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1 | ||
2 | import wx | |
3 | ||
4 | from Main import opj | |
5 | ||
6 | #---------------------------------------------------------------------- | |
7 | ||
8 | def runTest(frame, nb, log): | |
9 | bmp = wx.Image(opj('bitmaps/image.bmp'), wx.BITMAP_TYPE_BMP).ConvertToBitmap() | |
10 | gif = wx.Image(opj('bitmaps/image.gif'), wx.BITMAP_TYPE_GIF).ConvertToBitmap() | |
11 | png = wx.Image(opj('bitmaps/image.png'), wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
12 | jpg = wx.Image(opj('bitmaps/image.jpg'), wx.BITMAP_TYPE_JPEG).ConvertToBitmap() | |
13 | ||
14 | panel = wx.Panel(nb, -1) | |
15 | ||
16 | pos = 10 | |
17 | wx.StaticBitmap(panel, -1, bmp, (10, pos), (bmp.GetWidth(), bmp.GetHeight())) | |
18 | ||
19 | pos = pos + bmp.GetHeight() + 10 | |
20 | wx.StaticBitmap(panel, -1, gif, (10, pos), (gif.GetWidth(), gif.GetHeight())) | |
21 | ||
22 | pos = pos + gif.GetHeight() + 10 | |
23 | wx.StaticBitmap(panel, -1, png, (10, pos), (png.GetWidth(), png.GetHeight())) | |
24 | ||
25 | pos = pos + png.GetHeight() + 10 | |
26 | wx.StaticBitmap(panel, -1, jpg, (10, pos), (jpg.GetWidth(), jpg.GetHeight())) | |
27 | ||
28 | return panel | |
29 | ||
30 | #---------------------------------------------------------------------- | |
31 | ||
32 | ||
33 | ||
34 | overview = """\ | |
35 | <html> | |
36 | <body> | |
37 | This class encapsulates a platform-independent image. An image can be created | |
38 | from data, or using <code>wxBitmap.ConvertToImage</code>. An image can be loaded from | |
39 | a file in a variety of formats, and is extensible to new formats via image | |
40 | format handlers. Functions are available to set and get image bits, so it can | |
41 | be used for basic image manipulation. | |
42 | ||
43 | <p>The following image handlers are available. wxBMPHandler is always installed | |
44 | by default. To use other image formats, install the appropriate handler or use | |
45 | <code>wx.InitAllImageHandlers()</code>. | |
46 | ||
47 | <p> | |
48 | <table> | |
49 | <tr><td width=25%>wxBMPHandler</td> <td>For loading and saving, always installed.</td></tr> | |
50 | <tr><td>wxPNGHandler</td> <td>For loading and saving.</td> </tr> | |
51 | <tr><td>wxJPEGHandler</td> <td>For loading and saving.</td> </tr> | |
52 | <tr><td>wxGIFHandler</td> <td>Only for loading, due to legal issues.</td> </tr> | |
53 | <tr><td>wxPCXHandler</td> <td>For loading and saving.</td> </tr> | |
54 | <tr><td>wxPNMHandler</td> <td>For loading and saving.</td> </tr> | |
55 | <tr><td>wxTIFFHandler</td> <td>For loading and saving.</td> </tr> | |
56 | <tr><td>wxIFFHandler</td> <td>For loading only.</td> </tr> | |
57 | <tr><td>wxXPMHandler</td> <td>For loading and saving.</td> </tr> | |
58 | <tr><td>wxICOHandler</td> <td>For loading and saving.</td> </tr> | |
59 | <tr><td>wxCURHandler</td> <td>For loading and saving.</td> </tr> | |
60 | <tr><td>wxANIHandler</td> <td>For loading only.</td> </tr> | |
61 | </table> | |
62 | ||
63 | <p>When saving in PCX format, wxPCXHandler will count the number of different | |
64 | colours in the image; if there are 256 or less colours, it will save as 8 bit, | |
65 | else it will save as 24 bit. | |
66 | ||
67 | <p>Loading PNMs only works for ASCII or raw RGB images. When saving in PNM format, | |
68 | wxPNMHandler will always save as raw RGB. | |
69 | ||
70 | </body> | |
71 | </html>""" | |
72 | ||
73 | if __name__ == '__main__': | |
74 | import sys,os | |
75 | import run | |
76 | run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:]) | |
77 |