use the 'strip' command to reduce executable/dll size (note that | |
579 | stripping an executable/dll will remove debug information!). | |
580 | ||
581 | - With Cygwin, you can invoke gdb --nw myfile.exe to | |
582 | debug an executable. If there are memory leaks, they will be | |
583 | flagged when the program quits. You can use Cygwin gdb | |
584 | to debug MinGW executables. | |
585 | ||
586 | All targets have 'clean' targets to allow removal of object files | |
587 | and other intermediate compiler files and 'cleanall' targets to | |
588 | allow removal of all object files and library files. | |
589 | ||
590 | Using configure | |
591 | =============== | |
592 | ||
593 | Instead of using the makefiles, you can use the configure | |
594 | system to generate appropriate makefiles, as used on Unix | |
595 | and Mac OS X systems. | |
596 | ||
597 | Change directory to the root of the wxWindows distribution, | |
598 | make a build directory, and run configure and make in this directory. | |
599 | ||
600 | For example: | |
601 | ||
602 | cd $WXWIN | |
603 | mkdir build-debug | |
604 | cd build-debug | |
605 | ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared | |
606 | make | |
607 | make install % This step is optional, see note (8) below. | |
608 | cd samples/minimal | |
609 | make | |
610 | ./minimal.exe | |
611 | ||
612 | Notes: | |
613 | ||
614 | 1. See also the Cygwin/MinGW on the web site or CD-ROM for | |
615 | further information about using wxWindows with these compilers. | |
616 | ||
617 | 2. libwx.a is 100 MB or more - but much less if compiled with no | |
618 | debug info (-g0) and level 4 optimization (-O4). | |
619 | ||
620 | 3. If you get a link error under MinGW 2.95.2 referring to: | |
621 | ||
622 | EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8 | |
623 | ||
624 | then you need to edit the file objidl.h at line 663 and add | |
625 | a missing PURE keyword: | |
626 | ||
627 | STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE; | |
628 | ||
629 | 4. There's a bug in MinGW headers for some early distributions. | |
630 | ||
631 | in include/windows32/defines.h, where it says: | |
632 | ||
633 | #define LPSTR_TEXTCALLBACKA (LPSTR)-1L) | |
634 | ||
635 | it should say: | |
636 | ||
637 | #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L) | |
638 | ||
639 | (a missing bracket). | |
640 | ||
641 | 5. If there's a problem with the copy or remove commands in | |
642 | src/msw/makefile.g95, you may need to change the COPY and | |
643 | RM variables in makeg95.env. | |
644 | ||
645 | 6. If there's a problem executing the windres program, try | |
646 | commenting out RCPREPROCESSOR in makeg95.env. | |
647 | ||
648 | 7. OpenGL support should work with MinGW as-is. However, | |
649 | if you wish to generate import libraries appropriate either for | |
650 | the MS OpenGL libraries or the SGI OpenGL libraries, go to | |
651 | include/wx/msw/gl and use: | |
652 | ||
653 | dlltool -k -d opengl.def -llibopengl.a | |
654 | ||
655 | for the SGI DLLs, or | |
656 | ||
657 | dlltool -k -d opengl32.def -llibopengl32.a | |
658 | ||
659 | and similarly for glu[32].def. | |
660 | ||
661 | 8. The 'make install' step is optional, and copies files | |
662 | as follows: | |
663 | ||
664 | /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll | |
665 | /usr/local/include/wx - wxWindows header files | |
666 | /usr/local/bin - wx-config | |
667 | ||
668 | You may need to do this if using wx-config with the | |
669 | default root path. | |
670 | ||
671 | OLD VERSIONS: | |
672 | ||
673 | - If using MinGW 2.95 and below with wxWindows 2.1 or above, you | |
674 | must hand-patch with Mingw32-gcc295.patches (located in the | |
675 | top-level of the wxWindows 2 installation). MinGW 2.95.2 | |
676 | and above contain the fixes already. | |
677 | ||
678 | - Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat) | |
679 | to set up appropriate variables, if necessary mounting drives. | |
680 | Run it before compiling. | |
681 | ||
682 | - For Cygwin, make sure there's a \tmp directory on your | |
683 | Windows drive or bison will crash (actually you don't need | |
684 | bison for ordinary wxWindows compilation: a pre-generated .c file is | |
685 | supplied). | |
686 | ||
687 | - If using GnuWin32 b18, you will need to copy windres.exe | |
688 | from e.g. the MinGW distribution, to a directory in your path. | |
689 | ||
690 | Symantec C++ compilation | |
691 | ------------------------ | |
692 | ||
693 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
694 | name) form. | |
695 | 2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0. | |
696 | 3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to | |
697 | make the wxWindows core library. | |
698 | 4. Change directory to wx\samples\minimal and type 'make -f makefile.sc' | |
699 | to make this sample. | |
700 | ||
701 | Note: the minimal sample doesn't link properly ('Error: no | |
702 | start address'). | |
703 | 32-bit compilation only (partially) supported at present, using SC++ 6.1. | |
704 | Some functionality is missing using this compiler (see makefile). | |
705 | Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore | |
706 | Step (2). 16-bit compilation is left as an exercise for the user! | |
707 | ||
708 | Salford C++ compilation | |
709 | ----------------------- | |
710 | ||
711 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
712 | name) form. | |
713 | 2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per | |
714 | notes. | |
715 | 3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to | |
716 | make the wxWindows core library. | |
717 | 4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl' | |
718 | to make this sample. | |
719 | ||
720 | Unfortunately, Salford C++ seems to have problems with its code generation for | |
721 | operations on objects, as seen in wxFrame::OnMenuHighlight | |
722 | (minimal sample) or wxWindow::SetValidator (mdi sample). Also the | |
723 | the debugging version of the library is 90MB, with samples coming in | |
724 | at 40MB :-) However, wxWindows at least makes a good test suite for | |
725 | improving the compiler. | |
726 | ||
727 | TWIN32 and gcc on Linux | |
728 | ----------------------- | |
729 | ||
730 | The wxWindows 2 for Windows port may be compiled using | |
731 | the TWIN32 emulator package from www.willows.com. However, | |
732 | TWIN32 is by no means finished so this should be taken as | |
733 | something to think about for the future, rather than | |
734 | a tool for writing products with. | |
735 | ||
736 | Use makefile.twn in much the same way as makefile.g95, as | |
737 | described above. Not all sample makefiles are supplied yet. | |
738 | ||
739 | For some reason, I found I had to copy TWIN32's Windows resource | |
740 | compiler (rc) to the current working directory for it to be found. | |
741 | ||
742 | General Notes | |
743 | ------------- | |
744 | ||
745 | - Debugging: under Windows 95, debugging output isn't output in | |
746 | the same way that it is under NT or Windows 3.1. | |
747 | Please see DebugView (bin/dbgview.exe in the distribution), also | |
748 | available from http://www.sysinternals.com and on the wxWindows CD-ROM | |
749 | under Packages. | |
750 | ||
751 | - If you are installing wxWindows 2 from CVS, you may find that | |
752 | include/wx/msw/setup.h is missing. This is deliberate, to avoid | |
753 | developers' different setup.h configurations getting confused. | |
754 | Please copy setup0.h to setup.h before compiling. Also, read | |
755 | the BuildCVS.txt for other hints. | |
756 |