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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/dialog.h | |
3 | // Purpose: wxDialogBase class | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 29.06.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Vadim Zeitlin | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_DIALOG_H_BASE_ | |
13 | #define _WX_DIALOG_H_BASE_ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | #include "wx/toplevel.h" | |
17 | ||
18 | class WXDLLIMPEXP_FWD_CORE wxSizer; | |
19 | class WXDLLIMPEXP_FWD_CORE wxStdDialogButtonSizer; | |
20 | class WXDLLIMPEXP_FWD_CORE wxBoxSizer; | |
21 | class WXDLLIMPEXP_FWD_CORE wxDialogLayoutAdapter; | |
22 | class WXDLLIMPEXP_FWD_CORE wxDialog; | |
23 | class WXDLLIMPEXP_FWD_CORE wxButton; | |
24 | class WXDLLIMPEXP_FWD_CORE wxScrolledWindow; | |
25 | ||
26 | #define wxDIALOG_NO_PARENT 0x0001 // Don't make owned by apps top window | |
27 | ||
28 | #ifdef __WXWINCE__ | |
29 | #define wxDEFAULT_DIALOG_STYLE (wxCAPTION | wxMAXIMIZE | wxCLOSE_BOX | wxNO_BORDER) | |
30 | #else | |
31 | #define wxDEFAULT_DIALOG_STYLE (wxCAPTION | wxSYSTEM_MENU | wxCLOSE_BOX) | |
32 | #endif | |
33 | ||
34 | // Layout adaptation levels, for SetLayoutAdaptationLevel | |
35 | ||
36 | // Don't do any layout adaptation | |
37 | #define wxDIALOG_ADAPTATION_NONE 0 | |
38 | ||
39 | // Only look for wxStdDialogButtonSizer for non-scrolling part | |
40 | #define wxDIALOG_ADAPTATION_STANDARD_SIZER 1 | |
41 | ||
42 | // Also look for any suitable sizer for non-scrolling part | |
43 | #define wxDIALOG_ADAPTATION_ANY_SIZER 2 | |
44 | ||
45 | // Also look for 'loose' standard buttons for non-scrolling part | |
46 | #define wxDIALOG_ADAPTATION_LOOSE_BUTTONS 3 | |
47 | ||
48 | // Layout adaptation mode, for SetLayoutAdaptationMode | |
49 | enum wxDialogLayoutAdaptationMode | |
50 | { | |
51 | wxDIALOG_ADAPTATION_MODE_DEFAULT = 0, // use global adaptation enabled status | |
52 | wxDIALOG_ADAPTATION_MODE_ENABLED = 1, // enable this dialog overriding global status | |
53 | wxDIALOG_ADAPTATION_MODE_DISABLED = 2 // disable this dialog overriding global status | |
54 | }; | |
55 | ||
56 | extern WXDLLEXPORT_DATA(const char) wxDialogNameStr[]; | |
57 | ||
58 | class WXDLLEXPORT wxDialogBase : public wxTopLevelWindow | |
59 | { | |
60 | public: | |
61 | enum | |
62 | { | |
63 | // all flags allowed in wxDialogBase::CreateButtonSizer() | |
64 | ButtonSizerFlags = wxOK|wxCANCEL|wxYES|wxNO|wxHELP|wxNO_DEFAULT | |
65 | }; | |
66 | ||
67 | wxDialogBase() { Init(); } | |
68 | virtual ~wxDialogBase() { } | |
69 | ||
70 | // define public wxDialog methods to be implemented by the derived classes | |
71 | virtual int ShowModal() = 0; | |
72 | virtual void EndModal(int retCode) = 0; | |
73 | virtual bool IsModal() const = 0; | |
74 | ||
75 | ||
76 | // Modal dialogs have a return code - usually the id of the last | |
77 | // pressed button | |
78 | void SetReturnCode(int returnCode) { m_returnCode = returnCode; } | |
79 | int GetReturnCode() const { return m_returnCode; } | |
80 | ||
81 | // Set the identifier for the affirmative button: this button will close | |
82 | // the dialog after validating data and calling TransferDataFromWindow() | |
83 | void SetAffirmativeId(int affirmativeId); | |
84 | int GetAffirmativeId() const { return m_affirmativeId; } | |
85 | ||
86 | // Set identifier for Esc key translation: the button with this id will | |
87 | // close the dialog without doing anything else; special value wxID_NONE | |
88 | // means to not handle Esc at all while wxID_ANY means to map Esc to | |
89 | // wxID_CANCEL if present and GetAffirmativeId() otherwise | |
90 | void SetEscapeId(int escapeId); | |
91 | int GetEscapeId() const { return m_escapeId; } | |
92 | ||
93 | // Returns the parent to use for modal dialogs if the user did not specify it | |
94 | // explicitly | |
95 | wxWindow *GetParentForModalDialog(wxWindow *parent = NULL) const; | |
96 | ||
97 | #if wxUSE_STATTEXT // && wxUSE_TEXTCTRL | |
98 | // splits text up at newlines and places the | |
99 | // lines into a vertical wxBoxSizer | |
100 | wxSizer *CreateTextSizer( const wxString &message ); | |
101 | #endif // wxUSE_STATTEXT // && wxUSE_TEXTCTRL | |
102 | ||
103 | // returns a horizontal wxBoxSizer containing the given buttons | |
104 | // | |
105 | // notice that the returned sizer can be NULL if no buttons are put in the | |
106 | // sizer (this mostly happens under smart phones and other atypical | |
107 | // platforms which have hardware buttons replacing OK/Cancel and such) | |
108 | wxSizer *CreateButtonSizer(long flags); | |
109 | ||
110 | // returns the sizer containing CreateButtonSizer() below a separating | |
111 | // static line for the platforms which use static lines for items | |
112 | // separation (i.e. not Mac) | |
113 | wxSizer *CreateSeparatedButtonSizer(long flags); | |
114 | ||
115 | #if wxUSE_BUTTON | |
116 | wxStdDialogButtonSizer *CreateStdDialogButtonSizer( long flags ); | |
117 | #endif // wxUSE_BUTTON | |
118 | ||
119 | // Do layout adaptation | |
120 | virtual bool DoLayoutAdaptation(); | |
121 | ||
122 | // Can we do layout adaptation? | |
123 | virtual bool CanDoLayoutAdaptation(); | |
124 | ||
125 | // Returns a content window if there is one. This can be used by the layout adapter, for | |
126 | // example to make the pages of a book control into scrolling windows | |
127 | virtual wxWindow* GetContentWindow() const { return NULL; } | |
128 | ||
129 | // Add an id to the list of main button identifiers that should be in the button sizer | |
130 | void AddMainButtonId(wxWindowID id) { m_mainButtonIds.Add((int) id); } | |
131 | wxArrayInt& GetMainButtonIds() { return m_mainButtonIds; } | |
132 | ||
133 | // Is this id in the main button id array? | |
134 | bool IsMainButtonId(wxWindowID id) const { return (m_mainButtonIds.Index((int) id) != wxNOT_FOUND); } | |
135 | ||
136 | // Level of adaptation, from none (Level 0) to full (Level 3). To disable adaptation, | |
137 | // set level 0, for example in your dialog constructor. You might | |
138 | // do this if you know that you are displaying on a large screen and you don't want the | |
139 | // dialog changed. | |
140 | void SetLayoutAdaptationLevel(int level) { m_layoutAdaptationLevel = level; } | |
141 | int GetLayoutAdaptationLevel() const { return m_layoutAdaptationLevel; } | |
142 | ||
143 | /// Override global adaptation enabled/disabled status | |
144 | void SetLayoutAdaptationMode(wxDialogLayoutAdaptationMode mode) { m_layoutAdaptationMode = mode; } | |
145 | wxDialogLayoutAdaptationMode GetLayoutAdaptationMode() const { return m_layoutAdaptationMode; } | |
146 | ||
147 | // Returns true if the adaptation has been done | |
148 | void SetLayoutAdaptationDone(bool adaptationDone) { m_layoutAdaptationDone = adaptationDone; } | |
149 | bool GetLayoutAdaptationDone() const { return m_layoutAdaptationDone; } | |
150 | ||
151 | // Set layout adapter class, returning old adapter | |
152 | static wxDialogLayoutAdapter* SetLayoutAdapter(wxDialogLayoutAdapter* adapter); | |
153 | static wxDialogLayoutAdapter* GetLayoutAdapter() { return sm_layoutAdapter; } | |
154 | ||
155 | // Global switch for layout adaptation | |
156 | static bool IsLayoutAdaptationEnabled() { return sm_layoutAdaptation; } | |
157 | static void EnableLayoutAdaptation(bool enable) { sm_layoutAdaptation = enable; } | |
158 | ||
159 | protected: | |
160 | // emulate click of a button with the given id if it's present in the dialog | |
161 | // | |
162 | // return true if button was "clicked" or false if we don't have it | |
163 | bool EmulateButtonClickIfPresent(int id); | |
164 | ||
165 | // this function is used by OnCharHook() to decide whether the given key | |
166 | // should close the dialog | |
167 | // | |
168 | // for most platforms the default implementation (which just checks for | |
169 | // Esc) is sufficient, but Mac port also adds Cmd-. here and other ports | |
170 | // could do something different if needed | |
171 | virtual bool IsEscapeKey(const wxKeyEvent& event); | |
172 | ||
173 | // end either modal or modeless dialog, for the modal dialog rc is used as | |
174 | // the dialog return code | |
175 | void EndDialog(int rc); | |
176 | ||
177 | // call Validate() and TransferDataFromWindow() and close dialog with | |
178 | // wxID_OK return code | |
179 | void AcceptAndClose(); | |
180 | ||
181 | ||
182 | // The return code from modal dialog | |
183 | int m_returnCode; | |
184 | ||
185 | // The identifier for the affirmative button (usually wxID_OK) | |
186 | int m_affirmativeId; | |
187 | ||
188 | // The identifier for cancel button (usually wxID_CANCEL) | |
189 | int m_escapeId; | |
190 | ||
191 | // Flags whether layout adaptation has been done for this dialog | |
192 | bool m_layoutAdaptationDone; | |
193 | ||
194 | // Extra button identifiers to be taken as 'main' button identifiers | |
195 | // to be placed in the non-scrolling area | |
196 | wxArrayInt m_mainButtonIds; | |
197 | ||
198 | // Adaptation level | |
199 | int m_layoutAdaptationLevel; | |
200 | ||
201 | // Local override for global adaptation enabled status | |
202 | wxDialogLayoutAdaptationMode m_layoutAdaptationMode; | |
203 | ||
204 | // Global layout adapter | |
205 | static wxDialogLayoutAdapter* sm_layoutAdapter; | |
206 | ||
207 | // Global adaptation switch | |
208 | static bool sm_layoutAdaptation; | |
209 | ||
210 | private: | |
211 | // common part of all ctors | |
212 | void Init(); | |
213 | ||
214 | // handle Esc key presses | |
215 | void OnCharHook(wxKeyEvent& event); | |
216 | ||
217 | // handle closing the dialog window | |
218 | void OnCloseWindow(wxCloseEvent& event); | |
219 | ||
220 | // handle the standard buttons | |
221 | void OnButton(wxCommandEvent& event); | |
222 | ||
223 | // update the background colour | |
224 | void OnSysColourChanged(wxSysColourChangedEvent& event); | |
225 | ||
226 | ||
227 | DECLARE_NO_COPY_CLASS(wxDialogBase) | |
228 | DECLARE_EVENT_TABLE() | |
229 | }; | |
230 | ||
231 | /*! | |
232 | * Base class for layout adapters - code that, for example, turns a dialog into a | |
233 | * scrolling dialog if there isn't enough screen space. You can derive further | |
234 | * adapter classes to do any other kind of adaptation, such as applying a watermark, or adding | |
235 | * a help mechanism. | |
236 | */ | |
237 | ||
238 | class WXDLLEXPORT wxDialogLayoutAdapter: public wxObject | |
239 | { | |
240 | DECLARE_CLASS(wxDialogLayoutAdapter) | |
241 | public: | |
242 | wxDialogLayoutAdapter() {} | |
243 | ||
244 | // Override this function to indicate that adaptation should be done | |
245 | virtual bool CanDoLayoutAdaptation(wxDialog* dialog) = 0; | |
246 | ||
247 | // Override this function to do the adaptation | |
248 | virtual bool DoLayoutAdaptation(wxDialog* dialog) = 0; | |
249 | }; | |
250 | ||
251 | /*! | |
252 | * Standard adapter. Does scrolling adaptation for paged and regular dialogs. | |
253 | * | |
254 | */ | |
255 | ||
256 | class WXDLLEXPORT wxStandardDialogLayoutAdapter: public wxDialogLayoutAdapter | |
257 | { | |
258 | DECLARE_CLASS(wxStandardDialogLayoutAdapter) | |
259 | public: | |
260 | wxStandardDialogLayoutAdapter() {} | |
261 | ||
262 | // Overrides | |
263 | ||
264 | // Indicate that adaptation should be done | |
265 | virtual bool CanDoLayoutAdaptation(wxDialog* dialog); | |
266 | ||
267 | // Do layout adaptation | |
268 | virtual bool DoLayoutAdaptation(wxDialog* dialog); | |
269 | ||
270 | // Implementation | |
271 | ||
272 | // Create the scrolled window | |
273 | virtual wxScrolledWindow* CreateScrolledWindow(wxWindow* parent); | |
274 | ||
275 | // Find a standard or horizontal box sizer | |
276 | virtual wxSizer* FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder = 0); | |
277 | ||
278 | // Check if this sizer contains standard buttons, and so can be repositioned in the dialog | |
279 | virtual bool IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer); | |
280 | ||
281 | // Check if this is a standard button | |
282 | virtual bool IsStandardButton(wxDialog* dialog, wxButton* button); | |
283 | ||
284 | // Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer | |
285 | virtual bool FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count); | |
286 | ||
287 | // Reparent the controls to the scrolled window, except those in buttonSizer | |
288 | virtual void ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL); | |
289 | static void DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL); | |
290 | ||
291 | // A function to fit the dialog around its contents, and then adjust for screen size. | |
292 | // If scrolled windows are passed, scrolling is enabled in the required orientation(s). | |
293 | virtual bool FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow); | |
294 | virtual bool FitWithScrolling(wxDialog* dialog, wxWindowList& windows); | |
295 | static bool DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow); | |
296 | static bool DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows); | |
297 | ||
298 | // Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both | |
299 | virtual int MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize); | |
300 | static int DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize); | |
301 | }; | |
302 | ||
303 | #if defined(__WXUNIVERSAL__) && !defined(__WXMICROWIN__) | |
304 | #include "wx/univ/dialog.h" | |
305 | #else | |
306 | #if defined(__WXPALMOS__) | |
307 | #include "wx/palmos/dialog.h" | |
308 | #elif defined(__WXMSW__) | |
309 | #include "wx/msw/dialog.h" | |
310 | #elif defined(__WXMOTIF__) | |
311 | #include "wx/motif/dialog.h" | |
312 | #elif defined(__WXGTK20__) | |
313 | #include "wx/gtk/dialog.h" | |
314 | #elif defined(__WXGTK__) | |
315 | #include "wx/gtk1/dialog.h" | |
316 | #elif defined(__WXMAC__) | |
317 | #include "wx/mac/dialog.h" | |
318 | #elif defined(__WXCOCOA__) | |
319 | #include "wx/cocoa/dialog.h" | |
320 | #elif defined(__WXPM__) | |
321 | #include "wx/os2/dialog.h" | |
322 | #endif | |
323 | #endif | |
324 | ||
325 | #endif | |
326 | // _WX_DIALOG_H_BASE_ |