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3% encconv.h at 30/Dec/99 18:45:16
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5
6\section{\class{wxEncodingConverter}}\label{wxencodingconverter}
7
8This class is capable of converting strings between two
98-bit encodings/charsets. It can also convert from/to Unicode (but only
10if you compiled wxWindows with wxUSE\_WCHAR\_T set to 1). Only limited subset
11of encodings in supported by wxEncodingConverter:
12{\tt wxFONTENCODING\_ISO8859\_1..15}, {\tt wxFONTENCODING\_CP1250..1257} and
13{\tt wxFONTENCODING\_KOI8}.
14
15\wxheading{Note}
16
17Please use \helpref{wxMBConv classes}{mbconvclasses} instead
18if possible. \helpref{wxCSConv}{wxcsconv} has much better support for various
19encodings than wxEncodingConverter. wxEncodingConverter is useful only
20if you rely on {\tt wxCONVERT\_SUBSTITUTE} mode of operation (see
21\helpref{Init}{wxencodingconverterinit}).
22
23\wxheading{Derived from}
24
25\helpref{wxObject}{wxobject}
26
27\wxheading{Include files}
28
29<wx/encconv.h>
30
31\wxheading{See also}
32
33\helpref{wxFontMapper}{wxfontmapper},
34\helpref{wxMBConv}{wxmbconv},
35\helpref{Writing non-English applications}{nonenglishoverview}
36
37
38\latexignore{\rtfignore{\wxheading{Members}}}
39
40\membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter}
41
42\func{}{wxEncodingConverter}{\void}
43
44Constructor.
45
46\membersection{wxEncodingConverter::Init}\label{wxencodingconverterinit}
47
48\func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}}
49
50Initialize conversion. Both output or input encoding may
51be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
52All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert}
53will interpret its argument
54as a string in {\it input\_enc} encoding and will output string in
55{\it output\_enc} encoding.
56You must call this method before calling Convert. You may call
57it more than once in order to switch to another conversion.
58{\it Method} affects behaviour of Convert() in case input character
59cannot be converted because it does not exist in output encoding:
60
61\begin{twocollist}\itemsep=0pt
62\twocolitem{{\bf wxCONVERT\_STRICT}}{follow behaviour of GNU Recode -
63just copy unconvertible characters to output and don't change them
64(its integer value will stay the same)}
65\twocolitem{{\bf wxCONVERT\_SUBSTITUTE}}{try some (lossy) substitutions
66- e.g. replace unconvertible latin capitals with acute by ordinary
67capitals, replace en-dash or em-dash by '-' etc.}
68\end{twocollist}
69
70Both modes guarantee that output string will have same length
71as input string.
72
73\wxheading{Return value}
74
75false if given conversion is impossible, true otherwise
76(conversion may be impossible either if you try to convert
77to Unicode with non-Unicode build of wxWindows or if input
78or output encoding is not supported.)
79
80\membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
81
82\func{void}{Convert}{\param{const char* }{input}, \param{char* }{output}}
83
84\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}}
85
86\func{void}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}}
87
88\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}}
89
90Convert input string according to settings passed to
91\helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}.
92
93\func{void}{Convert}{\param{char* }{str}}
94
95\func{void}{Convert}{\param{wchar\_t* }{str}}
96
97Convert input string according to settings passed to
98\helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the
99same memory area.
100
101\func{wxString}{Convert}{\param{const wxString\& }{input}}
102
103Convert wxString and return new wxString object.
104
105\wxheading{Notes}
106
107You must call \helpref{Init}{wxencodingconverterinit} before using this method!
108
109{\tt wchar\_t} versions of the method are not available if wxWindows was compiled
110with {\tt wxUSE\_WCHAR\_T} set to 0.
111
112\membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
113
114\func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
115
116Return equivalents for given font that are used
117under given platform. Supported platforms:
118
119\begin{itemize}\itemsep=0pt
120\item wxPLATFORM\_UNIX
121\item wxPLATFORM\_WINDOWS
122\item wxPLATFORM\_OS2
123\item wxPLATFORM\_MAC
124\item wxPLATFORM\_CURRENT
125\end{itemize}
126
127wxPLATFORM\_CURRENT means the platform this binary was compiled for.
128
129Examples:
130
131\begin{verbatim}
132current platform enc returned value
133----------------------------------------------
134unix CP1250 {ISO8859_2}
135unix ISO8859_2 {ISO8859_2}
136windows ISO8859_2 {CP1250}
137unix CP1252 {ISO8859_1,ISO8859_15}
138\end{verbatim}
139
140Equivalence is defined in terms of convertibility:
141two encodings are equivalent if you can convert text between
142then without losing information (it may - and will - happen
143that you lose special chars like quotation marks or em-dashes
144but you shouldn't lose any diacritics and language-specific
145characters when converting between equivalent encodings).
146
147Remember that this function does {\bf NOT} check for presence of
148fonts in system. It only tells you what are most suitable
149encodings. (It usually returns only one encoding.)
150
151\wxheading{Notes}
152
153\begin{itemize}\itemsep=0pt
154\item Note that argument {\it enc} itself may be present in the returned array,
155so that you can, as a side-effect, detect whether the
156encoding is native for this platform or not.
157\item \helpref{Convert}{wxencodingconverterconvert} is not limited to
158converting between equivalent encodings, it can convert between two arbitrary
159encodings.
160\item If {\it enc} is present in the returned array, then it is {\bf always} the first
161item of it.
162\item Please note that the returned array may contain no items at all.
163\end{itemize}
164
165\membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents}
166
167\func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
168
169Similar to
170\helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents},
171but this one will return ALL
172equivalent encodings, regardless of the platform, and including itself.
173
174This platform's encodings are before others in the array. And again, if {\it enc} is in the array,
175it is the very first item in it.
176