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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: dnd.h | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | ||
11 | @page overview_dnd Drag and Drop Overview | |
12 | ||
13 | @tableofcontents | |
14 | ||
15 | It may be noted that data transfer to and from the clipboard is quite | |
16 | similar to data transfer with drag and drop and the code to implement | |
17 | these two types is almost the same. In particular, both data transfer | |
18 | mechanisms store data in some kind of wxDataObject and identify its format(s) | |
19 | using the wxDataFormat class. | |
20 | ||
21 | Note that @c wxUSE_DRAG_AND_DROP must be defined in @c setup.h in order | |
22 | to use drag and drop in wxWidgets. | |
23 | ||
24 | @see @ref overview_dataobject, @ref group_class_dnd, @ref page_samples_dnd | |
25 | ||
26 | ||
27 | ||
28 | @section overview_dnd_dropsource Drop Source Requirements | |
29 | ||
30 | To be a @e "drop source", i.e. to provide the data which may be dragged by | |
31 | the user elsewhere, you should implement the following steps: | |
32 | ||
33 | @li @b Preparation: First of all, a data object must be created and | |
34 | initialized with the data you wish to drag. For example: | |
35 | @code | |
36 | wxTextDataObject my_data("This text will be dragged."); | |
37 | @endcode | |
38 | @li <b>Drag start</b>: To start the dragging process (typically in response to a | |
39 | mouse click) you must call wxDropSource::DoDragDrop like this: | |
40 | @code | |
41 | wxDropSource dragSource( this ); | |
42 | dragSource.SetData( my_data ); | |
43 | wxDragResult result = dragSource.DoDragDrop( true ); | |
44 | @endcode | |
45 | @li @b Dragging: The call to DoDragDrop() blocks the program until the user | |
46 | releases the mouse button (unless you override the | |
47 | wxDropSource::GiveFeedback function to do something special). When the | |
48 | mouse moves in a window of a program which understands the same | |
49 | drag-and-drop protocol (any program under Windows or any program supporting | |
50 | the XDnD protocol under X Windows), the corresponding wxDropTarget methods | |
51 | are called - see below. | |
52 | @li <b>Processing the result</b>: DoDragDrop() returns an @e effect code which | |
53 | is one of the values of @c wxDragResult enum (explained in wxDropTarget page): | |
54 | @code | |
55 | switch (result) | |
56 | { | |
57 | case wxDragCopy: | |
58 | // copy the data | |
59 | break; | |
60 | case wxDragMove: | |
61 | // move the data | |
62 | break; | |
63 | default: | |
64 | // do nothing | |
65 | break; | |
66 | } | |
67 | @endcode | |
68 | ||
69 | ||
70 | ||
71 | @section overview_dnd_droptarget Drop Target Requirements | |
72 | ||
73 | To be a @e "drop target", i.e. to receive the data dropped by the user you should | |
74 | follow the instructions below: | |
75 | ||
76 | @li @b Initialization: For a window to be a drop target, it needs to have | |
77 | an associated wxDropTarget object. Normally, you will call wxWindow::SetDropTarget | |
78 | during window creation associating your drop target with it. You must derive a class | |
79 | from wxDropTarget and override its pure virtual methods. Alternatively, you may | |
80 | derive from wxTextDropTarget or wxFileDropTarget and override their OnDropText() | |
81 | or OnDropFiles() method. | |
82 | @li @b Drop: When the user releases the mouse over a window, wxWidgets | |
83 | asks the associated wxDropTarget object if it accepts the data. For this, | |
84 | a wxDataObject must be associated with the drop target and this data object will | |
85 | be responsible for the format negotiation between the drag source and the drop target. | |
86 | If all goes well, then wxDropTarget::OnData will get called and the wxDataObject belonging | |
87 | to the drop target can get filled with data. | |
88 | @li <b>The end</b>: After processing the data, DoDragDrop() returns either | |
89 | wxDragCopy or wxDragMove depending on the state of the keys Ctrl, Shift | |
90 | and Alt at the moment of the drop. There is currently no way for the drop | |
91 | target to change this return code. | |
92 | ||
93 | */ |