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1 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
2 | %% Name: socket.tex | |
3 | %% Purpose: wxSocket docs | |
4 | %% Author: Guillermo Rodriguez Garcia <guille@iies.es> | |
5 | %% Modified by: | |
6 | %% Created: 1999 | |
7 | %% RCS-ID: $Id$ | |
8 | %% Copyright: (c) wxWidgets team | |
9 | %% License: wxWindows license | |
10 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
11 | ||
12 | \section{\class{wxSocketBase}}\label{wxsocketbase} | |
13 | ||
14 | wxSocketBase is the base class for all socket-related objects, and it | |
15 | defines all basic IO functionality. | |
16 | ||
17 | Note: (Workaround for implementation limitation for wxWidgets up to 2.5.x) | |
18 | If you want to use sockets or derived classes such as wxFTP in a secondary thread, | |
19 | call wxSocketBase::Initialize() (undocumented) from the main thread before creating | |
20 | any sockets - in wxApp::OnInit for example. | |
21 | See http://wiki.wxwidgets.org/wiki.pl?WxSocket or | |
22 | http://www.litwindow.com/knowhow/knowhow.html for more details. | |
23 | ||
24 | \wxheading{Derived from} | |
25 | ||
26 | \helpref{wxObject}{wxobject} | |
27 | ||
28 | \wxheading{Include files} | |
29 | ||
30 | <wx/socket.h> | |
31 | ||
32 | \wxheading{wxSocket errors} | |
33 | ||
34 | \twocolwidtha{7cm} | |
35 | \begin{twocollist}\itemsep=0pt | |
36 | \twocolitem{{\bf wxSOCKET\_NOERROR}}{No error happened.} | |
37 | \twocolitem{{\bf wxSOCKET\_INVOP}}{Invalid operation.} | |
38 | \twocolitem{{\bf wxSOCKET\_IOERR}}{Input/Output error.} | |
39 | \twocolitem{{\bf wxSOCKET\_INVADDR}}{Invalid address passed to wxSocket.} | |
40 | \twocolitem{{\bf wxSOCKET\_INVSOCK}}{Invalid socket (uninitialized).} | |
41 | \twocolitem{{\bf wxSOCKET\_NOHOST}}{No corresponding host.} | |
42 | \twocolitem{{\bf wxSOCKET\_INVPORT}}{Invalid port.} | |
43 | \twocolitem{{\bf wxSOCKET\_WOULDBLOCK}}{The socket is non-blocking and the operation would block.} | |
44 | \twocolitem{{\bf wxSOCKET\_TIMEDOUT}}{The timeout for this operation expired.} | |
45 | \twocolitem{{\bf wxSOCKET\_MEMERR}}{Memory exhausted.} | |
46 | \end{twocollist} | |
47 | ||
48 | \wxheading{wxSocket events} | |
49 | ||
50 | \twocolwidtha{7cm} | |
51 | \begin{twocollist}\itemsep=0pt | |
52 | \twocolitem{{\bf wxSOCKET\_INPUT}}{There is data available for reading.} | |
53 | \twocolitem{{\bf wxSOCKET\_OUTPUT}}{The socket is ready to be written to.} | |
54 | \twocolitem{{\bf wxSOCKET\_CONNECTION}}{Incoming connection request (server), or successful connection establishment (client).} | |
55 | \twocolitem{{\bf wxSOCKET\_LOST}}{The connection has been closed.} | |
56 | \end{twocollist} | |
57 | ||
58 | A brief note on how to use these events: | |
59 | ||
60 | The {\bf wxSOCKET\_INPUT} event will be issued whenever there is data | |
61 | available for reading. This will be the case if the input queue was | |
62 | empty and new data arrives, or if the application has read some data | |
63 | yet there is still more data available. This means that the application | |
64 | does not need to read all available data in response to a | |
65 | {\bf wxSOCKET\_INPUT} event, as more events will be produced as | |
66 | necessary. | |
67 | ||
68 | The {\bf wxSOCKET\_OUTPUT} event is issued when a socket is first | |
69 | connected with \helpref{Connect}{wxsocketclientconnect} or accepted | |
70 | with \helpref{Accept}{wxsocketserveraccept}. After that, new | |
71 | events will be generated only after an output operation fails | |
72 | with {\bf wxSOCKET\_WOULDBLOCK} and buffer space becomes available | |
73 | again. This means that the application should assume that it | |
74 | can write data to the socket until an {\bf wxSOCKET\_WOULDBLOCK} | |
75 | error occurs; after this, whenever the socket becomes writable | |
76 | again the application will be notified with another | |
77 | {\bf wxSOCKET\_OUTPUT} event. | |
78 | ||
79 | The {\bf wxSOCKET\_CONNECTION} event is issued when a delayed connection | |
80 | request completes successfully (client) or when a new connection arrives | |
81 | at the incoming queue (server). | |
82 | ||
83 | The {\bf wxSOCKET\_LOST} event is issued when a close indication is | |
84 | received for the socket. This means that the connection broke down or | |
85 | that it was closed by the peer. Also, this event will be issued if | |
86 | a connection request fails. | |
87 | ||
88 | \wxheading{Event handling} | |
89 | ||
90 | To process events coming from a socket object, use the following event | |
91 | handler macro to direct events to member functions that take | |
92 | a \helpref{wxSocketEvent}{wxsocketevent} argument. | |
93 | ||
94 | \twocolwidtha{7cm}% | |
95 | \begin{twocollist}\itemsep=0pt | |
96 | \twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a wxEVT\_SOCKET event.} | |
97 | \end{twocollist} | |
98 | ||
99 | \wxheading{See also} | |
100 | ||
101 | \helpref{wxSocketEvent}{wxsocketevent}, | |
102 | \helpref{wxSocketClient}{wxsocketclient}, | |
103 | \helpref{wxSocketServer}{wxsocketserver}, | |
104 | \helpref{Sockets sample}{samplesockets} | |
105 | ||
106 | % --------------------------------------------------------------------------- | |
107 | % Function groups | |
108 | % --------------------------------------------------------------------------- | |
109 | ||
110 | \latexignore{\rtfignore{\wxheading{Function groups}}} | |
111 | ||
112 | \membersection{Construction and destruction}\label{socketconstruction} | |
113 | ||
114 | \helpref{wxSocketBase}{wxsocketbaseconstruct}\\ | |
115 | \helpref{\destruct{wxSocketBase}}{wxsocketbasedestruct}\\ | |
116 | \helpref{Destroy}{wxsocketbasedestroy} | |
117 | ||
118 | \membersection{Socket state}\label{socketstate} | |
119 | ||
120 | Functions to retrieve current state and miscellaneous info. | |
121 | ||
122 | \helpref{Error}{wxsocketbaseerror}\\ | |
123 | \helpref{GetLocal}{wxsocketbasegetlocal}\\ | |
124 | \helpref{GetPeer}{wxsocketbasegetpeer} | |
125 | \helpref{IsConnected}{wxsocketbaseisconnected}\\ | |
126 | \helpref{IsData}{wxsocketbaseisdata}\\ | |
127 | \helpref{IsDisconnected}{wxsocketbaseisdisconnected}\\ | |
128 | \helpref{LastCount}{wxsocketbaselastcount}\\ | |
129 | \helpref{LastError}{wxsocketbaselasterror}\\ | |
130 | \helpref{Ok}{wxsocketbaseok}\\ | |
131 | \helpref{SaveState}{wxsocketbasesavestate}\\ | |
132 | \helpref{RestoreState}{wxsocketbaserestorestate} | |
133 | ||
134 | \membersection{Basic IO}\label{socketbasicio} | |
135 | ||
136 | Functions that perform basic IO functionality. | |
137 | ||
138 | \helpref{Close}{wxsocketbaseclose}\\ | |
139 | \helpref{Discard}{wxsocketbasediscard}\\ | |
140 | \helpref{Peek}{wxsocketbasepeek}\\ | |
141 | \helpref{Read}{wxsocketbaseread}\\ | |
142 | \helpref{ReadMsg}{wxsocketbasereadmsg}\\ | |
143 | \helpref{Unread}{wxsocketbaseunread}\\ | |
144 | \helpref{Write}{wxsocketbasewrite}\\ | |
145 | \helpref{WriteMsg}{wxsocketbasewritemsg} | |
146 | ||
147 | Functions that perform a timed wait on a certain IO condition. | |
148 | ||
149 | \helpref{InterruptWait}{wxsocketbaseinterruptwait}\\ | |
150 | \helpref{Wait}{wxsocketbasewait}\\ | |
151 | \helpref{WaitForLost}{wxsocketbasewaitforlost}\\ | |
152 | \helpref{WaitForRead}{wxsocketbasewaitforread}\\ | |
153 | \helpref{WaitForWrite}{wxsocketbasewaitforwrite}\\ | |
154 | ||
155 | and also: | |
156 | ||
157 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}\\ | |
158 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} | |
159 | ||
160 | Functions that allow applications to customize socket IO as needed. | |
161 | ||
162 | \helpref{GetFlags}{wxsocketbasegetflags}\\ | |
163 | \helpref{SetFlags}{wxsocketbasesetflags}\\ | |
164 | \helpref{SetTimeout}{wxsocketbasesettimeout} | |
165 | ||
166 | \membersection{Handling socket events}\label{socketevents} | |
167 | ||
168 | Functions that allow applications to receive socket events. | |
169 | ||
170 | \helpref{Notify}{wxsocketbasenotify}\\ | |
171 | \helpref{SetNotify}{wxsocketbasesetnotify}\\ | |
172 | \helpref{GetClientData}{wxsocketbasegetclientdata}\\ | |
173 | \helpref{SetClientData}{wxsocketbasesetclientdata}\\ | |
174 | \helpref{SetEventHandler}{wxsocketbaseseteventhandler} | |
175 | ||
176 | ||
177 | % --------------------------------------------------------------------------- | |
178 | % Members here | |
179 | % --------------------------------------------------------------------------- | |
180 | ||
181 | \helponly{\insertatlevel{2}{ | |
182 | ||
183 | \wxheading{Members} | |
184 | ||
185 | }} | |
186 | ||
187 | \membersection{wxSocketBase::wxSocketBase}\label{wxsocketbaseconstruct} | |
188 | ||
189 | \func{}{wxSocketBase}{\void} | |
190 | ||
191 | Default constructor. Don't use it directly; instead, use | |
192 | \helpref{wxSocketClient}{wxsocketclient} to construct a socket client, or | |
193 | \helpref{wxSocketServer}{wxsocketserver} to construct a socket server. | |
194 | ||
195 | \membersection{wxSocketBase::\destruct{wxSocketBase}}\label{wxsocketbasedestruct} | |
196 | ||
197 | \func{}{\destruct{wxSocketBase}}{\void} | |
198 | ||
199 | Destructor. Do not destroy a socket using the delete operator directly; | |
200 | use \helpref{Destroy}{wxsocketbasedestroy} instead. Also, do not create | |
201 | socket objects in the stack. | |
202 | ||
203 | ||
204 | % | |
205 | % Close | |
206 | % | |
207 | \membersection{wxSocketBase::Close}\label{wxsocketbaseclose} | |
208 | ||
209 | \func{void}{Close}{\void} | |
210 | ||
211 | This function shuts down the socket, disabling further transmission and | |
212 | reception of data; it also disables events for the socket and frees the | |
213 | associated system resources. Upon socket destruction, Close is automatically | |
214 | called, so in most cases you won't need to do it yourself, unless you | |
215 | explicitly want to shut down the socket, typically to notify the peer | |
216 | that you are closing the connection. | |
217 | ||
218 | \wxheading{Remark/Warning} | |
219 | ||
220 | Although Close immediately disables events for the socket, it is possible | |
221 | that event messages may be waiting in the application's event queue. The | |
222 | application must therefore be prepared to handle socket event messages | |
223 | even after calling Close. | |
224 | ||
225 | % | |
226 | % Destroy | |
227 | % | |
228 | \membersection{wxSocketBase::Destroy}\label{wxsocketbasedestroy} | |
229 | ||
230 | \func{bool}{Destroy}{\void} | |
231 | ||
232 | Destroys the socket safely. Use this function instead of the delete operator, | |
233 | since otherwise socket events could reach the application even after the | |
234 | socket has been destroyed. To prevent this problem, this function appends | |
235 | the wxSocket to a list of object to be deleted on idle time, after all | |
236 | events have been processed. For the same reason, you should avoid creating | |
237 | socket objects in the stack. | |
238 | ||
239 | Destroy calls \helpref{Close}{wxsocketbaseclose} automatically. | |
240 | ||
241 | \wxheading{Return value} | |
242 | ||
243 | Always true. | |
244 | ||
245 | % | |
246 | % Discard | |
247 | % | |
248 | \membersection{wxSocketBase::Discard}\label{wxsocketbasediscard} | |
249 | ||
250 | \func{wxSocketBase\&}{Discard}{\void} | |
251 | ||
252 | This function simply deletes all bytes in the incoming queue. This function | |
253 | always returns immediately and its operation is not affected by IO flags. | |
254 | ||
255 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually discarded. | |
256 | ||
257 | If you use \helpref{Error}{wxsocketbaseerror}, it will always return false. | |
258 | ||
259 | % | |
260 | % Error | |
261 | % | |
262 | \membersection{wxSocketBase::Error}\label{wxsocketbaseerror} | |
263 | ||
264 | \constfunc{bool}{Error}{\void} | |
265 | ||
266 | Returns true if an error occurred in the last IO operation. | |
267 | ||
268 | Use this function to check for an error condition after one of the | |
269 | following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg. | |
270 | ||
271 | % | |
272 | % GetClientData | |
273 | % | |
274 | \membersection{wxSocketBase::GetClientData}\label{wxsocketbasegetclientdata} | |
275 | ||
276 | \constfunc{void *}{GetClientData}{\void} | |
277 | ||
278 | Returns a pointer of the client data for this socket, as set with | |
279 | \helpref{SetClientData}{wxsocketbasesetclientdata} | |
280 | ||
281 | % | |
282 | % GetLocal | |
283 | % | |
284 | \membersection{wxSocketBase::GetLocal}\label{wxsocketbasegetlocal} | |
285 | ||
286 | \constfunc{bool}{GetLocal}{\param{wxSockAddress\& }{addr}} | |
287 | ||
288 | This function returns the local address field of the socket. The local | |
289 | address field contains the complete local address of the socket (local | |
290 | address, local port, ...). | |
291 | ||
292 | \wxheading{Return value} | |
293 | ||
294 | true if no error happened, false otherwise. | |
295 | ||
296 | % | |
297 | % GetFlags | |
298 | % | |
299 | \membersection{wxSocketBase::GetFlags}\label{wxsocketbasegetflags} | |
300 | ||
301 | \constfunc{wxSocketFlags}{GetFlags}{\void} | |
302 | ||
303 | Returns current IO flags, as set with \helpref{SetFlags}{wxsocketbasesetflags} | |
304 | ||
305 | % | |
306 | % GetPeer | |
307 | % | |
308 | \membersection{wxSocketBase::GetPeer}\label{wxsocketbasegetpeer} | |
309 | ||
310 | \constfunc{bool}{GetPeer}{\param{wxSockAddress\& }{addr}} | |
311 | ||
312 | This function returns the peer address field of the socket. The peer | |
313 | address field contains the complete peer host address of the socket | |
314 | (address, port, ...). | |
315 | ||
316 | \wxheading{Return value} | |
317 | ||
318 | true if no error happened, false otherwise. | |
319 | ||
320 | % | |
321 | % InterruptWait | |
322 | % | |
323 | \membersection{wxSocketBase::InterruptWait}\label{wxsocketbaseinterruptwait} | |
324 | ||
325 | \func{void}{InterruptWait}{\void} | |
326 | ||
327 | Use this function to interrupt any wait operation currently in progress. | |
328 | Note that this is not intended as a regular way to interrupt a Wait call, | |
329 | but only as an escape mechanism for exceptional situations where it is | |
330 | absolutely necessary to use it, for example to abort an operation due to | |
331 | some exception or abnormal problem. InterruptWait is automatically called | |
332 | when you \helpref{Close}{wxsocketbaseclose} a socket (and thus also upon | |
333 | socket destruction), so you don't need to use it in these cases. | |
334 | ||
335 | \helpref{wxSocketBase::Wait}{wxsocketbasewait}, | |
336 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}, | |
337 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}, | |
338 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, | |
339 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, | |
340 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} | |
341 | ||
342 | % | |
343 | % IsConnected | |
344 | % | |
345 | \membersection{wxSocketBase::IsConnected}\label{wxsocketbaseisconnected} | |
346 | ||
347 | \constfunc{bool}{IsConnected}{\void} | |
348 | ||
349 | Returns true if the socket is connected. | |
350 | ||
351 | % | |
352 | % IsData | |
353 | % | |
354 | \membersection{wxSocketBase::IsData}\label{wxsocketbaseisdata} | |
355 | ||
356 | \constfunc{bool}{IsData}{\void} | |
357 | ||
358 | This function waits until the socket is readable. This might mean that | |
359 | queued data is available for reading or, for streamed sockets, that | |
360 | the connection has been closed, so that a read operation will complete | |
361 | immediately without blocking (unless the {\bf wxSOCKET\_WAITALL} flag | |
362 | is set, in which case the operation might still block). | |
363 | ||
364 | \membersection{wxSocketBase::IsDisconnected}\label{wxsocketbaseisdisconnected} | |
365 | ||
366 | % | |
367 | % IsDisconnected | |
368 | % | |
369 | \constfunc{bool}{IsDisconnected}{\void} | |
370 | ||
371 | Returns true if the socket is not connected. | |
372 | ||
373 | \membersection{wxSocketBase::LastCount}\label{wxsocketbaselastcount} | |
374 | ||
375 | % | |
376 | % LastCount | |
377 | % | |
378 | \constfunc{wxUint32}{LastCount}{\void} | |
379 | ||
380 | Returns the number of bytes read or written by the last IO call. | |
381 | ||
382 | Use this function to get the number of bytes actually transferred | |
383 | after using one of the following IO calls: Discard, Peek, Read, | |
384 | ReadMsg, Unread, Write, WriteMsg. | |
385 | ||
386 | % | |
387 | % LastError | |
388 | % | |
389 | \membersection{wxSocketBase::LastError}\label{wxsocketbaselasterror} | |
390 | ||
391 | \constfunc{wxSocketError}{LastError}{\void} | |
392 | ||
393 | Returns the last wxSocket error. See \helpref{wxSocket errors}{wxsocketbase}. | |
394 | ||
395 | Please note that this function merely returns the last error code, | |
396 | but it should not be used to determine if an error has occurred (this | |
397 | is because successful operations do not change the LastError value). | |
398 | Use \helpref{Error}{wxsocketbaseerror} first, in order to determine | |
399 | if the last IO call failed. If this returns true, use LastError | |
400 | to discover the cause of the error. | |
401 | ||
402 | % | |
403 | % Notify | |
404 | % | |
405 | \membersection{wxSocketBase::Notify}\label{wxsocketbasenotify} | |
406 | ||
407 | \func{void}{Notify}{\param{bool}{ notify}} | |
408 | ||
409 | According to the {\it notify} value, this function enables | |
410 | or disables socket events. If {\it notify} is true, the events | |
411 | configured with \helpref{SetNotify}{wxsocketbasesetnotify} will | |
412 | be sent to the application. If {\it notify} is false; no events | |
413 | will be sent. | |
414 | ||
415 | % | |
416 | % Ok | |
417 | % | |
418 | \membersection{wxSocketBase::Ok}\label{wxsocketbaseok} | |
419 | ||
420 | \constfunc{bool}{Ok}{\void} | |
421 | ||
422 | Returns true if the socket is initialized and ready and false in other | |
423 | cases. | |
424 | ||
425 | \wxheading{Remark/Warning} | |
426 | ||
427 | For \helpref{wxSocketClient}{wxsocketclient}, Ok won't return true unless | |
428 | the client is connected to a server. | |
429 | ||
430 | For \helpref{wxSocketServer}{wxsocketserver}, Ok will return true if the | |
431 | server could bind to the specified address and is already listening for | |
432 | new connections. | |
433 | ||
434 | Ok does not check for IO errors; | |
435 | use \helpref{Error}{wxsocketbaseerror} instead for that purpose. | |
436 | ||
437 | % | |
438 | % RestoreState | |
439 | % | |
440 | \membersection{wxSocketBase::RestoreState}\label{wxsocketbaserestorestate} | |
441 | ||
442 | \func{void}{RestoreState}{\void} | |
443 | ||
444 | This function restores the previous state of the socket, as saved | |
445 | with \helpref{SaveState}{wxsocketbasesavestate} | |
446 | ||
447 | Calls to SaveState and RestoreState can be nested. | |
448 | ||
449 | \wxheading{See also} | |
450 | ||
451 | \helpref{wxSocketBase::SaveState}{wxsocketbasesavestate} | |
452 | ||
453 | % | |
454 | % SaveState | |
455 | % | |
456 | \membersection{wxSocketBase::SaveState}\label{wxsocketbasesavestate} | |
457 | ||
458 | \func{void}{SaveState}{\void} | |
459 | ||
460 | This function saves the current state of the socket in a stack. Socket | |
461 | state includes flags, as set with \helpref{SetFlags}{wxsocketbasesetflags}, | |
462 | event mask, as set with \helpref{SetNotify}{wxsocketbasesetnotify} and | |
463 | \helpref{Notify}{wxsocketbasenotify}, user data, as set with | |
464 | \helpref{SetClientData}{wxsocketbasesetclientdata}. | |
465 | ||
466 | Calls to SaveState and RestoreState can be nested. | |
467 | ||
468 | \wxheading{See also} | |
469 | ||
470 | \helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate} | |
471 | ||
472 | % | |
473 | % SetClientData | |
474 | % | |
475 | \membersection{wxSocketBase::SetClientData}\label{wxsocketbasesetclientdata} | |
476 | ||
477 | \func{void}{SetClientData}{\param{void *}{data}} | |
478 | ||
479 | Sets user-supplied client data for this socket. All socket events will | |
480 | contain a pointer to this data, which can be retrieved with | |
481 | the \helpref{wxSocketEvent::GetClientData}{wxsocketeventgetclientdata} function. | |
482 | ||
483 | % | |
484 | % SetEventHandler | |
485 | % | |
486 | \membersection{wxSocketBase::SetEventHandler}\label{wxsocketbaseseteventhandler} | |
487 | ||
488 | \func{void}{SetEventHandler}{\param{wxEvtHandler\&}{ handler}, \param{int}{ id = -1}} | |
489 | ||
490 | Sets an event handler to be called when a socket event occurs. The | |
491 | handler will be called for those events for which notification is | |
492 | enabled with \helpref{SetNotify}{wxsocketbasesetnotify} and | |
493 | \helpref{Notify}{wxsocketbasenotify}. | |
494 | ||
495 | \wxheading{Parameters} | |
496 | ||
497 | \docparam{handler}{Specifies the event handler you want to use.} | |
498 | ||
499 | \docparam{id}{The id of socket event.} | |
500 | ||
501 | \wxheading{See also} | |
502 | ||
503 | \helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}, | |
504 | \helpref{wxSocketBase::Notify}{wxsocketbasenotify}, | |
505 | \helpref{wxSocketEvent}{wxsocketevent}, | |
506 | \helpref{wxEvtHandler}{wxevthandler} | |
507 | ||
508 | % | |
509 | % SetFlags | |
510 | % | |
511 | \membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags} | |
512 | ||
513 | \func{void}{SetFlags}{\param{wxSocketFlags}{ flags}} | |
514 | ||
515 | Use SetFlags to customize IO operation for this socket. | |
516 | The {\it flags} parameter may be a combination of flags ORed together. | |
517 | The following flags can be used: | |
518 | ||
519 | \twocolwidtha{7cm} | |
520 | \begin{twocollist}\itemsep=0pt | |
521 | \twocolitem{{\bf wxSOCKET\_NONE}}{Normal functionality.} | |
522 | \twocolitem{{\bf wxSOCKET\_NOWAIT}}{Read/write as much data as possible and return immediately.} | |
523 | \twocolitem{{\bf wxSOCKET\_WAITALL}}{Wait for all required data to be read/written unless an error occurs.} | |
524 | \twocolitem{{\bf wxSOCKET\_BLOCK}}{Block the GUI (do not yield) while reading/writing data.} | |
525 | \twocolitem{{\bf wxSOCKET\_REUSEADDR}}{Allows the use of an in-use port (wxServerSocket only)} | |
526 | \end{twocollist} | |
527 | ||
528 | A brief overview on how to use these flags follows. | |
529 | ||
530 | If no flag is specified (this is the same as {\bf wxSOCKET\_NONE}), | |
531 | IO calls will return after some data has been read or written, even | |
532 | when the transfer might not be complete. This is the same as issuing | |
533 | exactly one blocking low-level call to recv() or send(). Note | |
534 | that {\it blocking} here refers to when the function returns, not | |
535 | to whether the GUI blocks during this time. | |
536 | ||
537 | If {\bf wxSOCKET\_NOWAIT} is specified, IO calls will return immediately. | |
538 | Read operations will retrieve only available data. Write operations will | |
539 | write as much data as possible, depending on how much space is available | |
540 | in the output buffer. This is the same as issuing exactly one nonblocking | |
541 | low-level call to recv() or send(). Note that {\it nonblocking} here | |
542 | refers to when the function returns, not to whether the GUI blocks during | |
543 | this time. | |
544 | ||
545 | If {\bf wxSOCKET\_WAITALL} is specified, IO calls won't return until ALL | |
546 | the data has been read or written (or until an error occurs), blocking if | |
547 | necessary, and issuing several low level calls if necessary. This is the | |
548 | same as having a loop which makes as many blocking low-level calls to | |
549 | recv() or send() as needed so as to transfer all the data. Note | |
550 | that {\it blocking} here refers to when the function returns, not | |
551 | to whether the GUI blocks during this time. | |
552 | ||
553 | The {\bf wxSOCKET\_BLOCK} flag controls whether the GUI blocks during | |
554 | IO operations. If this flag is specified, the socket will not yield | |
555 | during IO calls, so the GUI will remain blocked until the operation | |
556 | completes. If it is not used, then the application must take extra | |
557 | care to avoid unwanted reentrance. | |
558 | ||
559 | The {\bf wxSOCKET\_REUSEADDR} flag controls the use of the SO\_REUSEADDR standard | |
560 | setsockopt() flag. This flag allows the socket to bind to a port that is already in use. | |
561 | This is mostly used on UNIX-based systems to allow rapid starting and stopping of a server - | |
562 | otherwise you may have to wait several minutes for the port to become available. | |
563 | This option can have surprising platform dependent behavior, check the documentation for | |
564 | your platform's implementation of setsockopt(). | |
565 | ||
566 | So: | |
567 | ||
568 | {\bf wxSOCKET\_NONE} will try to read at least SOME data, no matter how much. | |
569 | ||
570 | {\bf wxSOCKET\_NOWAIT} will always return immediately, even if it cannot | |
571 | read or write ANY data. | |
572 | ||
573 | {\bf wxSOCKET\_WAITALL} will only return when it has read or written ALL | |
574 | the data. | |
575 | ||
576 | {\bf wxSOCKET\_BLOCK} has nothing to do with the previous flags and | |
577 | it controls whether the GUI blocks. | |
578 | ||
579 | {\bf wxSOCKET\_REUSEADDR} controls special platform-specific behavior for wxServerSocket. | |
580 | ||
581 | % | |
582 | % SetNotify | |
583 | % | |
584 | \membersection{wxSocketBase::SetNotify}\label{wxsocketbasesetnotify} | |
585 | ||
586 | \func{void}{SetNotify}{\param{wxSocketEventFlags}{ flags}} | |
587 | ||
588 | SetNotify specifies which socket events are to be sent to the event handler. | |
589 | The {\it flags} parameter may be combination of flags ORed together. The | |
590 | following flags can be used: | |
591 | ||
592 | \twocolwidtha{7cm} | |
593 | \begin{twocollist}\itemsep=0pt | |
594 | \twocolitem{{\bf wxSOCKET\_INPUT\_FLAG}}{to receive wxSOCKET\_INPUT} | |
595 | \twocolitem{{\bf wxSOCKET\_OUTPUT\_FLAG}}{to receive wxSOCKET\_OUTPUT} | |
596 | \twocolitem{{\bf wxSOCKET\_CONNECTION\_FLAG}}{to receive wxSOCKET\_CONNECTION} | |
597 | \twocolitem{{\bf wxSOCKET\_LOST\_FLAG}}{to receive wxSOCKET\_LOST} | |
598 | \end{twocollist} | |
599 | ||
600 | For example: | |
601 | ||
602 | \begin{verbatim} | |
603 | sock.SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG); | |
604 | sock.Notify(true); | |
605 | \end{verbatim} | |
606 | ||
607 | In this example, the user will be notified about incoming socket data and | |
608 | whenever the connection is closed. | |
609 | ||
610 | For more information on socket events see \helpref{wxSocket events}{wxsocketbase}. | |
611 | ||
612 | % | |
613 | % SetTimeout | |
614 | % | |
615 | \membersection{wxSocketBase::SetTimeout}\label{wxsocketbasesettimeout} | |
616 | ||
617 | \func{void}{SetTimeout}{\param{int }{seconds}} | |
618 | ||
619 | This function sets the default socket timeout in seconds. This timeout | |
620 | applies to all IO calls, and also to the \helpref{Wait}{wxsocketbasewait} family | |
621 | of functions if you don't specify a wait interval. Initially, the default | |
622 | timeout is 10 minutes. | |
623 | ||
624 | % | |
625 | % Peek | |
626 | % | |
627 | \membersection{wxSocketBase::Peek}\label{wxsocketbasepeek} | |
628 | ||
629 | \func{wxSocketBase\&}{Peek}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
630 | ||
631 | This function peeks a buffer of {\it nbytes} bytes from the socket. | |
632 | Peeking a buffer doesn't delete it from the socket input queue. | |
633 | ||
634 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually peeked. | |
635 | ||
636 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
637 | ||
638 | \wxheading{Parameters} | |
639 | ||
640 | \docparam{buffer}{Buffer where to put peeked data.} | |
641 | ||
642 | \docparam{nbytes}{Number of bytes.} | |
643 | ||
644 | \wxheading{Return value} | |
645 | ||
646 | Returns a reference to the current object. | |
647 | ||
648 | \wxheading{Remark/Warning} | |
649 | ||
650 | The exact behaviour of wxSocketBase::Peek depends on the combination | |
651 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} | |
652 | ||
653 | \wxheading{See also} | |
654 | ||
655 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
656 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
657 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
658 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} | |
659 | ||
660 | % | |
661 | % Read | |
662 | % | |
663 | \membersection{wxSocketBase::Read}\label{wxsocketbaseread} | |
664 | ||
665 | \func{wxSocketBase\&}{Read}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
666 | ||
667 | This function reads a buffer of {\it nbytes} bytes from the socket. | |
668 | ||
669 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually read. | |
670 | ||
671 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
672 | ||
673 | \wxheading{Parameters} | |
674 | ||
675 | \docparam{buffer}{Buffer where to put read data.} | |
676 | ||
677 | \docparam{nbytes}{Number of bytes.} | |
678 | ||
679 | \wxheading{Return value} | |
680 | ||
681 | Returns a reference to the current object. | |
682 | ||
683 | \wxheading{Remark/Warning} | |
684 | ||
685 | The exact behaviour of wxSocketBase::Read depends on the combination | |
686 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. | |
687 | ||
688 | \wxheading{See also} | |
689 | ||
690 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
691 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
692 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
693 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} | |
694 | ||
695 | % | |
696 | % ReadMsg | |
697 | % | |
698 | \membersection{wxSocketBase::ReadMsg}\label{wxsocketbasereadmsg} | |
699 | ||
700 | \func{wxSocketBase\&}{ReadMsg}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
701 | ||
702 | This function reads a buffer sent by \helpref{WriteMsg}{wxsocketbasewritemsg} | |
703 | on a socket. If the buffer passed to the function isn't big enough, the | |
704 | remaining bytes will be discarded. This function always waits for the | |
705 | buffer to be entirely filled, unless an error occurs. | |
706 | ||
707 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually read. | |
708 | ||
709 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
710 | ||
711 | \wxheading{Parameters} | |
712 | ||
713 | \docparam{buffer}{Buffer where to put read data.} | |
714 | ||
715 | \docparam{nbytes}{Size of the buffer.} | |
716 | ||
717 | \wxheading{Return value} | |
718 | ||
719 | Returns a reference to the current object. | |
720 | ||
721 | \wxheading{Remark/Warning} | |
722 | ||
723 | wxSocketBase::ReadMsg will behave as if the {\bf wxSOCKET\_WAITALL} flag | |
724 | was always set and it will always ignore the {\bf wxSOCKET\_NOWAIT} flag. | |
725 | The exact behaviour of ReadMsg depends on the {\bf wxSOCKET\_BLOCK} flag. | |
726 | For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. | |
727 | ||
728 | \wxheading{See also} | |
729 | ||
730 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
731 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
732 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
733 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}, | |
734 | \helpref{wxSocketBase::WriteMsg}{wxsocketbasewritemsg} | |
735 | ||
736 | % | |
737 | % Unread | |
738 | % | |
739 | \membersection{wxSocketBase::Unread}\label{wxsocketbaseunread} | |
740 | ||
741 | \func{wxSocketBase\&}{Unread}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
742 | ||
743 | This function unreads a buffer. That is, the data in the buffer is put back | |
744 | in the incoming queue. This function is not affected by wxSocket flags. | |
745 | ||
746 | If you use \helpref{LastCount}{wxsocketbaselastcount}, it will always return {\it nbytes}. | |
747 | ||
748 | If you use \helpref{Error}{wxsocketbaseerror}, it will always return false. | |
749 | ||
750 | \wxheading{Parameters} | |
751 | ||
752 | \docparam{buffer}{Buffer to be unread.} | |
753 | ||
754 | \docparam{nbytes}{Number of bytes.} | |
755 | ||
756 | \wxheading{Return value} | |
757 | ||
758 | Returns a reference to the current object. | |
759 | ||
760 | \wxheading{See also} | |
761 | ||
762 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
763 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
764 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror} | |
765 | ||
766 | % | |
767 | % Wait | |
768 | % | |
769 | \membersection{wxSocketBase::Wait}\label{wxsocketbasewait} | |
770 | ||
771 | \func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} | |
772 | ||
773 | This function waits until any of the following conditions is true: | |
774 | ||
775 | \begin{itemize} | |
776 | \item The socket becomes readable. | |
777 | \item The socket becomes writable. | |
778 | \item An ongoing connection request has completed (\helpref{wxSocketClient}{wxsocketclient} only) | |
779 | \item An incoming connection request has arrived (\helpref{wxSocketServer}{wxsocketserver} only) | |
780 | \item The connection has been closed. | |
781 | \end{itemize} | |
782 | ||
783 | Note that it is recommended to use the individual Wait functions | |
784 | to wait for the required condition, instead of this one. | |
785 | ||
786 | \wxheading{Parameters} | |
787 | ||
788 | \docparam{seconds}{Number of seconds to wait. | |
789 | If -1, it will wait for the default timeout, | |
790 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
791 | ||
792 | \docparam{millisecond}{Number of milliseconds to wait.} | |
793 | ||
794 | \wxheading{Return value} | |
795 | ||
796 | Returns true when any of the above conditions is satisfied, | |
797 | false if the timeout was reached. | |
798 | ||
799 | \wxheading{See also} | |
800 | ||
801 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
802 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}, | |
803 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}, | |
804 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, | |
805 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, | |
806 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} | |
807 | ||
808 | % | |
809 | % WaitForLost | |
810 | % | |
811 | \membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost} | |
812 | ||
813 | \func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} | |
814 | ||
815 | This function waits until the connection is lost. This may happen if | |
816 | the peer gracefully closes the connection or if the connection breaks. | |
817 | ||
818 | \wxheading{Parameters} | |
819 | ||
820 | \docparam{seconds}{Number of seconds to wait. | |
821 | If -1, it will wait for the default timeout, | |
822 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
823 | ||
824 | \docparam{millisecond}{Number of milliseconds to wait.} | |
825 | ||
826 | \wxheading{Return value} | |
827 | ||
828 | Returns true if the connection was lost, false if the timeout was reached. | |
829 | ||
830 | \wxheading{See also} | |
831 | ||
832 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
833 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} | |
834 | ||
835 | % | |
836 | % WaitForRead | |
837 | % | |
838 | \membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread} | |
839 | ||
840 | \func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} | |
841 | ||
842 | This function waits until the socket is readable. This might mean that | |
843 | queued data is available for reading or, for streamed sockets, that | |
844 | the connection has been closed, so that a read operation will complete | |
845 | immediately without blocking (unless the {\bf wxSOCKET\_WAITALL} flag | |
846 | is set, in which case the operation might still block). | |
847 | ||
848 | \wxheading{Parameters} | |
849 | ||
850 | \docparam{seconds}{Number of seconds to wait. | |
851 | If -1, it will wait for the default timeout, | |
852 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
853 | ||
854 | \docparam{millisecond}{Number of milliseconds to wait.} | |
855 | ||
856 | \wxheading{Return value} | |
857 | ||
858 | Returns true if the socket becomes readable, false on timeout. | |
859 | ||
860 | \wxheading{See also} | |
861 | ||
862 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
863 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} | |
864 | ||
865 | % | |
866 | % WaitForWrite | |
867 | % | |
868 | \membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite} | |
869 | ||
870 | \func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} | |
871 | ||
872 | This function waits until the socket becomes writable. This might mean that | |
873 | the socket is ready to send new data, or for streamed sockets, that the | |
874 | connection has been closed, so that a write operation is guaranteed to | |
875 | complete immediately (unless the {\bf wxSOCKET\_WAITALL} flag is set, | |
876 | in which case the operation might still block). | |
877 | ||
878 | \wxheading{Parameters} | |
879 | ||
880 | \docparam{seconds}{Number of seconds to wait. | |
881 | If -1, it will wait for the default timeout, | |
882 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
883 | ||
884 | \docparam{millisecond}{Number of milliseconds to wait.} | |
885 | ||
886 | \wxheading{Return value} | |
887 | ||
888 | Returns true if the socket becomes writable, false on timeout. | |
889 | ||
890 | \wxheading{See also} | |
891 | ||
892 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
893 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} | |
894 | ||
895 | % | |
896 | % Write | |
897 | % | |
898 | \membersection{wxSocketBase::Write}\label{wxsocketbasewrite} | |
899 | ||
900 | \func{wxSocketBase\&}{Write}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
901 | ||
902 | This function writes a buffer of {\it nbytes} bytes to the socket. | |
903 | ||
904 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually written. | |
905 | ||
906 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
907 | ||
908 | \wxheading{Parameters} | |
909 | ||
910 | \docparam{buffer}{Buffer with the data to be sent.} | |
911 | ||
912 | \docparam{nbytes}{Number of bytes.} | |
913 | ||
914 | \wxheading{Return value} | |
915 | ||
916 | Returns a reference to the current object. | |
917 | ||
918 | \wxheading{Remark/Warning} | |
919 | ||
920 | The exact behaviour of wxSocketBase::Write depends on the combination | |
921 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. | |
922 | ||
923 | \wxheading{See also} | |
924 | ||
925 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
926 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
927 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
928 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} | |
929 | ||
930 | % | |
931 | % WriteMsg | |
932 | % | |
933 | \membersection{wxSocketBase::WriteMsg}\label{wxsocketbasewritemsg} | |
934 | ||
935 | \func{wxSocketBase\&}{WriteMsg}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
936 | ||
937 | This function writes a buffer of {\it nbytes} bytes from the socket, but it | |
938 | writes a short header before so that \helpref{ReadMsg}{wxsocketbasereadmsg} | |
939 | knows how much data should it actually read. So, a buffer sent with WriteMsg | |
940 | {\bf must} be read with ReadMsg. This function always waits for the entire | |
941 | buffer to be sent, unless an error occurs. | |
942 | ||
943 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually written. | |
944 | ||
945 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
946 | ||
947 | \wxheading{Parameters} | |
948 | ||
949 | \docparam{buffer}{Buffer with the data to be sent.} | |
950 | ||
951 | \docparam{nbytes}{Number of bytes to send.} | |
952 | ||
953 | \wxheading{Return value} | |
954 | ||
955 | Returns a reference to the current object. | |
956 | ||
957 | \wxheading{Remark/Warning} | |
958 | ||
959 | wxSocketBase::WriteMsg will behave as if the {\bf wxSOCKET\_WAITALL} flag | |
960 | was always set and it will always ignore the {\bf wxSOCKET\_NOWAIT} flag. | |
961 | The exact behaviour of WriteMsg depends on the {\bf wxSOCKET\_BLOCK} flag. | |
962 | For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. | |
963 | ||
964 | \wxheading{See also} | |
965 | ||
966 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
967 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
968 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
969 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}, | |
970 | \helpref{wxSocketBase::ReadMsg}{wxsocketbasereadmsg} | |
971 | ||
972 | ||
973 | % --------------------------------------------------------------------------- | |
974 | % CLASS wxSocketClient | |
975 | % --------------------------------------------------------------------------- | |
976 | ||
977 | \section{\class{wxSocketClient}}\label{wxsocketclient} | |
978 | ||
979 | \wxheading{Derived from} | |
980 | ||
981 | \helpref{wxSocketBase}{wxsocketbase} | |
982 | ||
983 | \wxheading{Include files} | |
984 | ||
985 | <wx/socket.h> | |
986 | ||
987 | \latexignore{\rtfignore{\wxheading{Members}}} | |
988 | ||
989 | % --------------------------------------------------------------------------- | |
990 | % Members | |
991 | % --------------------------------------------------------------------------- | |
992 | % | |
993 | % wxSocketClient | |
994 | % | |
995 | \membersection{wxSocketClient::wxSocketClient}\label{wxsocketclientctor} | |
996 | ||
997 | \func{}{wxSocketClient}{\param{wxSocketFlags}{ flags = wxSOCKET\_NONE}} | |
998 | ||
999 | Constructor. | |
1000 | ||
1001 | \wxheading{Parameters} | |
1002 | ||
1003 | \docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})} | |
1004 | ||
1005 | % | |
1006 | % ~wxSocketClient | |
1007 | % | |
1008 | \membersection{wxSocketClient::\destruct{wxSocketClient}}\label{wxsocketclientdtor} | |
1009 | ||
1010 | \func{}{\destruct{wxSocketClient}}{\void} | |
1011 | ||
1012 | Destructor. Please see \helpref{wxSocketBase::Destroy}{wxsocketbasedestroy}. | |
1013 | ||
1014 | % | |
1015 | % Connect | |
1016 | % | |
1017 | \membersection{wxSocketClient::Connect}\label{wxsocketclientconnect} | |
1018 | ||
1019 | \func{bool}{Connect}{\param{wxSockAddress\&}{ address}, \param{bool}{ wait = true}} | |
1020 | ||
1021 | Connects to a server using the specified address. | |
1022 | ||
1023 | If {\it wait} is true, Connect will wait until the connection | |
1024 | completes. {\bf Warning:} This will block the GUI. | |
1025 | ||
1026 | If {\it wait} is false, Connect will try to establish the connection and | |
1027 | return immediately, without blocking the GUI. When used this way, even if | |
1028 | Connect returns false, the connection request can be completed later. | |
1029 | To detect this, use \helpref{WaitOnConnect}{wxsocketclientwaitonconnect}, | |
1030 | or catch {\bf wxSOCKET\_CONNECTION} events (for successful establishment) | |
1031 | and {\bf wxSOCKET\_LOST} events (for connection failure). | |
1032 | ||
1033 | \wxheading{Parameters} | |
1034 | ||
1035 | \docparam{address}{Address of the server.} | |
1036 | ||
1037 | \docparam{wait}{If true, waits for the connection to complete.} | |
1038 | ||
1039 | \wxheading{Return value} | |
1040 | ||
1041 | Returns true if the connection is established and no error occurs. | |
1042 | ||
1043 | If {\it wait} was true, and Connect returns false, an error occurred | |
1044 | and the connection failed. | |
1045 | ||
1046 | If {\it wait} was false, and Connect returns false, you should still | |
1047 | be prepared to handle the completion of this connection request, either | |
1048 | with \helpref{WaitOnConnect}{wxsocketclientwaitonconnect} or by | |
1049 | watching {\bf wxSOCKET\_CONNECTION} and {\bf wxSOCKET\_LOST} events. | |
1050 | ||
1051 | \wxheading{See also} | |
1052 | ||
1053 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect}, | |
1054 | \helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}, | |
1055 | \helpref{wxSocketBase::Notify}{wxsocketbasenotify} | |
1056 | ||
1057 | % | |
1058 | % WaitOnConnect | |
1059 | % | |
1060 | \membersection{wxSocketClient::WaitOnConnect}\label{wxsocketclientwaitonconnect} | |
1061 | ||
1062 | \func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ milliseconds = 0}} | |
1063 | ||
1064 | Wait until a connection request completes, or until the specified timeout | |
1065 | elapses. Use this function after issuing a call | |
1066 | to \helpref{Connect}{wxsocketclientconnect} with {\it wait} set to false. | |
1067 | ||
1068 | \wxheading{Parameters} | |
1069 | ||
1070 | \docparam{seconds}{Number of seconds to wait. | |
1071 | If -1, it will wait for the default timeout, | |
1072 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
1073 | ||
1074 | \docparam{millisecond}{Number of milliseconds to wait.} | |
1075 | ||
1076 | \wxheading{Return value} | |
1077 | ||
1078 | WaitOnConnect returns true if the connection request completes. This | |
1079 | does not necessarily mean that the connection was successfully established; | |
1080 | it might also happen that the connection was refused by the peer. Use | |
1081 | \helpref{IsConnected}{wxsocketbaseisconnected} to distinguish between | |
1082 | these two situations. | |
1083 | ||
1084 | If the timeout elapses, WaitOnConnect returns false. | |
1085 | ||
1086 | These semantics allow code like this: | |
1087 | ||
1088 | \begin{verbatim} | |
1089 | // Issue the connection request | |
1090 | client->Connect(addr, false); | |
1091 | ||
1092 | // Wait until the request completes or until we decide to give up | |
1093 | bool waitmore = true; | |
1094 | while ( !client->WaitOnConnect(seconds, millis) && waitmore ) | |
1095 | { | |
1096 | // possibly give some feedback to the user, | |
1097 | // and update waitmore as needed. | |
1098 | } | |
1099 | bool success = client->IsConnected(); | |
1100 | \end{verbatim} | |
1101 | ||
1102 | \wxheading{See also} | |
1103 | ||
1104 | \helpref{wxSocketClient::Connect}{wxsocketclientconnect}, | |
1105 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
1106 | \helpref{wxSocketBase::IsConnected}{wxsocketbaseisconnected} | |
1107 | ||
1108 | % --------------------------------------------------------------------------- | |
1109 | % CLASS: wxSocketEvent | |
1110 | % --------------------------------------------------------------------------- | |
1111 | \section{\class{wxSocketEvent}}\label{wxsocketevent} | |
1112 | ||
1113 | This event class contains information about socket events. | |
1114 | ||
1115 | \wxheading{Derived from} | |
1116 | ||
1117 | \helpref{wxEvent}{wxevent} | |
1118 | ||
1119 | \wxheading{Include files} | |
1120 | ||
1121 | <wx/socket.h> | |
1122 | ||
1123 | \wxheading{Event table macros} | |
1124 | ||
1125 | To process a socket event, use these event handler macros to direct input | |
1126 | to member functions that take a wxSocketEvent argument. | |
1127 | ||
1128 | \twocolwidtha{7cm} | |
1129 | \begin{twocollist}\itemsep=0pt | |
1130 | \twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a socket event, supplying the member function.} | |
1131 | \end{twocollist} | |
1132 | ||
1133 | \wxheading{See also} | |
1134 | ||
1135 | \helpref{wxSocketBase}{wxsocketbase}, | |
1136 | \helpref{wxSocketClient}{wxsocketclient}, | |
1137 | \helpref{wxSocketServer}{wxsocketserver} | |
1138 | ||
1139 | \latexignore{\rtfignore{\wxheading{Members}}} | |
1140 | ||
1141 | \membersection{wxSocketEvent::wxSocketEvent}\label{wxsocketeventctor} | |
1142 | ||
1143 | \func{}{wxSocketEvent}{\param{int}{ id = 0}} | |
1144 | ||
1145 | Constructor. | |
1146 | ||
1147 | \membersection{wxSocketEvent::GetClientData}\label{wxsocketeventgetclientdata} | |
1148 | ||
1149 | \func{void *}{GetClientData}{\void} | |
1150 | ||
1151 | Gets the client data of the socket which generated this event, as | |
1152 | set with \helpref{wxSocketBase::SetClientData}{wxsocketbasesetclientdata}. | |
1153 | ||
1154 | \membersection{wxSocketEvent::GetSocket}\label{wxsocketeventgetsocket} | |
1155 | ||
1156 | \constfunc{wxSocketBase *}{GetSocket}{\void} | |
1157 | ||
1158 | Returns the socket object to which this event refers to. This makes | |
1159 | it possible to use the same event handler for different sockets. | |
1160 | ||
1161 | \membersection{wxSocketEvent::GetSocketEvent}\label{wxsocketeventgetsocketevent} | |
1162 | ||
1163 | \constfunc{wxSocketNotify}{GetSocketEvent}{\void} | |
1164 | ||
1165 | Returns the socket event type. | |
1166 |