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Modified CaptureMouse to call DoReleaseMouse if necessary before
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1/////////////////////////////////////////////////////////////////////////////
2// Name: colordlg.cpp
3// Purpose: wxColourDialog class. NOTE: you can use the generic class
4// if you wish, instead of implementing this.
5// Author: AUTHOR
6// Modified by:
7// Created: ??/??/98
8// RCS-ID: $Id$
9// Copyright: (c) AUTHOR
10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifdef __GNUG__
14#pragma implementation "colordlg.h"
15#endif
16
17#include "wx/mac/colordlg.h"
18
19#if !USE_SHARED_LIBRARY
20IMPLEMENT_DYNAMIC_CLASS(wxColourDialog, wxDialog)
21#endif
22
23#include "wx/mac/private.h"
24#ifndef __DARWIN__
25#include <ColorPicker.h>
26#endif
27
28/*
29 * wxColourDialog
30 */
31
32wxColourDialog::wxColourDialog()
33{
34 m_dialogParent = NULL;
35}
36
37wxColourDialog::wxColourDialog(wxWindow *parent, wxColourData *data)
38{
39 Create(parent, data);
40}
41
42bool wxColourDialog::Create(wxWindow *parent, wxColourData *data)
43{
44 m_dialogParent = parent;
45
46 if (data)
47 m_colourData = *data;
48 return TRUE;
49}
50
51int wxColourDialog::ShowModal()
52{
53 Point where ;
54 RGBColor currentColor = *((RGBColor*)m_colourData.dataColour.GetPixel()) , newColor ;
55
56 where.h = where.v = -1;
57
58 if (GetColor( where, "\pSelect a new palette color.", &currentColor, &newColor ))
59 {
60 m_colourData.dataColour.Set( (WXCOLORREF*) &newColor ) ;
61 return wxID_OK;
62 }
63 else
64 {
65 return wxID_CANCEL;
66 }
67
68 return wxID_CANCEL;
69}
70