]>
Commit | Line | Data |
---|---|---|
1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/evtloopcmn.cpp | |
3 | // Purpose: common wxEventLoop-related stuff | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 2006-01-12 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // for compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #ifdef __BORLANDC__ | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | #include "wx/evtloop.h" | |
20 | ||
21 | #ifndef WX_PRECOMP | |
22 | #include "wx/app.h" | |
23 | #endif //WX_PRECOMP | |
24 | ||
25 | // ---------------------------------------------------------------------------- | |
26 | // wxEventLoopBase | |
27 | // ---------------------------------------------------------------------------- | |
28 | ||
29 | wxEventLoopBase *wxEventLoopBase::ms_activeLoop = NULL; | |
30 | ||
31 | wxEventLoopBase::wxEventLoopBase() | |
32 | { | |
33 | m_isInsideYield = false; | |
34 | m_eventsToProcessInsideYield = wxEVT_CATEGORY_ALL; | |
35 | } | |
36 | ||
37 | bool wxEventLoopBase::IsMain() const | |
38 | { | |
39 | if (wxTheApp) | |
40 | return wxTheApp->GetMainLoop() == this; | |
41 | return false; | |
42 | } | |
43 | ||
44 | /* static */ | |
45 | void wxEventLoopBase::SetActive(wxEventLoopBase* loop) | |
46 | { | |
47 | ms_activeLoop = loop; | |
48 | ||
49 | if (wxTheApp) | |
50 | wxTheApp->OnEventLoopEnter(loop); | |
51 | } | |
52 | ||
53 | void wxEventLoopBase::OnExit() | |
54 | { | |
55 | if (wxTheApp) | |
56 | wxTheApp->OnEventLoopExit(this); | |
57 | } | |
58 | ||
59 | void wxEventLoopBase::WakeUpIdle() | |
60 | { | |
61 | WakeUp(); | |
62 | } | |
63 | ||
64 | bool wxEventLoopBase::ProcessIdle() | |
65 | { | |
66 | return wxTheApp && wxTheApp->ProcessIdle(); | |
67 | } | |
68 | ||
69 | bool wxEventLoopBase::Yield(bool onlyIfNeeded) | |
70 | { | |
71 | if ( m_isInsideYield ) | |
72 | { | |
73 | if ( !onlyIfNeeded ) | |
74 | { | |
75 | wxFAIL_MSG( wxT("wxYield called recursively" ) ); | |
76 | } | |
77 | ||
78 | return false; | |
79 | } | |
80 | ||
81 | return YieldFor(wxEVT_CATEGORY_ALL); | |
82 | } | |
83 | ||
84 | // wxEventLoopManual is unused in the other ports | |
85 | #if defined(__WXMSW__) || defined(__WXDFB__) || ( ( defined(__UNIX__) && !defined(__WXOSX__) ) && wxUSE_BASE) | |
86 | ||
87 | // ============================================================================ | |
88 | // wxEventLoopManual implementation | |
89 | // ============================================================================ | |
90 | ||
91 | wxEventLoopManual::wxEventLoopManual() | |
92 | { | |
93 | m_exitcode = 0; | |
94 | m_shouldExit = false; | |
95 | } | |
96 | ||
97 | bool wxEventLoopManual::ProcessEvents() | |
98 | { | |
99 | // process pending wx events first as they correspond to low-level events | |
100 | // which happened before, i.e. typically pending events were queued by a | |
101 | // previous call to Dispatch() and if we didn't process them now the next | |
102 | // call to it might enqueue them again (as happens with e.g. socket events | |
103 | // which would be generated as long as there is input available on socket | |
104 | // and this input is only removed from it when pending event handlers are | |
105 | // executed) | |
106 | if ( wxTheApp ) | |
107 | wxTheApp->ProcessPendingEvents(); | |
108 | ||
109 | return Dispatch(); | |
110 | } | |
111 | ||
112 | int wxEventLoopManual::Run() | |
113 | { | |
114 | // event loops are not recursive, you need to create another loop! | |
115 | wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") ); | |
116 | ||
117 | // ProcessIdle() and ProcessEvents() below may throw so the code here should | |
118 | // be exception-safe, hence we must use local objects for all actions we | |
119 | // should undo | |
120 | wxEventLoopActivator activate(this); | |
121 | ||
122 | // we must ensure that OnExit() is called even if an exception is thrown | |
123 | // from inside ProcessEvents() but we must call it from Exit() in normal | |
124 | // situations because it is supposed to be called synchronously, | |
125 | // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or | |
126 | // something similar here) | |
127 | #if wxUSE_EXCEPTIONS | |
128 | for ( ;; ) | |
129 | { | |
130 | try | |
131 | { | |
132 | #endif // wxUSE_EXCEPTIONS | |
133 | ||
134 | // this is the event loop itself | |
135 | for ( ;; ) | |
136 | { | |
137 | // give them the possibility to do whatever they want | |
138 | OnNextIteration(); | |
139 | ||
140 | // generate and process idle events for as long as we don't | |
141 | // have anything else to do | |
142 | while ( !Pending() && ProcessIdle() ) | |
143 | ; | |
144 | ||
145 | // if the "should exit" flag is set, the loop should terminate | |
146 | // but not before processing any remaining messages so while | |
147 | // Pending() returns true, do process them | |
148 | if ( m_shouldExit ) | |
149 | { | |
150 | while ( Pending() ) | |
151 | ProcessEvents(); | |
152 | ||
153 | break; | |
154 | } | |
155 | ||
156 | // a message came or no more idle processing to do, dispatch | |
157 | // all the pending events and call Dispatch() to wait for the | |
158 | // next message | |
159 | if ( !ProcessEvents() ) | |
160 | { | |
161 | // we got WM_QUIT | |
162 | break; | |
163 | } | |
164 | } | |
165 | ||
166 | #if wxUSE_EXCEPTIONS | |
167 | // exit the outer loop as well | |
168 | break; | |
169 | } | |
170 | catch ( ... ) | |
171 | { | |
172 | try | |
173 | { | |
174 | if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() ) | |
175 | { | |
176 | OnExit(); | |
177 | break; | |
178 | } | |
179 | //else: continue running the event loop | |
180 | } | |
181 | catch ( ... ) | |
182 | { | |
183 | // OnException() throwed, possibly rethrowing the same | |
184 | // exception again: very good, but we still need OnExit() to | |
185 | // be called | |
186 | OnExit(); | |
187 | throw; | |
188 | } | |
189 | } | |
190 | } | |
191 | #endif // wxUSE_EXCEPTIONS | |
192 | ||
193 | return m_exitcode; | |
194 | } | |
195 | ||
196 | void wxEventLoopManual::Exit(int rc) | |
197 | { | |
198 | wxCHECK_RET( IsRunning(), wxT("can't call Exit() if not running") ); | |
199 | ||
200 | m_exitcode = rc; | |
201 | m_shouldExit = true; | |
202 | ||
203 | OnExit(); | |
204 | ||
205 | // all we have to do to exit from the loop is to (maybe) wake it up so that | |
206 | // it can notice that Exit() had been called | |
207 | // | |
208 | // in particular, do *not* use here calls such as PostQuitMessage() (under | |
209 | // MSW) which terminate the current event loop here because we're not sure | |
210 | // that it is going to be processed by the correct event loop: it would be | |
211 | // possible that another one is started and terminated by mistake if we do | |
212 | // this | |
213 | WakeUp(); | |
214 | } | |
215 | ||
216 | #endif // __WXMSW__ || __WXMAC__ || __WXDFB__ | |
217 |