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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/bitmap.h
3// Purpose: wxBitmap class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
14
15#include "wx/msw/gdiimage.h"
16#include "wx/palette.h"
17
18class WXDLLIMPEXP_FWD_CORE wxBitmap;
19class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
20class WXDLLIMPEXP_FWD_CORE wxBitmapRefData;
21class WXDLLIMPEXP_FWD_CORE wxControl;
22class WXDLLIMPEXP_FWD_CORE wxCursor;
23class WXDLLIMPEXP_FWD_CORE wxDC;
24#if wxUSE_WXDIB
25class WXDLLIMPEXP_FWD_CORE wxDIB;
26#endif
27class WXDLLIMPEXP_FWD_CORE wxIcon;
28class WXDLLIMPEXP_FWD_CORE wxImage;
29class WXDLLIMPEXP_FWD_CORE wxMask;
30class WXDLLIMPEXP_FWD_CORE wxPalette;
31class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
32
33// What kind of transparency should a bitmap copied from an icon or cursor
34// have?
35enum wxBitmapTransparency
36{
37 wxBitmapTransparency_Auto, // default: copy alpha if the source has it
38 wxBitmapTransparency_None, // never create alpha
39 wxBitmapTransparency_Always // always use alpha
40};
41
42// ----------------------------------------------------------------------------
43// wxBitmap: a mono or colour bitmap
44// NOTE: for wxMSW we don't use the wxBitmapBase base class declared in bitmap.h!
45// ----------------------------------------------------------------------------
46
47class WXDLLIMPEXP_CORE wxBitmap : public wxGDIImage
48{
49public:
50 // default ctor creates an invalid bitmap, you must Create() it later
51 wxBitmap() { }
52
53 // Initialize with raw data
54 wxBitmap(const char bits[], int width, int height, int depth = 1);
55
56 // Initialize with XPM data
57 wxBitmap(const char* const* data);
58#ifdef wxNEEDS_CHARPP
59 wxBitmap(char** data)
60 {
61 *this = wxBitmap(wx_const_cast(const char* const*, data));
62 }
63#endif
64
65 // Load a file or resource
66 wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
67
68 // New constructor for generalised creation from data
69 wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
70
71 // Create a new, uninitialized bitmap of the given size and depth (if it
72 // is omitted, will create a bitmap compatible with the display)
73 //
74 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
75 // taking a DC argument if you want to force using DDB in this case
76 wxBitmap(int width, int height, int depth = -1);
77
78 // Create a bitmap compatible with the given DC
79 wxBitmap(int width, int height, const wxDC& dc);
80
81#if wxUSE_IMAGE
82 // Convert from wxImage
83 wxBitmap(const wxImage& image, int depth = -1)
84 { (void)CreateFromImage(image, depth); }
85
86 // Create a DDB compatible with the given DC from wxImage
87 wxBitmap(const wxImage& image, const wxDC& dc)
88 { (void)CreateFromImage(image, dc); }
89#endif // wxUSE_IMAGE
90
91 // we must have this, otherwise icons are silently copied into bitmaps using
92 // the copy ctor but the resulting bitmap is invalid!
93 wxBitmap(const wxIcon& icon,
94 wxBitmapTransparency transp = wxBitmapTransparency_Auto)
95 {
96 CopyFromIcon(icon, transp);
97 }
98
99 wxBitmap& operator=(const wxIcon& icon)
100 {
101 (void)CopyFromIcon(icon);
102
103 return *this;
104 }
105
106 wxBitmap& operator=(const wxCursor& cursor)
107 {
108 (void)CopyFromCursor(cursor);
109
110 return *this;
111 }
112
113 virtual ~wxBitmap();
114
115#if wxUSE_IMAGE
116 wxImage ConvertToImage() const;
117#endif // wxUSE_IMAGE
118
119 // get the given part of bitmap
120 wxBitmap GetSubBitmap( const wxRect& rect ) const;
121
122 // NB: This should not be called from user code. It is for wx internal
123 // use only.
124 wxBitmap GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const;
125
126 // copies the contents and mask of the given (colour) icon to the bitmap
127 bool CopyFromIcon(const wxIcon& icon,
128 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
129
130 // copies the contents and mask of the given cursor to the bitmap
131 bool CopyFromCursor(const wxCursor& cursor,
132 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
133
134#if wxUSE_WXDIB
135 // copies from a device independent bitmap
136 bool CopyFromDIB(const wxDIB& dib);
137#endif
138
139 virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
140 virtual bool Create(int width, int height, const wxDC& dc);
141 virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
142 virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
143 virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
144
145 wxBitmapRefData *GetBitmapData() const
146 { return (wxBitmapRefData *)m_refData; }
147
148 // raw bitmap access support functions
149 void *GetRawData(wxPixelDataBase& data, int bpp);
150 void UngetRawData(wxPixelDataBase& data);
151
152#if wxUSE_PALETTE
153 wxPalette* GetPalette() const;
154 void SetPalette(const wxPalette& palette);
155#endif // wxUSE_PALETTE
156
157 wxMask *GetMask() const;
158 wxBitmap GetMaskBitmap() const;
159 void SetMask(wxMask *mask);
160
161 // these functions are internal and shouldn't be used, they risk to
162 // disappear in the future
163 bool HasAlpha() const;
164 void UseAlpha();
165
166 // implementation only from now on
167 // -------------------------------
168
169public:
170 void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
171 WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
172
173#ifdef __WXDEBUG__
174 void SetSelectedInto(wxDC *dc);
175 wxDC *GetSelectedInto() const;
176#endif // __WXDEBUG__
177
178protected:
179 virtual wxGDIImageRefData *CreateData() const;
180 virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
181
182 // creates an uninitialized bitmap, called from Create()s above
183 bool DoCreate(int w, int h, int depth, WXHDC hdc);
184
185#if wxUSE_IMAGE
186 // creates the bitmap from wxImage, supposed to be called from ctor
187 bool CreateFromImage(const wxImage& image, int depth);
188
189 // creates a DDB from wxImage, supposed to be called from ctor
190 bool CreateFromImage(const wxImage& image, const wxDC& dc);
191
192 // common part of the 2 methods above (hdc may be 0)
193 bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
194#endif // wxUSE_IMAGE
195
196private:
197 // common part of CopyFromIcon/CopyFromCursor for Win32
198 bool
199 CopyFromIconOrCursor(const wxGDIImage& icon,
200 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
201
202
203 DECLARE_DYNAMIC_CLASS(wxBitmap)
204};
205
206// ----------------------------------------------------------------------------
207// wxMask: a mono bitmap used for drawing bitmaps transparently.
208// ----------------------------------------------------------------------------
209
210class WXDLLIMPEXP_CORE wxMask : public wxObject
211{
212public:
213 wxMask();
214
215 // Copy constructor
216 wxMask(const wxMask &mask);
217
218 // Construct a mask from a bitmap and a colour indicating the transparent
219 // area
220 wxMask(const wxBitmap& bitmap, const wxColour& colour);
221
222 // Construct a mask from a bitmap and a palette index indicating the
223 // transparent area
224 wxMask(const wxBitmap& bitmap, int paletteIndex);
225
226 // Construct a mask from a mono bitmap (copies the bitmap).
227 wxMask(const wxBitmap& bitmap);
228
229 // construct a mask from the givne bitmap handle
230 wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
231
232 virtual ~wxMask();
233
234 bool Create(const wxBitmap& bitmap, const wxColour& colour);
235 bool Create(const wxBitmap& bitmap, int paletteIndex);
236 bool Create(const wxBitmap& bitmap);
237
238 // Implementation
239 WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
240 void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
241
242protected:
243 WXHBITMAP m_maskBitmap;
244
245 DECLARE_DYNAMIC_CLASS(wxMask)
246};
247
248
249// ----------------------------------------------------------------------------
250// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
251// NOTE: for wxMSW we don't use the wxBitmapHandler class declared in bitmap.h!
252// ----------------------------------------------------------------------------
253
254class WXDLLIMPEXP_CORE wxBitmapHandler : public wxGDIImageHandler
255{
256public:
257 wxBitmapHandler() { }
258 wxBitmapHandler(const wxString& name, const wxString& ext, wxBitmapType type)
259 : wxGDIImageHandler(name, ext, type) { }
260
261 // implement wxGDIImageHandler's pure virtuals:
262
263 virtual bool Create(wxGDIImage *image,
264 const void* data,
265 wxBitmapType type,
266 int width, int height, int depth = 1);
267 virtual bool Load(wxGDIImage *image,
268 const wxString& name,
269 wxBitmapType type,
270 int desiredWidth, int desiredHeight);
271 virtual bool Save(const wxGDIImage *image,
272 const wxString& name,
273 wxBitmapType type) const;
274
275
276 // make wxBitmapHandler compatible with the wxBitmapHandler interface
277 // declared in bitmap.h, even if it's derived from wxGDIImageHandler:
278
279 virtual bool Create(wxBitmap *bitmap,
280 const void* data,
281 wxBitmapType type,
282 int width, int height, int depth = 1);
283 virtual bool LoadFile(wxBitmap *bitmap,
284 const wxString& name,
285 wxBitmapType type,
286 int desiredWidth, int desiredHeight);
287 virtual bool SaveFile(const wxBitmap *bitmap,
288 const wxString& name,
289 wxBitmapType type,
290 const wxPalette *palette = NULL) const;
291
292private:
293 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
294};
295
296#endif
297 // _WX_BITMAP_H_