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1/////////////////////////////////////////////////////////////////////////////
2// Name: dcscreen.cpp
3// Purpose: wxScreenDC class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "dcscreen.h"
14#endif
15
16// For compilers that support precompilation, includes "wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20#pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24 #include "wx/string.h"
25 #include "wx/window.h"
26#endif
27
28#include "wx/msw/private.h"
29
30#include "wx/dcscreen.h"
31
32
33IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
34
35// Create a DC representing the whole screen
36wxScreenDC::wxScreenDC(void)
37{
38 m_hDC = (WXHDC) ::GetDC((HWND) NULL);
39 m_hDCCount ++;
40
41 // the background mode is only used for text background
42 // and is set in DrawText() to OPAQUE as required, other-
43 // wise always TRANSPARENT, RR
44 ::SetBkMode( GetHdc(), TRANSPARENT );
45}
46
47wxScreenDC::~wxScreenDC(void)
48{
49 SelectOldObjects(m_hDC);
50 ::ReleaseDC((HWND) NULL, (HDC) m_hDC);
51 m_hDC = 0;
52 m_hDCCount --;
53}
54