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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/defs.h" | |
31 | #include "wx/object.h" | |
32 | #include "wx/string.h" | |
33 | #include "wx/timer.h" | |
34 | #include "wx/utils.h" | |
35 | #include "wx/module.h" | |
36 | #include "wx/log.h" | |
37 | #include "wx/intl.h" | |
38 | #include "wx/event.h" | |
39 | ||
40 | #if wxUSE_GUI | |
41 | #include "wx/gdicmn.h" // for wxPendingDelete | |
42 | #endif // wxUSE_GUI | |
43 | ||
44 | #include "wx/sckaddr.h" | |
45 | #include "wx/socket.h" | |
46 | ||
47 | // -------------------------------------------------------------------------- | |
48 | // macros and constants | |
49 | // -------------------------------------------------------------------------- | |
50 | ||
51 | // discard buffer | |
52 | #define MAX_DISCARD_SIZE (10 * 1024) | |
53 | ||
54 | // what to do within waits: in wxBase we don't do anything as we don't have | |
55 | // the event loop anyhow (for now). In GUI apps we have 2 cases: from the main | |
56 | // thread itself we have to call wxYield() to let the events (including the | |
57 | // GUI events and the low-level (not wxWindows) events from GSocket) be | |
58 | // processed. From another thread it is enough to just call wxThread::Yield() | |
59 | // which will give away the rest of our time slice: the explanation is that | |
60 | // the events will be processed by the main thread anyhow, without calling | |
61 | // wxYield(), but we don't want to eat the CPU time uselessly while sitting | |
62 | // in the loop waiting for the data | |
63 | #if wxUSE_GUI | |
64 | #if wxUSE_THREADS | |
65 | #define PROCESS_EVENTS() \ | |
66 | { \ | |
67 | if ( wxThread::IsMain() ) \ | |
68 | wxYield(); \ | |
69 | else \ | |
70 | wxThread::Yield(); \ | |
71 | } | |
72 | #else // !wxUSE_THREADS | |
73 | #define PROCESS_EVENTS() wxYield() | |
74 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
75 | #else // !wxUSE_GUI | |
76 | #define PROCESS_EVENTS() | |
77 | #endif // wxUSE_GUI/!wxUSE_GUI | |
78 | ||
79 | #define wxTRACE_Socket _T("wxSocket") | |
80 | ||
81 | // -------------------------------------------------------------------------- | |
82 | // wxWin macros | |
83 | // -------------------------------------------------------------------------- | |
84 | ||
85 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
86 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
87 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
88 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
89 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
90 | ||
91 | // -------------------------------------------------------------------------- | |
92 | // private classes | |
93 | // -------------------------------------------------------------------------- | |
94 | ||
95 | class wxSocketState : public wxObject | |
96 | { | |
97 | public: | |
98 | wxSocketFlags m_flags; | |
99 | wxSocketEventFlags m_eventmask; | |
100 | bool m_notify; | |
101 | void *m_clientData; | |
102 | #if WXWIN_COMPATIBILITY | |
103 | wxSocketBase::wxSockCbk m_cbk; | |
104 | char *m_cdata; | |
105 | #endif // WXWIN_COMPATIBILITY | |
106 | ||
107 | public: | |
108 | wxSocketState() : wxObject() {} | |
109 | }; | |
110 | ||
111 | // ========================================================================== | |
112 | // wxSocketBase | |
113 | // ========================================================================== | |
114 | ||
115 | // -------------------------------------------------------------------------- | |
116 | // Initialization and shutdown | |
117 | // -------------------------------------------------------------------------- | |
118 | ||
119 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
120 | // to m_countInit with a crit section | |
121 | size_t wxSocketBase::m_countInit = 0; | |
122 | ||
123 | bool wxSocketBase::IsInitialized() | |
124 | { | |
125 | return m_countInit > 0; | |
126 | } | |
127 | ||
128 | bool wxSocketBase::Initialize() | |
129 | { | |
130 | if ( !m_countInit++ ) | |
131 | { | |
132 | if ( !GSocket_Init() ) | |
133 | { | |
134 | m_countInit--; | |
135 | ||
136 | return FALSE; | |
137 | } | |
138 | } | |
139 | ||
140 | return TRUE; | |
141 | } | |
142 | ||
143 | void wxSocketBase::Shutdown() | |
144 | { | |
145 | // we should be initialized | |
146 | wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); | |
147 | if ( !--m_countInit ) | |
148 | { | |
149 | GSocket_Cleanup(); | |
150 | } | |
151 | } | |
152 | ||
153 | // -------------------------------------------------------------------------- | |
154 | // Ctor and dtor | |
155 | // -------------------------------------------------------------------------- | |
156 | ||
157 | void wxSocketBase::Init() | |
158 | { | |
159 | m_socket = NULL; | |
160 | m_type = wxSOCKET_UNINIT; | |
161 | ||
162 | // state | |
163 | m_flags = 0; | |
164 | m_connected = | |
165 | m_establishing = | |
166 | m_reading = | |
167 | m_writing = | |
168 | m_error = FALSE; | |
169 | m_lcount = 0; | |
170 | m_timeout = 600; | |
171 | m_beingDeleted = FALSE; | |
172 | ||
173 | // pushback buffer | |
174 | m_unread = NULL; | |
175 | m_unrd_size = 0; | |
176 | m_unrd_cur = 0; | |
177 | ||
178 | // events | |
179 | m_id = -1; | |
180 | m_handler = NULL; | |
181 | m_clientData = NULL; | |
182 | m_notify = FALSE; | |
183 | m_eventmask = 0; | |
184 | #if WXWIN_COMPATIBILITY | |
185 | m_cbk = NULL; | |
186 | m_cdata = NULL; | |
187 | #endif // WXWIN_COMPATIBILITY | |
188 | ||
189 | if ( !IsInitialized() ) | |
190 | { | |
191 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
192 | // other calls to it should be matched by a call to Shutdown() | |
193 | Initialize(); | |
194 | } | |
195 | } | |
196 | ||
197 | wxSocketBase::wxSocketBase() | |
198 | { | |
199 | Init(); | |
200 | } | |
201 | ||
202 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
203 | { | |
204 | Init(); | |
205 | ||
206 | m_flags = flags; | |
207 | m_type = type; | |
208 | } | |
209 | ||
210 | wxSocketBase::~wxSocketBase() | |
211 | { | |
212 | // Just in case the app called Destroy() *and* then deleted | |
213 | // the socket immediately: don't leave dangling pointers. | |
214 | #if wxUSE_GUI | |
215 | wxPendingDelete.DeleteObject(this); | |
216 | #endif | |
217 | ||
218 | // Shutdown and close the socket | |
219 | if (!m_beingDeleted) | |
220 | Close(); | |
221 | ||
222 | // Destroy the GSocket object | |
223 | if (m_socket) | |
224 | GSocket_destroy(m_socket); | |
225 | ||
226 | // Free the pushback buffer | |
227 | if (m_unread) | |
228 | free(m_unread); | |
229 | } | |
230 | ||
231 | bool wxSocketBase::Destroy() | |
232 | { | |
233 | // Delayed destruction: the socket will be deleted during the next | |
234 | // idle loop iteration. This ensures that all pending events have | |
235 | // been processed. | |
236 | m_beingDeleted = TRUE; | |
237 | ||
238 | // Shutdown and close the socket | |
239 | Close(); | |
240 | ||
241 | // Supress events from now on | |
242 | Notify(FALSE); | |
243 | ||
244 | #if wxUSE_GUI | |
245 | if ( !wxPendingDelete.Member(this) ) | |
246 | wxPendingDelete.Append(this); | |
247 | #else | |
248 | delete this; | |
249 | #endif | |
250 | ||
251 | return TRUE; | |
252 | } | |
253 | ||
254 | // -------------------------------------------------------------------------- | |
255 | // Basic IO calls | |
256 | // -------------------------------------------------------------------------- | |
257 | ||
258 | // The following IO operations update m_error and m_lcount: | |
259 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
260 | // | |
261 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
262 | ||
263 | bool wxSocketBase::Close() | |
264 | { | |
265 | // Interrupt pending waits | |
266 | InterruptWait(); | |
267 | ||
268 | if (m_socket) | |
269 | { | |
270 | // Disable callbacks | |
271 | GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
272 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
273 | ||
274 | // Shutdown the connection | |
275 | GSocket_Shutdown(m_socket); | |
276 | } | |
277 | ||
278 | m_connected = FALSE; | |
279 | m_establishing = FALSE; | |
280 | return TRUE; | |
281 | } | |
282 | ||
283 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
284 | { | |
285 | // Mask read events | |
286 | m_reading = TRUE; | |
287 | ||
288 | m_lcount = _Read(buffer, nbytes); | |
289 | ||
290 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
291 | if (m_flags & wxSOCKET_WAITALL) | |
292 | m_error = (m_lcount != nbytes); | |
293 | else | |
294 | m_error = (m_lcount == 0); | |
295 | ||
296 | // Allow read events from now on | |
297 | m_reading = FALSE; | |
298 | ||
299 | return *this; | |
300 | } | |
301 | ||
302 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
303 | { | |
304 | int total; | |
305 | int ret = 1; | |
306 | ||
307 | // Try the pushback buffer first | |
308 | total = GetPushback(buffer, nbytes, FALSE); | |
309 | nbytes -= total; | |
310 | buffer = (char *)buffer + total; | |
311 | ||
312 | // Return now in one of the following cases: | |
313 | // - the socket is invalid, | |
314 | // - we got all the data, | |
315 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
316 | if ( !m_socket || | |
317 | !nbytes || | |
318 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
319 | return total; | |
320 | ||
321 | // Possible combinations (they are checked in this order) | |
322 | // wxSOCKET_NOWAIT | |
323 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
324 | // wxSOCKET_BLOCK | |
325 | // wxSOCKET_NONE | |
326 | // | |
327 | if (m_flags & wxSOCKET_NOWAIT) | |
328 | { | |
329 | GSocket_SetNonBlocking(m_socket, 1); | |
330 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
331 | GSocket_SetNonBlocking(m_socket, 0); | |
332 | ||
333 | if (ret > 0) | |
334 | total += ret; | |
335 | } | |
336 | else | |
337 | { | |
338 | bool more = TRUE; | |
339 | ||
340 | while (more) | |
341 | { | |
342 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
343 | break; | |
344 | ||
345 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
346 | ||
347 | if (ret > 0) | |
348 | { | |
349 | total += ret; | |
350 | nbytes -= ret; | |
351 | buffer = (char *)buffer + ret; | |
352 | } | |
353 | ||
354 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
355 | // now. Otherwise, wait until we recv all the data or until there | |
356 | // is an error. | |
357 | // | |
358 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
359 | } | |
360 | } | |
361 | ||
362 | return total; | |
363 | } | |
364 | ||
365 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
366 | { | |
367 | wxUint32 len, len2, sig, total; | |
368 | bool error; | |
369 | int old_flags; | |
370 | struct | |
371 | { | |
372 | unsigned char sig[4]; | |
373 | unsigned char len[4]; | |
374 | } msg; | |
375 | ||
376 | // Mask read events | |
377 | m_reading = TRUE; | |
378 | ||
379 | total = 0; | |
380 | error = TRUE; | |
381 | old_flags = m_flags; | |
382 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
383 | ||
384 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
385 | goto exit; | |
386 | ||
387 | sig = (wxUint32)msg.sig[0]; | |
388 | sig |= (wxUint32)(msg.sig[1] << 8); | |
389 | sig |= (wxUint32)(msg.sig[2] << 16); | |
390 | sig |= (wxUint32)(msg.sig[3] << 24); | |
391 | ||
392 | if (sig != 0xfeeddead) | |
393 | { | |
394 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
395 | goto exit; | |
396 | } | |
397 | ||
398 | len = (wxUint32)msg.len[0]; | |
399 | len |= (wxUint32)(msg.len[1] << 8); | |
400 | len |= (wxUint32)(msg.len[2] << 16); | |
401 | len |= (wxUint32)(msg.len[3] << 24); | |
402 | ||
403 | if (len > nbytes) | |
404 | { | |
405 | len2 = len - nbytes; | |
406 | len = nbytes; | |
407 | } | |
408 | else | |
409 | len2 = 0; | |
410 | ||
411 | // Don't attemp to read if the msg was zero bytes long. | |
412 | if (len) | |
413 | { | |
414 | total = _Read(buffer, len); | |
415 | ||
416 | if (total != len) | |
417 | goto exit; | |
418 | } | |
419 | if (len2) | |
420 | { | |
421 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
422 | long discard_len; | |
423 | ||
424 | // NOTE: discarded bytes don't add to m_lcount. | |
425 | do | |
426 | { | |
427 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
428 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
429 | len2 -= (wxUint32)discard_len; | |
430 | } | |
431 | while ((discard_len > 0) && len2); | |
432 | ||
433 | delete [] discard_buffer; | |
434 | ||
435 | if (len2 != 0) | |
436 | goto exit; | |
437 | } | |
438 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
439 | goto exit; | |
440 | ||
441 | sig = (wxUint32)msg.sig[0]; | |
442 | sig |= (wxUint32)(msg.sig[1] << 8); | |
443 | sig |= (wxUint32)(msg.sig[2] << 16); | |
444 | sig |= (wxUint32)(msg.sig[3] << 24); | |
445 | ||
446 | if (sig != 0xdeadfeed) | |
447 | { | |
448 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
449 | goto exit; | |
450 | } | |
451 | ||
452 | // everything was OK | |
453 | error = FALSE; | |
454 | ||
455 | exit: | |
456 | m_error = error; | |
457 | m_lcount = total; | |
458 | m_reading = FALSE; | |
459 | SetFlags(old_flags); | |
460 | ||
461 | return *this; | |
462 | } | |
463 | ||
464 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
465 | { | |
466 | // Mask read events | |
467 | m_reading = TRUE; | |
468 | ||
469 | m_lcount = _Read(buffer, nbytes); | |
470 | Pushback(buffer, m_lcount); | |
471 | ||
472 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
473 | if (m_flags & wxSOCKET_WAITALL) | |
474 | m_error = (m_lcount != nbytes); | |
475 | else | |
476 | m_error = (m_lcount == 0); | |
477 | ||
478 | // Allow read events again | |
479 | m_reading = FALSE; | |
480 | ||
481 | return *this; | |
482 | } | |
483 | ||
484 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
485 | { | |
486 | // Mask write events | |
487 | m_writing = TRUE; | |
488 | ||
489 | m_lcount = _Write(buffer, nbytes); | |
490 | ||
491 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
492 | if (m_flags & wxSOCKET_WAITALL) | |
493 | m_error = (m_lcount != nbytes); | |
494 | else | |
495 | m_error = (m_lcount == 0); | |
496 | ||
497 | // Allow write events again | |
498 | m_writing = FALSE; | |
499 | ||
500 | return *this; | |
501 | } | |
502 | ||
503 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
504 | { | |
505 | wxUint32 total = 0; | |
506 | int ret = 1; | |
507 | ||
508 | // If the socket is invalid or parameters are ill, return immediately | |
509 | if (!m_socket || !buffer || !nbytes) | |
510 | return 0; | |
511 | ||
512 | // Possible combinations (they are checked in this order) | |
513 | // wxSOCKET_NOWAIT | |
514 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
515 | // wxSOCKET_BLOCK | |
516 | // wxSOCKET_NONE | |
517 | // | |
518 | if (m_flags & wxSOCKET_NOWAIT) | |
519 | { | |
520 | GSocket_SetNonBlocking(m_socket, 1); | |
521 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
522 | GSocket_SetNonBlocking(m_socket, 0); | |
523 | ||
524 | if (ret > 0) | |
525 | total = ret; | |
526 | } | |
527 | else | |
528 | { | |
529 | bool more = TRUE; | |
530 | ||
531 | while (more) | |
532 | { | |
533 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
534 | break; | |
535 | ||
536 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
537 | ||
538 | if (ret > 0) | |
539 | { | |
540 | total += ret; | |
541 | nbytes -= ret; | |
542 | buffer = (const char *)buffer + ret; | |
543 | } | |
544 | ||
545 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
546 | // now. Otherwise, wait until we send all the data or until there | |
547 | // is an error. | |
548 | // | |
549 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
550 | } | |
551 | } | |
552 | ||
553 | return total; | |
554 | } | |
555 | ||
556 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
557 | { | |
558 | wxUint32 total; | |
559 | bool error; | |
560 | int old_flags; | |
561 | struct | |
562 | { | |
563 | unsigned char sig[4]; | |
564 | unsigned char len[4]; | |
565 | } msg; | |
566 | ||
567 | // Mask write events | |
568 | m_writing = TRUE; | |
569 | ||
570 | error = TRUE; | |
571 | total = 0; | |
572 | old_flags = m_flags; | |
573 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
574 | ||
575 | msg.sig[0] = (unsigned char) 0xad; | |
576 | msg.sig[1] = (unsigned char) 0xde; | |
577 | msg.sig[2] = (unsigned char) 0xed; | |
578 | msg.sig[3] = (unsigned char) 0xfe; | |
579 | ||
580 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
581 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
582 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
583 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
584 | ||
585 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
586 | goto exit; | |
587 | ||
588 | total = _Write(buffer, nbytes); | |
589 | ||
590 | if (total < nbytes) | |
591 | goto exit; | |
592 | ||
593 | msg.sig[0] = (unsigned char) 0xed; | |
594 | msg.sig[1] = (unsigned char) 0xfe; | |
595 | msg.sig[2] = (unsigned char) 0xad; | |
596 | msg.sig[3] = (unsigned char) 0xde; | |
597 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
598 | ||
599 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
600 | goto exit; | |
601 | ||
602 | // everything was OK | |
603 | error = FALSE; | |
604 | ||
605 | exit: | |
606 | m_error = error; | |
607 | m_lcount = total; | |
608 | m_writing = FALSE; | |
609 | ||
610 | return *this; | |
611 | } | |
612 | ||
613 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
614 | { | |
615 | if (nbytes != 0) | |
616 | Pushback(buffer, nbytes); | |
617 | ||
618 | m_error = FALSE; | |
619 | m_lcount = nbytes; | |
620 | ||
621 | return *this; | |
622 | } | |
623 | ||
624 | wxSocketBase& wxSocketBase::Discard() | |
625 | { | |
626 | int old_flags; | |
627 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
628 | wxUint32 ret; | |
629 | wxUint32 total = 0; | |
630 | ||
631 | // Mask read events | |
632 | m_reading = TRUE; | |
633 | ||
634 | old_flags = m_flags; | |
635 | SetFlags(wxSOCKET_NOWAIT); | |
636 | ||
637 | do | |
638 | { | |
639 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
640 | total += ret; | |
641 | } | |
642 | while (ret == MAX_DISCARD_SIZE); | |
643 | ||
644 | delete[] buffer; | |
645 | m_lcount = total; | |
646 | m_error = FALSE; | |
647 | ||
648 | // Allow read events again | |
649 | m_reading = FALSE; | |
650 | ||
651 | return *this; | |
652 | } | |
653 | ||
654 | // -------------------------------------------------------------------------- | |
655 | // Wait functions | |
656 | // -------------------------------------------------------------------------- | |
657 | ||
658 | // All Wait functions poll the socket using GSocket_Select() to | |
659 | // check for the specified combination of conditions, until one | |
660 | // of these conditions become true, an error occurs, or the | |
661 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
662 | // this won't block the GUI. | |
663 | ||
664 | bool wxSocketBase::_Wait(long seconds, | |
665 | long milliseconds, | |
666 | wxSocketEventFlags flags) | |
667 | { | |
668 | GSocketEventFlags result; | |
669 | long timeout; | |
670 | ||
671 | // Set this to TRUE to interrupt ongoing waits | |
672 | m_interrupt = FALSE; | |
673 | ||
674 | // Check for valid socket | |
675 | if (!m_socket) | |
676 | return FALSE; | |
677 | ||
678 | // Check for valid timeout value. | |
679 | if (seconds != -1) | |
680 | timeout = seconds * 1000 + milliseconds; | |
681 | else | |
682 | timeout = m_timeout * 1000; | |
683 | ||
684 | // Wait in an active polling loop. | |
685 | // | |
686 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
687 | // hurt. It has to be here because the (GSocket) event might arrive | |
688 | // a bit delayed, and it has to be in OnRequest as well because we | |
689 | // don't know whether the Wait functions are being used. | |
690 | // | |
691 | // Do this at least once (important if timeout == 0, when | |
692 | // we are just polling). Also, if just polling, do not yield. | |
693 | ||
694 | wxStopWatch chrono; | |
695 | bool done = FALSE; | |
696 | ||
697 | while (!done) | |
698 | { | |
699 | result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); | |
700 | ||
701 | // Incoming connection (server) or connection established (client) | |
702 | if (result & GSOCK_CONNECTION_FLAG) | |
703 | { | |
704 | m_connected = TRUE; | |
705 | m_establishing = FALSE; | |
706 | return TRUE; | |
707 | } | |
708 | ||
709 | // Data available or output buffer ready | |
710 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
711 | { | |
712 | return TRUE; | |
713 | } | |
714 | ||
715 | // Connection lost | |
716 | if (result & GSOCK_LOST_FLAG) | |
717 | { | |
718 | m_connected = FALSE; | |
719 | m_establishing = FALSE; | |
720 | return (flags & GSOCK_LOST_FLAG) != 0; | |
721 | } | |
722 | ||
723 | // Wait more? | |
724 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
725 | done = TRUE; | |
726 | else | |
727 | PROCESS_EVENTS(); | |
728 | } | |
729 | ||
730 | return FALSE; | |
731 | } | |
732 | ||
733 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
734 | { | |
735 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
736 | GSOCK_OUTPUT_FLAG | | |
737 | GSOCK_CONNECTION_FLAG | | |
738 | GSOCK_LOST_FLAG); | |
739 | } | |
740 | ||
741 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
742 | { | |
743 | // Check pushback buffer before entering _Wait | |
744 | if (m_unread) | |
745 | return TRUE; | |
746 | ||
747 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
748 | // _Wait becuase of the semantics of WaitForRead: a return | |
749 | // value of TRUE means that a GSocket_Read call will return | |
750 | // immediately, not that there is actually data to read. | |
751 | ||
752 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
753 | GSOCK_LOST_FLAG); | |
754 | } | |
755 | ||
756 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
757 | { | |
758 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
759 | } | |
760 | ||
761 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
762 | { | |
763 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
764 | } | |
765 | ||
766 | // -------------------------------------------------------------------------- | |
767 | // Miscellaneous | |
768 | // -------------------------------------------------------------------------- | |
769 | ||
770 | // | |
771 | // Get local or peer address | |
772 | // | |
773 | ||
774 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
775 | { | |
776 | GAddress *peer; | |
777 | ||
778 | if (!m_socket) | |
779 | return FALSE; | |
780 | ||
781 | peer = GSocket_GetPeer(m_socket); | |
782 | ||
783 | // copying a null address would just trigger an assert anyway | |
784 | ||
785 | if (!peer) | |
786 | return FALSE; | |
787 | ||
788 | addr_man.SetAddress(peer); | |
789 | GAddress_destroy(peer); | |
790 | ||
791 | return TRUE; | |
792 | } | |
793 | ||
794 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
795 | { | |
796 | GAddress *local; | |
797 | ||
798 | if (!m_socket) | |
799 | return FALSE; | |
800 | ||
801 | local = GSocket_GetLocal(m_socket); | |
802 | addr_man.SetAddress(local); | |
803 | GAddress_destroy(local); | |
804 | ||
805 | return TRUE; | |
806 | } | |
807 | ||
808 | // | |
809 | // Save and restore socket state | |
810 | // | |
811 | ||
812 | void wxSocketBase::SaveState() | |
813 | { | |
814 | wxSocketState *state; | |
815 | ||
816 | state = new wxSocketState(); | |
817 | ||
818 | state->m_flags = m_flags; | |
819 | state->m_notify = m_notify; | |
820 | state->m_eventmask = m_eventmask; | |
821 | state->m_clientData = m_clientData; | |
822 | #if WXWIN_COMPATIBILITY | |
823 | state->m_cbk = m_cbk; | |
824 | state->m_cdata = m_cdata; | |
825 | #endif // WXWIN_COMPATIBILITY | |
826 | ||
827 | m_states.Append(state); | |
828 | } | |
829 | ||
830 | void wxSocketBase::RestoreState() | |
831 | { | |
832 | wxNode *node; | |
833 | wxSocketState *state; | |
834 | ||
835 | node = m_states.Last(); | |
836 | if (!node) | |
837 | return; | |
838 | ||
839 | state = (wxSocketState *)node->Data(); | |
840 | ||
841 | m_flags = state->m_flags; | |
842 | m_notify = state->m_notify; | |
843 | m_eventmask = state->m_eventmask; | |
844 | m_clientData = state->m_clientData; | |
845 | #if WXWIN_COMPATIBILITY | |
846 | m_cbk = state->m_cbk; | |
847 | m_cdata = state->m_cdata; | |
848 | #endif // WXWIN_COMPATIBILITY | |
849 | ||
850 | delete node; | |
851 | delete state; | |
852 | } | |
853 | ||
854 | // | |
855 | // Timeout and flags | |
856 | // | |
857 | ||
858 | void wxSocketBase::SetTimeout(long seconds) | |
859 | { | |
860 | m_timeout = seconds; | |
861 | ||
862 | if (m_socket) | |
863 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
864 | } | |
865 | ||
866 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
867 | { | |
868 | m_flags = flags; | |
869 | } | |
870 | ||
871 | ||
872 | // -------------------------------------------------------------------------- | |
873 | // Callbacks (now obsolete - use events instead) | |
874 | // -------------------------------------------------------------------------- | |
875 | ||
876 | #if WXWIN_COMPATIBILITY | |
877 | ||
878 | wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_) | |
879 | { | |
880 | wxSockCbk old_cbk = cbk_; | |
881 | ||
882 | m_cbk = cbk_; | |
883 | return old_cbk; | |
884 | } | |
885 | ||
886 | char *wxSocketBase::CallbackData(char *data) | |
887 | { | |
888 | char *old_data = m_cdata; | |
889 | ||
890 | m_cdata = data; | |
891 | return old_data; | |
892 | } | |
893 | ||
894 | #endif // WXWIN_COMPATIBILITY | |
895 | ||
896 | // -------------------------------------------------------------------------- | |
897 | // Event handling | |
898 | // -------------------------------------------------------------------------- | |
899 | ||
900 | // A note on how events are processed, which is probably the most | |
901 | // difficult thing to get working right while keeping the same API | |
902 | // and functionality for all platforms. | |
903 | // | |
904 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
905 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
906 | // object. OnRequest does some housekeeping, and if the event is to be | |
907 | // propagated to the user, it creates a new wxSocketEvent object and | |
908 | // posts it. The event is not processed immediately, but delayed with | |
909 | // AddPendingEvent instead. This is necessary in order to decouple the | |
910 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
911 | // calls made from the user event handler would fail, as gtk callbacks | |
912 | // are not reentrant. | |
913 | // | |
914 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
915 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
916 | // of problems. Avoid them where possible and use events instead. | |
917 | ||
918 | extern "C" | |
919 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
920 | GSocketEvent notification, | |
921 | char *cdata) | |
922 | { | |
923 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
924 | ||
925 | sckobj->OnRequest((wxSocketNotify) notification); | |
926 | } | |
927 | ||
928 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
929 | { | |
930 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
931 | // hurt. It has to be here because the (GSocket) event might arrive | |
932 | // a bit delayed, and it has to be in _Wait as well because we don't | |
933 | // know whether the Wait functions are being used. | |
934 | ||
935 | switch(notification) | |
936 | { | |
937 | case wxSOCKET_CONNECTION: | |
938 | m_establishing = FALSE; | |
939 | m_connected = TRUE; | |
940 | break; | |
941 | ||
942 | // If we are in the middle of a R/W operation, do not | |
943 | // propagate events to users. Also, filter 'late' events | |
944 | // which are no longer valid. | |
945 | ||
946 | case wxSOCKET_INPUT: | |
947 | if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) | |
948 | return; | |
949 | break; | |
950 | ||
951 | case wxSOCKET_OUTPUT: | |
952 | if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) | |
953 | return; | |
954 | break; | |
955 | ||
956 | case wxSOCKET_LOST: | |
957 | m_connected = FALSE; | |
958 | m_establishing = FALSE; | |
959 | break; | |
960 | ||
961 | default: | |
962 | break; | |
963 | } | |
964 | ||
965 | // Schedule the event | |
966 | ||
967 | wxSocketEventFlags flag = 0; | |
968 | switch (notification) | |
969 | { | |
970 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
971 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
972 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
973 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
974 | default: | |
975 | wxLogWarning(_("wxSocket: unknown event!.")); | |
976 | return; | |
977 | } | |
978 | ||
979 | if (((m_eventmask & flag) == flag) && m_notify) | |
980 | { | |
981 | if (m_handler) | |
982 | { | |
983 | wxSocketEvent event(m_id); | |
984 | event.m_event = notification; | |
985 | event.m_clientData = m_clientData; | |
986 | event.SetEventObject(this); | |
987 | ||
988 | m_handler->AddPendingEvent(event); | |
989 | } | |
990 | ||
991 | #if WXWIN_COMPATIBILITY | |
992 | if (m_cbk) | |
993 | m_cbk(*this, notification, m_cdata); | |
994 | #endif // WXWIN_COMPATIBILITY | |
995 | } | |
996 | } | |
997 | ||
998 | void wxSocketBase::Notify(bool notify) | |
999 | { | |
1000 | m_notify = notify; | |
1001 | } | |
1002 | ||
1003 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
1004 | { | |
1005 | m_eventmask = flags; | |
1006 | } | |
1007 | ||
1008 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
1009 | { | |
1010 | m_handler = &handler; | |
1011 | m_id = id; | |
1012 | } | |
1013 | ||
1014 | // -------------------------------------------------------------------------- | |
1015 | // Pushback buffer | |
1016 | // -------------------------------------------------------------------------- | |
1017 | ||
1018 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1019 | { | |
1020 | if (!size) return; | |
1021 | ||
1022 | if (m_unread == NULL) | |
1023 | m_unread = malloc(size); | |
1024 | else | |
1025 | { | |
1026 | void *tmp; | |
1027 | ||
1028 | tmp = malloc(m_unrd_size + size); | |
1029 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1030 | free(m_unread); | |
1031 | ||
1032 | m_unread = tmp; | |
1033 | } | |
1034 | ||
1035 | m_unrd_size += size; | |
1036 | ||
1037 | memcpy(m_unread, buffer, size); | |
1038 | } | |
1039 | ||
1040 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1041 | { | |
1042 | if (!m_unrd_size) | |
1043 | return 0; | |
1044 | ||
1045 | if (size > (m_unrd_size-m_unrd_cur)) | |
1046 | size = m_unrd_size-m_unrd_cur; | |
1047 | ||
1048 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1049 | ||
1050 | if (!peek) | |
1051 | { | |
1052 | m_unrd_cur += size; | |
1053 | if (m_unrd_size == m_unrd_cur) | |
1054 | { | |
1055 | free(m_unread); | |
1056 | m_unread = NULL; | |
1057 | m_unrd_size = 0; | |
1058 | m_unrd_cur = 0; | |
1059 | } | |
1060 | } | |
1061 | ||
1062 | return size; | |
1063 | } | |
1064 | ||
1065 | ||
1066 | // ========================================================================== | |
1067 | // wxSocketServer | |
1068 | // ========================================================================== | |
1069 | ||
1070 | // -------------------------------------------------------------------------- | |
1071 | // Ctor | |
1072 | // -------------------------------------------------------------------------- | |
1073 | ||
1074 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1075 | wxSocketFlags flags) | |
1076 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1077 | { | |
1078 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1079 | ||
1080 | m_socket = GSocket_new(); | |
1081 | ||
1082 | if (!m_socket) | |
1083 | { | |
1084 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1085 | return; | |
1086 | } | |
1087 | ||
1088 | // Setup the socket as server | |
1089 | ||
1090 | GSocket_SetLocal(m_socket, addr_man.GetAddress()); | |
1091 | if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) | |
1092 | { | |
1093 | GSocket_destroy(m_socket); | |
1094 | m_socket = NULL; | |
1095 | ||
1096 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1097 | return; | |
1098 | } | |
1099 | ||
1100 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1101 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1102 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1103 | wx_socket_callback, (char *)this); | |
1104 | } | |
1105 | ||
1106 | // -------------------------------------------------------------------------- | |
1107 | // Accept | |
1108 | // -------------------------------------------------------------------------- | |
1109 | ||
1110 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1111 | { | |
1112 | GSocket *child_socket; | |
1113 | ||
1114 | if (!m_socket) | |
1115 | return FALSE; | |
1116 | ||
1117 | // If wait == FALSE, then the call should be nonblocking. | |
1118 | // When we are finished, we put the socket to blocking mode | |
1119 | // again. | |
1120 | ||
1121 | if (!wait) | |
1122 | GSocket_SetNonBlocking(m_socket, 1); | |
1123 | ||
1124 | child_socket = GSocket_WaitConnection(m_socket); | |
1125 | ||
1126 | if (!wait) | |
1127 | GSocket_SetNonBlocking(m_socket, 0); | |
1128 | ||
1129 | if (!child_socket) | |
1130 | return FALSE; | |
1131 | ||
1132 | sock.m_type = wxSOCKET_BASE; | |
1133 | sock.m_socket = child_socket; | |
1134 | sock.m_connected = TRUE; | |
1135 | ||
1136 | GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000); | |
1137 | GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1138 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1139 | wx_socket_callback, (char *)&sock); | |
1140 | ||
1141 | return TRUE; | |
1142 | } | |
1143 | ||
1144 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1145 | { | |
1146 | wxSocketBase* sock = new wxSocketBase(); | |
1147 | ||
1148 | sock->SetFlags(m_flags); | |
1149 | ||
1150 | if (!AcceptWith(*sock, wait)) | |
1151 | { | |
1152 | sock->Destroy(); | |
1153 | sock = NULL; | |
1154 | } | |
1155 | ||
1156 | return sock; | |
1157 | } | |
1158 | ||
1159 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1160 | { | |
1161 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1162 | } | |
1163 | ||
1164 | // ========================================================================== | |
1165 | // wxSocketClient | |
1166 | // ========================================================================== | |
1167 | ||
1168 | // -------------------------------------------------------------------------- | |
1169 | // Ctor and dtor | |
1170 | // -------------------------------------------------------------------------- | |
1171 | ||
1172 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1173 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1174 | { | |
1175 | } | |
1176 | ||
1177 | wxSocketClient::~wxSocketClient() | |
1178 | { | |
1179 | } | |
1180 | ||
1181 | // -------------------------------------------------------------------------- | |
1182 | // Connect | |
1183 | // -------------------------------------------------------------------------- | |
1184 | ||
1185 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1186 | { | |
1187 | GSocketError err; | |
1188 | ||
1189 | if (m_socket) | |
1190 | { | |
1191 | // Shutdown and destroy the socket | |
1192 | Close(); | |
1193 | GSocket_destroy(m_socket); | |
1194 | } | |
1195 | ||
1196 | m_socket = GSocket_new(); | |
1197 | m_connected = FALSE; | |
1198 | m_establishing = FALSE; | |
1199 | ||
1200 | if (!m_socket) | |
1201 | return FALSE; | |
1202 | ||
1203 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1204 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1205 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1206 | wx_socket_callback, (char *)this); | |
1207 | ||
1208 | // If wait == FALSE, then the call should be nonblocking. | |
1209 | // When we are finished, we put the socket to blocking mode | |
1210 | // again. | |
1211 | ||
1212 | if (!wait) | |
1213 | GSocket_SetNonBlocking(m_socket, 1); | |
1214 | ||
1215 | GSocket_SetPeer(m_socket, addr_man.GetAddress()); | |
1216 | err = GSocket_Connect(m_socket, GSOCK_STREAMED); | |
1217 | ||
1218 | if (!wait) | |
1219 | GSocket_SetNonBlocking(m_socket, 0); | |
1220 | ||
1221 | if (err != GSOCK_NOERROR) | |
1222 | { | |
1223 | if (err == GSOCK_WOULDBLOCK) | |
1224 | m_establishing = TRUE; | |
1225 | ||
1226 | return FALSE; | |
1227 | } | |
1228 | ||
1229 | m_connected = TRUE; | |
1230 | return TRUE; | |
1231 | } | |
1232 | ||
1233 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1234 | { | |
1235 | if (m_connected) // Already connected | |
1236 | return TRUE; | |
1237 | ||
1238 | if (!m_establishing || !m_socket) // No connection in progress | |
1239 | return FALSE; | |
1240 | ||
1241 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1242 | GSOCK_LOST_FLAG); | |
1243 | } | |
1244 | ||
1245 | // ========================================================================== | |
1246 | // wxDatagramSocket | |
1247 | // ========================================================================== | |
1248 | ||
1249 | /* NOTE: experimental stuff - might change */ | |
1250 | ||
1251 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1252 | wxSocketFlags flags ) | |
1253 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1254 | { | |
1255 | // Create the socket | |
1256 | m_socket = GSocket_new(); | |
1257 | ||
1258 | if(!m_socket) | |
1259 | return; | |
1260 | ||
1261 | // Setup the socket as non connection oriented | |
1262 | GSocket_SetLocal(m_socket, addr.GetAddress()); | |
1263 | if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR ) | |
1264 | { | |
1265 | GSocket_destroy(m_socket); | |
1266 | m_socket = NULL; | |
1267 | return; | |
1268 | } | |
1269 | ||
1270 | // Initialize all stuff | |
1271 | m_connected = FALSE; | |
1272 | m_establishing = FALSE; | |
1273 | GSocket_SetTimeout( m_socket, m_timeout ); | |
1274 | GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1275 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1276 | wx_socket_callback, (char*)this ); | |
1277 | ||
1278 | } | |
1279 | ||
1280 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1281 | void* buf, | |
1282 | wxUint32 nBytes ) | |
1283 | { | |
1284 | Read(buf, nBytes); | |
1285 | GetPeer(addr); | |
1286 | return (*this); | |
1287 | } | |
1288 | ||
1289 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1290 | const void* buf, | |
1291 | wxUint32 nBytes ) | |
1292 | { | |
1293 | GSocket_SetPeer(m_socket, addr.GetAddress()); | |
1294 | Write(buf, nBytes); | |
1295 | return (*this); | |
1296 | } | |
1297 | ||
1298 | // ========================================================================== | |
1299 | // wxSocketModule | |
1300 | // ========================================================================== | |
1301 | ||
1302 | class WXDLLEXPORT wxSocketModule : public wxModule | |
1303 | { | |
1304 | public: | |
1305 | virtual bool OnInit() | |
1306 | { | |
1307 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1308 | return TRUE; | |
1309 | } | |
1310 | ||
1311 | virtual void OnExit() | |
1312 | { | |
1313 | if ( wxSocketBase::IsInitialized() ) | |
1314 | wxSocketBase::Shutdown(); | |
1315 | } | |
1316 | ||
1317 | private: | |
1318 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1319 | }; | |
1320 | ||
1321 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1322 | ||
1323 | #endif | |
1324 | // wxUSE_SOCKETS | |
1325 | ||
1326 | // vi:sts=4:sw=4:et |