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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/imaglist.h | |
3 | // Purpose: wxImageList class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_IMAGLIST_H_ | |
13 | #define _WX_IMAGLIST_H_ | |
14 | ||
15 | #include "wx/bitmap.h" | |
16 | ||
17 | // Eventually we'll make this a reference-counted wxGDIObject. For | |
18 | // now, the app must take care of ownership issues. That is, the | |
19 | // image lists must be explicitly deleted after the control(s) that uses them | |
20 | // is (are) deleted, or when the app exits. | |
21 | class WXDLLIMPEXP_CORE wxImageList : public wxObject | |
22 | { | |
23 | public: | |
24 | /* | |
25 | * Public interface | |
26 | */ | |
27 | ||
28 | wxImageList(); | |
29 | ||
30 | // Creates an image list. | |
31 | // Specify the width and height of the images in the list, | |
32 | // whether there are masks associated with them (e.g. if creating images | |
33 | // from icons), and the initial size of the list. | |
34 | wxImageList(int width, int height, bool mask = true, int initialCount = 1) | |
35 | { | |
36 | Create(width, height, mask, initialCount); | |
37 | } | |
38 | virtual ~wxImageList(); | |
39 | ||
40 | ||
41 | // Attributes | |
42 | //////////////////////////////////////////////////////////////////////////// | |
43 | ||
44 | // Returns the number of images in the image list. | |
45 | int GetImageCount() const; | |
46 | ||
47 | // Returns the size (same for all images) of the images in the list | |
48 | bool GetSize(int index, int &width, int &height) const; | |
49 | ||
50 | // Operations | |
51 | //////////////////////////////////////////////////////////////////////////// | |
52 | ||
53 | // Creates an image list | |
54 | // width, height specify the size of the images in the list (all the same). | |
55 | // mask specifies whether the images have masks or not. | |
56 | // initialNumber is the initial number of images to reserve. | |
57 | bool Create(int width, int height, bool mask = true, int initialNumber = 1); | |
58 | ||
59 | // Adds a bitmap, and optionally a mask bitmap. | |
60 | // Note that wxImageList creates *new* bitmaps, so you may delete | |
61 | // 'bitmap' and 'mask' after calling Add. | |
62 | int Add(const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap); | |
63 | ||
64 | // Adds a bitmap, using the specified colour to create the mask bitmap | |
65 | // Note that wxImageList creates *new* bitmaps, so you may delete | |
66 | // 'bitmap' after calling Add. | |
67 | int Add(const wxBitmap& bitmap, const wxColour& maskColour); | |
68 | ||
69 | // Adds a bitmap and mask from an icon. | |
70 | int Add(const wxIcon& icon); | |
71 | ||
72 | // Replaces a bitmap, optionally passing a mask bitmap. | |
73 | // Note that wxImageList creates new bitmaps, so you may delete | |
74 | // 'bitmap' and 'mask' after calling Replace. | |
75 | bool Replace(int index, const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap); | |
76 | ||
77 | /* Not supported by Win95 | |
78 | // Replacing a bitmap, using the specified colour to create the mask bitmap | |
79 | // Note that wxImageList creates new bitmaps, so you may delete | |
80 | // 'bitmap'. | |
81 | bool Replace(int index, const wxBitmap& bitmap, const wxColour& maskColour); | |
82 | */ | |
83 | ||
84 | // Replaces a bitmap and mask from an icon. | |
85 | // You can delete 'icon' after calling Replace. | |
86 | bool Replace(int index, const wxIcon& icon); | |
87 | ||
88 | // Removes the image at the given index. | |
89 | bool Remove(int index); | |
90 | ||
91 | // Remove all images | |
92 | bool RemoveAll(); | |
93 | ||
94 | // Draws the given image on a dc at the specified position. | |
95 | // If 'solidBackground' is true, Draw sets the image list background | |
96 | // colour to the background colour of the wxDC, to speed up | |
97 | // drawing by eliminating masked drawing where possible. | |
98 | bool Draw(int index, wxDC& dc, int x, int y, | |
99 | int flags = wxIMAGELIST_DRAW_NORMAL, | |
100 | bool solidBackground = false); | |
101 | ||
102 | // Get a bitmap | |
103 | wxBitmap GetBitmap(int index) const; | |
104 | ||
105 | // Get an icon | |
106 | wxIcon GetIcon(int index) const; | |
107 | ||
108 | // TODO: miscellaneous functionality | |
109 | /* | |
110 | wxIcon *MakeIcon(int index); | |
111 | bool SetOverlayImage(int index, int overlayMask); | |
112 | ||
113 | */ | |
114 | ||
115 | // TODO: Drag-and-drop related functionality. | |
116 | ||
117 | #if 0 | |
118 | // Creates a new drag image by combining the given image (typically a mouse cursor image) | |
119 | // with the current drag image. | |
120 | bool SetDragCursorImage(int index, const wxPoint& hotSpot); | |
121 | ||
122 | // If successful, returns a pointer to the temporary image list that is used for dragging; | |
123 | // otherwise, NULL. | |
124 | // dragPos: receives the current drag position. | |
125 | // hotSpot: receives the offset of the drag image relative to the drag position. | |
126 | static wxImageList *GetDragImageList(wxPoint& dragPos, wxPoint& hotSpot); | |
127 | ||
128 | // Call this function to begin dragging an image. This function creates a temporary image list | |
129 | // that is used for dragging. The image combines the specified image and its mask with the | |
130 | // current cursor. In response to subsequent mouse move messages, you can move the drag image | |
131 | // by using the DragMove member function. To end the drag operation, you can use the EndDrag | |
132 | // member function. | |
133 | bool BeginDrag(int index, const wxPoint& hotSpot); | |
134 | ||
135 | // Ends a drag operation. | |
136 | bool EndDrag(); | |
137 | ||
138 | // Call this function to move the image that is being dragged during a drag-and-drop operation. | |
139 | // This function is typically called in response to a mouse move message. To begin a drag | |
140 | // operation, use the BeginDrag member function. | |
141 | static bool DragMove(const wxPoint& point); | |
142 | ||
143 | // During a drag operation, locks updates to the window specified by lockWindow and displays | |
144 | // the drag image at the position specified by point. | |
145 | // The coordinates are relative to the window's upper left corner, so you must compensate | |
146 | // for the widths of window elements, such as the border, title bar, and menu bar, when | |
147 | // specifying the coordinates. | |
148 | // If lockWindow is NULL, this function draws the image in the display context associated | |
149 | // with the desktop window, and coordinates are relative to the upper left corner of the screen. | |
150 | // This function locks all other updates to the given window during the drag operation. | |
151 | // If you need to do any drawing during a drag operation, such as highlighting the target | |
152 | // of a drag-and-drop operation, you can temporarily hide the dragged image by using the | |
153 | // wxImageList::DragLeave function. | |
154 | ||
155 | // lockWindow: pointer to the window that owns the drag image. | |
156 | // point: position at which to display the drag image. Coordinates are relative to the | |
157 | // upper left corner of the window (not the client area). | |
158 | ||
159 | static bool DragEnter( wxWindow *lockWindow, const wxPoint& point ); | |
160 | ||
161 | // Unlocks the window specified by pWndLock and hides the drag image, allowing the | |
162 | // window to be updated. | |
163 | static bool DragLeave( wxWindow *lockWindow ); | |
164 | ||
165 | /* Here's roughly how you'd use these functions if implemented in this Win95-like way: | |
166 | ||
167 | 1) Starting to drag: | |
168 | ||
169 | wxImageList *dragImageList = new wxImageList(16, 16, true); | |
170 | dragImageList->Add(myDragImage); // Provide an image to combine with the current cursor | |
171 | dragImageList->BeginDrag(0, wxPoint(0, 0)); | |
172 | wxShowCursor(false); // wxShowCursor not yet implemented in wxWin | |
173 | myWindow->CaptureMouse(); | |
174 | ||
175 | 2) Dragging: | |
176 | ||
177 | // Called within mouse move event. Could also use dragImageList instead of assuming | |
178 | // these are static functions. | |
179 | // These two functions could possibly be combined into one, since DragEnter is | |
180 | // a bit obscure. | |
181 | wxImageList::DragMove(wxPoint(x, y)); // x, y are current cursor position | |
182 | wxImageList::DragEnter(NULL, wxPoint(x, y)); // NULL assumes dragging across whole screen | |
183 | ||
184 | 3) Finishing dragging: | |
185 | ||
186 | dragImageList->EndDrag(); | |
187 | myWindow->ReleaseMouse(); | |
188 | wxShowCursor(true); | |
189 | */ | |
190 | ||
191 | #endif | |
192 | ||
193 | // Implementation | |
194 | //////////////////////////////////////////////////////////////////////////// | |
195 | ||
196 | // Returns the native image list handle | |
197 | WXHIMAGELIST GetHIMAGELIST() const { return m_hImageList; } | |
198 | ||
199 | protected: | |
200 | WXHIMAGELIST m_hImageList; | |
201 | ||
202 | DECLARE_DYNAMIC_CLASS(wxImageList) | |
203 | }; | |
204 | ||
205 | #endif | |
206 | // _WX_IMAGLIST_H_ |