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1/////////////////////////////////////////////////////////////////////////////
2// Name: spinctrl.h
3// Purpose: wxSpinCtrlBase class
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 22.07.99
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SPINCTRL_H_
13#define _WX_SPINCTRL_H_
14
15#include "wx/spinbutt.h" // should make wxSpinEvent visible to the app
16
17// ----------------------------------------------------------------------------
18// a spin ctrl is a text control with a spin button which is usually used to
19// prompt the user for a numeric input
20// ----------------------------------------------------------------------------
21
22/* there is no generic base class for this control because it's imlpemented
23 very differently under MSW and other platforms
24
25class WXDLLEXPORT wxSpinCtrlBase : public wxControl
26{
27public:
28 wxSpinCtrlBase() { Init(); }
29
30 // accessors
31 virtual int GetValue() const = 0;
32 virtual int GetMin() const { return m_min; }
33 virtual int GetMax() const { return m_max; }
34
35 // operations
36 virtual void SetValue(const wxString& value) = 0;
37 virtual void SetValue(int val) = 0;
38 virtual void SetRange(int minVal, int maxVal) = 0;
39
40 // as the wxTextCtrl method
41 virtual void SetSelection(long from, long to) = 0;
42
43protected:
44 // initialize m_min/max with the default values
45 void Init() { m_min = 0; m_max = 100; }
46
47 int m_min;
48 int m_max;
49};
50*/
51
52// ----------------------------------------------------------------------------
53// include the platform-dependent class implementation
54// ----------------------------------------------------------------------------
55
56#if defined(__WXUNIVERSAL__)
57 #include "wx/generic/spinctlg.h"
58#elif defined(__WXMSW__) && defined(__WIN32__)
59 #include "wx/msw/spinctrl.h"
60#elif defined(__WXPM__)
61 #include "wx/os2/spinctrl.h"
62#elif defined(__WXGTK__)
63 #include "wx/gtk/spinctrl.h"
64#elif defined(__WXMOTIF__)
65 #include "wx/generic/spinctlg.h"
66#elif defined(__WXMAC__)
67 #include "wx/mac/spinctrl.h"
68#else // Win16 || !Win
69 #include "wx/generic/spinctlg.h"
70#endif // platform
71
72#define EVT_SPINCTRL(id, fn) \
73 DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SPINCTRL_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & fn, (wxObject *) NULL ),
74
75#endif // _WX_SPINCTRL_H_
76