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1 | /* ------------------------------------------------------------------------- | |
2 | * Project: GSocket (Generic Socket) | |
3 | * Name: gsockmsw.c | |
4 | * Author: Guillermo Rodriguez Garcia <guille@iies.es> | |
5 | * Purpose: GSocket GUI-specific MSW code | |
6 | * CVSID: $Id$ | |
7 | * ------------------------------------------------------------------------- | |
8 | */ | |
9 | ||
10 | /* | |
11 | * PLEASE don't put C++ comments here - this is a C source file. | |
12 | */ | |
13 | ||
14 | /* including rasasync.h (included from windows.h itself included from | |
15 | * wx/setup.h and/or winsock.h results in this warning for | |
16 | * RPCNOTIFICATION_ROUTINE | |
17 | */ | |
18 | #ifdef _MSC_VER | |
19 | # pragma warning(disable:4115) /* named type definition in parentheses */ | |
20 | #endif | |
21 | ||
22 | #ifndef __GSOCKET_STANDALONE__ | |
23 | #include "wx/setup.h" | |
24 | #endif | |
25 | ||
26 | #if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) | |
27 | ||
28 | #ifndef __GSOCKET_STANDALONE__ | |
29 | ||
30 | #include "wx/msw/gsockmsw.h" | |
31 | #include "wx/gsocket.h" | |
32 | ||
33 | #define INSTANCE wxGetInstance() | |
34 | ||
35 | #else | |
36 | ||
37 | #include "gsockmsw.h" | |
38 | #include "gsocket.h" | |
39 | ||
40 | /* If not using wxWindows, a global var called hInst must | |
41 | * be available and it must containt the app's instance | |
42 | * handle. | |
43 | */ | |
44 | #define INSTANCE hInst | |
45 | ||
46 | #endif /* __GSOCKET_STANDALONE__ */ | |
47 | ||
48 | #include <assert.h> | |
49 | #include <string.h> | |
50 | #include <stdio.h> | |
51 | #include <stdlib.h> | |
52 | #include <stddef.h> | |
53 | #include <ctype.h> | |
54 | ||
55 | #include <winsock.h> | |
56 | ||
57 | #ifdef _MSC_VER | |
58 | # pragma warning(default:4115) /* named type definition in parentheses */ | |
59 | #endif | |
60 | ||
61 | #define CLASSNAME "_GSocket_Internal_Window_Class" | |
62 | #define WINDOWNAME "_GSocket_Internal_Window_Name" | |
63 | ||
64 | /* Maximum number of different GSocket objects at a given time. | |
65 | * This value can be modified at will, but it CANNOT be greater | |
66 | * than (0x7FFF - WM_USER + 1) | |
67 | */ | |
68 | #define MAXSOCKETS 1024 | |
69 | ||
70 | #if (MAXSOCKETS > (0x7FFF - WM_USER + 1)) | |
71 | #error "MAXSOCKETS is too big!" | |
72 | #endif | |
73 | ||
74 | ||
75 | /* Global variables */ | |
76 | ||
77 | extern HINSTANCE INSTANCE; | |
78 | static HWND hWin; | |
79 | static CRITICAL_SECTION critical; | |
80 | static GSocket* socketList[MAXSOCKETS]; | |
81 | static int firstAvailable; | |
82 | ||
83 | /* Global initializers */ | |
84 | ||
85 | int GSocket_Init(void) | |
86 | { | |
87 | WSADATA wsaData; | |
88 | WNDCLASS winClass; | |
89 | int i; | |
90 | ||
91 | /* Create internal window for event notifications */ | |
92 | winClass.style = 0; | |
93 | winClass.lpfnWndProc = _GSocket_Internal_WinProc; | |
94 | winClass.cbClsExtra = 0; | |
95 | winClass.cbWndExtra = 0; | |
96 | winClass.hInstance = INSTANCE; | |
97 | winClass.hIcon = (HICON) NULL; | |
98 | winClass.hCursor = (HCURSOR) NULL; | |
99 | winClass.hbrBackground = (HBRUSH) NULL; | |
100 | winClass.lpszMenuName = (LPCTSTR) NULL; | |
101 | winClass.lpszClassName = CLASSNAME; | |
102 | ||
103 | RegisterClass(&winClass); | |
104 | hWin = CreateWindow(CLASSNAME, | |
105 | WINDOWNAME, | |
106 | 0, 0, 0, 0, 0, | |
107 | (HWND) NULL, (HMENU) NULL, INSTANCE, (LPVOID) NULL); | |
108 | ||
109 | if (!hWin) return FALSE; | |
110 | ||
111 | /* Initialize socket list */ | |
112 | InitializeCriticalSection(&critical); | |
113 | ||
114 | for (i = 0; i < MAXSOCKETS; i++) | |
115 | { | |
116 | socketList[i] = NULL; | |
117 | } | |
118 | firstAvailable = 0; | |
119 | ||
120 | /* Initialize WinSocket */ | |
121 | return (WSAStartup((1 << 8) | 1, &wsaData) == 0); | |
122 | } | |
123 | ||
124 | void GSocket_Cleanup(void) | |
125 | { | |
126 | /* Destroy internal window */ | |
127 | DestroyWindow(hWin); | |
128 | UnregisterClass(CLASSNAME, INSTANCE); | |
129 | ||
130 | /* Delete critical section */ | |
131 | DeleteCriticalSection(&critical); | |
132 | ||
133 | /* Cleanup WinSocket */ | |
134 | WSACleanup(); | |
135 | } | |
136 | ||
137 | /* Per-socket GUI initialization / cleanup */ | |
138 | ||
139 | bool _GSocket_GUI_Init(GSocket *socket) | |
140 | { | |
141 | int i; | |
142 | ||
143 | /* Allocate a new message number for this socket */ | |
144 | EnterCriticalSection(&critical); | |
145 | ||
146 | i = firstAvailable; | |
147 | while (socketList[i] != NULL) | |
148 | { | |
149 | i = (i + 1) % MAXSOCKETS; | |
150 | ||
151 | if (i == firstAvailable) /* abort! */ | |
152 | { | |
153 | LeaveCriticalSection(&critical); | |
154 | return FALSE; | |
155 | } | |
156 | } | |
157 | socketList[i] = socket; | |
158 | firstAvailable = (i + 1) % MAXSOCKETS; | |
159 | socket->m_msgnumber = (i + WM_USER); | |
160 | ||
161 | LeaveCriticalSection(&critical); | |
162 | ||
163 | return TRUE; | |
164 | } | |
165 | ||
166 | void _GSocket_GUI_Destroy(GSocket *socket) | |
167 | { | |
168 | /* Remove the socket from the list */ | |
169 | EnterCriticalSection(&critical); | |
170 | socketList[(socket->m_msgnumber - WM_USER)] = NULL; | |
171 | LeaveCriticalSection(&critical); | |
172 | } | |
173 | ||
174 | /* Windows proc for asynchronous event handling */ | |
175 | ||
176 | LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd, | |
177 | UINT uMsg, | |
178 | WPARAM wParam, | |
179 | LPARAM lParam) | |
180 | { | |
181 | GSocket *socket; | |
182 | GSocketEvent event; | |
183 | GSocketCallback cback; | |
184 | char *data; | |
185 | ||
186 | if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1)) | |
187 | { | |
188 | EnterCriticalSection(&critical); | |
189 | socket = socketList[(uMsg - WM_USER)]; | |
190 | event = -1; | |
191 | cback = NULL; | |
192 | data = NULL; | |
193 | ||
194 | /* Check that the socket still exists (it has not been | |
195 | * destroyed) and for safety, check that the m_fd field | |
196 | * is what we expect it to be. | |
197 | */ | |
198 | if ((socket != NULL) && (socket->m_fd == wParam)) | |
199 | { | |
200 | switch WSAGETSELECTEVENT(lParam) | |
201 | { | |
202 | case FD_READ: event = GSOCK_INPUT; break; | |
203 | case FD_WRITE: event = GSOCK_OUTPUT; break; | |
204 | case FD_ACCEPT: event = GSOCK_CONNECTION; break; | |
205 | case FD_CONNECT: | |
206 | { | |
207 | if (WSAGETSELECTERROR(lParam) != 0) | |
208 | event = GSOCK_LOST; | |
209 | else | |
210 | event = GSOCK_CONNECTION; | |
211 | break; | |
212 | } | |
213 | case FD_CLOSE: event = GSOCK_LOST; break; | |
214 | } | |
215 | ||
216 | if (event != -1) | |
217 | { | |
218 | cback = socket->m_cbacks[event]; | |
219 | data = socket->m_data[event]; | |
220 | ||
221 | if (event == GSOCK_LOST) | |
222 | socket->m_detected = GSOCK_LOST_FLAG; | |
223 | else | |
224 | socket->m_detected |= (1 << event); | |
225 | } | |
226 | } | |
227 | ||
228 | /* OK, we can now leave the critical section because we have | |
229 | * already obtained the callback address (we make no further | |
230 | * accesses to socket->whatever). However, the app should | |
231 | * be prepared to handle events from a socket that has just | |
232 | * been closed! | |
233 | */ | |
234 | LeaveCriticalSection(&critical); | |
235 | ||
236 | if (cback != NULL) | |
237 | (cback)(socket, event, data); | |
238 | ||
239 | return (LRESULT) 0; | |
240 | } | |
241 | else | |
242 | return DefWindowProc(hWnd, uMsg, wParam, lParam); | |
243 | } | |
244 | ||
245 | /* _GSocket_Enable_Events: | |
246 | * Enable all event notifications; we need to be notified of all | |
247 | * events for internal processing, but we will only notify users | |
248 | * when an appropiate callback function has been installed. | |
249 | */ | |
250 | void _GSocket_Enable_Events(GSocket *socket) | |
251 | { | |
252 | assert (socket != NULL); | |
253 | ||
254 | if (socket->m_fd != INVALID_SOCKET) | |
255 | { | |
256 | /* We could probably just subscribe to all events regardless | |
257 | * of the socket type, but MS recommends to do it this way. | |
258 | */ | |
259 | long lEvent = socket->m_server? | |
260 | FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE); | |
261 | ||
262 | WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent); | |
263 | } | |
264 | } | |
265 | ||
266 | /* _GSocket_Disable_Events: | |
267 | * Disable event notifications (when shutdowning the socket) | |
268 | */ | |
269 | void _GSocket_Disable_Events(GSocket *socket) | |
270 | { | |
271 | assert (socket != NULL); | |
272 | ||
273 | if (socket->m_fd != INVALID_SOCKET) | |
274 | { | |
275 | WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0); | |
276 | } | |
277 | } | |
278 | ||
279 | #else /* !wxUSE_SOCKETS */ | |
280 | ||
281 | /* | |
282 | * Translation unit shouldn't be empty, so include this typedef to make the | |
283 | * compiler (VC++ 6.0, for example) happy | |
284 | */ | |
285 | typedef (*wxDummy)(); | |
286 | ||
287 | #endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */ |