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renamed GlobalHandle class to GlobalPtr to avoid conflict with the Win32 function
[wxWidgets.git] / include / wx / motif / bitmap.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: bitmap.h
3// Purpose: wxBitmap class
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
14
15#ifdef __GNUG__
16#pragma interface "bitmap.h"
17#endif
18
19#include "wx/gdiobj.h"
20#include "wx/gdicmn.h"
21#include "wx/palette.h"
22
23// Bitmap
24class WXDLLEXPORT wxDC;
25class WXDLLEXPORT wxControl;
26class WXDLLEXPORT wxBitmap;
27class WXDLLEXPORT wxBitmapHandler;
28class WXDLLEXPORT wxIcon;
29class WXDLLEXPORT wxCursor;
30class WXDLLEXPORT wxImage;
31
32// A mask is a mono bitmap used for drawing bitmaps
33// transparently.
34class WXDLLEXPORT wxMask: public wxObject
35{
36 DECLARE_DYNAMIC_CLASS(wxMask)
37
38public:
39 wxMask();
40
41 // Construct a mask from a bitmap and a colour indicating
42 // the transparent area
43 wxMask(const wxBitmap& bitmap, const wxColour& colour);
44
45 // Construct a mask from a bitmap and a palette index indicating
46 // the transparent area
47 wxMask(const wxBitmap& bitmap, int paletteIndex);
48
49 // Construct a mask from a mono bitmap (copies the bitmap).
50 wxMask(const wxBitmap& bitmap);
51
52 ~wxMask();
53
54 bool Create(const wxBitmap& bitmap, const wxColour& colour);
55 bool Create(const wxBitmap& bitmap, int paletteIndex);
56 bool Create(const wxBitmap& bitmap);
57
58 WXPixmap GetPixmap() const { return m_pixmap; }
59 void SetPixmap(WXPixmap pixmap) { m_pixmap = pixmap; }
60
61protected:
62 WXPixmap m_pixmap;
63};
64
65class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
66{
67 friend class WXDLLEXPORT wxBitmap;
68 friend class WXDLLEXPORT wxIcon;
69 friend class WXDLLEXPORT wxCursor;
70public:
71 wxBitmapRefData();
72 ~wxBitmapRefData();
73
74public:
75 int m_width;
76 int m_height;
77 int m_depth;
78 bool m_ok;
79 // XXX int m_numColors;
80 wxPalette m_bitmapPalette;
81 // XXX int m_quality;
82
83 wxMask * m_bitmapMask; // Optional mask
84
85 // Motif implementation
86public:
87 WXPixmap m_pixmap;
88 WXDisplay* m_display;
89 // XXX bool m_freePixmap;
90#if 0
91 unsigned long* m_freeColors;
92 long m_freeColorsCount;
93#endif
94
95#if 0
96 // These 5 variables are for wxControl
97 WXPixmap m_insensPixmap ;
98 WXPixmap m_labelPixmap ;
99 WXPixmap m_armPixmap ;
100#endif
101#if 0
102 WXImage* m_image ;
103 WXImage* m_insensImage ;
104#endif
105};
106
107#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
108
109class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase
110{
111public:
112 wxBitmapHandler() : wxBitmapHandlerBase() { }
113
114 virtual bool Create(wxBitmap *bitmap, void *data, long flags,
115 int width, int height, int depth = 1)
116 {
117 return false;
118 }
119
120 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
121 int desiredWidth, int desiredHeight)
122 {
123 return false;
124 }
125
126 virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
127 int type, const wxPalette *palette = NULL)
128 {
129 return false;
130 }
131private:
132 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
133};
134
135#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
136
137class WXDLLEXPORT wxBitmap: public wxBitmapBase
138{
139 DECLARE_DYNAMIC_CLASS(wxBitmap)
140
141 friend class WXDLLEXPORT wxBitmapHandler;
142
143public:
144 wxBitmap(); // Platform-specific
145
146 // Copy constructors
147 wxBitmap(const wxBitmap& bitmap)
148 { Ref(bitmap); }
149
150 // Initialize with raw XBM data
151 wxBitmap(const char bits[], int width, int height, int depth = 1);
152
153 // from XPM
154 wxBitmap(const char **data) { (void)CreateFromXpm(data); }
155 wxBitmap(char **data) { (void)CreateFromXpm((const char **)data); }
156
157#if 0
158 // Initialize with XPM data -- deprecated
159 wxBitmap(char **data, wxControl* control);
160#endif
161
162 // Load a file or resource
163 wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_XPM);
164
165 // Constructor for generalised creation from data
166 wxBitmap(void *data, wxBitmapType type,
167 int width, int height, int depth = 1);
168
169 // If depth is omitted, will create a bitmap compatible with the display
170 wxBitmap(int width, int height, int depth = -1);
171
172 // Convert from wxImage:
173 wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); }
174
175 ~wxBitmap();
176
177 virtual bool Create(int width, int height, int depth = -1);
178 virtual bool Create(void *data, wxBitmapType type,
179 int width, int height, int depth = 1);
180
181 wxBitmap GetSubBitmap( const wxRect& rect ) const;
182
183 virtual bool LoadFile(const wxString& name,
184 wxBitmapType type = wxBITMAP_TYPE_XPM);
185 virtual bool SaveFile(const wxString& name, wxBitmapType type,
186 const wxPalette *cmap = NULL) const;
187
188 wxImage ConvertToImage() const;
189
190 // copies the contents and mask of the given (colour) icon to the bitmap
191 virtual bool CopyFromIcon(const wxIcon& icon);
192
193 bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
194 int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
195 int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
196 int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
197 // XXX int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
198 void SetWidth(int w);
199 void SetHeight(int h);
200 void SetDepth(int d);
201 // XXX void SetQuality(int q);
202 void SetOk(bool isOk);
203
204 wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); }
205 void SetPalette(const wxPalette& palette);
206
207 wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); }
208 void SetMask(wxMask *mask) ;
209
210 wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
211 bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
212 bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
213
214 // Format handling
215 static void InitStandardHandlers();
216
217 // Motif implementation
218public:
219 WXDisplay* GetDisplay() const { return M_BITMAPDATA->m_display; }
220 WXPixmap GetPixmap() const { return (WXPixmap) M_BITMAPDATA->m_pixmap; }
221#if 0
222 virtual WXPixmap GetLabelPixmap(WXWidget w) ;
223 virtual WXPixmap GetArmPixmap(WXWidget w) ;
224 virtual WXPixmap GetInsensPixmap(WXWidget w = (WXWidget) 0) ;
225#endif
226 void SetPixmapNull() { M_BITMAPDATA->m_pixmap = 0; }
227
228protected:
229 bool CreateFromXpm(const char **bits);
230 bool CreateFromImage(const wxImage& image, int depth);
231};
232
233// Creates a bitmap with transparent areas drawn in
234// the given colour.
235wxBitmap wxCreateMaskedBitmap(const wxBitmap& bitmap, wxColour& colour);
236
237#endif
238// _WX_BITMAP_H_