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1/////////////////////////////////////////////////////////////////////////////
2// Name: validate.h
3// Purpose: wxValidator class
4// Author: Julian Smart
5// Modified by:
6// Created: 29/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_VALIDATEH__
13#define _WX_VALIDATEH__
14
15#ifdef __GNUG__
16 #pragma interface "validate.h"
17#endif
18
19#include "wx/event.h"
20
21class WXDLLEXPORT wxWindow;
22class WXDLLEXPORT wxWindowBase;
23
24/*
25 A validator has up to three purposes:
26
27 1) To validate the data in the window that's associated
28 with the validator.
29 2) To transfer data to and from the window.
30 3) To filter input, using its role as a wxEvtHandler
31 to intercept e.g. OnChar.
32
33 Note that wxValidator and derived classes use reference counting.
34*/
35
36class WXDLLEXPORT wxValidator : public wxEvtHandler
37{
38public:
39 wxValidator();
40 virtual ~wxValidator();
41
42 // Make a clone of this validator (or return NULL) - currently necessary
43 // if you're passing a reference to a validator.
44 // Another possibility is to always pass a pointer to a new validator
45 // (so the calling code can use a copy constructor of the relevant class).
46 virtual wxObject *Clone() const
47 { return (wxValidator *)NULL; }
48 bool Copy(const wxValidator& val)
49 { m_validatorWindow = val.m_validatorWindow; return TRUE; }
50
51 // Called when the value in the window must be validated.
52 // This function can pop up an error message.
53 virtual bool Validate(wxWindow *WXUNUSED(parent)) { return FALSE; };
54
55 // Called to transfer data to the window
56 virtual bool TransferToWindow() { return FALSE; }
57
58 // Called to transfer data from the window
59 virtual bool TransferFromWindow() { return FALSE; };
60
61 // accessors
62 wxWindow *GetWindow() const { return (wxWindow *)m_validatorWindow; }
63 void SetWindow(wxWindowBase *win) { m_validatorWindow = win; }
64
65 // validators beep by default if invalid key is pressed, these functions
66 // allow to change it
67 static bool IsSilent() { return ms_isSilent; }
68 static void SetBellOnError(bool doIt = TRUE) { ms_isSilent = doIt; }
69
70protected:
71 wxWindowBase *m_validatorWindow;
72
73private:
74 static bool ms_isSilent;
75
76 DECLARE_DYNAMIC_CLASS(wxValidator)
77};
78
79WXDLLEXPORT_DATA(extern const wxValidator) wxDefaultValidator;
80
81#endif
82 // _WX_VALIDATEH__