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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: docs/doxygen/overviews/persistence.h | |
3 | // Purpose: overview of persistent objects | |
4 | // Author: Vadim Zeitlin | |
5 | // Created: 2009-01-23 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org> | |
8 | // Licence: wxWindows license | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | /** | |
12 | ||
13 | @page overview_persistence Persistent Objects Overview | |
14 | ||
15 | Persistent objects are simply the objects which automatically save their state | |
16 | when they are destroyed and restore it when they are recreated, even during | |
17 | another program invocation. | |
18 | ||
19 | Most often, persistent objects are, in fact, persistent windows as it is | |
20 | especially convenient to automatically restore the UI state when the program is | |
21 | restarted but an object of any class can be made persistent. Moreover, | |
22 | persistence is implemented in a non-intrusive way so that the original object | |
23 | class doesn't need to be modified at all in order to add support for saving and | |
24 | restoring its properties. | |
25 | ||
26 | The persistence framework involves | |
27 | - wxPersistenceManager which all persistent objects register themselves with. | |
28 | This class handles actual saving and restoring of persistent data as well as | |
29 | various global aspects of persistence, e.g. it can be used to disable | |
30 | restoring the saved data. | |
31 | - wxPersistentObject is the base class for all persistent objects or, rather, | |
32 | adaptors for the persistent objects as this class main purpose is to provide | |
33 | the bridge between the original class -- which has no special persistence | |
34 | support -- and wxPersistenceManager, | |
35 | - wxPersistentWindow<> which derives from wxPersistentObject and implements some | |
36 | of its methods using wxWindow-specific functionality. Notably, | |
37 | wxPersistenceManager handles the destruction of persistent windows | |
38 | automatically implicitly while it has to be done explicitly for the | |
39 | arbitrary persistent objects. | |
40 | - wxCreatePersistentObject() function which is used to create the | |
41 | appropriate persistence adapter for the object. | |
42 | ||
43 | ||
44 | @section persistence_using Using Persistent Windows | |
45 | ||
46 | wxWidgets has built-in support for a (constantly growing) number of controls. | |
47 | Currently the following classes are supported: | |
48 | - wxTopLevelWindow (and hence wxFrame and wxDialog) | |
49 | - wxBookCtrlBase, i.e. wxNotebook, wxListbook, wxToolbook and wxChoicebook | |
50 | - wxTreebook | |
51 | ||
52 | To automatically save and restore the properties of the windows of classes | |
53 | listed above you need to | |
54 | ||
55 | -# Set a unique name for the window using wxWindow::SetName(): this step is | |
56 | important as the name is used in the configuration file and so must be | |
57 | unique among all windows of the same class. | |
58 | -# Call wxPersistenceManager::Register() at any moment after creating the | |
59 | window and then wxPersistenceManager::Restore() when the settings may be | |
60 | restored (which can't be always done immediately, e.g. often the window | |
61 | needs to be populated first). If settings can be restored immediately after | |
62 | the window creation, as is often the case for wxTopLevelWindow, for | |
63 | example, then wxPersistenceManager::RegisterAndRestore() can be used to do | |
64 | both at once. | |
65 | -# If you do not want the settings for the window to be saved (for example | |
66 | the changes to the dialog size are usually not saved if the dialog was | |
67 | cancelled), you need to call wxPersistenceManager::Unregister() manually. | |
68 | Otherwise the settings will be automatically saved when the control itself | |
69 | is destroyed. | |
70 | ||
71 | Example of using a notebook control which automatically remembers the last open | |
72 | page: | |
73 | @code | |
74 | wxNotebook *book = new wxNotebook(parent, wxID_ANY); | |
75 | book->SetName("MyBook"); // do not use the default name | |
76 | book->AddPage(...); | |
77 | book->AddPage(...); | |
78 | book->AddPage(...); | |
79 | if ( !wxPersistenceManager::RegisterAndRestore(book) ) | |
80 | { | |
81 | // nothing was restored, so choose the default page ourselves | |
82 | book->SetSelection(0); | |
83 | } | |
84 | @endcode | |
85 | ||
86 | ||
87 | @section persistence_defining Defining Custom Persistent Windows | |
88 | ||
89 | User-defined classes can be easily integrated with wxPersistenceManager. To add | |
90 | support for your custom class @c MyWidget you just need to: | |
91 | ||
92 | -# Define a new @c MyPersistentWidget class inheriting from | |
93 | wxPersistentWindow<MyWidget>. | |
94 | -# Implement its pure virtual GetKind() method returning a unique string | |
95 | identifying all @c MyWidget objects, typically something like @c "widget" | |
96 | -# Implement its pure virtual Save() and Restore() methods to actually save | |
97 | and restore the widget settings using wxPersistentObject::SaveValue() and | |
98 | wxPersistentObject::RestoreValue() methods. | |
99 | -# Define wxCreatePersistentObject() overload taking @c MyWidget * and | |
100 | returning a new @c MyPersistentWidget object. | |
101 | ||
102 | If you want to add persistence support for a class not deriving from wxWindow, | |
103 | you need to derive @c MyPersistentWidget directly from wxPersistentObject and | |
104 | so implement its pure virtual wxPersistentObject::GetName() method too. | |
105 | Additionally, you must ensure that wxPersistenceManager::SaveAndUnregister() is | |
106 | called when your object is destroyed as this can be only done automatically for | |
107 | windows. | |
108 | ||
109 | */ | |
110 |