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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/msgout.cpp
3// Purpose: wxMessageOutput implementation
4// Author: Mattia Barbon
5// Modified by:
6// Created: 17.07.02
7// RCS-ID: $Id$
8// Copyright: (c) the wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ---------------------------------------------------------------------------
17// headers
18// ---------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#if defined(__BORLANDC__)
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/ffile.h"
30 #include "wx/app.h"
31 #include "wx/intl.h"
32 #include "wx/log.h"
33 #if wxUSE_GUI
34 #include "wx/msgdlg.h"
35 #endif // wxUSE_GUI
36#endif
37
38#include "wx/msgout.h"
39#include "wx/apptrait.h"
40#include <stdarg.h>
41#include <stdio.h>
42
43#if defined(__WINDOWS__)
44 #include "wx/msw/private.h"
45#endif
46#ifdef __WXMAC__
47 #include "wx/mac/private.h"
48#endif
49
50// ===========================================================================
51// implementation
52// ===========================================================================
53
54#if wxUSE_BASE
55
56// ----------------------------------------------------------------------------
57// wxMessageOutput
58// ----------------------------------------------------------------------------
59
60wxMessageOutput* wxMessageOutput::ms_msgOut = 0;
61
62wxMessageOutput* wxMessageOutput::Get()
63{
64 if ( !ms_msgOut && wxTheApp )
65 {
66 ms_msgOut = wxTheApp->GetTraits()->CreateMessageOutput();
67 }
68
69 return ms_msgOut;
70}
71
72wxMessageOutput* wxMessageOutput::Set(wxMessageOutput* msgout)
73{
74 wxMessageOutput* old = ms_msgOut;
75 ms_msgOut = msgout;
76 return old;
77}
78
79#if !wxUSE_UTF8_LOCALE_ONLY
80void wxMessageOutput::DoPrintfWchar(const wxChar *format, ...)
81{
82 va_list args;
83 va_start(args, format);
84 wxString out;
85
86 out.PrintfV(format, args);
87 va_end(args);
88
89 Output(out);
90}
91#endif // !wxUSE_UTF8_LOCALE_ONLY
92
93#if wxUSE_UNICODE_UTF8
94void wxMessageOutput::DoPrintfUtf8(const char *format, ...)
95{
96 va_list args;
97 va_start(args, format);
98 wxString out;
99
100 out.PrintfV(format, args);
101 va_end(args);
102
103 Output(out);
104}
105#endif // wxUSE_UNICODE_UTF8
106
107// ----------------------------------------------------------------------------
108// wxMessageOutputBest
109// ----------------------------------------------------------------------------
110
111#ifdef __WINDOWS__
112
113// check if we're running in a console under Windows
114static inline bool IsInConsole()
115{
116#ifdef __WXWINCE__
117 return false;
118#else // !__WXWINCE__
119 HANDLE hStdErr = ::GetStdHandle(STD_ERROR_HANDLE);
120 return hStdErr && hStdErr != INVALID_HANDLE_VALUE;
121#endif // __WXWINCE__/!__WXWINCE__
122}
123
124#endif // __WINDOWS__
125
126void wxMessageOutputBest::Output(const wxString& str)
127{
128#ifdef __WINDOWS__
129 if ( !IsInConsole() )
130 {
131 ::MessageBox(NULL, str.wx_str(), _T("wxWidgets"),
132 MB_ICONINFORMATION | MB_OK);
133 }
134 else
135#endif // __WINDOWS__/!__WINDOWS__
136 {
137 const wxWX2MBbuf buf = str.mb_str();
138
139 if ( buf )
140 fprintf(stderr, "%s", (const char*) buf);
141 else // print at least something
142 fprintf(stderr, "%s", (const char*) str.ToAscii());
143 }
144}
145
146// ----------------------------------------------------------------------------
147// wxMessageOutputStderr
148// ----------------------------------------------------------------------------
149
150void wxMessageOutputStderr::Output(const wxString& str)
151{
152 const wxWX2MBbuf buf = str.mb_str();
153
154 if ( buf )
155 fprintf(stderr, "%s", (const char*) buf);
156 else // print at least something
157 fprintf(stderr, "%s", (const char*) str.ToAscii());
158}
159
160// ----------------------------------------------------------------------------
161// wxMessageOutputDebug
162// ----------------------------------------------------------------------------
163
164void wxMessageOutputDebug::Output(const wxString& str)
165{
166 wxString out(str);
167
168#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
169 out.Replace(wxT("\t"), wxT(" "));
170 out.Replace(wxT("\n"), wxT("\r\n"));
171 ::OutputDebugString(out.wx_str());
172#elif defined(__WXMAC__) && !defined(__DARWIN__)
173 if ( wxIsDebuggerRunning() )
174 {
175 Str255 pstr;
176 wxString output = out + wxT(";g") ;
177 wxMacStringToPascal(output.c_str(), pstr);
178
179 #ifdef __powerc
180 DebugStr(pstr);
181 #else
182 SysBreakStr(pstr);
183 #endif
184 }
185#else
186 wxFputs( out , stderr ) ;
187 if ( out.Right(1) != wxT("\n") )
188 wxFputs( wxT("\n") , stderr ) ;
189 fflush( stderr ) ;
190#endif // platform
191}
192
193// ----------------------------------------------------------------------------
194// wxMessageOutputLog
195// ----------------------------------------------------------------------------
196
197void wxMessageOutputLog::Output(const wxString& str)
198{
199 wxString out(str);
200
201 out.Replace(wxT("\t"), wxT(" "));
202
203 ::wxLogMessage(wxT("%s"), out.c_str());
204}
205
206#endif // wxUSE_BASE
207
208// ----------------------------------------------------------------------------
209// wxMessageOutputMessageBox
210// ----------------------------------------------------------------------------
211
212#if wxUSE_GUI && wxUSE_MSGDLG
213
214void wxMessageOutputMessageBox::Output(const wxString& str)
215{
216 wxString out(str);
217
218 // the native MSW msg box understands the TABs, others don't
219#ifndef __WXMSW__
220 out.Replace(wxT("\t"), wxT(" "));
221#endif
222
223 wxString title;
224 if ( wxTheApp )
225 title.Printf(_("%s message"), wxTheApp->GetAppName().c_str());
226
227 ::wxMessageBox(out, title);
228}
229
230#endif // wxUSE_GUI