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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/memory.cpp | |
3 | // Purpose: Memory checking implementation | |
4 | // Author: Arthur Seaton, Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // For compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #ifdef __BORLANDC__ | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
20 | ||
21 | #include "wx/memory.h" | |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #ifdef __WXMSW__ | |
25 | #include "wx/msw/wrapwin.h" | |
26 | #endif | |
27 | #include "wx/utils.h" | |
28 | #include "wx/app.h" | |
29 | #include "wx/hash.h" | |
30 | #include "wx/log.h" | |
31 | #endif | |
32 | ||
33 | #if wxUSE_THREADS | |
34 | #include "wx/thread.h" | |
35 | #endif | |
36 | ||
37 | #include <stdlib.h> | |
38 | ||
39 | #include "wx/ioswrap.h" | |
40 | ||
41 | #if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\ | |
42 | && !defined( __MWERKS__ ) | |
43 | #include <memory.h> | |
44 | #endif | |
45 | ||
46 | #include <stdarg.h> | |
47 | #include <string.h> | |
48 | ||
49 | #if wxUSE_THREADS && defined(__WXDEBUG__) | |
50 | #define USE_THREADSAFE_MEMORY_ALLOCATION 1 | |
51 | #else | |
52 | #define USE_THREADSAFE_MEMORY_ALLOCATION 0 | |
53 | #endif | |
54 | ||
55 | ||
56 | #ifdef new | |
57 | #undef new | |
58 | #endif | |
59 | ||
60 | // wxDebugContext wxTheDebugContext; | |
61 | /* | |
62 | Redefine new and delete so that we can pick up situations where: | |
63 | - we overwrite or underwrite areas of malloc'd memory. | |
64 | - we use uninitialise variables | |
65 | Only do this in debug mode. | |
66 | ||
67 | We change new to get enough memory to allocate a struct, followed | |
68 | by the caller's requested memory, followed by a tag. The struct | |
69 | is used to create a doubly linked list of these areas and also | |
70 | contains another tag. The tags are used to determine when the area | |
71 | has been over/under written. | |
72 | */ | |
73 | ||
74 | ||
75 | /* | |
76 | Values which are used to set the markers which will be tested for | |
77 | under/over write. There are 3 of these, one in the struct, one | |
78 | immediately after the struct but before the caller requested memory and | |
79 | one immediately after the requested memory. | |
80 | */ | |
81 | #define MemStartCheck 0x23A8 | |
82 | #define MemMidCheck 0xA328 | |
83 | #define MemEndCheck 0x8A32 | |
84 | #define MemFillChar 0xAF | |
85 | #define MemStructId 0x666D | |
86 | ||
87 | /* | |
88 | External interface for the wxMemStruct class. Others are | |
89 | defined inline within the class def. Here we only need to be able | |
90 | to add and delete nodes from the list and handle errors in some way. | |
91 | */ | |
92 | ||
93 | /* | |
94 | Used for internal "this shouldn't happen" type of errors. | |
95 | */ | |
96 | void wxMemStruct::ErrorMsg (const char * mesg) | |
97 | { | |
98 | wxLogMessage(wxT("wxWidgets memory checking error: %s"), mesg); | |
99 | PrintNode (); | |
100 | } | |
101 | ||
102 | /* | |
103 | Used when we find an overwrite or an underwrite error. | |
104 | */ | |
105 | void wxMemStruct::ErrorMsg () | |
106 | { | |
107 | wxLogMessage(wxT("wxWidgets over/underwrite memory error:")); | |
108 | PrintNode (); | |
109 | } | |
110 | ||
111 | ||
112 | /* | |
113 | We want to find out if pointers have been overwritten as soon as is | |
114 | possible, so test everything before we dereference it. Of course it's still | |
115 | quite possible that, if things have been overwritten, this function will | |
116 | fall over, but the only way of dealing with that would cost too much in terms | |
117 | of time. | |
118 | */ | |
119 | int wxMemStruct::AssertList () | |
120 | { | |
121 | if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () || | |
122 | wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) { | |
123 | ErrorMsg ("Head or tail pointers trashed"); | |
124 | return 0; | |
125 | } | |
126 | return 1; | |
127 | } | |
128 | ||
129 | ||
130 | /* | |
131 | Check that the thing we're pointing to has the correct id for a wxMemStruct | |
132 | object and also that it's previous and next pointers are pointing at objects | |
133 | which have valid ids. | |
134 | This is definitely not perfect since we could fall over just trying to access | |
135 | any of the slots which we use here, but I think it's about the best that I | |
136 | can do without doing something like taking all new wxMemStruct pointers and | |
137 | comparing them against all known pointer within the list and then only | |
138 | doing this sort of check _after_ you've found the pointer in the list. That | |
139 | would be safer, but also much more time consuming. | |
140 | */ | |
141 | int wxMemStruct::AssertIt () | |
142 | { | |
143 | return (m_id == MemStructId && | |
144 | (m_prev == 0 || m_prev->m_id == MemStructId) && | |
145 | (m_next == 0 || m_next->m_id == MemStructId)); | |
146 | } | |
147 | ||
148 | ||
149 | /* | |
150 | Additions are always at the tail of the list. | |
151 | Returns 0 on error, non-zero on success. | |
152 | */ | |
153 | int wxMemStruct::Append () | |
154 | { | |
155 | if (! AssertList ()) | |
156 | return 0; | |
157 | ||
158 | if (wxDebugContext::GetHead () == 0) { | |
159 | if (wxDebugContext::GetTail () != 0) { | |
160 | ErrorMsg ("Null list should have a null tail pointer"); | |
161 | return 0; | |
162 | } | |
163 | (void) wxDebugContext::SetHead (this); | |
164 | (void) wxDebugContext::SetTail (this); | |
165 | } else { | |
166 | wxDebugContext::GetTail ()->m_next = this; | |
167 | this->m_prev = wxDebugContext::GetTail (); | |
168 | (void) wxDebugContext::SetTail (this); | |
169 | } | |
170 | return 1; | |
171 | } | |
172 | ||
173 | ||
174 | /* | |
175 | Don't actually free up anything here as the space which is used | |
176 | by the node will be free'd up when the whole block is free'd. | |
177 | Returns 0 on error, non-zero on success. | |
178 | */ | |
179 | int wxMemStruct::Unlink () | |
180 | { | |
181 | if (! AssertList ()) | |
182 | return 0; | |
183 | ||
184 | if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) { | |
185 | ErrorMsg ("Trying to remove node from empty list"); | |
186 | return 0; | |
187 | } | |
188 | ||
189 | // Handle the part of the list before this node. | |
190 | if (m_prev == 0) { | |
191 | if (this != wxDebugContext::GetHead ()) { | |
192 | ErrorMsg ("No previous node for non-head node"); | |
193 | return 0; | |
194 | } | |
195 | (void) wxDebugContext::SetHead (m_next); | |
196 | } else { | |
197 | if (! m_prev->AssertIt ()) { | |
198 | ErrorMsg ("Trashed previous pointer"); | |
199 | return 0; | |
200 | } | |
201 | ||
202 | if (m_prev->m_next != this) { | |
203 | ErrorMsg ("List is inconsistent"); | |
204 | return 0; | |
205 | } | |
206 | m_prev->m_next = m_next; | |
207 | } | |
208 | ||
209 | // Handle the part of the list after this node. | |
210 | if (m_next == 0) { | |
211 | if (this != wxDebugContext::GetTail ()) { | |
212 | ErrorMsg ("No next node for non-tail node"); | |
213 | return 0; | |
214 | } | |
215 | (void) wxDebugContext::SetTail (m_prev); | |
216 | } else { | |
217 | if (! m_next->AssertIt ()) { | |
218 | ErrorMsg ("Trashed next pointer"); | |
219 | return 0; | |
220 | } | |
221 | ||
222 | if (m_next->m_prev != this) { | |
223 | ErrorMsg ("List is inconsistent"); | |
224 | return 0; | |
225 | } | |
226 | m_next->m_prev = m_prev; | |
227 | } | |
228 | ||
229 | return 1; | |
230 | } | |
231 | ||
232 | ||
233 | ||
234 | /* | |
235 | Checks a node and block of memory to see that the markers are still | |
236 | intact. | |
237 | */ | |
238 | int wxMemStruct::CheckBlock () | |
239 | { | |
240 | int nFailures = 0; | |
241 | ||
242 | if (m_firstMarker != MemStartCheck) { | |
243 | nFailures++; | |
244 | ErrorMsg (); | |
245 | } | |
246 | ||
247 | char * pointer = wxDebugContext::MidMarkerPos ((char *) this); | |
248 | if (* (wxMarkerType *) pointer != MemMidCheck) { | |
249 | nFailures++; | |
250 | ErrorMsg (); | |
251 | } | |
252 | ||
253 | pointer = wxDebugContext::EndMarkerPos ((char *) this, RequestSize ()); | |
254 | if (* (wxMarkerType *) pointer != MemEndCheck) { | |
255 | nFailures++; | |
256 | ErrorMsg (); | |
257 | } | |
258 | ||
259 | return nFailures; | |
260 | } | |
261 | ||
262 | ||
263 | /* | |
264 | Check the list of nodes to see if they are all ok. | |
265 | */ | |
266 | int wxMemStruct::CheckAllPrevious () | |
267 | { | |
268 | int nFailures = 0; | |
269 | ||
270 | for (wxMemStruct * st = this->m_prev; st != 0; st = st->m_prev) { | |
271 | if (st->AssertIt ()) | |
272 | nFailures += st->CheckBlock (); | |
273 | else | |
274 | return -1; | |
275 | } | |
276 | ||
277 | return nFailures; | |
278 | } | |
279 | ||
280 | ||
281 | /* | |
282 | When we delete a node we set the id slot to a specific value and then test | |
283 | against this to see if a nodes have been deleted previously. I don't | |
284 | just set the entire memory to the fillChar because then I'd be overwriting | |
285 | useful stuff like the vtbl which may be needed to output the error message | |
286 | including the file name and line numbers. Without this info the whole point | |
287 | of this class is lost! | |
288 | */ | |
289 | void wxMemStruct::SetDeleted () | |
290 | { | |
291 | m_id = MemFillChar; | |
292 | } | |
293 | ||
294 | int wxMemStruct::IsDeleted () | |
295 | { | |
296 | return (m_id == MemFillChar); | |
297 | } | |
298 | ||
299 | ||
300 | /* | |
301 | Print out a single node. There are many far better ways of doing this | |
302 | but this will suffice for now. | |
303 | */ | |
304 | void wxMemStruct::PrintNode () | |
305 | { | |
306 | if (m_isObject) | |
307 | { | |
308 | wxObject *obj = (wxObject *)m_actualData; | |
309 | wxClassInfo *info = obj->GetClassInfo(); | |
310 | ||
311 | // Let's put this in standard form so IDEs can load the file at the appropriate | |
312 | // line | |
313 | wxString msg; | |
314 | ||
315 | if (m_fileName) | |
316 | msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum); | |
317 | ||
318 | if (info && info->GetClassName()) | |
319 | msg += info->GetClassName(); | |
320 | else | |
321 | msg += wxT("object"); | |
322 | ||
323 | wxString msg2; | |
324 | msg2.Printf(wxT(" at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize()); | |
325 | msg += msg2; | |
326 | ||
327 | wxLogMessage(msg); | |
328 | } | |
329 | else | |
330 | { | |
331 | wxString msg; | |
332 | ||
333 | if (m_fileName) | |
334 | msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum); | |
335 | msg += wxT("non-object data"); | |
336 | wxString msg2; | |
337 | msg2.Printf(wxT(" at 0x%lX, size %d\n"), (long)GetActualData(), (int)RequestSize()); | |
338 | msg += msg2; | |
339 | ||
340 | wxLogMessage(msg); | |
341 | } | |
342 | } | |
343 | ||
344 | void wxMemStruct::Dump () | |
345 | { | |
346 | if (!ValidateNode()) return; | |
347 | ||
348 | if (m_isObject) | |
349 | { | |
350 | wxObject *obj = (wxObject *)m_actualData; | |
351 | ||
352 | wxString msg; | |
353 | if (m_fileName) | |
354 | msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum); | |
355 | ||
356 | ||
357 | /* TODO: We no longer have a stream (using wxLogDebug) so we can't dump it. | |
358 | * Instead, do what wxObject::Dump does. | |
359 | * What should we do long-term, eliminate Dumping? Or specify | |
360 | * that MyClass::Dump should use wxLogDebug? Ugh. | |
361 | obj->Dump(wxDebugContext::GetStream()); | |
362 | */ | |
363 | ||
364 | if (obj->GetClassInfo() && obj->GetClassInfo()->GetClassName()) | |
365 | msg += obj->GetClassInfo()->GetClassName(); | |
366 | else | |
367 | msg += wxT("unknown object class"); | |
368 | ||
369 | wxString msg2; | |
370 | msg2.Printf(wxT(" at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize()); | |
371 | msg += msg2; | |
372 | ||
373 | wxDebugContext::OutputDumpLine(msg); | |
374 | } | |
375 | else | |
376 | { | |
377 | wxString msg; | |
378 | if (m_fileName) | |
379 | msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum); | |
380 | ||
381 | wxString msg2; | |
382 | msg2.Printf(wxT("non-object data at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize() ); | |
383 | msg += msg2; | |
384 | wxDebugContext::OutputDumpLine(msg); | |
385 | } | |
386 | } | |
387 | ||
388 | ||
389 | /* | |
390 | Validate a node. Check to see that the node is "clean" in the sense | |
391 | that nothing has over/underwritten it etc. | |
392 | */ | |
393 | int wxMemStruct::ValidateNode () | |
394 | { | |
395 | char * startPointer = (char *) this; | |
396 | if (!AssertIt ()) { | |
397 | if (IsDeleted ()) | |
398 | ErrorMsg ("Object already deleted"); | |
399 | else { | |
400 | // Can't use the error routines as we have no recognisable object. | |
401 | #ifndef __WXGTK__ | |
402 | wxLogMessage(wxT("Can't verify memory struct - all bets are off!")); | |
403 | #endif | |
404 | } | |
405 | return 0; | |
406 | } | |
407 | ||
408 | /* | |
409 | int i; | |
410 | for (i = 0; i < wxDebugContext::TotSize (requestSize ()); i++) | |
411 | cout << startPointer [i]; | |
412 | cout << endl; | |
413 | */ | |
414 | if (Marker () != MemStartCheck) | |
415 | ErrorMsg (); | |
416 | if (* (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) != MemMidCheck) | |
417 | ErrorMsg (); | |
418 | if (* (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer, | |
419 | RequestSize ()) != | |
420 | MemEndCheck) | |
421 | ErrorMsg (); | |
422 | ||
423 | // Back to before the extra buffer and check that | |
424 | // we can still read what we originally wrote. | |
425 | if (Marker () != MemStartCheck || | |
426 | * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) | |
427 | != MemMidCheck || | |
428 | * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer, | |
429 | RequestSize ()) != MemEndCheck) | |
430 | { | |
431 | ErrorMsg (); | |
432 | return 0; | |
433 | } | |
434 | ||
435 | return 1; | |
436 | } | |
437 | ||
438 | /* | |
439 | The wxDebugContext class. | |
440 | */ | |
441 | ||
442 | wxMemStruct *wxDebugContext::m_head = NULL; | |
443 | wxMemStruct *wxDebugContext::m_tail = NULL; | |
444 | ||
445 | bool wxDebugContext::m_checkPrevious = false; | |
446 | int wxDebugContext::debugLevel = 1; | |
447 | bool wxDebugContext::debugOn = true; | |
448 | wxMemStruct *wxDebugContext::checkPoint = NULL; | |
449 | ||
450 | // For faster alignment calculation | |
451 | static wxMarkerType markerCalc[2]; | |
452 | int wxDebugContext::m_balign = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]); | |
453 | int wxDebugContext::m_balignmask = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]) - 1; | |
454 | ||
455 | wxDebugContext::wxDebugContext(void) | |
456 | { | |
457 | } | |
458 | ||
459 | wxDebugContext::~wxDebugContext(void) | |
460 | { | |
461 | } | |
462 | ||
463 | /* | |
464 | Work out the positions of the markers by creating an array of 2 markers | |
465 | and comparing the addresses of the 2 elements. Use this number as the | |
466 | alignment for markers. | |
467 | */ | |
468 | size_t wxDebugContext::CalcAlignment () | |
469 | { | |
470 | wxMarkerType ar[2]; | |
471 | return (char *) &ar[1] - (char *) &ar[0]; | |
472 | } | |
473 | ||
474 | ||
475 | char * wxDebugContext::StructPos (const char * buf) | |
476 | { | |
477 | return (char *) buf; | |
478 | } | |
479 | ||
480 | char * wxDebugContext::MidMarkerPos (const char * buf) | |
481 | { | |
482 | return StructPos (buf) + PaddedSize (sizeof (wxMemStruct)); | |
483 | } | |
484 | ||
485 | char * wxDebugContext::CallerMemPos (const char * buf) | |
486 | { | |
487 | return MidMarkerPos (buf) + PaddedSize (sizeof(wxMarkerType)); | |
488 | } | |
489 | ||
490 | ||
491 | char * wxDebugContext::EndMarkerPos (const char * buf, const size_t size) | |
492 | { | |
493 | return CallerMemPos (buf) + PaddedSize (size); | |
494 | } | |
495 | ||
496 | ||
497 | /* | |
498 | Slightly different as this takes a pointer to the start of the caller | |
499 | requested region and returns a pointer to the start of the buffer. | |
500 | */ | |
501 | char * wxDebugContext::StartPos (const char * caller) | |
502 | { | |
503 | return ((char *) (caller - wxDebugContext::PaddedSize (sizeof(wxMarkerType)) - | |
504 | wxDebugContext::PaddedSize (sizeof (wxMemStruct)))); | |
505 | } | |
506 | ||
507 | /* | |
508 | We may need padding between various parts of the allocated memory. | |
509 | Given a size of memory, this returns the amount of memory which should | |
510 | be allocated in order to allow for alignment of the following object. | |
511 | ||
512 | I don't know how portable this stuff is, but it seems to work for me at | |
513 | the moment. It would be real nice if I knew more about this! | |
514 | ||
515 | // Note: this function is now obsolete (along with CalcAlignment) | |
516 | // because the calculations are done statically, for greater speed. | |
517 | */ | |
518 | size_t wxDebugContext::GetPadding (const size_t size) | |
519 | { | |
520 | size_t pad = size % CalcAlignment (); | |
521 | return (pad) ? sizeof(wxMarkerType) - pad : 0; | |
522 | } | |
523 | ||
524 | size_t wxDebugContext::PaddedSize (const size_t size) | |
525 | { | |
526 | // Added by Terry Farnham <TJRT@pacbell.net> to replace | |
527 | // slow GetPadding call. | |
528 | int padb; | |
529 | ||
530 | padb = size & m_balignmask; | |
531 | if(padb) | |
532 | return(size + m_balign - padb); | |
533 | else | |
534 | return(size); | |
535 | } | |
536 | ||
537 | /* | |
538 | Returns the total amount of memory which we need to get from the system | |
539 | in order to satisfy a caller request. This includes space for the struct | |
540 | plus markers and the caller's memory as well. | |
541 | */ | |
542 | size_t wxDebugContext::TotSize (const size_t reqSize) | |
543 | { | |
544 | return (PaddedSize (sizeof (wxMemStruct)) + PaddedSize (reqSize) + | |
545 | 2 * sizeof(wxMarkerType)); | |
546 | } | |
547 | ||
548 | ||
549 | /* | |
550 | Traverse the list of nodes executing the given function on each node. | |
551 | */ | |
552 | void wxDebugContext::TraverseList (PmSFV func, wxMemStruct *from) | |
553 | { | |
554 | if (!from) | |
555 | from = wxDebugContext::GetHead (); | |
556 | ||
557 | wxMemStruct * st = NULL; | |
558 | for (st = from; st != 0; st = st->m_next) | |
559 | { | |
560 | void* data = st->GetActualData(); | |
561 | // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf)) | |
562 | if (data != (void*) wxLog::GetActiveTarget()) | |
563 | { | |
564 | (st->*func) (); | |
565 | } | |
566 | } | |
567 | } | |
568 | ||
569 | ||
570 | /* | |
571 | Print out the list. | |
572 | */ | |
573 | bool wxDebugContext::PrintList (void) | |
574 | { | |
575 | #ifdef __WXDEBUG__ | |
576 | TraverseList ((PmSFV)&wxMemStruct::PrintNode, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL)); | |
577 | ||
578 | return true; | |
579 | #else | |
580 | return false; | |
581 | #endif | |
582 | } | |
583 | ||
584 | bool wxDebugContext::Dump(void) | |
585 | { | |
586 | #ifdef __WXDEBUG__ | |
587 | { | |
588 | wxChar* appName = (wxChar*) wxT("application"); | |
589 | wxString appNameStr; | |
590 | if (wxTheApp) | |
591 | { | |
592 | appNameStr = wxTheApp->GetAppName(); | |
593 | appName = WXSTRINGCAST appNameStr; | |
594 | OutputDumpLine(wxT("----- Memory dump of %s at %s -----"), appName, WXSTRINGCAST wxNow() ); | |
595 | } | |
596 | else | |
597 | { | |
598 | OutputDumpLine( wxT("----- Memory dump -----") ); | |
599 | } | |
600 | } | |
601 | ||
602 | TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL)); | |
603 | ||
604 | OutputDumpLine(wxEmptyString); | |
605 | OutputDumpLine(wxEmptyString); | |
606 | ||
607 | return true; | |
608 | #else | |
609 | return false; | |
610 | #endif | |
611 | } | |
612 | ||
613 | #ifdef __WXDEBUG__ | |
614 | struct wxDebugStatsStruct | |
615 | { | |
616 | long instanceCount; | |
617 | long totalSize; | |
618 | wxChar *instanceClass; | |
619 | wxDebugStatsStruct *next; | |
620 | }; | |
621 | ||
622 | static wxDebugStatsStruct *FindStatsStruct(wxDebugStatsStruct *st, wxChar *name) | |
623 | { | |
624 | while (st) | |
625 | { | |
626 | if (wxStrcmp(st->instanceClass, name) == 0) | |
627 | return st; | |
628 | st = st->next; | |
629 | } | |
630 | return NULL; | |
631 | } | |
632 | ||
633 | static wxDebugStatsStruct *InsertStatsStruct(wxDebugStatsStruct *head, wxDebugStatsStruct *st) | |
634 | { | |
635 | st->next = head; | |
636 | return st; | |
637 | } | |
638 | #endif | |
639 | ||
640 | bool wxDebugContext::PrintStatistics(bool detailed) | |
641 | { | |
642 | #ifdef __WXDEBUG__ | |
643 | { | |
644 | wxChar* appName = (wxChar*) wxT("application"); | |
645 | wxString appNameStr; | |
646 | if (wxTheApp) | |
647 | { | |
648 | appNameStr = wxTheApp->GetAppName(); | |
649 | appName = WXSTRINGCAST appNameStr; | |
650 | OutputDumpLine(wxT("----- Memory statistics of %s at %s -----"), appName, WXSTRINGCAST wxNow() ); | |
651 | } | |
652 | else | |
653 | { | |
654 | OutputDumpLine( wxT("----- Memory statistics -----") ); | |
655 | } | |
656 | } | |
657 | ||
658 | bool currentMode = GetDebugMode(); | |
659 | SetDebugMode(false); | |
660 | ||
661 | long noNonObjectNodes = 0; | |
662 | long noObjectNodes = 0; | |
663 | long totalSize = 0; | |
664 | ||
665 | wxDebugStatsStruct *list = NULL; | |
666 | ||
667 | wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL ); | |
668 | if (!from) | |
669 | from = wxDebugContext::GetHead (); | |
670 | ||
671 | wxMemStruct *st; | |
672 | for (st = from; st != 0; st = st->m_next) | |
673 | { | |
674 | void* data = st->GetActualData(); | |
675 | if (detailed && (data != (void*) wxLog::GetActiveTarget())) | |
676 | { | |
677 | wxChar *className = (wxChar*) wxT("nonobject"); | |
678 | if (st->m_isObject && st->GetActualData()) | |
679 | { | |
680 | wxObject *obj = (wxObject *)st->GetActualData(); | |
681 | if (obj->GetClassInfo()->GetClassName()) | |
682 | className = (wxChar*)obj->GetClassInfo()->GetClassName(); | |
683 | } | |
684 | wxDebugStatsStruct *stats = FindStatsStruct(list, className); | |
685 | if (!stats) | |
686 | { | |
687 | stats = (wxDebugStatsStruct *)malloc(sizeof(wxDebugStatsStruct)); | |
688 | stats->instanceClass = className; | |
689 | stats->instanceCount = 0; | |
690 | stats->totalSize = 0; | |
691 | list = InsertStatsStruct(list, stats); | |
692 | } | |
693 | stats->instanceCount ++; | |
694 | stats->totalSize += st->RequestSize(); | |
695 | } | |
696 | ||
697 | if (data != (void*) wxLog::GetActiveTarget()) | |
698 | { | |
699 | totalSize += st->RequestSize(); | |
700 | if (st->m_isObject) | |
701 | noObjectNodes ++; | |
702 | else | |
703 | noNonObjectNodes ++; | |
704 | } | |
705 | } | |
706 | ||
707 | if (detailed) | |
708 | { | |
709 | while (list) | |
710 | { | |
711 | OutputDumpLine(wxT("%ld objects of class %s, total size %ld"), | |
712 | list->instanceCount, list->instanceClass, list->totalSize); | |
713 | wxDebugStatsStruct *old = list; | |
714 | list = old->next; | |
715 | free((char *)old); | |
716 | } | |
717 | OutputDumpLine(wxEmptyString); | |
718 | } | |
719 | ||
720 | SetDebugMode(currentMode); | |
721 | ||
722 | OutputDumpLine(wxT("Number of object items: %ld"), noObjectNodes); | |
723 | OutputDumpLine(wxT("Number of non-object items: %ld"), noNonObjectNodes); | |
724 | OutputDumpLine(wxT("Total allocated size: %ld"), totalSize); | |
725 | OutputDumpLine(wxEmptyString); | |
726 | OutputDumpLine(wxEmptyString); | |
727 | ||
728 | return true; | |
729 | #else | |
730 | (void)detailed; | |
731 | return false; | |
732 | #endif | |
733 | } | |
734 | ||
735 | bool wxDebugContext::PrintClasses(void) | |
736 | { | |
737 | { | |
738 | wxChar* appName = (wxChar*) wxT("application"); | |
739 | wxString appNameStr; | |
740 | if (wxTheApp) | |
741 | { | |
742 | appNameStr = wxTheApp->GetAppName(); | |
743 | appName = WXSTRINGCAST appNameStr; | |
744 | wxLogMessage(wxT("----- Classes in %s -----"), appName); | |
745 | } | |
746 | } | |
747 | ||
748 | int n = 0; | |
749 | const wxClassInfo *info; | |
750 | ||
751 | for (wxClassInfo::const_iterator node = wxClassInfo::begin_classinfo(), | |
752 | end = wxClassInfo::end_classinfo(); | |
753 | node != end; ++node) | |
754 | { | |
755 | info = *node; | |
756 | if (info->GetClassName()) | |
757 | { | |
758 | wxString msg(info->GetClassName()); | |
759 | msg += wxT(" "); | |
760 | ||
761 | if (info->GetBaseClassName1() && !info->GetBaseClassName2()) | |
762 | { | |
763 | msg += wxT("is a "); | |
764 | msg += info->GetBaseClassName1(); | |
765 | } | |
766 | else if (info->GetBaseClassName1() && info->GetBaseClassName2()) | |
767 | { | |
768 | msg += wxT("is a "); | |
769 | msg += info->GetBaseClassName1() ; | |
770 | msg += wxT(", "); | |
771 | msg += info->GetBaseClassName2() ; | |
772 | } | |
773 | if (info->GetConstructor()) | |
774 | msg += wxT(": dynamic"); | |
775 | ||
776 | wxLogMessage(msg); | |
777 | } | |
778 | n ++; | |
779 | } | |
780 | wxLogMessage(wxEmptyString); | |
781 | wxLogMessage(wxT("There are %d classes derived from wxObject."), n); | |
782 | wxLogMessage(wxEmptyString); | |
783 | wxLogMessage(wxEmptyString); | |
784 | return true; | |
785 | } | |
786 | ||
787 | void wxDebugContext::SetCheckpoint(bool all) | |
788 | { | |
789 | if (all) | |
790 | checkPoint = NULL; | |
791 | else | |
792 | checkPoint = m_tail; | |
793 | } | |
794 | ||
795 | // Checks all nodes since checkpoint, or since start. | |
796 | int wxDebugContext::Check(bool checkAll) | |
797 | { | |
798 | int nFailures = 0; | |
799 | ||
800 | wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL ); | |
801 | if (!from || checkAll) | |
802 | from = wxDebugContext::GetHead (); | |
803 | ||
804 | for (wxMemStruct * st = from; st != 0; st = st->m_next) | |
805 | { | |
806 | if (st->AssertIt ()) | |
807 | nFailures += st->CheckBlock (); | |
808 | else | |
809 | return -1; | |
810 | } | |
811 | ||
812 | return nFailures; | |
813 | } | |
814 | ||
815 | // Count the number of non-wxDebugContext-related objects | |
816 | // that are outstanding | |
817 | int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint) | |
818 | { | |
819 | int n = 0; | |
820 | ||
821 | wxMemStruct *from = NULL; | |
822 | if (sinceCheckpoint && checkPoint) | |
823 | from = checkPoint->m_next; | |
824 | else | |
825 | from = wxDebugContext::GetHead () ; | |
826 | ||
827 | for (wxMemStruct * st = from; st != 0; st = st->m_next) | |
828 | { | |
829 | void* data = st->GetActualData(); | |
830 | if (data != (void*) wxLog::GetActiveTarget()) | |
831 | n ++; | |
832 | } | |
833 | ||
834 | return n ; | |
835 | } | |
836 | ||
837 | // This function is used to output the dump | |
838 | void wxDebugContext::OutputDumpLine(const wxChar *szFormat, ...) | |
839 | { | |
840 | // a buffer of 2048 bytes should be long enough for a file name | |
841 | // and a class name | |
842 | wxChar buf[2048]; | |
843 | int count; | |
844 | va_list argptr; | |
845 | va_start(argptr, szFormat); | |
846 | buf[sizeof(buf)/sizeof(wxChar)-1] = _T('\0'); | |
847 | ||
848 | // keep 3 bytes for a \r\n\0 | |
849 | count = wxVsnprintf(buf, sizeof(buf)/sizeof(wxChar)-3, szFormat, argptr); | |
850 | ||
851 | if ( count < 0 ) | |
852 | count = sizeof(buf)/sizeof(wxChar)-3; | |
853 | buf[count]=_T('\r'); | |
854 | buf[count+1]=_T('\n'); | |
855 | buf[count+2]=_T('\0'); | |
856 | ||
857 | wxMessageOutputDebug dbgout; | |
858 | dbgout.Printf(buf); | |
859 | } | |
860 | ||
861 | ||
862 | #if USE_THREADSAFE_MEMORY_ALLOCATION | |
863 | static bool memSectionOk = false; | |
864 | ||
865 | class MemoryCriticalSection : public wxCriticalSection | |
866 | { | |
867 | public: | |
868 | MemoryCriticalSection() { | |
869 | memSectionOk = true; | |
870 | } | |
871 | ~MemoryCriticalSection() { | |
872 | memSectionOk = false; | |
873 | } | |
874 | }; | |
875 | ||
876 | class MemoryCriticalSectionLocker | |
877 | { | |
878 | public: | |
879 | inline MemoryCriticalSectionLocker(wxCriticalSection& critsect) | |
880 | : m_critsect(critsect), m_locked(memSectionOk) { if(m_locked) m_critsect.Enter(); } | |
881 | inline ~MemoryCriticalSectionLocker() { if(m_locked) m_critsect.Leave(); } | |
882 | ||
883 | private: | |
884 | // no assignment operator nor copy ctor | |
885 | MemoryCriticalSectionLocker(const MemoryCriticalSectionLocker&); | |
886 | MemoryCriticalSectionLocker& operator=(const MemoryCriticalSectionLocker&); | |
887 | ||
888 | wxCriticalSection& m_critsect; | |
889 | bool m_locked; | |
890 | }; | |
891 | ||
892 | static MemoryCriticalSection memLocker; | |
893 | ||
894 | #endif // USE_THREADSAFE_MEMORY_ALLOCATION | |
895 | ||
896 | ||
897 | #ifdef __WXDEBUG__ | |
898 | #if !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))) | |
899 | #if wxUSE_GLOBAL_MEMORY_OPERATORS | |
900 | void * operator new (size_t size, wxChar * fileName, int lineNum) | |
901 | { | |
902 | return wxDebugAlloc(size, fileName, lineNum, false, false); | |
903 | } | |
904 | ||
905 | void * operator new (size_t size) | |
906 | { | |
907 | return wxDebugAlloc(size, NULL, 0, false); | |
908 | } | |
909 | ||
910 | void operator delete (void * buf) | |
911 | { | |
912 | wxDebugFree(buf, false); | |
913 | } | |
914 | ||
915 | #if wxUSE_ARRAY_MEMORY_OPERATORS | |
916 | void * operator new[] (size_t size) | |
917 | { | |
918 | return wxDebugAlloc(size, NULL, 0, false, true); | |
919 | } | |
920 | ||
921 | void * operator new[] (size_t size, wxChar * fileName, int lineNum) | |
922 | { | |
923 | return wxDebugAlloc(size, fileName, lineNum, false, true); | |
924 | } | |
925 | ||
926 | void operator delete[] (void * buf) | |
927 | { | |
928 | wxDebugFree(buf, true); | |
929 | } | |
930 | #endif // wxUSE_ARRAY_MEMORY_OPERATORS | |
931 | #endif // wxUSE_GLOBAL_MEMORY_OPERATORS | |
932 | #endif // !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))) | |
933 | ||
934 | // TODO: store whether this is a vector or not. | |
935 | void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) ) | |
936 | { | |
937 | #if USE_THREADSAFE_MEMORY_ALLOCATION | |
938 | MemoryCriticalSectionLocker lock(memLocker); | |
939 | #endif | |
940 | ||
941 | // If not in debugging allocation mode, do the normal thing | |
942 | // so we don't leave any trace of ourselves in the node list. | |
943 | ||
944 | #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ) | |
945 | // VA 3.0 still has trouble in here | |
946 | return (void *)malloc(size); | |
947 | #endif | |
948 | if (!wxDebugContext::GetDebugMode()) | |
949 | { | |
950 | return (void *)malloc(size); | |
951 | } | |
952 | ||
953 | int totSize = wxDebugContext::TotSize (size); | |
954 | char * buf = (char *) malloc(totSize); | |
955 | if (!buf) { | |
956 | wxLogMessage(wxT("Call to malloc (%ld) failed."), (long)size); | |
957 | return 0; | |
958 | } | |
959 | wxMemStruct * st = (wxMemStruct *)buf; | |
960 | st->m_firstMarker = MemStartCheck; | |
961 | st->m_reqSize = size; | |
962 | st->m_fileName = fileName; | |
963 | st->m_lineNum = lineNum; | |
964 | st->m_id = MemStructId; | |
965 | st->m_prev = 0; | |
966 | st->m_next = 0; | |
967 | st->m_isObject = isObject; | |
968 | ||
969 | // Errors from Append() shouldn't really happen - but just in case! | |
970 | if (st->Append () == 0) { | |
971 | st->ErrorMsg ("Trying to append new node"); | |
972 | } | |
973 | ||
974 | if (wxDebugContext::GetCheckPrevious ()) { | |
975 | if (st->CheckAllPrevious () < 0) { | |
976 | st->ErrorMsg ("Checking previous nodes"); | |
977 | } | |
978 | } | |
979 | ||
980 | // Set up the extra markers at the middle and end. | |
981 | char * ptr = wxDebugContext::MidMarkerPos (buf); | |
982 | * (wxMarkerType *) ptr = MemMidCheck; | |
983 | ptr = wxDebugContext::EndMarkerPos (buf, size); | |
984 | * (wxMarkerType *) ptr = MemEndCheck; | |
985 | ||
986 | // pointer returned points to the start of the caller's | |
987 | // usable area. | |
988 | void *m_actualData = (void *) wxDebugContext::CallerMemPos (buf); | |
989 | st->m_actualData = m_actualData; | |
990 | ||
991 | return m_actualData; | |
992 | } | |
993 | ||
994 | // TODO: check whether was allocated as a vector | |
995 | void wxDebugFree(void * buf, bool WXUNUSED(isVect) ) | |
996 | { | |
997 | #if USE_THREADSAFE_MEMORY_ALLOCATION | |
998 | MemoryCriticalSectionLocker lock(memLocker); | |
999 | #endif | |
1000 | ||
1001 | if (!buf) | |
1002 | return; | |
1003 | ||
1004 | #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ) | |
1005 | // VA 3.0 still has trouble in here | |
1006 | free((char *)buf); | |
1007 | #endif | |
1008 | // If not in debugging allocation mode, do the normal thing | |
1009 | // so we don't leave any trace of ourselves in the node list. | |
1010 | if (!wxDebugContext::GetDebugMode()) | |
1011 | { | |
1012 | free((char *)buf); | |
1013 | return; | |
1014 | } | |
1015 | ||
1016 | // Points to the start of the entire allocated area. | |
1017 | char * startPointer = wxDebugContext::StartPos ((char *) buf); | |
1018 | // Find the struct and make sure that it's identifiable. | |
1019 | wxMemStruct * st = (wxMemStruct *) wxDebugContext::StructPos (startPointer); | |
1020 | ||
1021 | if (! st->ValidateNode ()) | |
1022 | return; | |
1023 | ||
1024 | // If this is the current checkpoint, we need to | |
1025 | // move the checkpoint back so it points to a valid | |
1026 | // node. | |
1027 | if (st == wxDebugContext::checkPoint) | |
1028 | wxDebugContext::checkPoint = wxDebugContext::checkPoint->m_prev; | |
1029 | ||
1030 | if (! st->Unlink ()) | |
1031 | { | |
1032 | st->ErrorMsg ("Unlinking deleted node"); | |
1033 | } | |
1034 | ||
1035 | // Now put in the fill char into the id slot and the caller requested | |
1036 | // memory locations. | |
1037 | st->SetDeleted (); | |
1038 | (void) memset (wxDebugContext::CallerMemPos (startPointer), MemFillChar, | |
1039 | st->RequestSize ()); | |
1040 | ||
1041 | free((char *)st); | |
1042 | } | |
1043 | ||
1044 | #endif // __WXDEBUG__ | |
1045 | ||
1046 | // Trace: send output to the current debugging stream | |
1047 | void wxTrace(const wxChar * ...) | |
1048 | { | |
1049 | #if 1 | |
1050 | wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead.")); | |
1051 | #else | |
1052 | va_list ap; | |
1053 | static wxChar buffer[512]; | |
1054 | ||
1055 | va_start(ap, fmt); | |
1056 | ||
1057 | #ifdef __WXMSW__ | |
1058 | wvsprintf(buffer,fmt,ap) ; | |
1059 | #else | |
1060 | vsprintf(buffer,fmt,ap) ; | |
1061 | #endif | |
1062 | ||
1063 | va_end(ap); | |
1064 | ||
1065 | if (wxDebugContext::HasStream()) | |
1066 | { | |
1067 | wxDebugContext::GetStream() << buffer; | |
1068 | wxDebugContext::GetStream().flush(); | |
1069 | } | |
1070 | else | |
1071 | #ifdef __WXMSW__ | |
1072 | #ifdef __WIN32__ | |
1073 | OutputDebugString((LPCTSTR)buffer) ; | |
1074 | #else | |
1075 | OutputDebugString((const char*) buffer) ; | |
1076 | #endif | |
1077 | #else | |
1078 | fprintf(stderr, buffer); | |
1079 | #endif | |
1080 | #endif | |
1081 | } | |
1082 | ||
1083 | // Trace with level | |
1084 | void wxTraceLevel(int, const wxChar * ...) | |
1085 | { | |
1086 | #if 1 | |
1087 | wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead.")); | |
1088 | #else | |
1089 | if (wxDebugContext::GetLevel() < level) | |
1090 | return; | |
1091 | ||
1092 | va_list ap; | |
1093 | static wxChar buffer[512]; | |
1094 | ||
1095 | va_start(ap, fmt); | |
1096 | ||
1097 | #ifdef __WXMSW__ | |
1098 | wxWvsprintf(buffer,fmt,ap) ; | |
1099 | #else | |
1100 | vsprintf(buffer,fmt,ap) ; | |
1101 | #endif | |
1102 | ||
1103 | va_end(ap); | |
1104 | ||
1105 | if (wxDebugContext::HasStream()) | |
1106 | { | |
1107 | wxDebugContext::GetStream() << buffer; | |
1108 | wxDebugContext::GetStream().flush(); | |
1109 | } | |
1110 | else | |
1111 | #ifdef __WXMSW__ | |
1112 | #ifdef __WIN32__ | |
1113 | OutputDebugString((LPCTSTR)buffer) ; | |
1114 | #else | |
1115 | OutputDebugString((const char*) buffer) ; | |
1116 | #endif | |
1117 | #else | |
1118 | fprintf(stderr, buffer); | |
1119 | #endif | |
1120 | #endif | |
1121 | } | |
1122 | ||
1123 | //---------------------------------------------------------------------------- | |
1124 | // Final cleanup after all global objects in all files have been destroyed | |
1125 | //---------------------------------------------------------------------------- | |
1126 | ||
1127 | // Don't set it to 0 by dynamic initialization | |
1128 | // Some compilers will really do the assignment later | |
1129 | // All global variables are initialized to 0 at the very beginning, and this is just fine. | |
1130 | int wxDebugContextDumpDelayCounter::sm_count; | |
1131 | ||
1132 | void wxDebugContextDumpDelayCounter::DoDump() | |
1133 | { | |
1134 | if (wxDebugContext::CountObjectsLeft(true) > 0) | |
1135 | { | |
1136 | wxDebugContext::OutputDumpLine(wxT("There were memory leaks.\n")); | |
1137 | wxDebugContext::Dump(); | |
1138 | wxDebugContext::PrintStatistics(); | |
1139 | } | |
1140 | } | |
1141 | ||
1142 | // Even if there is nothing else, make sure that there is at | |
1143 | // least one cleanup counter object | |
1144 | static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_One; | |
1145 | ||
1146 | #endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT |