]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/button.cpp | |
3 | // Purpose: wxButton | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "button.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #if wxUSE_BUTTON | |
32 | ||
33 | #ifndef WX_PRECOMP | |
34 | #include "wx/app.h" | |
35 | #include "wx/button.h" | |
36 | #include "wx/brush.h" | |
37 | #include "wx/panel.h" | |
38 | #include "wx/bmpbuttn.h" | |
39 | #include "wx/settings.h" | |
40 | #include "wx/dcscreen.h" | |
41 | #endif | |
42 | ||
43 | #include "wx/msw/private.h" | |
44 | ||
45 | // ---------------------------------------------------------------------------- | |
46 | // macros | |
47 | // ---------------------------------------------------------------------------- | |
48 | ||
49 | #if wxUSE_EXTENDED_RTTI | |
50 | IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h") | |
51 | ||
52 | WX_BEGIN_PROPERTIES_TABLE(wxButton) | |
53 | WX_DELEGATE( OnClick , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent ) | |
54 | // default | |
55 | WX_END_PROPERTIES_TABLE() | |
56 | ||
57 | WX_BEGIN_HANDLERS_TABLE(wxButton) | |
58 | WX_END_HANDLERS_TABLE() | |
59 | ||
60 | WX_CONSTRUCTOR_5( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size ) | |
61 | ||
62 | ||
63 | #else | |
64 | IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl) | |
65 | #endif | |
66 | ||
67 | // this macro tries to adjust the default button height to a reasonable value | |
68 | // using the char height as the base | |
69 | #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10) | |
70 | ||
71 | // ============================================================================ | |
72 | // implementation | |
73 | // ============================================================================ | |
74 | ||
75 | // ---------------------------------------------------------------------------- | |
76 | // creation/destruction | |
77 | // ---------------------------------------------------------------------------- | |
78 | ||
79 | bool wxButton::Create(wxWindow *parent, | |
80 | wxWindowID id, | |
81 | const wxString& label, | |
82 | const wxPoint& pos, | |
83 | const wxSize& size, | |
84 | long style, | |
85 | const wxValidator& validator, | |
86 | const wxString& name) | |
87 | { | |
88 | if ( !CreateControl(parent, id, pos, size, style, validator, name) ) | |
89 | return FALSE; | |
90 | ||
91 | WXDWORD exstyle; | |
92 | WXDWORD msStyle = MSWGetStyle(style, &exstyle); | |
93 | ||
94 | #ifdef __WIN32__ | |
95 | // if the label contains several lines we must explicitly tell the button | |
96 | // about it or it wouldn't draw it correctly ("\n"s would just appear as | |
97 | // black boxes) | |
98 | // | |
99 | // NB: we do it here and not in MSWGetStyle() because we need the label | |
100 | // value and m_label is not set yet when MSWGetStyle() is called; | |
101 | // besides changing BS_MULTILINE during run-time is pointless anyhow | |
102 | if ( label.find(_T('\n')) != wxString::npos ) | |
103 | { | |
104 | msStyle |= BS_MULTILINE; | |
105 | } | |
106 | #endif // __WIN32__ | |
107 | ||
108 | return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle); | |
109 | } | |
110 | ||
111 | wxButton::~wxButton() | |
112 | { | |
113 | } | |
114 | ||
115 | // ---------------------------------------------------------------------------- | |
116 | // flags | |
117 | // ---------------------------------------------------------------------------- | |
118 | ||
119 | WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const | |
120 | { | |
121 | // buttons never have an external border, they draw their own one | |
122 | WXDWORD msStyle = wxControl::MSWGetStyle | |
123 | ( | |
124 | (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle | |
125 | ); | |
126 | ||
127 | // we must use WS_CLIPSIBLINGS with the buttons or they would draw over | |
128 | // each other in any resizeable dialog which has more than one button in | |
129 | // the bottom | |
130 | msStyle |= WS_CLIPSIBLINGS; | |
131 | ||
132 | #ifdef __WIN32__ | |
133 | // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT | |
134 | // and wxBU_RIGHT to get BS_CENTER! | |
135 | if ( style & wxBU_LEFT ) | |
136 | msStyle |= BS_LEFT; | |
137 | if ( style & wxBU_RIGHT ) | |
138 | msStyle |= BS_RIGHT; | |
139 | if ( style & wxBU_TOP ) | |
140 | msStyle |= BS_TOP; | |
141 | if ( style & wxBU_BOTTOM ) | |
142 | msStyle |= BS_BOTTOM; | |
143 | #endif // __WIN32__ | |
144 | ||
145 | return msStyle; | |
146 | } | |
147 | ||
148 | // ---------------------------------------------------------------------------- | |
149 | // size management including autosizing | |
150 | // ---------------------------------------------------------------------------- | |
151 | ||
152 | wxSize wxButton::DoGetBestSize() const | |
153 | { | |
154 | int wBtn; | |
155 | GetTextExtent(wxGetWindowText(GetHWND()), &wBtn, NULL); | |
156 | ||
157 | int wChar, hChar; | |
158 | wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont()); | |
159 | ||
160 | // add a margin -- the button is wider than just its label | |
161 | wBtn += 3*wChar; | |
162 | ||
163 | // the button height is proportional to the height of the font used | |
164 | int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar); | |
165 | ||
166 | // all buttons have at least the standard size unless the user explicitly | |
167 | // wants them to be of smaller size and used wxBU_EXACTFIT style when | |
168 | // creating the button | |
169 | if ( !HasFlag(wxBU_EXACTFIT) ) | |
170 | { | |
171 | wxSize sz = GetDefaultSize(); | |
172 | if (wBtn > sz.x) | |
173 | sz.x = wBtn; | |
174 | if (hBtn > sz.y) | |
175 | sz.y = hBtn; | |
176 | ||
177 | return sz; | |
178 | } | |
179 | ||
180 | return wxSize(wBtn, hBtn); | |
181 | } | |
182 | ||
183 | /* static */ | |
184 | wxSize wxButtonBase::GetDefaultSize() | |
185 | { | |
186 | static wxSize s_sizeBtn; | |
187 | ||
188 | if ( s_sizeBtn.x == 0 ) | |
189 | { | |
190 | wxScreenDC dc; | |
191 | dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
192 | ||
193 | // the size of a standard button in the dialog units is 50x14, | |
194 | // translate this to pixels | |
195 | // NB1: the multipliers come from the Windows convention | |
196 | // NB2: the extra +1/+2 were needed to get the size be the same as the | |
197 | // size of the buttons in the standard dialog - I don't know how | |
198 | // this happens, but on my system this size is 75x23 in pixels and | |
199 | // 23*8 isn't even divisible by 14... Would be nice to understand | |
200 | // why these constants are needed though! | |
201 | s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4; | |
202 | s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8; | |
203 | } | |
204 | ||
205 | return s_sizeBtn; | |
206 | } | |
207 | ||
208 | // ---------------------------------------------------------------------------- | |
209 | // default button handling | |
210 | // ---------------------------------------------------------------------------- | |
211 | ||
212 | /* | |
213 | "Everything you ever wanted to know about the default buttons" or "Why do we | |
214 | have to do all this?" | |
215 | ||
216 | In MSW the default button should be activated when the user presses Enter | |
217 | and the current control doesn't process Enter itself somehow. This is | |
218 | handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID | |
219 | Another aspect of "defaultness" is that the default button has different | |
220 | appearance: this is due to BS_DEFPUSHBUTTON style which is completely | |
221 | separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should | |
222 | be unset if our parent window is not active so it should be unset whenever | |
223 | we lose activation and set back when we regain it. | |
224 | ||
225 | Final complication is that when a button is active, it should be the default | |
226 | one, i.e. pressing Enter on a button always activates it and not another | |
227 | one. | |
228 | ||
229 | We handle this by maintaining a permanent and a temporary default items in | |
230 | wxControlContainer (both may be NULL). When a button becomes the current | |
231 | control (i.e. gets focus) it sets itself as the temporary default which | |
232 | ensures that it has the right appearance and that Enter will be redirected | |
233 | to it. When the button loses focus, it unsets the temporary default and so | |
234 | the default item will be the permanent default -- that is the default button | |
235 | if any had been set or none otherwise, which is just what we want. | |
236 | ||
237 | NB: all this is quite complicated by now and the worst is that normally | |
238 | it shouldn't be necessary at all as for the normal Windows programs | |
239 | DefWindowProc() and IsDialogMessage() take care of all this | |
240 | automatically -- however in wxWindows programs this doesn't work for | |
241 | nested hierarchies (i.e. a notebook inside a notebook) for unknown | |
242 | reason and so we have to reproduce all this code ourselves. It would be | |
243 | very nice if we could avoid doing it. | |
244 | */ | |
245 | ||
246 | // set this button as the (permanently) default one in its panel | |
247 | void wxButton::SetDefault() | |
248 | { | |
249 | wxWindow *parent = GetParent(); | |
250 | ||
251 | wxCHECK_RET( parent, _T("button without parent?") ); | |
252 | ||
253 | // set this one as the default button both for wxWindows ... | |
254 | wxWindow *winOldDefault = parent->SetDefaultItem(this); | |
255 | ||
256 | // ... and Windows | |
257 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), FALSE); | |
258 | SetDefaultStyle(this, TRUE); | |
259 | } | |
260 | ||
261 | // set this button as being currently default | |
262 | void wxButton::SetTmpDefault() | |
263 | { | |
264 | wxWindow *parent = GetParent(); | |
265 | ||
266 | wxCHECK_RET( parent, _T("button without parent?") ); | |
267 | ||
268 | wxWindow *winOldDefault = parent->GetDefaultItem(); | |
269 | parent->SetTmpDefaultItem(this); | |
270 | ||
271 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), FALSE); | |
272 | SetDefaultStyle(this, TRUE); | |
273 | } | |
274 | ||
275 | // unset this button as currently default, it may still stay permanent default | |
276 | void wxButton::UnsetTmpDefault() | |
277 | { | |
278 | wxWindow *parent = GetParent(); | |
279 | ||
280 | wxCHECK_RET( parent, _T("button without parent?") ); | |
281 | ||
282 | parent->SetTmpDefaultItem(NULL); | |
283 | ||
284 | wxWindow *winOldDefault = parent->GetDefaultItem(); | |
285 | ||
286 | SetDefaultStyle(this, FALSE); | |
287 | SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), TRUE); | |
288 | } | |
289 | ||
290 | /* static */ | |
291 | void | |
292 | wxButton::SetDefaultStyle(wxButton *btn, bool on) | |
293 | { | |
294 | // we may be called with NULL pointer -- simpler to do the check here than | |
295 | // in the caller which does wxDynamicCast() | |
296 | if ( !btn ) | |
297 | return; | |
298 | ||
299 | // first, let DefDlgProc() know about the new default button | |
300 | if ( on ) | |
301 | { | |
302 | // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have | |
303 | // focus at all any more | |
304 | if ( !wxTheApp->IsActive() ) | |
305 | return; | |
306 | ||
307 | // look for a panel-like window | |
308 | wxWindow *win = btn->GetParent(); | |
309 | while ( win && !win->HasFlag(wxTAB_TRAVERSAL) ) | |
310 | win = win->GetParent(); | |
311 | ||
312 | if ( win ) | |
313 | { | |
314 | ::SendMessage(GetHwndOf(win), DM_SETDEFID, btn->GetId(), 0L); | |
315 | ||
316 | // sending DM_SETDEFID also changes the button style to | |
317 | // BS_DEFPUSHBUTTON so there is nothing more to do | |
318 | } | |
319 | } | |
320 | ||
321 | // then also change the style as needed | |
322 | long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE); | |
323 | if ( !(style & BS_DEFPUSHBUTTON) == on ) | |
324 | { | |
325 | // don't do it with the owner drawn buttons because it will | |
326 | // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW & | |
327 | // BS_DEFPUSHBUTTON != 0)! | |
328 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
329 | { | |
330 | ::SendMessage(GetHwndOf(btn), BM_SETSTYLE, | |
331 | on ? style | BS_DEFPUSHBUTTON | |
332 | : style & ~BS_DEFPUSHBUTTON, | |
333 | 1L /* redraw */); | |
334 | } | |
335 | else // owner drawn | |
336 | { | |
337 | // redraw the button - it will notice itself that it's | |
338 | // [not] the default one [any longer] | |
339 | btn->Refresh(); | |
340 | } | |
341 | } | |
342 | //else: already has correct style | |
343 | } | |
344 | ||
345 | // ---------------------------------------------------------------------------- | |
346 | // helpers | |
347 | // ---------------------------------------------------------------------------- | |
348 | ||
349 | bool wxButton::SendClickEvent() | |
350 | { | |
351 | wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId()); | |
352 | event.SetEventObject(this); | |
353 | ||
354 | return ProcessCommand(event); | |
355 | } | |
356 | ||
357 | void wxButton::Command(wxCommandEvent & event) | |
358 | { | |
359 | ProcessCommand(event); | |
360 | } | |
361 | ||
362 | // ---------------------------------------------------------------------------- | |
363 | // event/message handlers | |
364 | // ---------------------------------------------------------------------------- | |
365 | ||
366 | bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id)) | |
367 | { | |
368 | bool processed = FALSE; | |
369 | switch ( param ) | |
370 | { | |
371 | // NOTE: Apparently older versions (NT 4?) of the common controls send | |
372 | // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn | |
373 | // buttons, so in order to send two EVET_BUTTON events we should | |
374 | // catch both types. Currently (Feb 2003) up-to-date versions of | |
375 | // win98, win2k and winXP all send two BN_CLICKED messages for | |
376 | // all button types, so we don't catch BN_DOUBLECLICKED anymore | |
377 | // in order to not get 3 EVT_BUTTON events. If this is a problem | |
378 | // then we need to figure out which version of the comctl32 changed | |
379 | // this behaviour and test for it. | |
380 | ||
381 | case 1: // message came from an accelerator | |
382 | case BN_CLICKED: // normal buttons send this | |
383 | processed = SendClickEvent(); | |
384 | break; | |
385 | } | |
386 | ||
387 | return processed; | |
388 | } | |
389 | ||
390 | long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) | |
391 | { | |
392 | // when we receive focus, we want to temporary become the default button in | |
393 | // our parent panel so that pressing "Enter" would activate us -- and when | |
394 | // losing it we should restore the previous default button as well | |
395 | if ( nMsg == WM_SETFOCUS ) | |
396 | { | |
397 | SetTmpDefault(); | |
398 | ||
399 | // let the default processing take place too | |
400 | } | |
401 | else if ( nMsg == WM_KILLFOCUS ) | |
402 | { | |
403 | UnsetTmpDefault(); | |
404 | } | |
405 | else if ( nMsg == WM_LBUTTONDBLCLK ) | |
406 | { | |
407 | // emulate a click event to force an owner-drawn button to change its | |
408 | // appearance - without this, it won't do it | |
409 | (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam); | |
410 | ||
411 | // and continue with processing the message normally as well | |
412 | } | |
413 | ||
414 | // let the base class do all real processing | |
415 | return wxControl::MSWWindowProc(nMsg, wParam, lParam); | |
416 | } | |
417 | ||
418 | // ---------------------------------------------------------------------------- | |
419 | // owner-drawn buttons support | |
420 | // ---------------------------------------------------------------------------- | |
421 | ||
422 | #ifdef __WIN32__ | |
423 | ||
424 | // drawing helpers | |
425 | ||
426 | static void DrawButtonText(HDC hdc, | |
427 | RECT *pRect, | |
428 | const wxString& text, | |
429 | COLORREF col) | |
430 | { | |
431 | COLORREF colOld = SetTextColor(hdc, col); | |
432 | int modeOld = SetBkMode(hdc, TRANSPARENT); | |
433 | ||
434 | // Note: we must have DT_SINGLELINE for DT_VCENTER to work. | |
435 | ::DrawText(hdc, text, text.length(), pRect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); | |
436 | ||
437 | SetBkMode(hdc, modeOld); | |
438 | SetTextColor(hdc, colOld); | |
439 | } | |
440 | ||
441 | static void DrawRect(HDC hdc, const RECT& r) | |
442 | { | |
443 | wxDrawLine(hdc, r.left, r.top, r.right, r.top); | |
444 | wxDrawLine(hdc, r.right, r.top, r.right, r.bottom); | |
445 | wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom); | |
446 | wxDrawLine(hdc, r.left, r.bottom, r.left, r.top); | |
447 | } | |
448 | ||
449 | void wxButton::MakeOwnerDrawn() | |
450 | { | |
451 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
452 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
453 | { | |
454 | // make it so | |
455 | style |= BS_OWNERDRAW; | |
456 | SetWindowLong(GetHwnd(), GWL_STYLE, style); | |
457 | } | |
458 | } | |
459 | ||
460 | bool wxButton::SetBackgroundColour(const wxColour &colour) | |
461 | { | |
462 | if ( !wxControl::SetBackgroundColour(colour) ) | |
463 | { | |
464 | // nothing to do | |
465 | return FALSE; | |
466 | } | |
467 | ||
468 | MakeOwnerDrawn(); | |
469 | ||
470 | Refresh(); | |
471 | ||
472 | return TRUE; | |
473 | } | |
474 | ||
475 | bool wxButton::SetForegroundColour(const wxColour &colour) | |
476 | { | |
477 | if ( !wxControl::SetForegroundColour(colour) ) | |
478 | { | |
479 | // nothing to do | |
480 | return FALSE; | |
481 | } | |
482 | ||
483 | MakeOwnerDrawn(); | |
484 | ||
485 | Refresh(); | |
486 | ||
487 | return TRUE; | |
488 | } | |
489 | ||
490 | /* | |
491 | The button frame looks like this normally: | |
492 | ||
493 | WWWWWWWWWWWWWWWWWWB | |
494 | WHHHHHHHHHHHHHHHHGB W = white (HILIGHT) | |
495 | WH GB H = light grey (LIGHT) | |
496 | WH GB G = dark grey (SHADOW) | |
497 | WH GB B = black (DKSHADOW) | |
498 | WH GB | |
499 | WGGGGGGGGGGGGGGGGGB | |
500 | BBBBBBBBBBBBBBBBBBB | |
501 | ||
502 | When the button is selected, the button becomes like this (the total button | |
503 | size doesn't change): | |
504 | ||
505 | BBBBBBBBBBBBBBBBBBB | |
506 | BWWWWWWWWWWWWWWWWBB | |
507 | BWHHHHHHHHHHHHHHGBB | |
508 | BWH GBB | |
509 | BWH GBB | |
510 | BWGGGGGGGGGGGGGGGBB | |
511 | BBBBBBBBBBBBBBBBBBB | |
512 | BBBBBBBBBBBBBBBBBBB | |
513 | ||
514 | When the button is pushed (while selected) it is like: | |
515 | ||
516 | BBBBBBBBBBBBBBBBBBB | |
517 | BGGGGGGGGGGGGGGGGGB | |
518 | BG GB | |
519 | BG GB | |
520 | BG GB | |
521 | BG GB | |
522 | BGGGGGGGGGGGGGGGGGB | |
523 | BBBBBBBBBBBBBBBBBBB | |
524 | */ | |
525 | ||
526 | static void DrawButtonFrame(HDC hdc, const RECT& rectBtn, | |
527 | bool selected, bool pushed) | |
528 | { | |
529 | RECT r; | |
530 | CopyRect(&r, &rectBtn); | |
531 | ||
532 | HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)), | |
533 | hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)), | |
534 | hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)), | |
535 | hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT)); | |
536 | ||
537 | HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack); | |
538 | ||
539 | r.right--; | |
540 | r.bottom--; | |
541 | ||
542 | if ( pushed ) | |
543 | { | |
544 | DrawRect(hdc, r); | |
545 | ||
546 | (void)SelectObject(hdc, hpenGrey); | |
547 | InflateRect(&r, -1, -1); | |
548 | ||
549 | DrawRect(hdc, r); | |
550 | } | |
551 | else // !pushed | |
552 | { | |
553 | if ( selected ) | |
554 | { | |
555 | DrawRect(hdc, r); | |
556 | ||
557 | InflateRect(&r, -1, -1); | |
558 | } | |
559 | ||
560 | wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom); | |
561 | wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1); | |
562 | ||
563 | (void)SelectObject(hdc, hpenWhite); | |
564 | wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top); | |
565 | wxDrawLine(hdc, r.left, r.top, r.right, r.top); | |
566 | ||
567 | (void)SelectObject(hdc, hpenLightGr); | |
568 | wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1); | |
569 | wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1); | |
570 | ||
571 | (void)SelectObject(hdc, hpenGrey); | |
572 | wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1); | |
573 | wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top); | |
574 | } | |
575 | ||
576 | (void)SelectObject(hdc, hpenOld); | |
577 | DeleteObject(hpenWhite); | |
578 | DeleteObject(hpenLightGr); | |
579 | DeleteObject(hpenGrey); | |
580 | DeleteObject(hpenBlack); | |
581 | } | |
582 | ||
583 | bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis) | |
584 | { | |
585 | LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis; | |
586 | ||
587 | RECT rectBtn; | |
588 | CopyRect(&rectBtn, &lpDIS->rcItem); | |
589 | ||
590 | COLORREF colBg = wxColourToRGB(GetBackgroundColour()), | |
591 | colFg = wxColourToRGB(GetForegroundColour()); | |
592 | ||
593 | HDC hdc = lpDIS->hDC; | |
594 | UINT state = lpDIS->itemState; | |
595 | ||
596 | // first, draw the background | |
597 | HBRUSH hbrushBackground = ::CreateSolidBrush(colBg); | |
598 | ||
599 | FillRect(hdc, &rectBtn, hbrushBackground); | |
600 | ||
601 | // draw the border for the current state | |
602 | bool selected = (state & ODS_SELECTED) != 0; | |
603 | if ( !selected ) | |
604 | { | |
605 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
606 | if ( panel ) | |
607 | { | |
608 | selected = panel->GetDefaultItem() == this; | |
609 | } | |
610 | } | |
611 | bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; | |
612 | ||
613 | DrawButtonFrame(hdc, rectBtn, selected, pushed); | |
614 | ||
615 | // draw the focus rect if needed | |
616 | if ( state & ODS_FOCUS ) | |
617 | { | |
618 | RECT rectFocus; | |
619 | CopyRect(&rectFocus, &rectBtn); | |
620 | ||
621 | // I don't know where does this constant come from, but this is how | |
622 | // Windows draws them | |
623 | InflateRect(&rectFocus, -4, -4); | |
624 | ||
625 | DrawFocusRect(hdc, &rectFocus); | |
626 | } | |
627 | ||
628 | if ( pushed ) | |
629 | { | |
630 | // the label is shifted by 1 pixel to create "pushed" effect | |
631 | OffsetRect(&rectBtn, 1, 1); | |
632 | } | |
633 | ||
634 | DrawButtonText(hdc, &rectBtn, GetLabel(), | |
635 | state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT) | |
636 | : colFg); | |
637 | ||
638 | ::DeleteObject(hbrushBackground); | |
639 | ||
640 | return TRUE; | |
641 | } | |
642 | ||
643 | #endif // __WIN32__ | |
644 | ||
645 | #endif // wxUSE_BUTTON | |
646 |