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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/gtk/sockgtk.cpp
3// Purpose: implementation of wxGTK-specific socket event handling
4// Author: Guilhem Lavaux, Vadim Zeitlin
5// Created: 1999
6// Copyright: (c) 1999, 2007 wxWidgets dev team
7// (c) 2009 Vadim Zeitlin
8// Licence: wxWindows licence
9///////////////////////////////////////////////////////////////////////////////
10
11// For compilers that support precompilation, includes "wx.h".
12#include "wx/wxprec.h"
13
14#if wxUSE_SOCKETS && defined(__UNIX__)
15
16#include "wx/apptrait.h"
17#include "wx/private/fdiomanager.h"
18
19#include <glib.h>
20
21extern "C" {
22static gboolean wxSocket_Input(GIOChannel*, GIOCondition condition, gpointer data)
23{
24 wxFDIOHandler * const handler = static_cast<wxFDIOHandler *>(data);
25
26 if (condition & G_IO_IN)
27 {
28 handler->OnReadWaiting();
29
30 // we could have lost connection while reading in which case we
31 // shouldn't call OnWriteWaiting() as the socket is now closed and it
32 // would assert
33 if ( !handler->IsOk() )
34 return true;
35 }
36
37 if (condition & G_IO_OUT)
38 handler->OnWriteWaiting();
39
40 return true;
41}
42}
43
44class GTKFDIOManager : public wxFDIOManager
45{
46public:
47 virtual int AddInput(wxFDIOHandler *handler, int fd, Direction d)
48 {
49 return g_io_add_watch(
50 g_io_channel_unix_new(fd),
51 d == OUTPUT ? G_IO_OUT : G_IO_IN,
52 wxSocket_Input,
53 handler);
54 }
55
56 virtual void
57 RemoveInput(wxFDIOHandler* WXUNUSED(handler), int fd, Direction WXUNUSED(d))
58 {
59 g_source_remove(fd);
60 }
61};
62
63wxFDIOManager *wxGUIAppTraits::GetFDIOManager()
64{
65 static GTKFDIOManager s_manager;
66 return &s_manager;
67}
68
69#endif // wxUSE_SOCKETS && __UNIX__