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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/gtk1/renderer.cpp
3// Purpose: implementation of wxRendererNative for wxGTK
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.07.2003
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9// License: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// for compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#include "wx/renderer.h"
28
29#ifndef WX_PRECOMP
30 #include "wx/window.h"
31 #include "wx/dc.h"
32#endif
33
34#include <gtk/gtk.h>
35#include "wx/gtk1/win_gtk.h"
36#include "wx/gtk1/dcclient.h"
37
38// RR: After a correction to the orientation of the sash
39// this doesn't seem to be required anymore and it
40// seems to confuse some themes so USE_ERASE_RECT=0
41#define USE_ERASE_RECT 0
42
43// ----------------------------------------------------------------------------
44// wxRendererGTK: our wxRendererNative implementation
45// ----------------------------------------------------------------------------
46
47class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererNative
48{
49public:
50 // draw the header control button (used by wxListCtrl)
51 virtual void DrawHeaderButton(wxWindow *win,
52 wxDC& dc,
53 const wxRect& rect,
54 int flags = 0);
55
56 virtual void DrawSplitterBorder(wxWindow *win,
57 wxDC& dc,
58 const wxRect& rect,
59 int flags = 0);
60 virtual void DrawSplitterSash(wxWindow *win,
61 wxDC& dc,
62 const wxSize& size,
63 wxCoord position,
64 wxOrientation orient,
65 int flags = 0);
66
67 virtual void DrawComboBoxDropButton(wxWindow *win,
68 wxDC& dc,
69 const wxRect& rect,
70 int flags = 0);
71
72 virtual void DrawDropArrow(wxWindow *win,
73 wxDC& dc,
74 const wxRect& rect,
75 int flags = 0);
76
77 virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
78
79private:
80 // FIXME: shouldn't we destroy these windows somewhere?
81
82 // used by DrawHeaderButton and DrawComboBoxDropButton
83 static GtkWidget *GetButtonWidget();
84};
85
86// ============================================================================
87// implementation
88// ============================================================================
89
90/* static */
91wxRendererNative& wxRendererNative::GetDefault()
92{
93 static wxRendererGTK s_rendererGTK;
94
95 return s_rendererGTK;
96}
97
98// ----------------------------------------------------------------------------
99// helper functions
100// ----------------------------------------------------------------------------
101
102GtkWidget *
103wxRendererGTK::GetButtonWidget()
104{
105 static GtkWidget *s_button = NULL;
106 static GtkWidget *s_window = NULL;
107
108 if ( !s_button )
109 {
110 s_window = gtk_window_new( GTK_WINDOW_POPUP );
111 gtk_widget_realize( s_window );
112 s_button = gtk_button_new();
113 gtk_container_add( GTK_CONTAINER(s_window), s_button );
114 gtk_widget_realize( s_button );
115 }
116
117 return s_button;
118}
119
120// ----------------------------------------------------------------------------
121// list/tree controls drawing
122// ----------------------------------------------------------------------------
123
124void
125wxRendererGTK::DrawHeaderButton(wxWindow *win,
126 wxDC& dc,
127 const wxRect& rect,
128 int flags)
129{
130
131 GtkWidget *button = GetButtonWidget();
132
133 gtk_paint_box
134 (
135 button->style,
136 // FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC.
137 // Maybe use code similar as in DrawComboBoxDropButton below?
138 GTK_PIZZA(win->m_wxwindow)->bin_window,
139 flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL,
140 GTK_SHADOW_OUT,
141 NULL,
142 button,
143 "button",
144 dc.LogicalToDeviceX(rect.x) -1, rect.y -1, rect.width +2, rect.height +2
145 );
146}
147
148// ----------------------------------------------------------------------------
149// splitter sash drawing
150// ----------------------------------------------------------------------------
151
152// the full sash width (should be even)
153static const wxCoord SASH_SIZE = 8;
154
155// margin around the sash
156static const wxCoord SASH_MARGIN = 2;
157
158static int GetGtkSplitterFullSize()
159{
160 return SASH_SIZE + SASH_MARGIN;
161}
162
163wxSplitterRenderParams
164wxRendererGTK::GetSplitterParams(const wxWindow *WXUNUSED(win))
165{
166 // we don't draw any border, hence 0 for the second field
167 return wxSplitterRenderParams
168 (
169 GetGtkSplitterFullSize(),
170 0,
171 false // not
172 );
173}
174
175void
176wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win),
177 wxDC& WXUNUSED(dc),
178 const wxRect& WXUNUSED(rect),
179 int WXUNUSED(flags))
180{
181 // nothing to do
182}
183
184void
185wxRendererGTK::DrawSplitterSash(wxWindow *win,
186 wxDC& WXUNUSED(dc),
187 const wxSize& size,
188 wxCoord position,
189 wxOrientation orient,
190 int WXUNUSED(flags))
191{
192 if ( !win->m_wxwindow->window )
193 {
194 // window not realized yet
195 return;
196 }
197
198 wxCoord full_size = GetGtkSplitterFullSize();
199
200 // are we drawing vertical or horizontal splitter?
201 const bool isVert = orient == wxVERTICAL;
202
203 GdkRectangle rect;
204#if USE_ERASE_RECT
205 GdkRectangle erase_rect;
206#endif
207
208 if ( isVert )
209 {
210 int h = win->GetClientSize().GetHeight();
211
212 rect.x = position;
213 rect.y = 0;
214 rect.width = full_size;
215 rect.height = h;
216
217#if USE_ERASE_RECT
218 erase_rect.x = position;
219 erase_rect.y = 0;
220 erase_rect.width = full_size;
221 erase_rect.height = h;
222#endif
223 }
224 else // horz
225 {
226 int w = win->GetClientSize().GetWidth();
227
228 rect.x = 0;
229 rect.y = position;
230 rect.height = full_size;
231 rect.width = w;
232
233#if USE_ERASE_RECT
234 erase_rect.y = position;
235 erase_rect.x = 0;
236 erase_rect.height = full_size;
237 erase_rect.width = w;
238#endif
239 }
240
241#if USE_ERASE_RECT
242 // we must erase everything first, otherwise the garbage
243 // from the old sash is left when dragging it
244 gtk_paint_flat_box
245 (
246 win->m_wxwindow->style,
247 GTK_PIZZA(win->m_wxwindow)->bin_window,
248 GTK_STATE_NORMAL,
249 GTK_SHADOW_NONE,
250 NULL,
251 win->m_wxwindow,
252 (char *)"viewportbin", // const_cast
253 erase_rect.x,
254 erase_rect.y,
255 erase_rect.width,
256 erase_rect.height
257 );
258#endif
259
260
261 // leave some margin before sash itself
262 position += SASH_MARGIN / 2;
263
264 // and finally draw it using GTK paint functions
265 typedef void (*GtkPaintLineFunc)(GtkStyle *, GdkWindow *,
266 GtkStateType,
267 GdkRectangle *, GtkWidget *,
268 gchar *,
269 gint, gint, gint);
270
271 GtkPaintLineFunc func = isVert ? gtk_paint_vline : gtk_paint_hline;
272
273 (*func)
274 (
275 win->m_wxwindow->style,
276 GTK_PIZZA(win->m_wxwindow)->bin_window,
277 GTK_STATE_NORMAL,
278 NULL,
279 win->m_wxwindow,
280 (char *)"paned", // const_cast
281 0, isVert ? size.y : size.x, position + SASH_SIZE / 2 - 1
282 );
283
284 gtk_paint_box
285 (
286 win->m_wxwindow->style,
287 GTK_PIZZA(win->m_wxwindow)->bin_window,
288 GTK_STATE_NORMAL,
289 GTK_SHADOW_OUT,
290 (GdkRectangle*) NULL,
291 win->m_wxwindow,
292 (char *)"paned", // const_cast
293 isVert ? position : size.x - 2*SASH_SIZE,
294 isVert ? size.y - 2*SASH_SIZE : position,
295 SASH_SIZE, SASH_SIZE
296 );
297}
298
299void
300wxRendererGTK::DrawDropArrow(wxWindow *WXUNUSED(win),
301 wxDC& dc,
302 const wxRect& rect,
303 int flags)
304{
305 GtkWidget *button = GetButtonWidget();
306
307 // If we give GTK_PIZZA(win->m_wxwindow)->bin_window as
308 // a window for gtk_paint_xxx function, then it won't
309 // work for wxMemoryDC. So that is why we assume wxDC
310 // is wxWindowDC (wxClientDC, wxMemoryDC and wxPaintDC
311 // are derived from it) and use its m_window.
312 wxWindowDCImpl * const impl = wxDynamicCast(dc.GetImpl(), wxWindowDCImpl);
313 wxCHECK_RET( impl, "must have a window DC" );
314
315 GdkWindow* gdk_window = impl->GetGDKWindow();
316
317 // draw arrow so that there is even space horizontally
318 // on both sides
319 int arrowX = rect.width/4 + 1;
320 int arrowWidth = rect.width - (arrowX*2);
321
322 // scale arrow's height accoording to the width
323 int arrowHeight = rect.width/3;
324 int arrowY = (rect.height-arrowHeight)/2 +
325 ((rect.height-arrowHeight) & 1);
326
327 GtkStateType state;
328
329 if ( flags & wxCONTROL_PRESSED )
330 state = GTK_STATE_ACTIVE;
331 else if ( flags & wxCONTROL_DISABLED )
332 state = GTK_STATE_INSENSITIVE;
333 else if ( flags & wxCONTROL_CURRENT )
334 state = GTK_STATE_PRELIGHT;
335 else
336 state = GTK_STATE_NORMAL;
337
338 // draw arrow on button
339 gtk_paint_arrow
340 (
341 button->style,
342 gdk_window,
343 state,
344 flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT,
345 NULL,
346 button,
347 "arrow",
348 GTK_ARROW_DOWN,
349 FALSE,
350 rect.x + arrowX,
351 rect.y + arrowY,
352 arrowWidth,
353 arrowHeight
354 );
355}
356
357void
358wxRendererGTK::DrawComboBoxDropButton(wxWindow *win,
359 wxDC& dc,
360 const wxRect& rect,
361 int flags)
362{
363 GtkWidget *button = GetButtonWidget();
364
365 // for reason why we do this, see DrawDropArrow
366 wxWindowDCImpl * const impl = wxDynamicCast(dc.GetImpl(), wxWindowDCImpl);
367 wxCHECK_RET( impl, "must have a window DC" );
368
369 GdkWindow* gdk_window = impl->GetGDKWindow();
370
371 // draw button
372 GtkStateType state;
373
374 if ( flags & wxCONTROL_PRESSED )
375 state = GTK_STATE_ACTIVE;
376 else if ( flags & wxCONTROL_DISABLED )
377 state = GTK_STATE_INSENSITIVE;
378 else if ( flags & wxCONTROL_CURRENT )
379 state = GTK_STATE_PRELIGHT;
380 else
381 state = GTK_STATE_NORMAL;
382
383 gtk_paint_box
384 (
385 button->style,
386 gdk_window,
387 state,
388 flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT,
389 NULL,
390 button,
391 "button",
392 rect.x, rect.y, rect.width, rect.height
393 );
394
395 // draw arrow on button
396 DrawDropArrow(win,dc,rect,flags);
397
398}