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added support for appearance brushes
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/control.h
3// Purpose: wxControl common interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 26.07.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CONTROL_H_BASE_
13#define _WX_CONTROL_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#ifdef __GNUG__
20 #pragma interface "controlbase.h"
21#endif
22
23#if wxUSE_CONTROLS
24
25#include "wx/window.h" // base class
26
27WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
28
29// ----------------------------------------------------------------------------
30// wxControl is the base class for all controls
31// ----------------------------------------------------------------------------
32
33class WXDLLEXPORT wxControlBase : public wxWindow
34{
35public:
36 // Create() function adds the validator parameter
37 bool Create(wxWindow *parent, wxWindowID id,
38 const wxPoint& pos = wxDefaultPosition,
39 const wxSize& size = wxDefaultSize,
40 long style = 0,
41 const wxValidator& validator = wxDefaultValidator,
42 const wxString& name = wxControlNameStr);
43
44 // simulates the event of given type (i.e. wxButton::Command() is just as
45 // if the button was clicked)
46 virtual void Command(wxCommandEvent &event);
47
48 // get the control alignment (left/right/centre, top/bottom/centre)
49 int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
50
51#ifdef __DARWIN__
52 virtual ~wxControlBase() { }
53#endif
54
55protected:
56 // creates the control (calls wxWindowBase::CreateBase inside) and adds it
57 // to the list of parents children
58 bool CreateControl(wxWindowBase *parent,
59 wxWindowID id,
60 const wxPoint& pos,
61 const wxSize& size,
62 long style,
63 const wxValidator& validator,
64 const wxString& name);
65
66 // inherit colour and font settings from the parent window
67 void InheritAttributes();
68
69 // initialize the common fields of wxCommandEvent
70 void InitCommandEvent(wxCommandEvent& event) const;
71};
72
73// ----------------------------------------------------------------------------
74// include platform-dependent wxControl declarations
75// ----------------------------------------------------------------------------
76
77#if defined(__WXUNIVERSAL__)
78 #include "wx/univ/control.h"
79#elif defined(__WXMSW__)
80 #include "wx/msw/control.h"
81#elif defined(__WXMOTIF__)
82 #include "wx/motif/control.h"
83#elif defined(__WXGTK__)
84 #include "wx/gtk/control.h"
85#elif defined(__WXMAC__)
86 #include "wx/mac/control.h"
87#elif defined(__WXPM__)
88 #include "wx/os2/control.h"
89#elif defined(__WXSTUBS__)
90 #include "wx/stubs/control.h"
91#endif
92
93#endif // wxUSE_CONTROLS
94
95#endif
96 // _WX_CONTROL_H_BASE_