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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/apptrait.h" | |
31 | #include "wx/defs.h" | |
32 | #include "wx/object.h" | |
33 | #include "wx/string.h" | |
34 | #include "wx/timer.h" | |
35 | #include "wx/utils.h" | |
36 | #include "wx/module.h" | |
37 | #include "wx/log.h" | |
38 | #include "wx/intl.h" | |
39 | #include "wx/event.h" | |
40 | ||
41 | #include "wx/sckaddr.h" | |
42 | #include "wx/socket.h" | |
43 | #include "wx/stopwatch.h" | |
44 | ||
45 | // DLL options compatibility check: | |
46 | #include "wx/build.h" | |
47 | WX_CHECK_BUILD_OPTIONS("wxNet") | |
48 | ||
49 | // -------------------------------------------------------------------------- | |
50 | // macros and constants | |
51 | // -------------------------------------------------------------------------- | |
52 | ||
53 | // discard buffer | |
54 | #define MAX_DISCARD_SIZE (10 * 1024) | |
55 | ||
56 | // what to do within waits: we have 2 cases: from the main thread itself we | |
57 | // have to call wxYield() to let the events (including the GUI events and the | |
58 | // low-level (not wxWidgets) events from GSocket) be processed. From another | |
59 | // thread it is enough to just call wxThread::Yield() which will give away the | |
60 | // rest of our time slice: the explanation is that the events will be processed | |
61 | // by the main thread anyhow, without calling wxYield(), but we don't want to | |
62 | // eat the CPU time uselessly while sitting in the loop waiting for the data | |
63 | #if wxUSE_THREADS | |
64 | #define PROCESS_EVENTS() \ | |
65 | { \ | |
66 | if ( wxThread::IsMain() ) \ | |
67 | wxYield(); \ | |
68 | else \ | |
69 | wxThread::Yield(); \ | |
70 | } | |
71 | #else // !wxUSE_THREADS | |
72 | #define PROCESS_EVENTS() wxYield() | |
73 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
74 | ||
75 | #define wxTRACE_Socket _T("wxSocket") | |
76 | ||
77 | // -------------------------------------------------------------------------- | |
78 | // wxWin macros | |
79 | // -------------------------------------------------------------------------- | |
80 | ||
81 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
82 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
83 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
84 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
85 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
86 | ||
87 | // -------------------------------------------------------------------------- | |
88 | // private classes | |
89 | // -------------------------------------------------------------------------- | |
90 | ||
91 | class wxSocketState : public wxObject | |
92 | { | |
93 | public: | |
94 | wxSocketFlags m_flags; | |
95 | wxSocketEventFlags m_eventmask; | |
96 | bool m_notify; | |
97 | void *m_clientData; | |
98 | ||
99 | public: | |
100 | wxSocketState() : wxObject() {} | |
101 | ||
102 | DECLARE_NO_COPY_CLASS(wxSocketState) | |
103 | }; | |
104 | ||
105 | // ========================================================================== | |
106 | // wxSocketBase | |
107 | // ========================================================================== | |
108 | ||
109 | // -------------------------------------------------------------------------- | |
110 | // Initialization and shutdown | |
111 | // -------------------------------------------------------------------------- | |
112 | ||
113 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
114 | // to m_countInit with a crit section | |
115 | size_t wxSocketBase::m_countInit = 0; | |
116 | ||
117 | bool wxSocketBase::IsInitialized() | |
118 | { | |
119 | return m_countInit > 0; | |
120 | } | |
121 | ||
122 | bool wxSocketBase::Initialize() | |
123 | { | |
124 | if ( !m_countInit++ ) | |
125 | { | |
126 | /* | |
127 | Details: Initialize() creates a hidden window as a sink for socket | |
128 | events, such as 'read completed'. wxMSW has only one message loop | |
129 | for the main thread. If Initialize is called in a secondary thread, | |
130 | the socket window will be created for the secondary thread, but | |
131 | since there is no message loop on this thread, it will never | |
132 | receive events and all socket operations will time out. | |
133 | BTW, the main thread must not be stopped using sleep or block | |
134 | on a semaphore (a bad idea in any case) or socket operations | |
135 | will time out. | |
136 | ||
137 | On the Mac side, Initialize() stores a pointer to the CFRunLoop for | |
138 | the main thread. Because secondary threads do not have run loops, | |
139 | adding event notifications to the "Current" loop would have no | |
140 | effect at all, events would never fire. | |
141 | */ | |
142 | wxASSERT_MSG( wxIsMainThread(), | |
143 | wxT("Call wxSocketBase::Initialize() from the main thread first!")); | |
144 | ||
145 | wxAppTraits *traits = wxAppConsole::GetInstance() ? | |
146 | wxAppConsole::GetInstance()->GetTraits() : NULL; | |
147 | GSocketGUIFunctionsTable *functions = | |
148 | traits ? traits->GetSocketGUIFunctionsTable() : NULL; | |
149 | GSocket_SetGUIFunctions(functions); | |
150 | ||
151 | if ( !GSocket_Init() ) | |
152 | { | |
153 | m_countInit--; | |
154 | ||
155 | return false; | |
156 | } | |
157 | } | |
158 | ||
159 | return true; | |
160 | } | |
161 | ||
162 | void wxSocketBase::Shutdown() | |
163 | { | |
164 | // we should be initialized | |
165 | wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); | |
166 | if ( !--m_countInit ) | |
167 | { | |
168 | GSocket_Cleanup(); | |
169 | } | |
170 | } | |
171 | ||
172 | // -------------------------------------------------------------------------- | |
173 | // Ctor and dtor | |
174 | // -------------------------------------------------------------------------- | |
175 | ||
176 | void wxSocketBase::Init() | |
177 | { | |
178 | m_socket = NULL; | |
179 | m_type = wxSOCKET_UNINIT; | |
180 | ||
181 | // state | |
182 | m_flags = 0; | |
183 | m_connected = | |
184 | m_establishing = | |
185 | m_reading = | |
186 | m_writing = | |
187 | m_error = false; | |
188 | m_lcount = 0; | |
189 | m_timeout = 600; | |
190 | m_beingDeleted = false; | |
191 | ||
192 | // pushback buffer | |
193 | m_unread = NULL; | |
194 | m_unrd_size = 0; | |
195 | m_unrd_cur = 0; | |
196 | ||
197 | // events | |
198 | m_id = wxID_ANY; | |
199 | m_handler = NULL; | |
200 | m_clientData = NULL; | |
201 | m_notify = false; | |
202 | m_eventmask = 0; | |
203 | ||
204 | if ( !IsInitialized() ) | |
205 | { | |
206 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
207 | // other calls to it should be matched by a call to Shutdown() | |
208 | Initialize(); | |
209 | } | |
210 | } | |
211 | ||
212 | wxSocketBase::wxSocketBase() | |
213 | { | |
214 | Init(); | |
215 | } | |
216 | ||
217 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
218 | { | |
219 | Init(); | |
220 | ||
221 | m_flags = flags; | |
222 | m_type = type; | |
223 | } | |
224 | ||
225 | wxSocketBase::~wxSocketBase() | |
226 | { | |
227 | // Just in case the app called Destroy() *and* then deleted | |
228 | // the socket immediately: don't leave dangling pointers. | |
229 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
230 | if ( traits ) | |
231 | traits->RemoveFromPendingDelete(this); | |
232 | ||
233 | // Shutdown and close the socket | |
234 | if (!m_beingDeleted) | |
235 | Close(); | |
236 | ||
237 | // Destroy the GSocket object | |
238 | if (m_socket) | |
239 | delete m_socket; | |
240 | ||
241 | // Free the pushback buffer | |
242 | if (m_unread) | |
243 | free(m_unread); | |
244 | } | |
245 | ||
246 | bool wxSocketBase::Destroy() | |
247 | { | |
248 | // Delayed destruction: the socket will be deleted during the next | |
249 | // idle loop iteration. This ensures that all pending events have | |
250 | // been processed. | |
251 | m_beingDeleted = true; | |
252 | ||
253 | // Shutdown and close the socket | |
254 | Close(); | |
255 | ||
256 | // Supress events from now on | |
257 | Notify(false); | |
258 | ||
259 | // schedule this object for deletion | |
260 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
261 | if ( traits ) | |
262 | { | |
263 | // let the traits object decide what to do with us | |
264 | traits->ScheduleForDestroy(this); | |
265 | } | |
266 | else // no app or no traits | |
267 | { | |
268 | // in wxBase we might have no app object at all, don't leak memory | |
269 | delete this; | |
270 | } | |
271 | ||
272 | return true; | |
273 | } | |
274 | ||
275 | // -------------------------------------------------------------------------- | |
276 | // Basic IO calls | |
277 | // -------------------------------------------------------------------------- | |
278 | ||
279 | // The following IO operations update m_error and m_lcount: | |
280 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
281 | // | |
282 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
283 | ||
284 | bool wxSocketBase::Close() | |
285 | { | |
286 | // Interrupt pending waits | |
287 | InterruptWait(); | |
288 | ||
289 | if (m_socket) | |
290 | { | |
291 | // Disable callbacks | |
292 | m_socket->UnsetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
293 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
294 | ||
295 | // Shutdown the connection | |
296 | m_socket->Shutdown(); | |
297 | } | |
298 | ||
299 | m_connected = false; | |
300 | m_establishing = false; | |
301 | return true; | |
302 | } | |
303 | ||
304 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
305 | { | |
306 | // Mask read events | |
307 | m_reading = true; | |
308 | ||
309 | m_lcount = _Read(buffer, nbytes); | |
310 | ||
311 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
312 | if (m_flags & wxSOCKET_WAITALL) | |
313 | m_error = (m_lcount != nbytes); | |
314 | else | |
315 | m_error = (m_lcount == 0); | |
316 | ||
317 | // Allow read events from now on | |
318 | m_reading = false; | |
319 | ||
320 | return *this; | |
321 | } | |
322 | ||
323 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
324 | { | |
325 | int total; | |
326 | ||
327 | // Try the pushback buffer first | |
328 | total = GetPushback(buffer, nbytes, false); | |
329 | nbytes -= total; | |
330 | buffer = (char *)buffer + total; | |
331 | ||
332 | // Return now in one of the following cases: | |
333 | // - the socket is invalid, | |
334 | // - we got all the data, | |
335 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
336 | if ( !m_socket || | |
337 | !nbytes || | |
338 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
339 | return total; | |
340 | ||
341 | // Possible combinations (they are checked in this order) | |
342 | // wxSOCKET_NOWAIT | |
343 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
344 | // wxSOCKET_BLOCK | |
345 | // wxSOCKET_NONE | |
346 | // | |
347 | int ret; | |
348 | if (m_flags & wxSOCKET_NOWAIT) | |
349 | { | |
350 | m_socket->SetNonBlocking(1); | |
351 | ret = m_socket->Read((char *)buffer, nbytes); | |
352 | m_socket->SetNonBlocking(0); | |
353 | ||
354 | if (ret > 0) | |
355 | total += ret; | |
356 | } | |
357 | else | |
358 | { | |
359 | bool more = true; | |
360 | ||
361 | while (more) | |
362 | { | |
363 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
364 | break; | |
365 | ||
366 | ret = m_socket->Read((char *)buffer, nbytes); | |
367 | ||
368 | if (ret > 0) | |
369 | { | |
370 | total += ret; | |
371 | nbytes -= ret; | |
372 | buffer = (char *)buffer + ret; | |
373 | } | |
374 | ||
375 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
376 | // now. Otherwise, wait until we recv all the data or until there | |
377 | // is an error. | |
378 | // | |
379 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
380 | } | |
381 | } | |
382 | ||
383 | return total; | |
384 | } | |
385 | ||
386 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
387 | { | |
388 | wxUint32 len, len2, sig, total; | |
389 | bool error; | |
390 | int old_flags; | |
391 | struct | |
392 | { | |
393 | unsigned char sig[4]; | |
394 | unsigned char len[4]; | |
395 | } msg; | |
396 | ||
397 | // Mask read events | |
398 | m_reading = true; | |
399 | ||
400 | total = 0; | |
401 | error = true; | |
402 | old_flags = m_flags; | |
403 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
404 | ||
405 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
406 | goto exit; | |
407 | ||
408 | sig = (wxUint32)msg.sig[0]; | |
409 | sig |= (wxUint32)(msg.sig[1] << 8); | |
410 | sig |= (wxUint32)(msg.sig[2] << 16); | |
411 | sig |= (wxUint32)(msg.sig[3] << 24); | |
412 | ||
413 | if (sig != 0xfeeddead) | |
414 | { | |
415 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
416 | goto exit; | |
417 | } | |
418 | ||
419 | len = (wxUint32)msg.len[0]; | |
420 | len |= (wxUint32)(msg.len[1] << 8); | |
421 | len |= (wxUint32)(msg.len[2] << 16); | |
422 | len |= (wxUint32)(msg.len[3] << 24); | |
423 | ||
424 | if (len > nbytes) | |
425 | { | |
426 | len2 = len - nbytes; | |
427 | len = nbytes; | |
428 | } | |
429 | else | |
430 | len2 = 0; | |
431 | ||
432 | // Don't attemp to read if the msg was zero bytes long. | |
433 | if (len) | |
434 | { | |
435 | total = _Read(buffer, len); | |
436 | ||
437 | if (total != len) | |
438 | goto exit; | |
439 | } | |
440 | if (len2) | |
441 | { | |
442 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
443 | long discard_len; | |
444 | ||
445 | // NOTE: discarded bytes don't add to m_lcount. | |
446 | do | |
447 | { | |
448 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
449 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
450 | len2 -= (wxUint32)discard_len; | |
451 | } | |
452 | while ((discard_len > 0) && len2); | |
453 | ||
454 | delete [] discard_buffer; | |
455 | ||
456 | if (len2 != 0) | |
457 | goto exit; | |
458 | } | |
459 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
460 | goto exit; | |
461 | ||
462 | sig = (wxUint32)msg.sig[0]; | |
463 | sig |= (wxUint32)(msg.sig[1] << 8); | |
464 | sig |= (wxUint32)(msg.sig[2] << 16); | |
465 | sig |= (wxUint32)(msg.sig[3] << 24); | |
466 | ||
467 | if (sig != 0xdeadfeed) | |
468 | { | |
469 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
470 | goto exit; | |
471 | } | |
472 | ||
473 | // everything was OK | |
474 | error = false; | |
475 | ||
476 | exit: | |
477 | m_error = error; | |
478 | m_lcount = total; | |
479 | m_reading = false; | |
480 | SetFlags(old_flags); | |
481 | ||
482 | return *this; | |
483 | } | |
484 | ||
485 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
486 | { | |
487 | // Mask read events | |
488 | m_reading = true; | |
489 | ||
490 | m_lcount = _Read(buffer, nbytes); | |
491 | Pushback(buffer, m_lcount); | |
492 | ||
493 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
494 | if (m_flags & wxSOCKET_WAITALL) | |
495 | m_error = (m_lcount != nbytes); | |
496 | else | |
497 | m_error = (m_lcount == 0); | |
498 | ||
499 | // Allow read events again | |
500 | m_reading = false; | |
501 | ||
502 | return *this; | |
503 | } | |
504 | ||
505 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
506 | { | |
507 | // Mask write events | |
508 | m_writing = true; | |
509 | ||
510 | m_lcount = _Write(buffer, nbytes); | |
511 | ||
512 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
513 | if (m_flags & wxSOCKET_WAITALL) | |
514 | m_error = (m_lcount != nbytes); | |
515 | else | |
516 | m_error = (m_lcount == 0); | |
517 | ||
518 | // Allow write events again | |
519 | m_writing = false; | |
520 | ||
521 | return *this; | |
522 | } | |
523 | ||
524 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
525 | { | |
526 | wxUint32 total = 0; | |
527 | ||
528 | // If the socket is invalid or parameters are ill, return immediately | |
529 | if (!m_socket || !buffer || !nbytes) | |
530 | return 0; | |
531 | ||
532 | // Possible combinations (they are checked in this order) | |
533 | // wxSOCKET_NOWAIT | |
534 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
535 | // wxSOCKET_BLOCK | |
536 | // wxSOCKET_NONE | |
537 | // | |
538 | int ret; | |
539 | if (m_flags & wxSOCKET_NOWAIT) | |
540 | { | |
541 | m_socket->SetNonBlocking(1); | |
542 | ret = m_socket->Write((const char *)buffer, nbytes); | |
543 | m_socket->SetNonBlocking(0); | |
544 | ||
545 | if (ret > 0) | |
546 | total = ret; | |
547 | } | |
548 | else | |
549 | { | |
550 | bool more = true; | |
551 | ||
552 | while (more) | |
553 | { | |
554 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
555 | break; | |
556 | ||
557 | ret = m_socket->Write((const char *)buffer, nbytes); | |
558 | ||
559 | if (ret > 0) | |
560 | { | |
561 | total += ret; | |
562 | nbytes -= ret; | |
563 | buffer = (const char *)buffer + ret; | |
564 | } | |
565 | ||
566 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
567 | // now. Otherwise, wait until we send all the data or until there | |
568 | // is an error. | |
569 | // | |
570 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
571 | } | |
572 | } | |
573 | ||
574 | return total; | |
575 | } | |
576 | ||
577 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
578 | { | |
579 | wxUint32 total; | |
580 | bool error; | |
581 | struct | |
582 | { | |
583 | unsigned char sig[4]; | |
584 | unsigned char len[4]; | |
585 | } msg; | |
586 | ||
587 | // Mask write events | |
588 | m_writing = true; | |
589 | ||
590 | error = true; | |
591 | total = 0; | |
592 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
593 | ||
594 | msg.sig[0] = (unsigned char) 0xad; | |
595 | msg.sig[1] = (unsigned char) 0xde; | |
596 | msg.sig[2] = (unsigned char) 0xed; | |
597 | msg.sig[3] = (unsigned char) 0xfe; | |
598 | ||
599 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
600 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
601 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
602 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
603 | ||
604 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
605 | goto exit; | |
606 | ||
607 | total = _Write(buffer, nbytes); | |
608 | ||
609 | if (total < nbytes) | |
610 | goto exit; | |
611 | ||
612 | msg.sig[0] = (unsigned char) 0xed; | |
613 | msg.sig[1] = (unsigned char) 0xfe; | |
614 | msg.sig[2] = (unsigned char) 0xad; | |
615 | msg.sig[3] = (unsigned char) 0xde; | |
616 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
617 | ||
618 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
619 | goto exit; | |
620 | ||
621 | // everything was OK | |
622 | error = false; | |
623 | ||
624 | exit: | |
625 | m_error = error; | |
626 | m_lcount = total; | |
627 | m_writing = false; | |
628 | ||
629 | return *this; | |
630 | } | |
631 | ||
632 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
633 | { | |
634 | if (nbytes != 0) | |
635 | Pushback(buffer, nbytes); | |
636 | ||
637 | m_error = false; | |
638 | m_lcount = nbytes; | |
639 | ||
640 | return *this; | |
641 | } | |
642 | ||
643 | wxSocketBase& wxSocketBase::Discard() | |
644 | { | |
645 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
646 | wxUint32 ret; | |
647 | wxUint32 total = 0; | |
648 | ||
649 | // Mask read events | |
650 | m_reading = true; | |
651 | ||
652 | SetFlags(wxSOCKET_NOWAIT); | |
653 | ||
654 | do | |
655 | { | |
656 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
657 | total += ret; | |
658 | } | |
659 | while (ret == MAX_DISCARD_SIZE); | |
660 | ||
661 | delete[] buffer; | |
662 | m_lcount = total; | |
663 | m_error = false; | |
664 | ||
665 | // Allow read events again | |
666 | m_reading = false; | |
667 | ||
668 | return *this; | |
669 | } | |
670 | ||
671 | // -------------------------------------------------------------------------- | |
672 | // Wait functions | |
673 | // -------------------------------------------------------------------------- | |
674 | ||
675 | // All Wait functions poll the socket using GSocket_Select() to | |
676 | // check for the specified combination of conditions, until one | |
677 | // of these conditions become true, an error occurs, or the | |
678 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
679 | // this won't block the GUI. | |
680 | ||
681 | bool wxSocketBase::_Wait(long seconds, | |
682 | long milliseconds, | |
683 | wxSocketEventFlags flags) | |
684 | { | |
685 | GSocketEventFlags result; | |
686 | long timeout; | |
687 | ||
688 | // Set this to true to interrupt ongoing waits | |
689 | m_interrupt = false; | |
690 | ||
691 | // Check for valid socket | |
692 | if (!m_socket) | |
693 | return false; | |
694 | ||
695 | // Check for valid timeout value. | |
696 | if (seconds != -1) | |
697 | timeout = seconds * 1000 + milliseconds; | |
698 | else | |
699 | timeout = m_timeout * 1000; | |
700 | ||
701 | #if !defined(wxUSE_GUI) || !wxUSE_GUI | |
702 | m_socket->SetTimeout(timeout); | |
703 | #endif | |
704 | ||
705 | // Wait in an active polling loop. | |
706 | // | |
707 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
708 | // hurt. It has to be here because the (GSocket) event might arrive | |
709 | // a bit delayed, and it has to be in OnRequest as well because we | |
710 | // don't know whether the Wait functions are being used. | |
711 | // | |
712 | // Do this at least once (important if timeout == 0, when | |
713 | // we are just polling). Also, if just polling, do not yield. | |
714 | ||
715 | wxStopWatch chrono; | |
716 | bool done = false; | |
717 | ||
718 | while (!done) | |
719 | { | |
720 | result = m_socket->Select(flags | GSOCK_LOST_FLAG); | |
721 | ||
722 | // Incoming connection (server) or connection established (client) | |
723 | if (result & GSOCK_CONNECTION_FLAG) | |
724 | { | |
725 | m_connected = true; | |
726 | m_establishing = false; | |
727 | return true; | |
728 | } | |
729 | ||
730 | // Data available or output buffer ready | |
731 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
732 | { | |
733 | return true; | |
734 | } | |
735 | ||
736 | // Connection lost | |
737 | if (result & GSOCK_LOST_FLAG) | |
738 | { | |
739 | m_connected = false; | |
740 | m_establishing = false; | |
741 | return (flags & GSOCK_LOST_FLAG) != 0; | |
742 | } | |
743 | ||
744 | // Wait more? | |
745 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
746 | done = true; | |
747 | else | |
748 | PROCESS_EVENTS(); | |
749 | } | |
750 | ||
751 | return false; | |
752 | } | |
753 | ||
754 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
755 | { | |
756 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
757 | GSOCK_OUTPUT_FLAG | | |
758 | GSOCK_CONNECTION_FLAG | | |
759 | GSOCK_LOST_FLAG); | |
760 | } | |
761 | ||
762 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
763 | { | |
764 | // Check pushback buffer before entering _Wait | |
765 | if (m_unread) | |
766 | return true; | |
767 | ||
768 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
769 | // _Wait becuase of the semantics of WaitForRead: a return | |
770 | // value of true means that a GSocket_Read call will return | |
771 | // immediately, not that there is actually data to read. | |
772 | ||
773 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
774 | GSOCK_LOST_FLAG); | |
775 | } | |
776 | ||
777 | ||
778 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
779 | { | |
780 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
781 | } | |
782 | ||
783 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
784 | { | |
785 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
786 | } | |
787 | ||
788 | // -------------------------------------------------------------------------- | |
789 | // Miscellaneous | |
790 | // -------------------------------------------------------------------------- | |
791 | ||
792 | // | |
793 | // Get local or peer address | |
794 | // | |
795 | ||
796 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
797 | { | |
798 | GAddress *peer; | |
799 | ||
800 | if (!m_socket) | |
801 | return false; | |
802 | ||
803 | peer = m_socket->GetPeer(); | |
804 | ||
805 | // copying a null address would just trigger an assert anyway | |
806 | ||
807 | if (!peer) | |
808 | return false; | |
809 | ||
810 | addr_man.SetAddress(peer); | |
811 | GAddress_destroy(peer); | |
812 | ||
813 | return true; | |
814 | } | |
815 | ||
816 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
817 | { | |
818 | GAddress *local; | |
819 | ||
820 | if (!m_socket) | |
821 | return false; | |
822 | ||
823 | local = m_socket->GetLocal(); | |
824 | addr_man.SetAddress(local); | |
825 | GAddress_destroy(local); | |
826 | ||
827 | return true; | |
828 | } | |
829 | ||
830 | // | |
831 | // Save and restore socket state | |
832 | // | |
833 | ||
834 | void wxSocketBase::SaveState() | |
835 | { | |
836 | wxSocketState *state; | |
837 | ||
838 | state = new wxSocketState(); | |
839 | ||
840 | state->m_flags = m_flags; | |
841 | state->m_notify = m_notify; | |
842 | state->m_eventmask = m_eventmask; | |
843 | state->m_clientData = m_clientData; | |
844 | ||
845 | m_states.Append(state); | |
846 | } | |
847 | ||
848 | void wxSocketBase::RestoreState() | |
849 | { | |
850 | wxList::compatibility_iterator node; | |
851 | wxSocketState *state; | |
852 | ||
853 | node = m_states.GetLast(); | |
854 | if (!node) | |
855 | return; | |
856 | ||
857 | state = (wxSocketState *)node->GetData(); | |
858 | ||
859 | m_flags = state->m_flags; | |
860 | m_notify = state->m_notify; | |
861 | m_eventmask = state->m_eventmask; | |
862 | m_clientData = state->m_clientData; | |
863 | ||
864 | m_states.Erase(node); | |
865 | delete state; | |
866 | } | |
867 | ||
868 | // | |
869 | // Timeout and flags | |
870 | // | |
871 | ||
872 | void wxSocketBase::SetTimeout(long seconds) | |
873 | { | |
874 | m_timeout = seconds; | |
875 | ||
876 | if (m_socket) | |
877 | m_socket->SetTimeout(m_timeout * 1000); | |
878 | } | |
879 | ||
880 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
881 | { | |
882 | m_flags = flags; | |
883 | } | |
884 | ||
885 | ||
886 | // -------------------------------------------------------------------------- | |
887 | // Event handling | |
888 | // -------------------------------------------------------------------------- | |
889 | ||
890 | // A note on how events are processed, which is probably the most | |
891 | // difficult thing to get working right while keeping the same API | |
892 | // and functionality for all platforms. | |
893 | // | |
894 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
895 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
896 | // object. OnRequest does some housekeeping, and if the event is to be | |
897 | // propagated to the user, it creates a new wxSocketEvent object and | |
898 | // posts it. The event is not processed immediately, but delayed with | |
899 | // AddPendingEvent instead. This is necessary in order to decouple the | |
900 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
901 | // calls made from the user event handler would fail, as gtk callbacks | |
902 | // are not reentrant. | |
903 | // | |
904 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
905 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
906 | // of problems. Avoid them where possible and use events instead. | |
907 | ||
908 | extern "C" | |
909 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
910 | GSocketEvent notification, | |
911 | char *cdata) | |
912 | { | |
913 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
914 | ||
915 | sckobj->OnRequest((wxSocketNotify) notification); | |
916 | } | |
917 | ||
918 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
919 | { | |
920 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
921 | // hurt. It has to be here because the (GSocket) event might arrive | |
922 | // a bit delayed, and it has to be in _Wait as well because we don't | |
923 | // know whether the Wait functions are being used. | |
924 | ||
925 | switch(notification) | |
926 | { | |
927 | case wxSOCKET_CONNECTION: | |
928 | m_establishing = false; | |
929 | m_connected = true; | |
930 | break; | |
931 | ||
932 | // If we are in the middle of a R/W operation, do not | |
933 | // propagate events to users. Also, filter 'late' events | |
934 | // which are no longer valid. | |
935 | ||
936 | case wxSOCKET_INPUT: | |
937 | if (m_reading || !m_socket->Select(GSOCK_INPUT_FLAG)) | |
938 | return; | |
939 | break; | |
940 | ||
941 | case wxSOCKET_OUTPUT: | |
942 | if (m_writing || !m_socket->Select(GSOCK_OUTPUT_FLAG)) | |
943 | return; | |
944 | break; | |
945 | ||
946 | case wxSOCKET_LOST: | |
947 | m_connected = false; | |
948 | m_establishing = false; | |
949 | break; | |
950 | ||
951 | default: | |
952 | break; | |
953 | } | |
954 | ||
955 | // Schedule the event | |
956 | ||
957 | wxSocketEventFlags flag = 0; | |
958 | wxUnusedVar(flag); | |
959 | switch (notification) | |
960 | { | |
961 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
962 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
963 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
964 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
965 | default: | |
966 | wxLogWarning(_("wxSocket: unknown event!.")); | |
967 | return; | |
968 | } | |
969 | ||
970 | if (((m_eventmask & flag) == flag) && m_notify) | |
971 | { | |
972 | if (m_handler) | |
973 | { | |
974 | wxSocketEvent event(m_id); | |
975 | event.m_event = notification; | |
976 | event.m_clientData = m_clientData; | |
977 | event.SetEventObject(this); | |
978 | ||
979 | m_handler->AddPendingEvent(event); | |
980 | } | |
981 | } | |
982 | } | |
983 | ||
984 | void wxSocketBase::Notify(bool notify) | |
985 | { | |
986 | m_notify = notify; | |
987 | } | |
988 | ||
989 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
990 | { | |
991 | m_eventmask = flags; | |
992 | } | |
993 | ||
994 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
995 | { | |
996 | m_handler = &handler; | |
997 | m_id = id; | |
998 | } | |
999 | ||
1000 | // -------------------------------------------------------------------------- | |
1001 | // Pushback buffer | |
1002 | // -------------------------------------------------------------------------- | |
1003 | ||
1004 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1005 | { | |
1006 | if (!size) return; | |
1007 | ||
1008 | if (m_unread == NULL) | |
1009 | m_unread = malloc(size); | |
1010 | else | |
1011 | { | |
1012 | void *tmp; | |
1013 | ||
1014 | tmp = malloc(m_unrd_size + size); | |
1015 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1016 | free(m_unread); | |
1017 | ||
1018 | m_unread = tmp; | |
1019 | } | |
1020 | ||
1021 | m_unrd_size += size; | |
1022 | ||
1023 | memcpy(m_unread, buffer, size); | |
1024 | } | |
1025 | ||
1026 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1027 | { | |
1028 | if (!m_unrd_size) | |
1029 | return 0; | |
1030 | ||
1031 | if (size > (m_unrd_size-m_unrd_cur)) | |
1032 | size = m_unrd_size-m_unrd_cur; | |
1033 | ||
1034 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1035 | ||
1036 | if (!peek) | |
1037 | { | |
1038 | m_unrd_cur += size; | |
1039 | if (m_unrd_size == m_unrd_cur) | |
1040 | { | |
1041 | free(m_unread); | |
1042 | m_unread = NULL; | |
1043 | m_unrd_size = 0; | |
1044 | m_unrd_cur = 0; | |
1045 | } | |
1046 | } | |
1047 | ||
1048 | return size; | |
1049 | } | |
1050 | ||
1051 | ||
1052 | // ========================================================================== | |
1053 | // wxSocketServer | |
1054 | // ========================================================================== | |
1055 | ||
1056 | // -------------------------------------------------------------------------- | |
1057 | // Ctor | |
1058 | // -------------------------------------------------------------------------- | |
1059 | ||
1060 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1061 | wxSocketFlags flags) | |
1062 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1063 | { | |
1064 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1065 | ||
1066 | m_socket = GSocket_new(); | |
1067 | ||
1068 | if (!m_socket) | |
1069 | { | |
1070 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1071 | return; | |
1072 | } | |
1073 | ||
1074 | // Setup the socket as server | |
1075 | ||
1076 | m_socket->SetLocal(addr_man.GetAddress()); | |
1077 | ||
1078 | if (GetFlags() & wxSOCKET_REUSEADDR) { | |
1079 | m_socket->SetReusable(); | |
1080 | } | |
1081 | ||
1082 | if (m_socket->SetServer() != GSOCK_NOERROR) | |
1083 | { | |
1084 | delete m_socket; | |
1085 | m_socket = NULL; | |
1086 | ||
1087 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1088 | return; | |
1089 | } | |
1090 | ||
1091 | m_socket->SetTimeout(m_timeout * 1000); | |
1092 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1093 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1094 | wx_socket_callback, (char *)this); | |
1095 | } | |
1096 | ||
1097 | // -------------------------------------------------------------------------- | |
1098 | // Accept | |
1099 | // -------------------------------------------------------------------------- | |
1100 | ||
1101 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1102 | { | |
1103 | GSocket *child_socket; | |
1104 | ||
1105 | if (!m_socket) | |
1106 | return false; | |
1107 | ||
1108 | // If wait == false, then the call should be nonblocking. | |
1109 | // When we are finished, we put the socket to blocking mode | |
1110 | // again. | |
1111 | ||
1112 | if (!wait) | |
1113 | m_socket->SetNonBlocking(1); | |
1114 | ||
1115 | child_socket = m_socket->WaitConnection(); | |
1116 | ||
1117 | if (!wait) | |
1118 | m_socket->SetNonBlocking(0); | |
1119 | ||
1120 | if (!child_socket) | |
1121 | return false; | |
1122 | ||
1123 | sock.m_type = wxSOCKET_BASE; | |
1124 | sock.m_socket = child_socket; | |
1125 | sock.m_connected = true; | |
1126 | ||
1127 | sock.m_socket->SetTimeout(sock.m_timeout * 1000); | |
1128 | sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1129 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1130 | wx_socket_callback, (char *)&sock); | |
1131 | ||
1132 | return true; | |
1133 | } | |
1134 | ||
1135 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1136 | { | |
1137 | wxSocketBase* sock = new wxSocketBase(); | |
1138 | ||
1139 | sock->SetFlags(m_flags); | |
1140 | ||
1141 | if (!AcceptWith(*sock, wait)) | |
1142 | { | |
1143 | sock->Destroy(); | |
1144 | sock = NULL; | |
1145 | } | |
1146 | ||
1147 | return sock; | |
1148 | } | |
1149 | ||
1150 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1151 | { | |
1152 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1153 | } | |
1154 | ||
1155 | bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen) | |
1156 | { | |
1157 | if (m_socket->GetSockOpt(level, optname, optval, optlen) | |
1158 | != GSOCK_NOERROR) | |
1159 | { | |
1160 | return false; | |
1161 | } | |
1162 | return true; | |
1163 | } | |
1164 | ||
1165 | bool wxSocketBase::SetOption(int level, int optname, const void *optval, | |
1166 | int optlen) | |
1167 | { | |
1168 | if (m_socket->SetSockOpt(level, optname, optval, optlen) | |
1169 | != GSOCK_NOERROR) | |
1170 | { | |
1171 | return false; | |
1172 | } | |
1173 | return true; | |
1174 | } | |
1175 | ||
1176 | // ========================================================================== | |
1177 | // wxSocketClient | |
1178 | // ========================================================================== | |
1179 | ||
1180 | // -------------------------------------------------------------------------- | |
1181 | // Ctor and dtor | |
1182 | // -------------------------------------------------------------------------- | |
1183 | ||
1184 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1185 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1186 | { | |
1187 | } | |
1188 | ||
1189 | wxSocketClient::~wxSocketClient() | |
1190 | { | |
1191 | } | |
1192 | ||
1193 | // -------------------------------------------------------------------------- | |
1194 | // Connect | |
1195 | // -------------------------------------------------------------------------- | |
1196 | ||
1197 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1198 | { | |
1199 | GSocketError err; | |
1200 | ||
1201 | if (m_socket) | |
1202 | { | |
1203 | // Shutdown and destroy the socket | |
1204 | Close(); | |
1205 | delete m_socket; | |
1206 | } | |
1207 | ||
1208 | m_socket = GSocket_new(); | |
1209 | m_connected = false; | |
1210 | m_establishing = false; | |
1211 | ||
1212 | if (!m_socket) | |
1213 | return false; | |
1214 | ||
1215 | m_socket->SetTimeout(m_timeout * 1000); | |
1216 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1217 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1218 | wx_socket_callback, (char *)this); | |
1219 | ||
1220 | // If wait == false, then the call should be nonblocking. | |
1221 | // When we are finished, we put the socket to blocking mode | |
1222 | // again. | |
1223 | ||
1224 | if (!wait) | |
1225 | m_socket->SetNonBlocking(1); | |
1226 | ||
1227 | m_socket->SetPeer(addr_man.GetAddress()); | |
1228 | err = m_socket->Connect(GSOCK_STREAMED); | |
1229 | ||
1230 | if (!wait) | |
1231 | m_socket->SetNonBlocking(0); | |
1232 | ||
1233 | if (err != GSOCK_NOERROR) | |
1234 | { | |
1235 | if (err == GSOCK_WOULDBLOCK) | |
1236 | m_establishing = true; | |
1237 | ||
1238 | return false; | |
1239 | } | |
1240 | ||
1241 | m_connected = true; | |
1242 | return true; | |
1243 | } | |
1244 | ||
1245 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1246 | { | |
1247 | if (m_connected) // Already connected | |
1248 | return true; | |
1249 | ||
1250 | if (!m_establishing || !m_socket) // No connection in progress | |
1251 | return false; | |
1252 | ||
1253 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1254 | GSOCK_LOST_FLAG); | |
1255 | } | |
1256 | ||
1257 | // ========================================================================== | |
1258 | // wxDatagramSocket | |
1259 | // ========================================================================== | |
1260 | ||
1261 | /* NOTE: experimental stuff - might change */ | |
1262 | ||
1263 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1264 | wxSocketFlags flags ) | |
1265 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1266 | { | |
1267 | // Create the socket | |
1268 | m_socket = GSocket_new(); | |
1269 | ||
1270 | if(!m_socket) | |
1271 | { | |
1272 | wxASSERT_MSG( 0, _T("datagram socket not new'd") ); | |
1273 | return; | |
1274 | } | |
1275 | // Setup the socket as non connection oriented | |
1276 | m_socket->SetLocal(addr.GetAddress()); | |
1277 | if( m_socket->SetNonOriented() != GSOCK_NOERROR ) | |
1278 | { | |
1279 | delete m_socket; | |
1280 | m_socket = NULL; | |
1281 | return; | |
1282 | } | |
1283 | ||
1284 | // Initialize all stuff | |
1285 | m_connected = false; | |
1286 | m_establishing = false; | |
1287 | m_socket->SetTimeout( m_timeout ); | |
1288 | m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1289 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1290 | wx_socket_callback, (char*)this ); | |
1291 | ||
1292 | } | |
1293 | ||
1294 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1295 | void* buf, | |
1296 | wxUint32 nBytes ) | |
1297 | { | |
1298 | Read(buf, nBytes); | |
1299 | GetPeer(addr); | |
1300 | return (*this); | |
1301 | } | |
1302 | ||
1303 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1304 | const void* buf, | |
1305 | wxUint32 nBytes ) | |
1306 | { | |
1307 | m_socket->SetPeer(addr.GetAddress()); | |
1308 | Write(buf, nBytes); | |
1309 | return (*this); | |
1310 | } | |
1311 | ||
1312 | // ========================================================================== | |
1313 | // wxSocketModule | |
1314 | // ========================================================================== | |
1315 | ||
1316 | class wxSocketModule : public wxModule | |
1317 | { | |
1318 | public: | |
1319 | virtual bool OnInit() | |
1320 | { | |
1321 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1322 | return true; | |
1323 | } | |
1324 | ||
1325 | virtual void OnExit() | |
1326 | { | |
1327 | if ( wxSocketBase::IsInitialized() ) | |
1328 | wxSocketBase::Shutdown(); | |
1329 | } | |
1330 | ||
1331 | private: | |
1332 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1333 | }; | |
1334 | ||
1335 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1336 | ||
1337 | #endif | |
1338 | // wxUSE_SOCKETS | |
1339 | ||
1340 | // vi:sts=4:sw=4:et |