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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: sound.cpp | |
3 | // Purpose: wxSound | |
4 | // Author: Julian Smart | |
5 | // Modified by: 2005-07-29: Vadim Zeitlin: redesign | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
21 | #pragma implementation "sound.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #if defined(__BORLANDC__) | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #if wxUSE_SOUND | |
32 | ||
33 | #include "wx/sound.h" | |
34 | #include "wx/msw/private.h" | |
35 | ||
36 | #include <mmsystem.h> | |
37 | ||
38 | // ---------------------------------------------------------------------------- | |
39 | // wxSoundData | |
40 | // ---------------------------------------------------------------------------- | |
41 | ||
42 | // ABC for different sound data representations | |
43 | class wxSoundData | |
44 | { | |
45 | public: | |
46 | wxSoundData() { } | |
47 | ||
48 | // return true if we had been successfully initialized | |
49 | virtual bool IsOk() const = 0; | |
50 | ||
51 | // get the flag corresponding to our content for PlaySound() | |
52 | virtual DWORD GetSoundFlag() const = 0; | |
53 | ||
54 | // get the data to be passed to PlaySound() | |
55 | virtual LPCTSTR GetSoundData() const = 0; | |
56 | ||
57 | virtual ~wxSoundData() { } | |
58 | }; | |
59 | ||
60 | // class for in-memory sound data | |
61 | class wxSoundDataMemory : public wxSoundData | |
62 | { | |
63 | public: | |
64 | // we copy the data | |
65 | wxSoundDataMemory(int size, const wxByte *buf); | |
66 | ||
67 | void *GetPtr() const { return m_waveDataPtr; } | |
68 | ||
69 | virtual bool IsOk() const { return GetPtr() != NULL; } | |
70 | virtual DWORD GetSoundFlag() const { return SND_MEMORY; } | |
71 | virtual LPCTSTR GetSoundData() const { return (LPCTSTR)GetPtr(); } | |
72 | ||
73 | private: | |
74 | GlobalPtr m_waveData; | |
75 | GlobalPtrLock m_waveDataPtr; | |
76 | ||
77 | DECLARE_NO_COPY_CLASS(wxSoundDataMemory) | |
78 | }; | |
79 | ||
80 | // class for sound files and resources | |
81 | class wxSoundDataFile : public wxSoundData | |
82 | { | |
83 | public: | |
84 | wxSoundDataFile(const wxString& filename, bool isResource); | |
85 | ||
86 | virtual bool IsOk() const { return !m_name.empty(); } | |
87 | virtual DWORD GetSoundFlag() const | |
88 | { | |
89 | return m_isResource ? SND_RESOURCE : SND_FILENAME; | |
90 | } | |
91 | virtual LPCTSTR GetSoundData() const { return m_name.c_str(); } | |
92 | ||
93 | private: | |
94 | const wxString m_name; | |
95 | const bool m_isResource; | |
96 | ||
97 | DECLARE_NO_COPY_CLASS(wxSoundDataFile) | |
98 | }; | |
99 | ||
100 | // ============================================================================ | |
101 | // implementation | |
102 | // ============================================================================ | |
103 | ||
104 | // ---------------------------------------------------------------------------- | |
105 | // wxSoundData-derived classes | |
106 | // ---------------------------------------------------------------------------- | |
107 | ||
108 | wxSoundDataMemory::wxSoundDataMemory(int size, const wxByte *buf) | |
109 | : m_waveData(size), | |
110 | m_waveDataPtr(m_waveData) | |
111 | { | |
112 | if ( IsOk() ) | |
113 | ::CopyMemory(m_waveDataPtr, buf, size); | |
114 | } | |
115 | ||
116 | wxSoundDataFile::wxSoundDataFile(const wxString& filename, bool isResource) | |
117 | : m_name(filename), | |
118 | m_isResource(isResource) | |
119 | { | |
120 | // check for file/resource existence? | |
121 | } | |
122 | ||
123 | // ---------------------------------------------------------------------------- | |
124 | // wxSound | |
125 | // ---------------------------------------------------------------------------- | |
126 | ||
127 | wxSound::wxSound() | |
128 | { | |
129 | Init(); | |
130 | } | |
131 | ||
132 | wxSound::wxSound(const wxString& filename, bool isResource) | |
133 | { | |
134 | Init(); | |
135 | Create(filename, isResource); | |
136 | } | |
137 | ||
138 | wxSound::wxSound(int size, const wxByte *data) | |
139 | { | |
140 | Init(); | |
141 | Create(size, data); | |
142 | } | |
143 | ||
144 | wxSound::~wxSound() | |
145 | { | |
146 | Free(); | |
147 | } | |
148 | ||
149 | void wxSound::Free() | |
150 | { | |
151 | if ( m_data ) | |
152 | { | |
153 | delete m_data; | |
154 | m_data = NULL; | |
155 | } | |
156 | } | |
157 | ||
158 | bool wxSound::CheckCreatedOk() | |
159 | { | |
160 | if ( m_data && !m_data->IsOk() ) | |
161 | Free(); | |
162 | ||
163 | return m_data != NULL; | |
164 | } | |
165 | ||
166 | bool wxSound::Create(const wxString& filename, bool isResource) | |
167 | { | |
168 | Free(); | |
169 | ||
170 | m_data = new wxSoundDataFile(filename, isResource); | |
171 | ||
172 | return CheckCreatedOk(); | |
173 | } | |
174 | ||
175 | bool wxSound::Create(int size, const wxByte* data) | |
176 | { | |
177 | Free(); | |
178 | ||
179 | m_data = new wxSoundDataMemory(size, data); | |
180 | ||
181 | return CheckCreatedOk(); | |
182 | } | |
183 | ||
184 | bool wxSound::DoPlay(unsigned flags) const | |
185 | { | |
186 | if ( !IsOk() || !m_data->IsOk() ) | |
187 | return false; | |
188 | ||
189 | DWORD flagsMSW = m_data->GetSoundFlag(); | |
190 | HMODULE hmod = flagsMSW == SND_RESOURCE ? wxGetInstance() : NULL; | |
191 | ||
192 | // we don't want replacement default sound | |
193 | flagsMSW |= SND_NODEFAULT; | |
194 | ||
195 | // NB: wxSOUND_SYNC is 0, don't test for it | |
196 | flagsMSW |= (flags & wxSOUND_ASYNC) ? SND_ASYNC : SND_SYNC; | |
197 | if ( flags & wxSOUND_LOOP ) | |
198 | { | |
199 | // looping only works with async flag | |
200 | flagsMSW |= SND_LOOP | SND_ASYNC; | |
201 | } | |
202 | ||
203 | return ::PlaySound(m_data->GetSoundData(), hmod, flagsMSW) != FALSE; | |
204 | } | |
205 | ||
206 | /* static */ | |
207 | void wxSound::Stop() | |
208 | { | |
209 | ::PlaySound(NULL, NULL, 0); | |
210 | } | |
211 | ||
212 | #endif // wxUSE_SOUND | |
213 |