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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/html/m_tables.cpp | |
3 | // Purpose: wxHtml module for tables | |
4 | // Author: Vaclav Slavik | |
5 | // RCS-ID: $Id$ | |
6 | // Copyright: (c) 1999 Vaclav Slavik | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | #include "wx/wxprec.h" | |
11 | ||
12 | #ifdef __BORLANDC__ | |
13 | #pragma hdrstop | |
14 | #endif | |
15 | ||
16 | #if wxUSE_HTML && wxUSE_STREAMS | |
17 | ||
18 | #ifndef WXPRECOMP | |
19 | #endif | |
20 | ||
21 | #include "wx/html/forcelnk.h" | |
22 | #include "wx/html/m_templ.h" | |
23 | ||
24 | #include "wx/html/htmlcell.h" | |
25 | ||
26 | FORCE_LINK_ME(m_tables) | |
27 | ||
28 | ||
29 | #define TABLE_BORDER_CLR_1 wxColour(0xC5, 0xC2, 0xC5) | |
30 | #define TABLE_BORDER_CLR_2 wxColour(0x62, 0x61, 0x62) | |
31 | ||
32 | ||
33 | //----------------------------------------------------------------------------- | |
34 | // wxHtmlTableCell | |
35 | //----------------------------------------------------------------------------- | |
36 | ||
37 | ||
38 | struct colStruct | |
39 | { | |
40 | int width, units; | |
41 | // width of the column either in pixels or percents | |
42 | // ('width' is the number, 'units' determines its meaning) | |
43 | int minWidth, maxWidth; | |
44 | // minimal/maximal column width. This is needed by HTML 4.0 | |
45 | // layouting algorithm and can be determined by trying to | |
46 | // layout table cells with width=1 and width=infinity | |
47 | int leftpos, pixwidth, maxrealwidth; | |
48 | // temporary (depends on actual width of table) | |
49 | }; | |
50 | ||
51 | enum cellState | |
52 | { | |
53 | cellSpan, | |
54 | cellUsed, | |
55 | cellFree | |
56 | }; | |
57 | ||
58 | struct cellStruct | |
59 | { | |
60 | wxHtmlContainerCell *cont; | |
61 | int colspan, rowspan; | |
62 | int minheight, valign; | |
63 | cellState flag; | |
64 | bool nowrap; | |
65 | }; | |
66 | ||
67 | ||
68 | class wxHtmlTableCell : public wxHtmlContainerCell | |
69 | { | |
70 | protected: | |
71 | /* These are real attributes: */ | |
72 | ||
73 | // should we draw borders or not? | |
74 | bool m_HasBorders; | |
75 | // number of columns; rows | |
76 | int m_NumCols, m_NumRows; | |
77 | // array of column information | |
78 | colStruct *m_ColsInfo; | |
79 | // 2D array of all cells in the table : m_CellInfo[row][column] | |
80 | cellStruct **m_CellInfo; | |
81 | // spaces between cells | |
82 | int m_Spacing; | |
83 | // cells internal indentation | |
84 | int m_Padding; | |
85 | ||
86 | private: | |
87 | /* ...and these are valid only when parsing the table: */ | |
88 | ||
89 | // number of actual column (ranging from 0..m_NumCols) | |
90 | int m_ActualCol, m_ActualRow; | |
91 | ||
92 | // default values (for table and row): | |
93 | wxColour m_tBkg, m_rBkg; | |
94 | wxString m_tValign, m_rValign; | |
95 | ||
96 | double m_PixelScale; | |
97 | ||
98 | ||
99 | public: | |
100 | wxHtmlTableCell(wxHtmlContainerCell *parent, const wxHtmlTag& tag, double pixel_scale = 1.0); | |
101 | virtual ~wxHtmlTableCell(); | |
102 | ||
103 | virtual void RemoveExtraSpacing(bool top, bool bottom); | |
104 | ||
105 | virtual void Layout(int w); | |
106 | ||
107 | void AddRow(const wxHtmlTag& tag); | |
108 | void AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag); | |
109 | ||
110 | private: | |
111 | // Reallocates memory to given number of cols/rows | |
112 | // and changes m_NumCols/m_NumRows value to reflect this change | |
113 | // NOTE! You CAN'T change m_NumCols/m_NumRows before calling this!! | |
114 | void ReallocCols(int cols); | |
115 | void ReallocRows(int rows); | |
116 | ||
117 | // Computes minimal and maximal widths of columns. Needs to be called | |
118 | // only once, before first Layout(). | |
119 | void ComputeMinMaxWidths(); | |
120 | ||
121 | DECLARE_NO_COPY_CLASS(wxHtmlTableCell) | |
122 | }; | |
123 | ||
124 | ||
125 | ||
126 | wxHtmlTableCell::wxHtmlTableCell(wxHtmlContainerCell *parent, const wxHtmlTag& tag, double pixel_scale) | |
127 | : wxHtmlContainerCell(parent) | |
128 | { | |
129 | m_PixelScale = pixel_scale; | |
130 | m_HasBorders = | |
131 | (tag.HasParam(wxT("BORDER")) && tag.GetParam(wxT("BORDER")) != wxT("0")); | |
132 | m_ColsInfo = NULL; | |
133 | m_NumCols = m_NumRows = 0; | |
134 | m_CellInfo = NULL; | |
135 | m_ActualCol = m_ActualRow = -1; | |
136 | ||
137 | /* scan params: */ | |
138 | if (tag.HasParam(wxT("BGCOLOR"))) | |
139 | tag.GetParamAsColour(wxT("BGCOLOR"), &m_tBkg); | |
140 | if (tag.HasParam(wxT("VALIGN"))) | |
141 | m_tValign = tag.GetParam(wxT("VALIGN")); | |
142 | else | |
143 | m_tValign = wxEmptyString; | |
144 | if (!tag.GetParamAsInt(wxT("CELLSPACING"), &m_Spacing)) | |
145 | m_Spacing = 2; | |
146 | if (!tag.GetParamAsInt(wxT("CELLPADDING"), &m_Padding)) | |
147 | m_Padding = 3; | |
148 | m_Spacing = (int)(m_PixelScale * (double)m_Spacing); | |
149 | m_Padding = (int)(m_PixelScale * (double)m_Padding); | |
150 | ||
151 | if (m_HasBorders) | |
152 | SetBorder(TABLE_BORDER_CLR_1, TABLE_BORDER_CLR_2); | |
153 | } | |
154 | ||
155 | ||
156 | ||
157 | wxHtmlTableCell::~wxHtmlTableCell() | |
158 | { | |
159 | if (m_ColsInfo) free(m_ColsInfo); | |
160 | if (m_CellInfo) | |
161 | { | |
162 | for (int i = 0; i < m_NumRows; i++) | |
163 | free(m_CellInfo[i]); | |
164 | free(m_CellInfo); | |
165 | } | |
166 | } | |
167 | ||
168 | ||
169 | void wxHtmlTableCell::RemoveExtraSpacing(bool WXUNUSED(top), | |
170 | bool WXUNUSED(bottom)) | |
171 | { | |
172 | // Don't remove any spacing in the table -- it's always desirable, | |
173 | // because it's part of table's definition. | |
174 | // (If wxHtmlContainerCell::RemoveExtraSpacing() was applied to tables, | |
175 | // then upper left cell of a table would be positioned above other cells | |
176 | // if the table was the first element on the page.) | |
177 | } | |
178 | ||
179 | void wxHtmlTableCell::ReallocCols(int cols) | |
180 | { | |
181 | int i,j; | |
182 | ||
183 | for (i = 0; i < m_NumRows; i++) | |
184 | { | |
185 | m_CellInfo[i] = (cellStruct*) realloc(m_CellInfo[i], sizeof(cellStruct) * cols); | |
186 | for (j = m_NumCols; j < cols; j++) | |
187 | m_CellInfo[i][j].flag = cellFree; | |
188 | } | |
189 | ||
190 | m_ColsInfo = (colStruct*) realloc(m_ColsInfo, sizeof(colStruct) * cols); | |
191 | for (j = m_NumCols; j < cols; j++) | |
192 | { | |
193 | m_ColsInfo[j].width = 0; | |
194 | m_ColsInfo[j].units = wxHTML_UNITS_PERCENT; | |
195 | m_ColsInfo[j].minWidth = m_ColsInfo[j].maxWidth = -1; | |
196 | } | |
197 | ||
198 | m_NumCols = cols; | |
199 | } | |
200 | ||
201 | ||
202 | ||
203 | void wxHtmlTableCell::ReallocRows(int rows) | |
204 | { | |
205 | m_CellInfo = (cellStruct**) realloc(m_CellInfo, sizeof(cellStruct*) * rows); | |
206 | for (int row = m_NumRows; row < rows ; row++) | |
207 | { | |
208 | if (m_NumCols == 0) | |
209 | m_CellInfo[row] = NULL; | |
210 | else | |
211 | { | |
212 | m_CellInfo[row] = (cellStruct*) malloc(sizeof(cellStruct) * m_NumCols); | |
213 | for (int col = 0; col < m_NumCols; col++) | |
214 | m_CellInfo[row][col].flag = cellFree; | |
215 | } | |
216 | } | |
217 | m_NumRows = rows; | |
218 | } | |
219 | ||
220 | ||
221 | void wxHtmlTableCell::AddRow(const wxHtmlTag& tag) | |
222 | { | |
223 | m_ActualCol = -1; | |
224 | // VS: real allocation of row entry is done in AddCell in order | |
225 | // to correctly handle empty rows (i.e. "<tr></tr>") | |
226 | // m_ActualCol == -1 indicates that AddCell has to allocate new row. | |
227 | ||
228 | // scan params: | |
229 | m_rBkg = m_tBkg; | |
230 | if (tag.HasParam(wxT("BGCOLOR"))) | |
231 | tag.GetParamAsColour(wxT("BGCOLOR"), &m_rBkg); | |
232 | if (tag.HasParam(wxT("VALIGN"))) | |
233 | m_rValign = tag.GetParam(wxT("VALIGN")); | |
234 | else | |
235 | m_rValign = m_tValign; | |
236 | } | |
237 | ||
238 | ||
239 | ||
240 | void wxHtmlTableCell::AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag) | |
241 | { | |
242 | // Is this cell in new row? | |
243 | // VS: we can't do it in AddRow, see my comment there | |
244 | if (m_ActualCol == -1) | |
245 | { | |
246 | if (m_ActualRow + 1 > m_NumRows - 1) | |
247 | ReallocRows(m_ActualRow + 2); | |
248 | m_ActualRow++; | |
249 | } | |
250 | ||
251 | // cells & columns: | |
252 | do | |
253 | { | |
254 | m_ActualCol++; | |
255 | } while ((m_ActualCol < m_NumCols) && | |
256 | (m_CellInfo[m_ActualRow][m_ActualCol].flag != cellFree)); | |
257 | ||
258 | if (m_ActualCol > m_NumCols - 1) | |
259 | ReallocCols(m_ActualCol + 1); | |
260 | ||
261 | int r = m_ActualRow, c = m_ActualCol; | |
262 | ||
263 | m_CellInfo[r][c].cont = cell; | |
264 | m_CellInfo[r][c].colspan = 1; | |
265 | m_CellInfo[r][c].rowspan = 1; | |
266 | m_CellInfo[r][c].flag = cellUsed; | |
267 | m_CellInfo[r][c].minheight = 0; | |
268 | m_CellInfo[r][c].valign = wxHTML_ALIGN_TOP; | |
269 | ||
270 | /* scan for parameters: */ | |
271 | ||
272 | // width: | |
273 | { | |
274 | if (tag.HasParam(wxT("WIDTH"))) | |
275 | { | |
276 | wxString wd = tag.GetParam(wxT("WIDTH")); | |
277 | ||
278 | if (wd[wd.length()-1] == wxT('%')) | |
279 | { | |
280 | wxSscanf(wd.c_str(), wxT("%i%%"), &m_ColsInfo[c].width); | |
281 | m_ColsInfo[c].units = wxHTML_UNITS_PERCENT; | |
282 | } | |
283 | else | |
284 | { | |
285 | wxSscanf(wd.c_str(), wxT("%i"), &m_ColsInfo[c].width); | |
286 | m_ColsInfo[c].width = (int)(m_PixelScale * (double)m_ColsInfo[c].width); | |
287 | m_ColsInfo[c].units = wxHTML_UNITS_PIXELS; | |
288 | } | |
289 | } | |
290 | } | |
291 | ||
292 | ||
293 | // spanning: | |
294 | { | |
295 | tag.GetParamAsInt(wxT("COLSPAN"), &m_CellInfo[r][c].colspan); | |
296 | tag.GetParamAsInt(wxT("ROWSPAN"), &m_CellInfo[r][c].rowspan); | |
297 | ||
298 | // VS: the standard says this about col/rowspan: | |
299 | // "This attribute specifies the number of rows spanned by the | |
300 | // current cell. The default value of this attribute is one ("1"). | |
301 | // The value zero ("0") means that the cell spans all rows from the | |
302 | // current row to the last row of the table." All mainstream | |
303 | // browsers act as if 0==1, though, and so does wxHTML. | |
304 | if (m_CellInfo[r][c].colspan < 1) | |
305 | m_CellInfo[r][c].colspan = 1; | |
306 | if (m_CellInfo[r][c].rowspan < 1) | |
307 | m_CellInfo[r][c].rowspan = 1; | |
308 | ||
309 | if ((m_CellInfo[r][c].colspan > 1) || (m_CellInfo[r][c].rowspan > 1)) | |
310 | { | |
311 | int i, j; | |
312 | ||
313 | if (r + m_CellInfo[r][c].rowspan > m_NumRows) | |
314 | ReallocRows(r + m_CellInfo[r][c].rowspan); | |
315 | if (c + m_CellInfo[r][c].colspan > m_NumCols) | |
316 | ReallocCols(c + m_CellInfo[r][c].colspan); | |
317 | for (i = r; i < r + m_CellInfo[r][c].rowspan; i++) | |
318 | for (j = c; j < c + m_CellInfo[r][c].colspan; j++) | |
319 | m_CellInfo[i][j].flag = cellSpan; | |
320 | m_CellInfo[r][c].flag = cellUsed; | |
321 | } | |
322 | } | |
323 | ||
324 | //background color: | |
325 | { | |
326 | wxColour bk = m_rBkg; | |
327 | if (tag.HasParam(wxT("BGCOLOR"))) | |
328 | tag.GetParamAsColour(wxT("BGCOLOR"), &bk); | |
329 | if (bk.Ok()) | |
330 | cell->SetBackgroundColour(bk); | |
331 | } | |
332 | if (m_HasBorders) | |
333 | cell->SetBorder(TABLE_BORDER_CLR_2, TABLE_BORDER_CLR_1); | |
334 | ||
335 | // vertical alignment: | |
336 | { | |
337 | wxString valign; | |
338 | if (tag.HasParam(wxT("VALIGN"))) | |
339 | valign = tag.GetParam(wxT("VALIGN")); | |
340 | else | |
341 | valign = m_tValign; | |
342 | valign.MakeUpper(); | |
343 | if (valign == wxT("TOP")) | |
344 | m_CellInfo[r][c].valign = wxHTML_ALIGN_TOP; | |
345 | else if (valign == wxT("BOTTOM")) | |
346 | m_CellInfo[r][c].valign = wxHTML_ALIGN_BOTTOM; | |
347 | else m_CellInfo[r][c].valign = wxHTML_ALIGN_CENTER; | |
348 | } | |
349 | ||
350 | // nowrap | |
351 | if (tag.HasParam(wxT("NOWRAP"))) | |
352 | m_CellInfo[r][c].nowrap = true; | |
353 | else | |
354 | m_CellInfo[r][c].nowrap = false; | |
355 | ||
356 | cell->SetIndent(m_Padding, wxHTML_INDENT_ALL, wxHTML_UNITS_PIXELS); | |
357 | } | |
358 | ||
359 | void wxHtmlTableCell::ComputeMinMaxWidths() | |
360 | { | |
361 | if (m_NumCols == 0 || m_ColsInfo[0].minWidth != wxDefaultCoord) return; | |
362 | ||
363 | m_MaxTotalWidth = 0; | |
364 | int percentage = 0; | |
365 | for (int c = 0; c < m_NumCols; c++) | |
366 | { | |
367 | for (int r = 0; r < m_NumRows; r++) | |
368 | { | |
369 | cellStruct& cell = m_CellInfo[r][c]; | |
370 | if (cell.flag == cellUsed) | |
371 | { | |
372 | cell.cont->Layout(2*m_Padding + 1); | |
373 | int maxWidth = cell.cont->GetMaxTotalWidth(); | |
374 | int width = cell.nowrap?maxWidth:cell.cont->GetWidth(); | |
375 | width -= (cell.colspan-1) * m_Spacing; | |
376 | maxWidth -= (cell.colspan-1) * m_Spacing; | |
377 | // HTML 4.0 says it is acceptable to distribute min/max | |
378 | width /= cell.colspan; | |
379 | maxWidth /= cell.colspan; | |
380 | for (int j = 0; j < cell.colspan; j++) { | |
381 | if (width > m_ColsInfo[c+j].minWidth) | |
382 | m_ColsInfo[c+j].minWidth = width; | |
383 | if (maxWidth > m_ColsInfo[c+j].maxWidth) | |
384 | m_ColsInfo[c+j].maxWidth = maxWidth; | |
385 | } | |
386 | } | |
387 | } | |
388 | // Calculate maximum table width, required for nested tables | |
389 | if (m_ColsInfo[c].units == wxHTML_UNITS_PIXELS) | |
390 | m_MaxTotalWidth += wxMax(m_ColsInfo[c].width, m_ColsInfo[c].minWidth); | |
391 | else if ((m_ColsInfo[c].units == wxHTML_UNITS_PERCENT) && (m_ColsInfo[c].width != 0)) | |
392 | percentage += m_ColsInfo[c].width; | |
393 | else | |
394 | m_MaxTotalWidth += m_ColsInfo[c].maxWidth; | |
395 | } | |
396 | ||
397 | if (percentage >= 100) | |
398 | { | |
399 | // Table would have infinite length | |
400 | // Make it ridiculous large | |
401 | m_MaxTotalWidth = 0xFFFFFF; | |
402 | } | |
403 | else | |
404 | m_MaxTotalWidth = m_MaxTotalWidth * 100 / (100 - percentage); | |
405 | ||
406 | m_MaxTotalWidth += (m_NumCols + 1) * m_Spacing; | |
407 | } | |
408 | ||
409 | void wxHtmlTableCell::Layout(int w) | |
410 | { | |
411 | ComputeMinMaxWidths(); | |
412 | ||
413 | wxHtmlCell::Layout(w); | |
414 | ||
415 | /* | |
416 | ||
417 | WIDTH ADJUSTING : | |
418 | ||
419 | */ | |
420 | ||
421 | if (m_WidthFloatUnits == wxHTML_UNITS_PERCENT) | |
422 | { | |
423 | if (m_WidthFloat < 0) | |
424 | { | |
425 | if (m_WidthFloat < -100) | |
426 | m_WidthFloat = -100; | |
427 | m_Width = (100 + m_WidthFloat) * w / 100; | |
428 | } | |
429 | else | |
430 | { | |
431 | if (m_WidthFloat > 100) | |
432 | m_WidthFloat = 100; | |
433 | m_Width = m_WidthFloat * w / 100; | |
434 | } | |
435 | } | |
436 | else | |
437 | { | |
438 | if (m_WidthFloat < 0) m_Width = w + m_WidthFloat; | |
439 | else m_Width = m_WidthFloat; | |
440 | } | |
441 | ||
442 | ||
443 | /* | |
444 | ||
445 | LAYOUTING : | |
446 | ||
447 | */ | |
448 | ||
449 | /* 1. setup columns widths: | |
450 | ||
451 | The algorithm tries to keep the table size less than w if possible. | |
452 | */ | |
453 | { | |
454 | int wpix = m_Width - (m_NumCols + 1) * m_Spacing; | |
455 | int i, j; | |
456 | ||
457 | // 1a. setup fixed-width columns: | |
458 | for (i = 0; i < m_NumCols; i++) | |
459 | if (m_ColsInfo[i].units == wxHTML_UNITS_PIXELS) | |
460 | { | |
461 | m_ColsInfo[i].pixwidth = wxMax(m_ColsInfo[i].width, | |
462 | m_ColsInfo[i].minWidth); | |
463 | wpix -= m_ColsInfo[i].pixwidth; | |
464 | } | |
465 | ||
466 | // 1b. Calculate maximum possible width if line wrapping would be disabled | |
467 | // Recalculate total width if m_WidthFloat is zero to keep tables as small | |
468 | // as possible. | |
469 | int maxWidth = 0; | |
470 | for (i = 0; i < m_NumCols; i++) | |
471 | if (m_ColsInfo[i].width == 0) | |
472 | { | |
473 | maxWidth += m_ColsInfo[i].maxWidth; | |
474 | } | |
475 | ||
476 | if (!m_WidthFloat) | |
477 | { | |
478 | // Recalculate table width since no table width was initially given | |
479 | int newWidth = m_Width - wpix + maxWidth; | |
480 | ||
481 | // Make sure that floating-width columns will have the right size. | |
482 | // Calculate sum of all floating-width columns | |
483 | int percentage = 0; | |
484 | for (i = 0; i < m_NumCols; i++) | |
485 | if ((m_ColsInfo[i].units == wxHTML_UNITS_PERCENT) && (m_ColsInfo[i].width != 0)) | |
486 | percentage += m_ColsInfo[i].width; | |
487 | ||
488 | if (percentage >= 100) | |
489 | newWidth = w; | |
490 | else | |
491 | newWidth = newWidth * 100 / (100 - percentage); | |
492 | ||
493 | newWidth = wxMin(newWidth, w - (m_NumCols + 1) * m_Spacing); | |
494 | wpix -= m_Width - newWidth; | |
495 | m_Width = newWidth; | |
496 | } | |
497 | ||
498 | ||
499 | // 1c. setup floating-width columns: | |
500 | int wtemp = wpix; | |
501 | for (i = 0; i < m_NumCols; i++) | |
502 | if ((m_ColsInfo[i].units == wxHTML_UNITS_PERCENT) && (m_ColsInfo[i].width != 0)) | |
503 | { | |
504 | m_ColsInfo[i].pixwidth = wxMin(m_ColsInfo[i].width, 100) * wpix / 100; | |
505 | ||
506 | // Make sure to leave enough space for the other columns | |
507 | int minRequired = 0; | |
508 | for (j = 0; j < m_NumCols; j++) | |
509 | { | |
510 | if ((m_ColsInfo[j].units == wxHTML_UNITS_PERCENT && j > i) || | |
511 | !m_ColsInfo[j].width) | |
512 | minRequired += m_ColsInfo[j].minWidth; | |
513 | } | |
514 | m_ColsInfo[i].pixwidth = wxMax(wxMin(wtemp - minRequired, m_ColsInfo[i].pixwidth), m_ColsInfo[i].minWidth); | |
515 | ||
516 | wtemp -= m_ColsInfo[i].pixwidth; | |
517 | } | |
518 | wpix = wtemp; | |
519 | ||
520 | // 1d. setup default columns (no width specification supplied): | |
521 | // The algorithm assigns calculates the maximum possible width if line | |
522 | // wrapping would be disabled and assigns column width as a fraction | |
523 | // based upon the maximum width of a column | |
524 | // FIXME: I'm not sure if this algorithm is conform to HTML standard, | |
525 | // though it seems to be much better than the old one | |
526 | ||
527 | for (i = j = 0; i < m_NumCols; i++) | |
528 | if (m_ColsInfo[i].width == 0) j++; | |
529 | if (wpix < 0) | |
530 | wpix = 0; | |
531 | ||
532 | // Assign widths | |
533 | for (i = 0; i < m_NumCols; i++) | |
534 | if (m_ColsInfo[i].width == 0) | |
535 | { | |
536 | // Assign with, make sure not to drop below minWidth | |
537 | if (maxWidth) | |
538 | m_ColsInfo[i].pixwidth = (int)(wpix * (m_ColsInfo[i].maxWidth / (float)maxWidth) + 0.5); | |
539 | else | |
540 | m_ColsInfo[i].pixwidth = wpix / j; | |
541 | ||
542 | // Make sure to leave enough space for the other columns | |
543 | int minRequired = 0; | |
544 | int r; | |
545 | for (r = i + 1; r < m_NumCols; r++) | |
546 | { | |
547 | if (!m_ColsInfo[r].width) | |
548 | minRequired += m_ColsInfo[r].minWidth; | |
549 | } | |
550 | m_ColsInfo[i].pixwidth = wxMax(wxMin(wpix - minRequired, m_ColsInfo[i].pixwidth), m_ColsInfo[i].minWidth); | |
551 | ||
552 | if (maxWidth) | |
553 | { | |
554 | if (m_ColsInfo[i].pixwidth > (wpix * (m_ColsInfo[i].maxWidth / (float)maxWidth) + 0.5)) | |
555 | { | |
556 | int diff = (int)(m_ColsInfo[i].pixwidth - (wpix * m_ColsInfo[i].maxWidth / (float)maxWidth + 0.5)); | |
557 | maxWidth += diff - m_ColsInfo[i].maxWidth; | |
558 | } | |
559 | else | |
560 | maxWidth -= m_ColsInfo[i].maxWidth; | |
561 | } | |
562 | wpix -= m_ColsInfo[i].pixwidth; | |
563 | } | |
564 | } | |
565 | ||
566 | /* 2. compute positions of columns: */ | |
567 | { | |
568 | int wpos = m_Spacing; | |
569 | for (int i = 0; i < m_NumCols; i++) | |
570 | { | |
571 | m_ColsInfo[i].leftpos = wpos; | |
572 | wpos += m_ColsInfo[i].pixwidth + m_Spacing; | |
573 | } | |
574 | } | |
575 | ||
576 | /* 3. sub-layout all cells: */ | |
577 | { | |
578 | int *ypos = new int[m_NumRows + 1]; | |
579 | ||
580 | int actcol, actrow; | |
581 | int fullwid; | |
582 | wxHtmlContainerCell *actcell; | |
583 | ||
584 | ypos[0] = m_Spacing; | |
585 | for (actrow = 1; actrow <= m_NumRows; actrow++) ypos[actrow] = -1; | |
586 | for (actrow = 0; actrow < m_NumRows; actrow++) | |
587 | { | |
588 | if (ypos[actrow] == -1) ypos[actrow] = ypos[actrow-1]; | |
589 | // 3a. sub-layout and detect max height: | |
590 | ||
591 | for (actcol = 0; actcol < m_NumCols; actcol++) { | |
592 | if (m_CellInfo[actrow][actcol].flag != cellUsed) continue; | |
593 | actcell = m_CellInfo[actrow][actcol].cont; | |
594 | fullwid = 0; | |
595 | for (int i = actcol; i < m_CellInfo[actrow][actcol].colspan + actcol; i++) | |
596 | fullwid += m_ColsInfo[i].pixwidth; | |
597 | fullwid += (m_CellInfo[actrow][actcol].colspan - 1) * m_Spacing; | |
598 | actcell->SetMinHeight(m_CellInfo[actrow][actcol].minheight, m_CellInfo[actrow][actcol].valign); | |
599 | actcell->Layout(fullwid); | |
600 | ||
601 | if (ypos[actrow] + actcell->GetHeight() + m_CellInfo[actrow][actcol].rowspan * m_Spacing > ypos[actrow + m_CellInfo[actrow][actcol].rowspan]) | |
602 | ypos[actrow + m_CellInfo[actrow][actcol].rowspan] = | |
603 | ypos[actrow] + actcell->GetHeight() + m_CellInfo[actrow][actcol].rowspan * m_Spacing; | |
604 | } | |
605 | } | |
606 | ||
607 | for (actrow = 0; actrow < m_NumRows; actrow++) | |
608 | { | |
609 | // 3b. place cells in row & let'em all have same height: | |
610 | ||
611 | for (actcol = 0; actcol < m_NumCols; actcol++) | |
612 | { | |
613 | if (m_CellInfo[actrow][actcol].flag != cellUsed) continue; | |
614 | actcell = m_CellInfo[actrow][actcol].cont; | |
615 | actcell->SetMinHeight( | |
616 | ypos[actrow + m_CellInfo[actrow][actcol].rowspan] - ypos[actrow] - m_Spacing, | |
617 | m_CellInfo[actrow][actcol].valign); | |
618 | fullwid = 0; | |
619 | for (int i = actcol; i < m_CellInfo[actrow][actcol].colspan + actcol; i++) | |
620 | fullwid += m_ColsInfo[i].pixwidth; | |
621 | fullwid += (m_CellInfo[actrow][actcol].colspan - 1) * m_Spacing; | |
622 | actcell->Layout(fullwid); | |
623 | actcell->SetPos(m_ColsInfo[actcol].leftpos, ypos[actrow]); | |
624 | } | |
625 | } | |
626 | m_Height = ypos[m_NumRows]; | |
627 | delete[] ypos; | |
628 | } | |
629 | ||
630 | /* 4. adjust table's width if it was too small: */ | |
631 | if (m_NumCols > 0) | |
632 | { | |
633 | int twidth = m_ColsInfo[m_NumCols-1].leftpos + | |
634 | m_ColsInfo[m_NumCols-1].pixwidth + m_Spacing; | |
635 | if (twidth > m_Width) | |
636 | m_Width = twidth; | |
637 | } | |
638 | } | |
639 | ||
640 | ||
641 | ||
642 | ||
643 | ||
644 | ||
645 | //----------------------------------------------------------------------------- | |
646 | // The tables handler: | |
647 | //----------------------------------------------------------------------------- | |
648 | ||
649 | ||
650 | TAG_HANDLER_BEGIN(TABLE, "TABLE,TR,TD,TH") | |
651 | ||
652 | TAG_HANDLER_VARS | |
653 | wxHtmlTableCell* m_Table; | |
654 | wxString m_tAlign, m_rAlign; | |
655 | ||
656 | TAG_HANDLER_CONSTR(TABLE) | |
657 | { | |
658 | m_Table = NULL; | |
659 | m_tAlign = m_rAlign = wxEmptyString; | |
660 | } | |
661 | ||
662 | ||
663 | TAG_HANDLER_PROC(tag) | |
664 | { | |
665 | wxHtmlContainerCell *c; | |
666 | ||
667 | // new table started, backup upper-level table (if any) and create new: | |
668 | if (tag.GetName() == wxT("TABLE")) | |
669 | { | |
670 | wxHtmlTableCell *oldt = m_Table; | |
671 | wxHtmlContainerCell *oldcont; | |
672 | ||
673 | oldcont = c = m_WParser->OpenContainer(); | |
674 | ||
675 | m_Table = new wxHtmlTableCell(c, tag); | |
676 | ||
677 | // width: | |
678 | { | |
679 | if (tag.HasParam(wxT("WIDTH"))) | |
680 | { | |
681 | wxString wd = tag.GetParam(wxT("WIDTH")); | |
682 | ||
683 | if (wd[wd.length()-1] == wxT('%')) | |
684 | { | |
685 | int width = 0; | |
686 | wxSscanf(wd.c_str(), wxT("%i%%"), &width); | |
687 | m_Table->SetWidthFloat(width, wxHTML_UNITS_PERCENT); | |
688 | } | |
689 | else | |
690 | { | |
691 | int width = 0; | |
692 | wxSscanf(wd.c_str(), wxT("%i"), &width); | |
693 | m_Table->SetWidthFloat((int)(m_WParser->GetPixelScale() * width), wxHTML_UNITS_PIXELS); | |
694 | } | |
695 | } | |
696 | else | |
697 | m_Table->SetWidthFloat(0, wxHTML_UNITS_PIXELS); | |
698 | } | |
699 | int oldAlign = m_WParser->GetAlign(); | |
700 | m_tAlign = wxEmptyString; | |
701 | if (tag.HasParam(wxT("ALIGN"))) | |
702 | m_tAlign = tag.GetParam(wxT("ALIGN")); | |
703 | ||
704 | ParseInner(tag); | |
705 | ||
706 | m_WParser->SetAlign(oldAlign); | |
707 | m_WParser->SetContainer(oldcont); | |
708 | m_WParser->CloseContainer(); | |
709 | ||
710 | m_Table = oldt; | |
711 | return true; | |
712 | } | |
713 | ||
714 | ||
715 | else if (m_Table) | |
716 | { | |
717 | // new row in table | |
718 | if (tag.GetName() == wxT("TR")) | |
719 | { | |
720 | m_Table->AddRow(tag); | |
721 | m_rAlign = m_tAlign; | |
722 | if (tag.HasParam(wxT("ALIGN"))) | |
723 | m_rAlign = tag.GetParam(wxT("ALIGN")); | |
724 | } | |
725 | ||
726 | // new cell | |
727 | else | |
728 | { | |
729 | c = m_WParser->SetContainer(new wxHtmlContainerCell(m_Table)); | |
730 | m_Table->AddCell(c, tag); | |
731 | ||
732 | m_WParser->OpenContainer(); | |
733 | ||
734 | if (tag.GetName() == wxT("TH")) /*header style*/ | |
735 | m_WParser->SetAlign(wxHTML_ALIGN_CENTER); | |
736 | else | |
737 | m_WParser->SetAlign(wxHTML_ALIGN_LEFT); | |
738 | ||
739 | wxString als; | |
740 | ||
741 | als = m_rAlign; | |
742 | if (tag.HasParam(wxT("ALIGN"))) | |
743 | als = tag.GetParam(wxT("ALIGN")); | |
744 | als.MakeUpper(); | |
745 | if (als == wxT("RIGHT")) | |
746 | m_WParser->SetAlign(wxHTML_ALIGN_RIGHT); | |
747 | else if (als == wxT("LEFT")) | |
748 | m_WParser->SetAlign(wxHTML_ALIGN_LEFT); | |
749 | else if (als == wxT("CENTER")) | |
750 | m_WParser->SetAlign(wxHTML_ALIGN_CENTER); | |
751 | ||
752 | m_WParser->OpenContainer(); | |
753 | } | |
754 | } | |
755 | return false; | |
756 | } | |
757 | ||
758 | TAG_HANDLER_END(TABLE) | |
759 | ||
760 | ||
761 | ||
762 | ||
763 | ||
764 | TAGS_MODULE_BEGIN(Tables) | |
765 | ||
766 | TAGS_MODULE_ADD(TABLE) | |
767 | ||
768 | TAGS_MODULE_END(Tables) | |
769 | ||
770 | ||
771 | #endif |