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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/common/textcmn.cpp
3// Purpose: implementation of platform-independent functions of wxTextCtrl
4// Author: Julian Smart
5// Modified by:
6// Created: 13.07.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// for compilers that support precompilation, includes "wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20 #pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24 #include "wx/event.h"
25#endif // WX_PRECOMP
26
27#if wxUSE_TEXTCTRL
28
29#include "wx/textctrl.h"
30
31#ifndef WX_PRECOMP
32 #include "wx/intl.h"
33 #include "wx/log.h"
34#endif // WX_PRECOMP
35
36#include "wx/ffile.h"
37
38// ----------------------------------------------------------------------------
39// macros
40// ----------------------------------------------------------------------------
41
42// we don't have any objects of type wxTextCtrlBase in the program, only
43// wxTextCtrl, so this cast is safe
44#define TEXTCTRL(ptr) ((wxTextCtrl *)(ptr))
45
46// ============================================================================
47// implementation
48// ============================================================================
49
50IMPLEMENT_DYNAMIC_CLASS(wxTextUrlEvent, wxCommandEvent)
51
52DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED)
53DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER)
54DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL)
55DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN)
56
57IMPLEMENT_ABSTRACT_CLASS(wxTextCtrlBase, wxControl)
58
59// ----------------------------------------------------------------------------
60// style functions - not implemented here
61// ----------------------------------------------------------------------------
62
63wxTextAttr::wxTextAttr(const wxColour& colText,
64 const wxColour& colBack,
65 const wxFont& font,
66 wxTextAttrAlignment alignment)
67 : m_colText(colText), m_colBack(colBack), m_font(font), m_textAlignment(alignment)
68{
69 m_flags = 0;
70 m_leftIndent = 0;
71 m_leftSubIndent = 0;
72 m_rightIndent = 0;
73 if (m_colText.Ok()) m_flags |= wxTEXT_ATTR_TEXT_COLOUR;
74 if (m_colBack.Ok()) m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR;
75 if (m_font.Ok()) m_flags |= wxTEXT_ATTR_FONT;
76 if (alignment != wxTEXT_ALIGNMENT_DEFAULT)
77 m_flags |= wxTEXT_ATTR_ALIGNMENT;
78}
79
80void wxTextAttr::Init()
81{
82 m_textAlignment = wxTEXT_ALIGNMENT_DEFAULT;
83 m_flags = 0;
84 m_leftIndent = 0;
85 m_leftSubIndent = 0;
86 m_rightIndent = 0;
87}
88
89/* static */
90wxTextAttr wxTextAttr::Combine(const wxTextAttr& attr,
91 const wxTextAttr& attrDef,
92 const wxTextCtrlBase *text)
93{
94 wxFont font = attr.GetFont();
95 if ( !font.Ok() )
96 {
97 font = attrDef.GetFont();
98
99 if ( text && !font.Ok() )
100 font = text->GetFont();
101 }
102
103 wxColour colFg = attr.GetTextColour();
104 if ( !colFg.Ok() )
105 {
106 colFg = attrDef.GetTextColour();
107
108 if ( text && !colFg.Ok() )
109 colFg = text->GetForegroundColour();
110 }
111
112 wxColour colBg = attr.GetBackgroundColour();
113 if ( !colBg.Ok() )
114 {
115 colBg = attrDef.GetBackgroundColour();
116
117 if ( text && !colBg.Ok() )
118 colBg = text->GetBackgroundColour();
119 }
120
121 wxTextAttr newAttr(colFg, colBg, font);
122
123 if (attr.HasAlignment())
124 newAttr.SetAlignment(attr.GetAlignment());
125 else if (attrDef.HasAlignment())
126 newAttr.SetAlignment(attrDef.GetAlignment());
127
128 if (attr.HasTabs())
129 newAttr.SetTabs(attr.GetTabs());
130 else if (attrDef.HasTabs())
131 newAttr.SetTabs(attrDef.GetTabs());
132
133 if (attr.HasLeftIndent())
134 newAttr.SetLeftIndent(attr.GetLeftIndent(), attr.GetLeftSubIndent());
135 else if (attrDef.HasLeftIndent())
136 newAttr.SetLeftIndent(attrDef.GetLeftIndent(), attr.GetLeftSubIndent());
137
138 if (attr.HasRightIndent())
139 newAttr.SetRightIndent(attr.GetRightIndent());
140 else if (attrDef.HasRightIndent())
141 newAttr.SetRightIndent(attrDef.GetRightIndent());
142
143 return newAttr;
144}
145
146void wxTextAttr::operator= (const wxTextAttr& attr)
147{
148 m_font = attr.m_font;
149 m_colText = attr.m_colText;
150 m_colBack = attr.m_colBack;
151 m_textAlignment = attr.m_textAlignment;
152 m_leftIndent = attr.m_leftIndent;
153 m_leftSubIndent = attr.m_leftSubIndent;
154 m_rightIndent = attr.m_rightIndent;
155 m_tabs = attr.m_tabs;
156 m_flags = attr.m_flags;
157}
158
159
160// apply styling to text range
161bool wxTextCtrlBase::SetStyle(long WXUNUSED(start), long WXUNUSED(end),
162 const wxTextAttr& WXUNUSED(style))
163{
164 // to be implemented in derived TextCtrl classes
165 return false;
166}
167
168// get the styling at the given position
169bool wxTextCtrlBase::GetStyle(long WXUNUSED(position), wxTextAttr& WXUNUSED(style))
170{
171 // to be implemented in derived TextCtrl classes
172 return false;
173}
174
175// change default text attributes
176bool wxTextCtrlBase::SetDefaultStyle(const wxTextAttr& style)
177{
178 // keep the old attributes if the new style doesn't specify them unless the
179 // new style is empty - then reset m_defaultStyle (as there is no other way
180 // to do it)
181 if ( style.IsDefault() )
182 m_defaultStyle = style;
183 else
184 m_defaultStyle = wxTextAttr::Combine(style, m_defaultStyle, this);
185
186 return true;
187}
188
189// get default text attributes
190const wxTextAttr& wxTextCtrlBase::GetDefaultStyle() const
191{
192 return m_defaultStyle;
193}
194
195// ----------------------------------------------------------------------------
196// file IO functions
197// ----------------------------------------------------------------------------
198
199bool wxTextCtrlBase::LoadFile(const wxString& filename)
200{
201#if wxUSE_FFILE
202 wxFFile file(filename);
203 if ( file.IsOpened() )
204 {
205 wxString text;
206 if ( file.ReadAll(&text) )
207 {
208 SetValue(text);
209
210 DiscardEdits();
211
212 m_filename = filename;
213
214 return true;
215 }
216 }
217
218 wxLogError(_("File couldn't be loaded."));
219#endif // wxUSE_FFILE
220
221 return false;
222}
223
224bool wxTextCtrlBase::SaveFile(const wxString& filename)
225{
226 wxString filenameToUse = filename.empty() ? m_filename : filename;
227 if ( filenameToUse.empty() )
228 {
229 // what kind of message to give? is it an error or a program bug?
230 wxLogDebug(wxT("Can't save textctrl to file without filename."));
231
232 return false;
233 }
234
235#if wxUSE_FFILE
236 wxFFile file(filenameToUse, _T("w"));
237 if ( file.IsOpened() && file.Write(GetValue()) )
238 {
239 // it's not modified any longer
240 DiscardEdits();
241
242 // if it worked, save for future calls
243 m_filename = filenameToUse;
244
245 return true;
246 }
247#endif // wxUSE_FFILE
248
249 wxLogError(_("The text couldn't be saved."));
250
251 return false;
252}
253
254// ----------------------------------------------------------------------------
255// stream-like insertion operator
256// ----------------------------------------------------------------------------
257
258wxTextCtrl& wxTextCtrlBase::operator<<(const wxString& s)
259{
260 AppendText(s);
261 return *TEXTCTRL(this);
262}
263
264wxTextCtrl& wxTextCtrlBase::operator<<(float f)
265{
266 wxString str;
267 str.Printf(wxT("%.2f"), f);
268 AppendText(str);
269 return *TEXTCTRL(this);
270}
271
272wxTextCtrl& wxTextCtrlBase::operator<<(double d)
273{
274 wxString str;
275 str.Printf(wxT("%.2f"), d);
276 AppendText(str);
277 return *TEXTCTRL(this);
278}
279
280wxTextCtrl& wxTextCtrlBase::operator<<(int i)
281{
282 wxString str;
283 str.Printf(wxT("%d"), i);
284 AppendText(str);
285 return *TEXTCTRL(this);
286}
287
288wxTextCtrl& wxTextCtrlBase::operator<<(long i)
289{
290 wxString str;
291 str.Printf(wxT("%ld"), i);
292 AppendText(str);
293 return *TEXTCTRL(this);
294}
295
296wxTextCtrl& wxTextCtrlBase::operator<<(const wxChar c)
297{
298 return operator<<(wxString(c));
299}
300
301// ----------------------------------------------------------------------------
302// streambuf methods implementation
303// ----------------------------------------------------------------------------
304
305#if wxHAS_TEXT_WINDOW_STREAM
306
307int wxTextCtrlBase::overflow(int c)
308{
309 AppendText((wxChar)c);
310
311 // return something different from EOF
312 return 0;
313}
314
315#endif // wxHAS_TEXT_WINDOW_STREAM
316
317// ----------------------------------------------------------------------------
318// clipboard stuff
319// ----------------------------------------------------------------------------
320
321bool wxTextCtrlBase::CanCopy() const
322{
323 // can copy if there's a selection
324 long from, to;
325 GetSelection(&from, &to);
326 return from != to;
327}
328
329bool wxTextCtrlBase::CanCut() const
330{
331 // can cut if there's a selection and if we're not read only
332 return CanCopy() && IsEditable();
333}
334
335bool wxTextCtrlBase::CanPaste() const
336{
337 // can paste if we are not read only
338 return IsEditable();
339}
340
341// ----------------------------------------------------------------------------
342// emulating key presses
343// ----------------------------------------------------------------------------
344
345#ifdef __WIN32__
346// the generic version is unused in wxMSW
347bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& WXUNUSED(event))
348{
349 return false;
350}
351#else // !__WIN32__
352bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
353{
354 wxChar ch = 0;
355 int keycode = event.GetKeyCode();
356 switch ( keycode )
357 {
358 case WXK_NUMPAD0:
359 case WXK_NUMPAD1:
360 case WXK_NUMPAD2:
361 case WXK_NUMPAD3:
362 case WXK_NUMPAD4:
363 case WXK_NUMPAD5:
364 case WXK_NUMPAD6:
365 case WXK_NUMPAD7:
366 case WXK_NUMPAD8:
367 case WXK_NUMPAD9:
368 ch = (wxChar)(_T('0') + keycode - WXK_NUMPAD0);
369 break;
370
371 case WXK_MULTIPLY:
372 case WXK_NUMPAD_MULTIPLY:
373 ch = _T('*');
374 break;
375
376 case WXK_ADD:
377 case WXK_NUMPAD_ADD:
378 ch = _T('+');
379 break;
380
381 case WXK_SUBTRACT:
382 case WXK_NUMPAD_SUBTRACT:
383 ch = _T('-');
384 break;
385
386 case WXK_DECIMAL:
387 case WXK_NUMPAD_DECIMAL:
388 ch = _T('.');
389 break;
390
391 case WXK_DIVIDE:
392 case WXK_NUMPAD_DIVIDE:
393 ch = _T('/');
394 break;
395
396 case WXK_DELETE:
397 case WXK_NUMPAD_DELETE:
398 // delete the character at cursor
399 {
400 const long pos = GetInsertionPoint();
401 if ( pos < GetLastPosition() )
402 Remove(pos, pos + 1);
403 }
404 break;
405
406 case WXK_BACK:
407 // delete the character before the cursor
408 {
409 const long pos = GetInsertionPoint();
410 if ( pos > 0 )
411 Remove(pos - 1, pos);
412 }
413 break;
414
415 default:
416#if wxUSE_UNICODE
417 if ( event.GetUnicodeKey() )
418 {
419 ch = event.GetUnicodeKey();
420 }
421 else
422#endif
423 if ( keycode < 256 && keycode >= 0 && wxIsprint(keycode) )
424 {
425 // FIXME this is not going to work for non letters...
426 if ( !event.ShiftDown() )
427 {
428 keycode = wxTolower(keycode);
429 }
430
431 ch = (wxChar)keycode;
432 }
433 else
434 {
435 ch = _T('\0');
436 }
437 }
438
439 if ( ch )
440 {
441 WriteText(ch);
442
443 return true;
444 }
445
446 return false;
447}
448#endif // !__WIN32__
449
450// ----------------------------------------------------------------------------
451// selection and ranges
452// ----------------------------------------------------------------------------
453
454void wxTextCtrlBase::SelectAll()
455{
456 SetSelection(0, GetLastPosition());
457}
458
459wxString wxTextCtrlBase::GetStringSelection() const
460{
461 long from, to;
462 GetSelection(&from, &to);
463
464 return GetRange(from, to);
465}
466
467wxString wxTextCtrlBase::GetRange(long from, long to) const
468{
469 wxString sel;
470 if ( from < to )
471 {
472 sel = GetValue().Mid(from, to - from);
473 }
474
475 return sel;
476}
477
478// do the window-specific processing after processing the update event
479void wxTextCtrlBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
480{
481 // call inherited, but skip the wxControl's version, and call directly the
482 // wxWindow's one instead, because the only reason why we are overriding this
483 // function is that we want to use SetValue() instead of wxControl::SetLabel()
484 wxWindowBase::DoUpdateWindowUI(event);
485
486 // update text
487 if ( event.GetSetText() )
488 {
489 if ( event.GetText() != GetValue() )
490 SetValue(event.GetText());
491 }
492}
493
494// ----------------------------------------------------------------------------
495// hit testing
496// ----------------------------------------------------------------------------
497
498wxTextCtrlHitTestResult
499wxTextCtrlBase::HitTest(const wxPoint& pt, wxTextCoord *x, wxTextCoord *y) const
500{
501 // implement in terms of the other overload as the native ports typically
502 // can get the position and not (x, y) pair directly (although wxUniv
503 // directly gets x and y -- and so overrides this method as well)
504 long pos;
505 wxTextCtrlHitTestResult rc = HitTest(pt, &pos);
506
507 if ( rc != wxTE_HT_UNKNOWN )
508 {
509 PositionToXY(pos, x, y);
510 }
511
512 return rc;
513}
514
515wxTextCtrlHitTestResult
516wxTextCtrlBase::HitTest(const wxPoint& WXUNUSED(pt),
517 long * WXUNUSED(pos)) const
518{
519 // not implemented
520 return wxTE_HT_UNKNOWN;
521}
522
523#else // !wxUSE_TEXTCTRL
524
525// define this one even if !wxUSE_TEXTCTRL because it is also used by other
526// controls (wxComboBox and wxSpinCtrl)
527
528DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED)
529
530#endif // wxUSE_TEXTCTRL/!wxUSE_TEXTCTRL