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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bmpbuttn.h | |
3 | // Purpose: interface of wxBitmapButton | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxBitmapButton | |
11 | ||
12 | A bitmap button is a control that contains a bitmap. | |
13 | ||
14 | Notice that since wxWidgets 2.9.1 bitmap display is supported by the base | |
15 | wxButton class itself and the only tiny advantage of using this class is | |
16 | that it allows to specify the bitmap in its constructor, unlike wxButton. | |
17 | Please see the base class documentation for more information about images | |
18 | support in wxButton. | |
19 | ||
20 | @beginStyleTable | |
21 | @style{wxBU_LEFT} | |
22 | Left-justifies the bitmap label. | |
23 | @style{wxBU_TOP} | |
24 | Aligns the bitmap label to the top of the button. | |
25 | @style{wxBU_RIGHT} | |
26 | Right-justifies the bitmap label. | |
27 | @style{wxBU_BOTTOM} | |
28 | Aligns the bitmap label to the bottom of the button. | |
29 | @endStyleTable | |
30 | ||
31 | Note that the wxBU_EXACTFIT style supported by wxButton is not used by this | |
32 | class as bitmap buttons don't have any minimal standard size by default. | |
33 | ||
34 | @beginEventEmissionTable{wxCommandEvent} | |
35 | @event{EVT_BUTTON(id, func)} | |
36 | Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked. | |
37 | @endEventTable | |
38 | ||
39 | @library{wxcore} | |
40 | @category{ctrl} | |
41 | @appearance{bitmapbutton.png} | |
42 | ||
43 | @see wxButton | |
44 | */ | |
45 | class wxBitmapButton : public wxButton | |
46 | { | |
47 | public: | |
48 | /** | |
49 | Default ctor. | |
50 | */ | |
51 | wxBitmapButton(); | |
52 | ||
53 | /** | |
54 | Constructor, creating and showing a button. | |
55 | ||
56 | @param parent | |
57 | Parent window. Must not be @NULL. | |
58 | @param id | |
59 | Button identifier. The value wxID_ANY indicates a default value. | |
60 | @param bitmap | |
61 | Bitmap to be displayed. | |
62 | @param pos | |
63 | Button position. | |
64 | If ::wxDefaultPosition is specified then a default position is chosen. | |
65 | @param size | |
66 | Button size. | |
67 | If ::wxDefaultSize is specified then the button is sized appropriately | |
68 | for the bitmap. | |
69 | @param style | |
70 | Window style. See wxBitmapButton. | |
71 | @param validator | |
72 | Window validator. | |
73 | @param name | |
74 | Window name. | |
75 | ||
76 | @remarks The bitmap parameter is normally the only bitmap you need to provide, | |
77 | and wxWidgets will draw the button correctly in its different states. | |
78 | If you want more control, call any of the functions SetBitmapPressed(), | |
79 | SetBitmapFocus(), SetBitmapDisabled(). | |
80 | ||
81 | @see Create(), wxValidator | |
82 | */ | |
83 | wxBitmapButton(wxWindow* parent, wxWindowID id, | |
84 | const wxBitmap& bitmap, | |
85 | const wxPoint& pos = wxDefaultPosition, | |
86 | const wxSize& size = wxDefaultSize, | |
87 | long style = wxBU_AUTODRAW, | |
88 | const wxValidator& validator = wxDefaultValidator, | |
89 | const wxString& name = wxButtonNameStr); | |
90 | ||
91 | /** | |
92 | Button creation function for two-step creation. | |
93 | For more details, see wxBitmapButton(). | |
94 | */ | |
95 | bool Create(wxWindow* parent, wxWindowID id, | |
96 | const wxBitmap& bitmap, | |
97 | const wxPoint& pos = wxDefaultPosition, | |
98 | const wxSize& size = wxDefaultSize, | |
99 | long style = wxBU_AUTODRAW, | |
100 | const wxValidator& validator = wxDefaultValidator, | |
101 | const wxString& name = wxButtonNameStr); | |
102 | }; | |
103 |