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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/univ/bmpbuttn.cpp | |
3 | // Purpose: wxBitmapButton implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 25.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_BMPBUTTON | |
27 | ||
28 | #include "wx/bmpbuttn.h" | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/dc.h" | |
32 | #include "wx/validate.h" | |
33 | #endif | |
34 | ||
35 | #include "wx/univ/renderer.h" | |
36 | ||
37 | // ============================================================================ | |
38 | // implementation | |
39 | // ============================================================================ | |
40 | ||
41 | IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) | |
42 | ||
43 | BEGIN_EVENT_TABLE(wxBitmapButton, wxButton) | |
44 | EVT_SET_FOCUS(wxBitmapButton::OnSetFocus) | |
45 | EVT_KILL_FOCUS(wxBitmapButton::OnKillFocus) | |
46 | END_EVENT_TABLE() | |
47 | ||
48 | // ---------------------------------------------------------------------------- | |
49 | // wxBitmapButton | |
50 | // ---------------------------------------------------------------------------- | |
51 | ||
52 | bool wxBitmapButton::Create(wxWindow *parent, | |
53 | wxWindowID id, | |
54 | const wxBitmap& bitmap, | |
55 | const wxPoint &pos, | |
56 | const wxSize &size, | |
57 | long style, | |
58 | const wxValidator& validator, | |
59 | const wxString &name) | |
60 | { | |
61 | // we add wxBU_EXACTFIT because the bitmap buttons are not the standard | |
62 | // ones and so shouldn't be forced to be of the standard size which is | |
63 | // typically too big for them | |
64 | if ( !wxButton::Create(parent, id, bitmap, wxEmptyString, | |
65 | pos, size, style | wxBU_EXACTFIT, validator, name) ) | |
66 | return false; | |
67 | ||
68 | m_bitmaps[State_Normal] = bitmap; | |
69 | ||
70 | return true; | |
71 | } | |
72 | ||
73 | void wxBitmapButton::OnSetBitmap() | |
74 | { | |
75 | wxBitmap bmp; | |
76 | if ( !IsEnabled() ) | |
77 | { | |
78 | bmp = GetBitmapDisabled(); | |
79 | } | |
80 | else if ( IsPressed() ) | |
81 | { | |
82 | bmp = GetBitmapPressed(); | |
83 | } | |
84 | else if ( IsFocused() ) | |
85 | { | |
86 | bmp = GetBitmapFocus(); | |
87 | } | |
88 | //else: just leave it invalid, this means "normal" anyhow in ChangeBitmap() | |
89 | ||
90 | ChangeBitmap(bmp); | |
91 | } | |
92 | ||
93 | bool wxBitmapButton::ChangeBitmap(const wxBitmap& bmp) | |
94 | { | |
95 | wxBitmap bitmap = bmp.IsOk() ? bmp : GetBitmapLabel(); | |
96 | if ( bitmap.IsSameAs(m_bitmap) ) | |
97 | return false; | |
98 | ||
99 | m_bitmap = bitmap; | |
100 | ||
101 | return true; | |
102 | } | |
103 | ||
104 | bool wxBitmapButton::Enable(bool enable) | |
105 | { | |
106 | if ( !wxButton::Enable(enable) ) | |
107 | return false; | |
108 | ||
109 | if ( !enable && ChangeBitmap(GetBitmapDisabled()) ) | |
110 | Refresh(); | |
111 | ||
112 | return true; | |
113 | } | |
114 | ||
115 | bool wxBitmapButton::SetCurrent(bool doit) | |
116 | { | |
117 | ChangeBitmap(doit ? GetBitmapFocus() : GetBitmapLabel()); | |
118 | ||
119 | return wxButton::SetCurrent(doit); | |
120 | } | |
121 | ||
122 | void wxBitmapButton::OnSetFocus(wxFocusEvent& event) | |
123 | { | |
124 | if ( ChangeBitmap(GetBitmapFocus()) ) | |
125 | Refresh(); | |
126 | ||
127 | event.Skip(); | |
128 | } | |
129 | ||
130 | void wxBitmapButton::OnKillFocus(wxFocusEvent& event) | |
131 | { | |
132 | if ( ChangeBitmap(GetBitmapLabel()) ) | |
133 | Refresh(); | |
134 | ||
135 | event.Skip(); | |
136 | } | |
137 | ||
138 | void wxBitmapButton::Press() | |
139 | { | |
140 | ChangeBitmap(GetBitmapPressed()); | |
141 | ||
142 | wxButton::Press(); | |
143 | } | |
144 | ||
145 | void wxBitmapButton::Release() | |
146 | { | |
147 | ChangeBitmap(IsFocused() ? GetBitmapFocus() : GetBitmapLabel()); | |
148 | ||
149 | wxButton::Release(); | |
150 | } | |
151 | ||
152 | #endif // wxUSE_BMPBUTTON |