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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: eventhandling | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /*! | |
10 | ||
11 | @page eventhandling_overview Event handling overview | |
12 | ||
13 | Classes: #wxEvtHandler, #wxWindow, #wxEvent | |
14 | #Introduction | |
15 | @ref eventprocessing_overview | |
16 | @ref progevent_overview | |
17 | @ref pluggablehandlers_overview | |
18 | @ref windowids_overview | |
19 | @ref eventmacros_overview | |
20 | @ref customevents_overview | |
21 | ||
22 | ||
23 | @section eventintroduction Introduction | |
24 | ||
25 | Before version 2.0 of wxWidgets, events were handled by the application | |
26 | either by supplying callback functions, or by overriding virtual member | |
27 | functions such as @b OnSize. | |
28 | From wxWidgets 2.0, @e event tables are used instead, with a few exceptions. | |
29 | An event table is placed in an implementation file to tell wxWidgets how to map | |
30 | events to member functions. These member functions are not virtual functions, but | |
31 | they are all similar in form: they take a single wxEvent-derived argument, and have a void return | |
32 | type. | |
33 | Here's an example of an event table. | |
34 | ||
35 | @code | |
36 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
37 | EVT_MENU (wxID_EXIT, MyFrame::OnExit) | |
38 | EVT_MENU (DO_TEST, MyFrame::DoTest) | |
39 | EVT_SIZE ( MyFrame::OnSize) | |
40 | EVT_BUTTON (BUTTON1, MyFrame::OnButton1) | |
41 | END_EVENT_TABLE() | |
42 | @endcode | |
43 | ||
44 | The first two entries map menu commands to two different member functions. The | |
45 | EVT_SIZE macro doesn't need a window identifier, since normally you are only | |
46 | interested in the current window's size events. | |
47 | The EVT_BUTTON macro demonstrates that the originating event does not have to | |
48 | come from the window class implementing the event table -- if the event source | |
49 | is a button within a panel within a frame, this will still work, because event | |
50 | tables are searched up through the hierarchy of windows for the command events. | |
51 | In this case, the button's event table will be searched, then the parent | |
52 | panel's, then the frame's. | |
53 | As mentioned before, the member functions that handle events do not have to be | |
54 | virtual. Indeed, the member functions should not be virtual as the event | |
55 | handler ignores that the functions are virtual, i.e. overriding a virtual | |
56 | member function in a derived class will not have any effect. These member | |
57 | functions take an event argument, and the class of event differs according to | |
58 | the type of event and the class of the originating window. For size events, | |
59 | #wxSizeEvent is used. For menu commands and most | |
60 | control commands (such as button presses), | |
61 | #wxCommandEvent is used. When controls get more | |
62 | complicated, then specific event classes are used, such as | |
63 | #wxTreeEvent for events from | |
64 | #wxTreeCtrl windows. | |
65 | As well as the event table in the implementation file, there must also be a | |
66 | DECLARE_EVENT_TABLE macro somewhere in the class declaration. For example: | |
67 | ||
68 | @code | |
69 | class MyFrame : public wxFrame | |
70 | { | |
71 | public: | |
72 | ... | |
73 | void OnExit(wxCommandEvent& event); | |
74 | void OnSize(wxSizeEvent& event); | |
75 | ||
76 | protected: | |
77 | int m_count; | |
78 | ... | |
79 | ||
80 | DECLARE_EVENT_TABLE() | |
81 | }; | |
82 | @endcode | |
83 | ||
84 | Note that this macro may occur in any section of the class (public, protected | |
85 | or private) but that it is probably better to insert it at the end, as shown, | |
86 | because this macro implicitly changes the access to protected which may be | |
87 | quite unexpected if there is anything following it. | |
88 | Finally, if you don't like using macros for static initialization of the event | |
89 | tables you may also use wxEvtHandler::Connect to | |
90 | connect the events to the handlers dynamically, during run-time. See the | |
91 | @ref sampleevent_overview for an example of doing it. | |
92 | ||
93 | ||
94 | @section eventprocessing How events are processed | |
95 | ||
96 | When an event is received from the windowing system, wxWidgets calls | |
97 | wxEvtHandler::ProcessEvent on the first | |
98 | event handler object belonging to the window generating the event. | |
99 | It may be noted that wxWidgets' event processing system implements something | |
100 | very close to virtual methods in normal C++, i.e. it is possible to alter | |
101 | the behaviour of a class by overriding its event handling functions. In | |
102 | many cases this works even for changing the behaviour of native controls. | |
103 | For example it is possible to filter out a number of key events sent by the | |
104 | system to a native text control by overriding wxTextCtrl and defining a | |
105 | handler for key events using EVT_KEY_DOWN. This would indeed prevent | |
106 | any key events from being sent to the native control - which might not be | |
107 | what is desired. In this case the event handler function has to call Skip() | |
108 | so as to indicate that the search for the event handler should continue. | |
109 | To summarize, instead of explicitly calling the base class version as you | |
110 | would have done with C++ virtual functions (i.e. @e wxTextCtrl::OnChar()), | |
111 | you should instead call #Skip. | |
112 | In practice, this would look like this if the derived text control only | |
113 | accepts 'a' to 'z' and 'A' to 'Z': | |
114 | ||
115 | @code | |
116 | void MyTextCtrl::OnChar(wxKeyEvent& event) | |
117 | { | |
118 | if ( isalpha( event.KeyCode() ) ) | |
119 | { | |
120 | // key code is within legal range. we call event.Skip() so the | |
121 | // event can be processed either in the base wxWidgets class | |
122 | // or the native control. | |
123 | ||
124 | event.Skip(); | |
125 | } | |
126 | else | |
127 | { | |
128 | // illegal key hit. we don't call event.Skip() so the | |
129 | // event is not processed anywhere else. | |
130 | ||
131 | wxBell(); | |
132 | } | |
133 | } | |
134 | @endcode | |
135 | ||
136 | ||
137 | The normal order of event table searching by ProcessEvent is as follows: | |
138 | ||
139 | ||
140 | If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled) | |
141 | the function skips to step (6). | |
142 | If the object is a wxWindow, @b ProcessEvent is recursively called on the window's | |
143 | #wxValidator. If this returns @true, the function exits. | |
144 | @b SearchEventTable is called for this event handler. If this fails, the base | |
145 | class table is tried, and so on until no more tables exist or an appropriate function was found, | |
146 | in which case the function exits. | |
147 | The search is applied down the entire chain of event handlers (usually the chain has a length | |
148 | of one). If this succeeds, the function exits. | |
149 | If the object is a wxWindow and the event is set to set to propagate (in the library only | |
150 | wxCommandEvent based events are set to propagate), @b ProcessEvent is recursively applied | |
151 | to the parent window's event handler. If this returns @true, the function exits. | |
152 | Finally, @b ProcessEvent is called on the wxApp object. | |
153 | ||
154 | ||
155 | @b Pay close attention to Step 5. People often overlook or get | |
156 | confused by this powerful feature of the wxWidgets event processing | |
157 | system. To put it a different way, events set to propagate | |
158 | (@ref eventshouldpropagate_overview) | |
159 | (most likely derived either directly or indirectly from wxCommandEvent) | |
160 | will travel up the containment hierarchy from child to parent until the | |
161 | maximal propagation level is reached or an event handler is found that | |
162 | doesn't call #event.Skip(). | |
163 | Finally, there is another additional complication (which, in fact, simplifies | |
164 | life of wxWidgets programmers significantly): when propagating the command | |
165 | events upwards to the parent window, the event propagation stops when it | |
166 | reaches the parent dialog, if any. This means that you don't risk to get | |
167 | unexpected events from the dialog controls (which might be left unprocessed by | |
168 | the dialog itself because it doesn't care about them) when a modal dialog is | |
169 | popped up. The events do propagate beyond the frames, however. The rationale | |
170 | for this choice is that there are only a few frames in a typical application | |
171 | and their parent-child relation are well understood by the programmer while it | |
172 | may be very difficult, if not impossible, to track down all the dialogs which | |
173 | may be popped up in a complex program (remember that some are created | |
174 | automatically by wxWidgets). If you need to specify a different behaviour for | |
175 | some reason, you can use | |
176 | #SetExtraStyle(wxWS_EX_BLOCK_EVENTS) | |
177 | explicitly to prevent the events from being propagated beyond the given window | |
178 | or unset this flag for the dialogs which have it on by default. | |
179 | Typically events that deal with a window as a window (size, motion, | |
180 | paint, mouse, keyboard, etc.) are sent only to the window. Events | |
181 | that have a higher level of meaning and/or are generated by the window | |
182 | itself, (button click, menu select, tree expand, etc.) are command | |
183 | events and are sent up to the parent to see if it is interested in the | |
184 | event. | |
185 | Note that your application may wish to override ProcessEvent to redirect processing of | |
186 | events. This is done in the document/view framework, for example, to allow event handlers | |
187 | to be defined in the document or view. To test for command events (which will probably | |
188 | be the only events you wish to redirect), you may use | |
189 | wxEvent::IsCommandEvent for efficiency, | |
190 | instead of using the slower run-time type system. | |
191 | As mentioned above, only command events are recursively applied to the parents event | |
192 | handler in the library itself. As this quite often causes confusion for users, | |
193 | here is a list of system events which will NOT get sent to the parent's event handler: | |
194 | ||
195 | ||
196 | ||
197 | ||
198 | ||
199 | ||
200 | #wxEvent | |
201 | ||
202 | ||
203 | ||
204 | ||
205 | The event base class | |
206 | ||
207 | ||
208 | ||
209 | ||
210 | ||
211 | #wxActivateEvent | |
212 | ||
213 | ||
214 | ||
215 | ||
216 | A window or application activation event | |
217 | ||
218 | ||
219 | ||
220 | ||
221 | ||
222 | #wxCloseEvent | |
223 | ||
224 | ||
225 | ||
226 | ||
227 | A close window or end session event | |
228 | ||
229 | ||
230 | ||
231 | ||
232 | ||
233 | #wxEraseEvent | |
234 | ||
235 | ||
236 | ||
237 | ||
238 | An erase background event | |
239 | ||
240 | ||
241 | ||
242 | ||
243 | ||
244 | #wxFocusEvent | |
245 | ||
246 | ||
247 | ||
248 | ||
249 | A window focus event | |
250 | ||
251 | ||
252 | ||
253 | ||
254 | ||
255 | #wxKeyEvent | |
256 | ||
257 | ||
258 | ||
259 | ||
260 | A keypress event | |
261 | ||
262 | ||
263 | ||
264 | ||
265 | ||
266 | #wxIdleEvent | |
267 | ||
268 | ||
269 | ||
270 | ||
271 | An idle event | |
272 | ||
273 | ||
274 | ||
275 | ||
276 | ||
277 | #wxInitDialogEvent | |
278 | ||
279 | ||
280 | ||
281 | ||
282 | A dialog initialisation event | |
283 | ||
284 | ||
285 | ||
286 | ||
287 | ||
288 | #wxJoystickEvent | |
289 | ||
290 | ||
291 | ||
292 | ||
293 | A joystick event | |
294 | ||
295 | ||
296 | ||
297 | ||
298 | ||
299 | #wxMenuEvent | |
300 | ||
301 | ||
302 | ||
303 | ||
304 | A menu event | |
305 | ||
306 | ||
307 | ||
308 | ||
309 | ||
310 | #wxMouseEvent | |
311 | ||
312 | ||
313 | ||
314 | ||
315 | A mouse event | |
316 | ||
317 | ||
318 | ||
319 | ||
320 | ||
321 | #wxMoveEvent | |
322 | ||
323 | ||
324 | ||
325 | ||
326 | A move event | |
327 | ||
328 | ||
329 | ||
330 | ||
331 | ||
332 | #wxPaintEvent | |
333 | ||
334 | ||
335 | ||
336 | ||
337 | A paint event | |
338 | ||
339 | ||
340 | ||
341 | ||
342 | ||
343 | #wxQueryLayoutInfoEvent | |
344 | ||
345 | ||
346 | ||
347 | ||
348 | Used to query layout information | |
349 | ||
350 | ||
351 | ||
352 | ||
353 | ||
354 | #wxSetCursorEvent | |
355 | ||
356 | ||
357 | ||
358 | ||
359 | Used for special cursor processing based on current mouse position | |
360 | ||
361 | ||
362 | ||
363 | ||
364 | ||
365 | #wxSizeEvent | |
366 | ||
367 | ||
368 | ||
369 | ||
370 | A size event | |
371 | ||
372 | ||
373 | ||
374 | ||
375 | ||
376 | #wxScrollWinEvent | |
377 | ||
378 | ||
379 | ||
380 | ||
381 | A scroll event sent by a scrolled window (not a scroll bar) | |
382 | ||
383 | ||
384 | ||
385 | ||
386 | ||
387 | #wxSysColourChangedEvent | |
388 | ||
389 | ||
390 | ||
391 | ||
392 | A system colour change event | |
393 | ||
394 | ||
395 | ||
396 | ||
397 | ||
398 | In some cases, it might be desired by the programmer to get a certain number | |
399 | of system events in a parent window, for example all key events sent to, but not | |
400 | used by, the native controls in a dialog. In this case, a special event handler | |
401 | will have to be written that will override ProcessEvent() in order to pass | |
402 | all events (or any selection of them) to the parent window. | |
403 | ||
404 | ||
405 | @section progevent Events generated by the user vs programmatically generated events | |
406 | ||
407 | While generically #wxEvents can be generated both by user | |
408 | actions (e.g. resize of a #wxWindow) and by calls to functions | |
409 | (e.g. wxWindow::SetSize), wxWidgets controls | |
410 | normally send #wxCommandEvent-derived events only for | |
411 | the user-generated events. The only @b exceptions to this rule are: | |
412 | ||
413 | ||
414 | ||
415 | ||
416 | ||
417 | ||
418 | wxNotebook::AddPage | |
419 | ||
420 | ||
421 | ||
422 | ||
423 | No event-free alternatives | |
424 | ||
425 | ||
426 | ||
427 | ||
428 | ||
429 | wxNotebook::AdvanceSelection | |
430 | ||
431 | ||
432 | ||
433 | ||
434 | No event-free alternatives | |
435 | ||
436 | ||
437 | ||
438 | ||
439 | ||
440 | wxNotebook::DeletePage | |
441 | ||
442 | ||
443 | ||
444 | ||
445 | No event-free alternatives | |
446 | ||
447 | ||
448 | ||
449 | ||
450 | ||
451 | wxNotebook::SetSelection | |
452 | ||
453 | ||
454 | ||
455 | ||
456 | Use wxNotebook::ChangeSelection instead, as wxNotebook::SetSelection is deprecated | |
457 | ||
458 | ||
459 | ||
460 | ||
461 | ||
462 | wxTreeCtrl::Delete | |
463 | ||
464 | ||
465 | ||
466 | ||
467 | No event-free alternatives | |
468 | ||
469 | ||
470 | ||
471 | ||
472 | ||
473 | wxTreeCtrl::DeleteAllItems | |
474 | ||
475 | ||
476 | ||
477 | ||
478 | No event-free alternatives | |
479 | ||
480 | ||
481 | ||
482 | ||
483 | ||
484 | wxTreeCtrl::EditLabel | |
485 | ||
486 | ||
487 | ||
488 | ||
489 | No event-free alternatives | |
490 | ||
491 | ||
492 | ||
493 | ||
494 | ||
495 | All #wxTextCtrl methods | |
496 | ||
497 | ||
498 | ||
499 | ||
500 | wxTextCtrl::ChangeValue can be used instead | |
501 | of wxTextCtrl::SetValue but the other functions, | |
502 | such as #Replace or #WriteText | |
503 | don't have event-free equivalents | |
504 | ||
505 | ||
506 | ||
507 | ||
508 | ||
509 | ||
510 | ||
511 | @section pluggablehandlers Pluggable event handlers | |
512 | ||
513 | In fact, you don't have to derive a new class from a window class | |
514 | if you don't want to. You can derive a new class from wxEvtHandler instead, | |
515 | defining the appropriate event table, and then call | |
516 | wxWindow::SetEventHandler (or, preferably, | |
517 | wxWindow::PushEventHandler) to make this | |
518 | event handler the object that responds to events. This way, you can avoid | |
519 | a lot of class derivation, and use instances of the same event handler class (but different | |
520 | objects as the same event handler object shouldn't be used more than once) to | |
521 | handle events from instances of different widget classes. If you ever have to call a window's event handler | |
522 | manually, use the GetEventHandler function to retrieve the window's event handler and use that | |
523 | to call the member function. By default, GetEventHandler returns a pointer to the window itself | |
524 | unless an application has redirected event handling using SetEventHandler or PushEventHandler. | |
525 | One use of PushEventHandler is to temporarily or permanently change the | |
526 | behaviour of the GUI. For example, you might want to invoke a dialog editor | |
527 | in your application that changes aspects of dialog boxes. You can | |
528 | grab all the input for an existing dialog box, and edit it 'in situ', | |
529 | before restoring its behaviour to normal. So even if the application | |
530 | has derived new classes to customize behaviour, your utility can indulge | |
531 | in a spot of body-snatching. It could be a useful technique for on-line | |
532 | tutorials, too, where you take a user through a serious of steps and | |
533 | don't want them to diverge from the lesson. Here, you can examine the events | |
534 | coming from buttons and windows, and if acceptable, pass them through to | |
535 | the original event handler. Use PushEventHandler/PopEventHandler | |
536 | to form a chain of event handlers, where each handler processes a different | |
537 | range of events independently from the other handlers. | |
538 | ||
539 | @section windowids Window identifiers | |
540 | ||
541 | Window identifiers are integers, and are used to | |
542 | uniquely determine window identity in the event system (though you can use it | |
543 | for other purposes). In fact, identifiers do not need to be unique | |
544 | across your entire application just so long as they are unique within a | |
545 | particular context you're interested in, such as a frame and its children. You | |
546 | may use the @c wxID_OK identifier, for example, on any number of dialogs so | |
547 | long as you don't have several within the same dialog. | |
548 | If you pass @c wxID_ANY to a window constructor, an identifier will be | |
549 | generated for you automatically by wxWidgets. This is useful when you don't | |
550 | care about the exact identifier either because you're not going to process the | |
551 | events from the control being created at all or because you process the events | |
552 | from all controls in one place (in which case you should specify @c wxID_ANY | |
553 | in the event table or wxEvtHandler::Connect call | |
554 | as well. The automatically generated identifiers are always negative and so | |
555 | will never conflict with the user-specified identifiers which must be always | |
556 | positive. | |
557 | The following standard identifiers are supplied. You can use wxID_HIGHEST to | |
558 | determine the number above which it is safe to define your own identifiers. Or, | |
559 | you can use identifiers below wxID_LOWEST. | |
560 | ||
561 | @code | |
562 | #define wxID_ANY -1 | |
563 | ||
564 | #define wxID_LOWEST 4999 | |
565 | ||
566 | #define wxID_OPEN 5000 | |
567 | #define wxID_CLOSE 5001 | |
568 | #define wxID_NEW 5002 | |
569 | #define wxID_SAVE 5003 | |
570 | #define wxID_SAVEAS 5004 | |
571 | #define wxID_REVERT 5005 | |
572 | #define wxID_EXIT 5006 | |
573 | #define wxID_UNDO 5007 | |
574 | #define wxID_REDO 5008 | |
575 | #define wxID_HELP 5009 | |
576 | #define wxID_PRINT 5010 | |
577 | #define wxID_PRINT_SETUP 5011 | |
578 | #define wxID_PREVIEW 5012 | |
579 | #define wxID_ABOUT 5013 | |
580 | #define wxID_HELP_CONTENTS 5014 | |
581 | #define wxID_HELP_COMMANDS 5015 | |
582 | #define wxID_HELP_PROCEDURES 5016 | |
583 | #define wxID_HELP_CONTEXT 5017 | |
584 | ||
585 | #define wxID_CUT 5030 | |
586 | #define wxID_COPY 5031 | |
587 | #define wxID_PASTE 5032 | |
588 | #define wxID_CLEAR 5033 | |
589 | #define wxID_FIND 5034 | |
590 | #define wxID_DUPLICATE 5035 | |
591 | #define wxID_SELECTALL 5036 | |
592 | #define wxID_DELETE 5037 | |
593 | #define wxID_REPLACE 5038 | |
594 | #define wxID_REPLACE_ALL 5039 | |
595 | #define wxID_PROPERTIES 5040 | |
596 | ||
597 | #define wxID_VIEW_DETAILS 5041 | |
598 | #define wxID_VIEW_LARGEICONS 5042 | |
599 | #define wxID_VIEW_SMALLICONS 5043 | |
600 | #define wxID_VIEW_LIST 5044 | |
601 | #define wxID_VIEW_SORTDATE 5045 | |
602 | #define wxID_VIEW_SORTNAME 5046 | |
603 | #define wxID_VIEW_SORTSIZE 5047 | |
604 | #define wxID_VIEW_SORTTYPE 5048 | |
605 | ||
606 | #define wxID_FILE1 5050 | |
607 | #define wxID_FILE2 5051 | |
608 | #define wxID_FILE3 5052 | |
609 | #define wxID_FILE4 5053 | |
610 | #define wxID_FILE5 5054 | |
611 | #define wxID_FILE6 5055 | |
612 | #define wxID_FILE7 5056 | |
613 | #define wxID_FILE8 5057 | |
614 | #define wxID_FILE9 5058 | |
615 | ||
616 | #define wxID_OK 5100 | |
617 | #define wxID_CANCEL 5101 | |
618 | #define wxID_APPLY 5102 | |
619 | #define wxID_YES 5103 | |
620 | #define wxID_NO 5104 | |
621 | #define wxID_STATIC 5105 | |
622 | ||
623 | #define wxID_HIGHEST 5999 | |
624 | @endcode | |
625 | ||
626 | ||
627 | @section eventmacros Event macros summary | |
628 | ||
629 | @b Macros listed by event class | |
630 | The documentation for specific event macros is organised by event class. Please refer | |
631 | to these sections for details. | |
632 | ||
633 | ||
634 | ||
635 | ||
636 | ||
637 | ||
638 | #wxActivateEvent | |
639 | ||
640 | ||
641 | ||
642 | ||
643 | The EVT_ACTIVATE and EVT_ACTIVATE_APP macros intercept | |
644 | activation and deactivation events. | |
645 | ||
646 | ||
647 | ||
648 | ||
649 | ||
650 | #wxCommandEvent | |
651 | ||
652 | ||
653 | ||
654 | ||
655 | A range of commonly-used control events. | |
656 | ||
657 | ||
658 | ||
659 | ||
660 | ||
661 | #wxCloseEvent | |
662 | ||
663 | ||
664 | ||
665 | ||
666 | The EVT_CLOSE macro handles window closure | |
667 | called via wxWindow::Close. | |
668 | ||
669 | ||
670 | ||
671 | ||
672 | ||
673 | #wxDropFilesEvent | |
674 | ||
675 | ||
676 | ||
677 | ||
678 | The EVT_DROP_FILES macros handles | |
679 | file drop events. | |
680 | ||
681 | ||
682 | ||
683 | ||
684 | ||
685 | #wxEraseEvent | |
686 | ||
687 | ||
688 | ||
689 | ||
690 | The EVT_ERASE_BACKGROUND macro is used to handle window erase requests. | |
691 | ||
692 | ||
693 | ||
694 | ||
695 | ||
696 | #wxFocusEvent | |
697 | ||
698 | ||
699 | ||
700 | ||
701 | The EVT_SET_FOCUS and EVT_KILL_FOCUS macros are used to handle keyboard focus events. | |
702 | ||
703 | ||
704 | ||
705 | ||
706 | ||
707 | #wxKeyEvent | |
708 | ||
709 | ||
710 | ||
711 | ||
712 | EVT_CHAR, EVT_KEY_DOWN and | |
713 | EVT_KEY_UP macros handle keyboard input for any window. | |
714 | ||
715 | ||
716 | ||
717 | ||
718 | ||
719 | #wxIdleEvent | |
720 | ||
721 | ||
722 | ||
723 | ||
724 | The EVT_IDLE macro handle application idle events | |
725 | (to process background tasks, for example). | |
726 | ||
727 | ||
728 | ||
729 | ||
730 | ||
731 | #wxInitDialogEvent | |
732 | ||
733 | ||
734 | ||
735 | ||
736 | The EVT_INIT_DIALOG macro is used | |
737 | to handle dialog initialisation. | |
738 | ||
739 | ||
740 | ||
741 | ||
742 | ||
743 | #wxListEvent | |
744 | ||
745 | ||
746 | ||
747 | ||
748 | These macros handle #wxListCtrl events. | |
749 | ||
750 | ||
751 | ||
752 | ||
753 | ||
754 | #wxMenuEvent | |
755 | ||
756 | ||
757 | ||
758 | ||
759 | These macros handle special menu events (not menu commands). | |
760 | ||
761 | ||
762 | ||
763 | ||
764 | ||
765 | #wxMouseEvent | |
766 | ||
767 | ||
768 | ||
769 | ||
770 | Mouse event macros can handle either individual | |
771 | mouse events or all mouse events. | |
772 | ||
773 | ||
774 | ||
775 | ||
776 | ||
777 | #wxMoveEvent | |
778 | ||
779 | ||
780 | ||
781 | ||
782 | The EVT_MOVE macro is used to handle a window move. | |
783 | ||
784 | ||
785 | ||
786 | ||
787 | ||
788 | #wxPaintEvent | |
789 | ||
790 | ||
791 | ||
792 | ||
793 | The EVT_PAINT macro is used to handle window paint requests. | |
794 | ||
795 | ||
796 | ||
797 | ||
798 | ||
799 | #wxScrollEvent | |
800 | ||
801 | ||
802 | ||
803 | ||
804 | These macros are used to handle scroll events from | |
805 | #wxScrollBar, #wxSlider,and #wxSpinButton. | |
806 | ||
807 | ||
808 | ||
809 | ||
810 | ||
811 | #wxSetCursorEvent | |
812 | ||
813 | ||
814 | ||
815 | ||
816 | The EVT_SET_CURSOR macro is used for special cursor processing. | |
817 | ||
818 | ||
819 | ||
820 | ||
821 | ||
822 | #wxSizeEvent | |
823 | ||
824 | ||
825 | ||
826 | ||
827 | The EVT_SIZE macro is used to handle a window resize. | |
828 | ||
829 | ||
830 | ||
831 | ||
832 | ||
833 | #wxSplitterEvent | |
834 | ||
835 | ||
836 | ||
837 | ||
838 | The EVT_SPLITTER_SASH_POS_CHANGED, EVT_SPLITTER_UNSPLIT | |
839 | and EVT_SPLITTER_DCLICK macros are used to handle the various splitter window events. | |
840 | ||
841 | ||
842 | ||
843 | ||
844 | ||
845 | #wxSysColourChangedEvent | |
846 | ||
847 | ||
848 | ||
849 | ||
850 | The EVT_SYS_COLOUR_CHANGED macro is used to handle | |
851 | events informing the application that the user has changed the system colours (Windows only). | |
852 | ||
853 | ||
854 | ||
855 | ||
856 | ||
857 | #wxTreeEvent | |
858 | ||
859 | ||
860 | ||
861 | ||
862 | These macros handle #wxTreeCtrl events. | |
863 | ||
864 | ||
865 | ||
866 | ||
867 | ||
868 | #wxUpdateUIEvent | |
869 | ||
870 | ||
871 | ||
872 | ||
873 | The EVT_UPDATE_UI macro is used to handle user interface | |
874 | update pseudo-events, which are generated to give the application the chance to update the visual state of menus, | |
875 | toolbars and controls. | |
876 | ||
877 | ||
878 | ||
879 | ||
880 | ||
881 | ||
882 | @section customevents Custom event summary | |
883 | ||
884 | @b General approach | |
885 | Since version 2.2.x of wxWidgets, each event type is identified by ID which | |
886 | is given to the event type @e at runtime which makes it possible to add | |
887 | new event types to the library or application without risking ID clashes | |
888 | (two different event types mistakingly getting the same event ID). This | |
889 | event type ID is stored in a struct of type @b const wxEventType. | |
890 | In order to define a new event type, there are principally two choices. | |
891 | One is to define a entirely new event class (typically deriving from | |
892 | #wxEvent or #wxCommandEvent. | |
893 | The other is to use the existing event classes and give them an new event | |
894 | type. You'll have to define and declare a new event type using either way, | |
895 | and this is done using the following macros: | |
896 | ||
897 | @code | |
898 | // in the header of the source file | |
899 | BEGIN_DECLARE_EVENT_TYPES() | |
900 | DECLARE_EVENT_TYPE(name, value) | |
901 | END_DECLARE_EVENT_TYPES() | |
902 | ||
903 | // in the implementation | |
904 | DEFINE_EVENT_TYPE(name) | |
905 | @endcode | |
906 | ||
907 | You can ignore the @e value parameter of the DECLARE_EVENT_TYPE macro | |
908 | since it is used only for backwards compatibility with wxWidgets 2.0.x based | |
909 | applications where you have to give the event type ID an explicit value. | |
910 | See also the @ref sampleevent_overview for an example of code | |
911 | defining and working with the custom event types. | |
912 | @b Using existing event classes | |
913 | If you just want to use a #wxCommandEvent with | |
914 | a new event type, you can then use one of the generic event table macros | |
915 | listed below, without having to define a new macro yourself. This also | |
916 | has the advantage that you won't have to define a new wxEvent::Clone() | |
917 | method for posting events between threads etc. This could look like this | |
918 | in your code: | |
919 | ||
920 | @code | |
921 | DECLARE_EVENT_TYPE(wxEVT_MY_EVENT, -1) | |
922 | ||
923 | DEFINE_EVENT_TYPE(wxEVT_MY_EVENT) | |
924 | ||
925 | // user code intercepting the event | |
926 | ||
927 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
928 | EVT_MENU (wxID_EXIT, MyFrame::OnExit) | |
929 | // .... | |
930 | EVT_COMMAND (ID_MY_WINDOW, wxEVT_MY_EVENT, MyFrame::OnMyEvent) | |
931 | END_EVENT_TABLE() | |
932 | ||
933 | void MyFrame::OnMyEvent( wxCommandEvent ) | |
934 | { | |
935 | // do something | |
936 | wxString text = event.GetText(); | |
937 | } | |
938 | ||
939 | ||
940 | // user code sending the event | |
941 | ||
942 | void MyWindow::SendEvent() | |
943 | { | |
944 | wxCommandEvent event( wxEVT_MY_EVENT, GetId() ); | |
945 | event.SetEventObject( this ); | |
946 | // Give it some contents | |
947 | event.SetText( wxT("Hallo") ); | |
948 | // Send it | |
949 | GetEventHandler()-ProcessEvent( event ); | |
950 | } | |
951 | @endcode | |
952 | ||
953 | ||
954 | @b Generic event table macros | |
955 | ||
956 | ||
957 | ||
958 | ||
959 | ||
960 | ||
961 | @b EVT_CUSTOM(event, id, func) | |
962 | ||
963 | ||
964 | ||
965 | ||
966 | Allows you to add a custom event table | |
967 | entry by specifying the event identifier (such as wxEVT_SIZE), the window identifier, | |
968 | and a member function to call. | |
969 | ||
970 | ||
971 | ||
972 | ||
973 | ||
974 | @b EVT_CUSTOM_RANGE(event, id1, id2, func) | |
975 | ||
976 | ||
977 | ||
978 | ||
979 | The same as EVT_CUSTOM, | |
980 | but responds to a range of window identifiers. | |
981 | ||
982 | ||
983 | ||
984 | ||
985 | ||
986 | @b EVT_COMMAND(id, event, func) | |
987 | ||
988 | ||
989 | ||
990 | ||
991 | The same as EVT_CUSTOM, but | |
992 | expects a member function with a wxCommandEvent argument. | |
993 | ||
994 | ||
995 | ||
996 | ||
997 | ||
998 | @b EVT_COMMAND_RANGE(id1, id2, event, func) | |
999 | ||
1000 | ||
1001 | ||
1002 | ||
1003 | The same as EVT_CUSTOM_RANGE, but | |
1004 | expects a member function with a wxCommandEvent argument. | |
1005 | ||
1006 | ||
1007 | ||
1008 | ||
1009 | ||
1010 | @b EVT_NOTIFY(event, id, func) | |
1011 | ||
1012 | ||
1013 | ||
1014 | ||
1015 | The same as EVT_CUSTOM, but | |
1016 | expects a member function with a wxNotifyEvent argument. | |
1017 | ||
1018 | ||
1019 | ||
1020 | ||
1021 | ||
1022 | @b EVT_NOTIFY_RANGE(event, id1, id2, func) | |
1023 | ||
1024 | ||
1025 | ||
1026 | ||
1027 | The same as EVT_CUSTOM_RANGE, but | |
1028 | expects a member function with a wxNotifyEvent argument. | |
1029 | ||
1030 | ||
1031 | ||
1032 | ||
1033 | ||
1034 | ||
1035 | @b Defining your own event class | |
1036 | Under certain circumstances, it will be required to define your own event | |
1037 | class e.g. for sending more complex data from one place to another. Apart | |
1038 | from defining your event class, you will also need to define your own | |
1039 | event table macro (which is quite long). Watch out to put in enough | |
1040 | casts to the inherited event function. Here is an example: | |
1041 | ||
1042 | @code | |
1043 | // code defining event | |
1044 | ||
1045 | class wxPlotEvent: public wxNotifyEvent | |
1046 | { | |
1047 | public: | |
1048 | wxPlotEvent( wxEventType commandType = wxEVT_@NULL, int id = 0 ); | |
1049 | ||
1050 | // accessors | |
1051 | wxPlotCurve *GetCurve() | |
1052 | { return m_curve; } | |
1053 | ||
1054 | // required for sending with wxPostEvent() | |
1055 | virtual wxEvent *Clone() const; | |
1056 | ||
1057 | private: | |
1058 | wxPlotCurve *m_curve; | |
1059 | }; | |
1060 | ||
1061 | DECLARE_EVENT_TYPE( wxEVT_PLOT_ACTION, -1 ) | |
1062 | ||
1063 | typedef void (wxEvtHandler::*wxPlotEventFunction)(wxPlotEvent&); | |
1064 | ||
1065 | #define EVT_PLOT(id, fn) \ | |
1066 | DECLARE_EVENT_TABLE_ENTRY( wxEVT_PLOT_ACTION, id, -1, \ | |
1067 | (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNotifyEventFunction) \ | |
1068 | wxStaticCastEvent( wxPlotEventFunction, & fn ), (wxObject *) @NULL ), | |
1069 | ||
1070 | ||
1071 | // code implementing the event type and the event class | |
1072 | ||
1073 | DEFINE_EVENT_TYPE( wxEVT_PLOT_ACTION ) | |
1074 | ||
1075 | wxPlotEvent::wxPlotEvent( ... | |
1076 | ||
1077 | ||
1078 | // user code intercepting the event | |
1079 | ||
1080 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
1081 | EVT_PLOT (ID_MY_WINDOW, MyFrame::OnPlot) | |
1082 | END_EVENT_TABLE() | |
1083 | ||
1084 | void MyFrame::OnPlot( wxPlotEvent ) | |
1085 | { | |
1086 | wxPlotCurve *curve = event.GetCurve(); | |
1087 | } | |
1088 | ||
1089 | ||
1090 | // user code sending the event | |
1091 | ||
1092 | void MyWindow::SendEvent() | |
1093 | { | |
1094 | wxPlotEvent event( wxEVT_PLOT_ACTION, GetId() ); | |
1095 | event.SetEventObject( this ); | |
1096 | event.SetCurve( m_curve ); | |
1097 | GetEventHandler()-ProcessEvent( event ); | |
1098 | } | |
1099 | @endcode | |
1100 | ||
1101 | */ | |
1102 | ||
1103 |