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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/generic/regiong.cpp | |
3 | // Purpose: generic wxRegion class | |
4 | // Author: David Elliott | |
5 | // Modified by: | |
6 | // Created: 2004/04/12 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2004 David Elliott | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | ||
13 | // For compilers that support precompilation, includes "wx.h". | |
14 | #include "wx/wxprec.h" | |
15 | ||
16 | #ifdef __BORLANDC__ | |
17 | #pragma hdrstop | |
18 | #endif | |
19 | ||
20 | #include "wx/region.h" | |
21 | ||
22 | #ifndef WX_PRECOMP | |
23 | #include "wx/utils.h" | |
24 | #endif | |
25 | ||
26 | // ======================================================================== | |
27 | // Classes to interface with X.org code | |
28 | // ======================================================================== | |
29 | ||
30 | typedef struct Box | |
31 | { | |
32 | wxCoord x1, x2, y1, y2; | |
33 | } Box, BOX, BoxRec, *BoxPtr; | |
34 | ||
35 | typedef struct REGION *Region; | |
36 | ||
37 | struct REGION | |
38 | { | |
39 | public: | |
40 | // Default constructor initializes nothing | |
41 | REGION() {} | |
42 | ||
43 | REGION(const wxRect& rect) | |
44 | { | |
45 | rects = &extents; | |
46 | numRects = 1; | |
47 | extents.x1 = rect.x; | |
48 | extents.y1 = rect.y; | |
49 | extents.x2 = rect.x + rect.width; | |
50 | extents.y2 = rect.y + rect.height; | |
51 | size = 1; | |
52 | } | |
53 | ||
54 | BoxPtr GetBox(int i) | |
55 | { | |
56 | return i < numRects ? rects + i : NULL; | |
57 | } | |
58 | ||
59 | // X.org methods | |
60 | static bool XClipBox( | |
61 | Region r, | |
62 | wxRect *rect); | |
63 | static bool XOffsetRegion( | |
64 | register Region pRegion, | |
65 | register int x, | |
66 | register int y); | |
67 | static bool XIntersectRegion( | |
68 | Region reg1, | |
69 | Region reg2, /* source regions */ | |
70 | register Region newReg); /* destination Region */ | |
71 | static bool XUnionRegion( | |
72 | Region reg1, | |
73 | Region reg2, /* source regions */ | |
74 | Region newReg); /* destination Region */ | |
75 | static bool XSubtractRegion( | |
76 | Region regM, | |
77 | Region regS, | |
78 | register Region regD); | |
79 | static bool XXorRegion(Region sra, Region srb, Region dr); | |
80 | static bool XEmptyRegion( | |
81 | Region r); | |
82 | static bool XEqualRegion(Region r1, Region r2); | |
83 | static bool XPointInRegion( | |
84 | Region pRegion, | |
85 | int x, int y); | |
86 | static wxRegionContain XRectInRegion( | |
87 | register Region region, | |
88 | int rx, int ry, | |
89 | unsigned int rwidth, unsigned int rheight); | |
90 | ||
91 | protected: | |
92 | static Region XCreateRegion(void); | |
93 | static void miSetExtents ( | |
94 | Region pReg); | |
95 | static bool XDestroyRegion(Region r); | |
96 | static int miIntersectO ( | |
97 | register Region pReg, | |
98 | register BoxPtr r1, | |
99 | BoxPtr r1End, | |
100 | register BoxPtr r2, | |
101 | BoxPtr r2End, | |
102 | wxCoord y1, | |
103 | wxCoord y2); | |
104 | static void miRegionCopy( | |
105 | register Region dstrgn, | |
106 | register Region rgn); | |
107 | static int miCoalesce( | |
108 | register Region pReg, /* Region to coalesce */ | |
109 | int prevStart, /* Index of start of previous band */ | |
110 | int curStart); /* Index of start of current band */ | |
111 | static void miRegionOp( | |
112 | register Region newReg, /* Place to store result */ | |
113 | Region reg1, /* First region in operation */ | |
114 | Region reg2, /* 2d region in operation */ | |
115 | int (*overlapFunc)( | |
116 | register Region pReg, | |
117 | register BoxPtr r1, | |
118 | BoxPtr r1End, | |
119 | register BoxPtr r2, | |
120 | BoxPtr r2End, | |
121 | wxCoord y1, | |
122 | wxCoord y2), /* Function to call for over- | |
123 | * lapping bands */ | |
124 | int (*nonOverlap1Func)( | |
125 | register Region pReg, | |
126 | register BoxPtr r, | |
127 | BoxPtr rEnd, | |
128 | register wxCoord y1, | |
129 | register wxCoord y2), /* Function to call for non- | |
130 | * overlapping bands in region | |
131 | * 1 */ | |
132 | int (*nonOverlap2Func)( | |
133 | register Region pReg, | |
134 | register BoxPtr r, | |
135 | BoxPtr rEnd, | |
136 | register wxCoord y1, | |
137 | register wxCoord y2)); /* Function to call for non- | |
138 | * overlapping bands in region | |
139 | * 2 */ | |
140 | static int miUnionNonO ( | |
141 | register Region pReg, | |
142 | register BoxPtr r, | |
143 | BoxPtr rEnd, | |
144 | register wxCoord y1, | |
145 | register wxCoord y2); | |
146 | static int miUnionO ( | |
147 | register Region pReg, | |
148 | register BoxPtr r1, | |
149 | BoxPtr r1End, | |
150 | register BoxPtr r2, | |
151 | BoxPtr r2End, | |
152 | register wxCoord y1, | |
153 | register wxCoord y2); | |
154 | static int miSubtractNonO1 ( | |
155 | register Region pReg, | |
156 | register BoxPtr r, | |
157 | BoxPtr rEnd, | |
158 | register wxCoord y1, | |
159 | register wxCoord y2); | |
160 | static int miSubtractO ( | |
161 | register Region pReg, | |
162 | register BoxPtr r1, | |
163 | BoxPtr r1End, | |
164 | register BoxPtr r2, | |
165 | BoxPtr r2End, | |
166 | register wxCoord y1, | |
167 | register wxCoord y2); | |
168 | protected: | |
169 | long size; | |
170 | long numRects; | |
171 | Box *rects; | |
172 | Box extents; | |
173 | }; | |
174 | ||
175 | // ======================================================================== | |
176 | // wxRegionRefData | |
177 | // ======================================================================== | |
178 | ||
179 | class wxRegionRefData : public wxGDIRefData, | |
180 | public REGION | |
181 | { | |
182 | public: | |
183 | wxRegionRefData() | |
184 | : wxGDIRefData(), | |
185 | REGION() | |
186 | { | |
187 | size = 1; | |
188 | numRects = 0; | |
189 | rects = ( BOX * )malloc( (unsigned) sizeof( BOX )); | |
190 | extents.x1 = 0; | |
191 | extents.x2 = 0; | |
192 | extents.y1 = 0; | |
193 | extents.y2 = 0; | |
194 | } | |
195 | ||
196 | wxRegionRefData(const wxPoint& topLeft, const wxPoint& bottomRight) | |
197 | : wxGDIRefData(), | |
198 | REGION() | |
199 | { | |
200 | rects = (BOX*)malloc(sizeof(BOX)); | |
201 | size = 1; | |
202 | numRects = 1; | |
203 | extents.x1 = topLeft.x; | |
204 | extents.y1 = topLeft.y; | |
205 | extents.x2 = bottomRight.x; | |
206 | extents.y2 = bottomRight.y; | |
207 | *rects = extents; | |
208 | } | |
209 | ||
210 | wxRegionRefData(const wxRect& rect) | |
211 | : wxGDIRefData(), | |
212 | REGION(rect) | |
213 | { | |
214 | rects = (BOX*)malloc(sizeof(BOX)); | |
215 | *rects = extents; | |
216 | } | |
217 | ||
218 | wxRegionRefData(const wxRegionRefData& refData) | |
219 | : wxGDIRefData(), | |
220 | REGION() | |
221 | { | |
222 | size = refData.size; | |
223 | numRects = refData.numRects; | |
224 | rects = (Box*)malloc(numRects*sizeof(Box)); | |
225 | memcpy(rects, refData.rects, numRects*sizeof(Box)); | |
226 | extents = refData.extents; | |
227 | } | |
228 | ||
229 | virtual ~wxRegionRefData() | |
230 | { | |
231 | free(rects); | |
232 | } | |
233 | ||
234 | private: | |
235 | // Don't allow this | |
236 | wxRegionRefData(const REGION&); | |
237 | }; | |
238 | ||
239 | // ======================================================================== | |
240 | // wxRegionGeneric | |
241 | // ======================================================================== | |
242 | //IMPLEMENT_DYNAMIC_CLASS(wxRegionGeneric, wxGDIObject) | |
243 | ||
244 | #define M_REGIONDATA ((wxRegionRefData *)m_refData) | |
245 | #define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData)) | |
246 | ||
247 | // ---------------------------------------------------------------------------- | |
248 | // wxRegionGeneric construction | |
249 | // ---------------------------------------------------------------------------- | |
250 | ||
251 | wxRegionGeneric::wxRegionGeneric() | |
252 | { | |
253 | } | |
254 | ||
255 | wxRegionGeneric::~wxRegionGeneric() | |
256 | { | |
257 | } | |
258 | ||
259 | wxRegionGeneric::wxRegionGeneric(wxCoord x, wxCoord y, wxCoord w, wxCoord h) | |
260 | { | |
261 | m_refData = new wxRegionRefData(wxRect(x,y,w,h)); | |
262 | } | |
263 | ||
264 | wxRegionGeneric::wxRegionGeneric(const wxRect& rect) | |
265 | { | |
266 | m_refData = new wxRegionRefData(rect); | |
267 | } | |
268 | ||
269 | wxRegionGeneric::wxRegionGeneric(const wxPoint& topLeft, const wxPoint& bottomRight) | |
270 | { | |
271 | m_refData = new wxRegionRefData(topLeft, bottomRight); | |
272 | } | |
273 | ||
274 | wxRegionGeneric::wxRegionGeneric(const wxBitmap& bmp) | |
275 | { | |
276 | wxFAIL_MSG("NOT IMPLEMENTED: wxRegionGeneric::wxRegionGeneric(const wxBitmap& bmp)"); | |
277 | } | |
278 | ||
279 | wxRegionGeneric::wxRegionGeneric(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle) | |
280 | { | |
281 | wxFAIL_MSG("NOT IMPLEMENTED: wxRegionGeneric::wxRegionGeneric(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle)"); | |
282 | } | |
283 | ||
284 | wxRegionGeneric::wxRegionGeneric(const wxBitmap& bmp, const wxColour& transp, int tolerance) | |
285 | { | |
286 | wxFAIL_MSG("NOT IMPLEMENTED: wxRegionGeneric::wxRegionGeneric(const wxBitmap& bmp, const wxColour& transp, int tolerance)"); | |
287 | } | |
288 | ||
289 | void wxRegionGeneric::Clear() | |
290 | { | |
291 | UnRef(); | |
292 | if (!m_refData) | |
293 | m_refData = new wxRegionRefData(wxRect(0,0,0,0)); | |
294 | } | |
295 | ||
296 | wxGDIRefData *wxRegionGeneric::CreateGDIRefData() const | |
297 | { | |
298 | return new wxRegionRefData; | |
299 | } | |
300 | ||
301 | wxGDIRefData *wxRegionGeneric::CloneGDIRefData(const wxGDIRefData *data) const | |
302 | { | |
303 | return new wxRegionRefData(*(wxRegionRefData *)data); | |
304 | } | |
305 | ||
306 | bool wxRegionGeneric::DoIsEqual(const wxRegion& region) const | |
307 | { | |
308 | return REGION::XEqualRegion(M_REGIONDATA,M_REGIONDATA_OF(region)); | |
309 | } | |
310 | ||
311 | bool wxRegionGeneric::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const | |
312 | { | |
313 | if ( !m_refData ) | |
314 | return false; | |
315 | ||
316 | wxRect rect; | |
317 | REGION::XClipBox(M_REGIONDATA,&rect); | |
318 | x = rect.x; | |
319 | y = rect.y; | |
320 | w = rect.width; | |
321 | h = rect.height; | |
322 | return true; | |
323 | } | |
324 | ||
325 | // ---------------------------------------------------------------------------- | |
326 | // wxRegionGeneric operations | |
327 | // ---------------------------------------------------------------------------- | |
328 | ||
329 | bool wxRegionGeneric::DoUnionWithRect(const wxRect& rect) | |
330 | { | |
331 | if ( rect.IsEmpty() ) | |
332 | { | |
333 | // nothing to do | |
334 | return true; | |
335 | } | |
336 | ||
337 | AllocExclusive(); | |
338 | REGION region(rect); | |
339 | return REGION::XUnionRegion(®ion,M_REGIONDATA,M_REGIONDATA); | |
340 | } | |
341 | ||
342 | bool wxRegionGeneric::DoUnionWithRegion(const wxRegion& region) | |
343 | { | |
344 | AllocExclusive(); | |
345 | return REGION::XUnionRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); | |
346 | } | |
347 | ||
348 | bool wxRegionGeneric::DoIntersect(const wxRegion& region) | |
349 | { | |
350 | AllocExclusive(); | |
351 | return REGION::XIntersectRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); | |
352 | } | |
353 | ||
354 | bool wxRegionGeneric::DoSubtract(const wxRegion& region) | |
355 | { | |
356 | if ( region.IsEmpty() ) | |
357 | { | |
358 | // nothing to do | |
359 | return true; | |
360 | } | |
361 | ||
362 | return REGION::XSubtractRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); | |
363 | } | |
364 | ||
365 | bool wxRegionGeneric::DoXor(const wxRegion& region) | |
366 | { | |
367 | AllocExclusive(); | |
368 | return REGION::XXorRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); | |
369 | } | |
370 | ||
371 | bool wxRegionGeneric::DoOffset(wxCoord x, wxCoord y) | |
372 | { | |
373 | AllocExclusive(); | |
374 | return REGION::XOffsetRegion(M_REGIONDATA, x, y); | |
375 | } | |
376 | ||
377 | // ---------------------------------------------------------------------------- | |
378 | // wxRegionGeneric comparison | |
379 | // ---------------------------------------------------------------------------- | |
380 | ||
381 | bool wxRegionGeneric::IsEmpty() const | |
382 | { | |
383 | wxASSERT(m_refData); | |
384 | return REGION::XEmptyRegion(M_REGIONDATA); | |
385 | } | |
386 | ||
387 | // Does the region contain the point (x,y)? | |
388 | wxRegionContain wxRegionGeneric::DoContainsPoint(wxCoord x, wxCoord y) const | |
389 | { | |
390 | wxASSERT(m_refData); | |
391 | return REGION::XPointInRegion(M_REGIONDATA,x,y) ? wxInRegion : wxOutRegion; | |
392 | } | |
393 | ||
394 | // Does the region contain the rectangle rect? | |
395 | wxRegionContain wxRegionGeneric::DoContainsRect(const wxRect& rect) const | |
396 | { | |
397 | wxASSERT(m_refData); | |
398 | return REGION::XRectInRegion(M_REGIONDATA,rect.x,rect.y,rect.width,rect.height); | |
399 | } | |
400 | ||
401 | // ======================================================================== | |
402 | // wxRegionIteratorGeneric | |
403 | // ======================================================================== | |
404 | //IMPLEMENT_DYNAMIC_CLASS(wxRegionIteratorGeneric,wxObject) | |
405 | ||
406 | wxRegionIteratorGeneric::wxRegionIteratorGeneric() | |
407 | { | |
408 | m_current = 0; | |
409 | } | |
410 | ||
411 | wxRegionIteratorGeneric::wxRegionIteratorGeneric(const wxRegionGeneric& region) | |
412 | : m_region(region) | |
413 | { | |
414 | m_current = 0; | |
415 | } | |
416 | ||
417 | wxRegionIteratorGeneric::wxRegionIteratorGeneric(const wxRegionIteratorGeneric& iterator) | |
418 | : m_region(iterator.m_region) | |
419 | { | |
420 | m_current = iterator.m_current; | |
421 | } | |
422 | ||
423 | void wxRegionIteratorGeneric::Reset(const wxRegionGeneric& region) | |
424 | { | |
425 | m_region = region; | |
426 | m_current = 0; | |
427 | } | |
428 | ||
429 | bool wxRegionIteratorGeneric::HaveRects() const | |
430 | { | |
431 | return M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
432 | } | |
433 | ||
434 | wxRegionIteratorGeneric& wxRegionIteratorGeneric::operator++() | |
435 | { | |
436 | ++m_current; | |
437 | return *this; | |
438 | } | |
439 | ||
440 | wxRegionIteratorGeneric wxRegionIteratorGeneric::operator++(int) | |
441 | { | |
442 | wxRegionIteratorGeneric copy(*this); | |
443 | ++*this; | |
444 | return copy; | |
445 | } | |
446 | ||
447 | wxRect wxRegionIteratorGeneric::GetRect() const | |
448 | { | |
449 | wxASSERT(m_region.m_refData); | |
450 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
451 | wxASSERT(box); | |
452 | return wxRect | |
453 | ( box->x1 | |
454 | , box->y1 | |
455 | , box->x2 - box->x1 | |
456 | , box->y2 - box->y1 | |
457 | ); | |
458 | } | |
459 | ||
460 | long wxRegionIteratorGeneric::GetX() const | |
461 | { | |
462 | wxASSERT(m_region.m_refData); | |
463 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
464 | wxASSERT(box); | |
465 | return box->x1; | |
466 | } | |
467 | ||
468 | long wxRegionIteratorGeneric::GetY() const | |
469 | { | |
470 | wxASSERT(m_region.m_refData); | |
471 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
472 | wxASSERT(box); | |
473 | return box->y1; | |
474 | } | |
475 | ||
476 | long wxRegionIteratorGeneric::GetW() const | |
477 | { | |
478 | wxASSERT(m_region.m_refData); | |
479 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
480 | wxASSERT(box); | |
481 | return box->x2 - box->x1; | |
482 | } | |
483 | ||
484 | long wxRegionIteratorGeneric::GetH() const | |
485 | { | |
486 | wxASSERT(m_region.m_refData); | |
487 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
488 | wxASSERT(box); | |
489 | return box->y2 - box->y1; | |
490 | } | |
491 | ||
492 | wxRegionIteratorGeneric::~wxRegionIteratorGeneric() | |
493 | { | |
494 | } | |
495 | ||
496 | ||
497 | // ======================================================================== | |
498 | // The guts (from X.org) | |
499 | // ======================================================================== | |
500 | ||
501 | /************************************************************************ | |
502 | ||
503 | Copyright 1987, 1988, 1998 The Open Group | |
504 | ||
505 | Permission to use, copy, modify, distribute, and sell this software and its | |
506 | documentation for any purpose is hereby granted without fee, provided that | |
507 | the above copyright notice appear in all copies and that both that | |
508 | copyright notice and this permission notice appear in supporting | |
509 | documentation. | |
510 | ||
511 | The above copyright notice and this permission notice shall be included in | |
512 | all copies or substantial portions of the Software. | |
513 | ||
514 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
515 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
516 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
517 | OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | |
518 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
519 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
520 | ||
521 | Except as contained in this notice, the name of The Open Group shall not be | |
522 | used in advertising or otherwise to promote the sale, use or other dealings | |
523 | in this Software without prior written authorization from The Open Group. | |
524 | ||
525 | ||
526 | Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts. | |
527 | ||
528 | All Rights Reserved | |
529 | ||
530 | Permission to use, copy, modify, and distribute this software and its | |
531 | documentation for any purpose and without fee is hereby granted, | |
532 | provided that the above copyright notice appear in all copies and that | |
533 | both that copyright notice and this permission notice appear in | |
534 | supporting documentation, and that the name of Digital not be | |
535 | used in advertising or publicity pertaining to distribution of the | |
536 | software without specific, written prior permission. | |
537 | ||
538 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING | |
539 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL | |
540 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR | |
541 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, | |
542 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, | |
543 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS | |
544 | SOFTWARE. | |
545 | ||
546 | ************************************************************************/ | |
547 | ||
548 | /* 1 if two BOXs overlap. | |
549 | * 0 if two BOXs do not overlap. | |
550 | * Remember, x2 and y2 are not in the region | |
551 | */ | |
552 | #define EXTENTCHECK(r1, r2) \ | |
553 | ((r1)->x2 > (r2)->x1 && \ | |
554 | (r1)->x1 < (r2)->x2 && \ | |
555 | (r1)->y2 > (r2)->y1 && \ | |
556 | (r1)->y1 < (r2)->y2) | |
557 | ||
558 | /* | |
559 | * Check to see if there is enough memory in the present region. | |
560 | */ | |
561 | #define MEMCHECK(reg, rect, firstrect){\ | |
562 | if ((reg)->numRects >= ((reg)->size - 1)){\ | |
563 | (firstrect) = (BOX *) realloc \ | |
564 | ((char *)(firstrect), (unsigned) (2 * (sizeof(BOX)) * ((reg)->size)));\ | |
565 | if ((firstrect) == 0)\ | |
566 | return(0);\ | |
567 | (reg)->size *= 2;\ | |
568 | (rect) = &(firstrect)[(reg)->numRects];\ | |
569 | }\ | |
570 | } | |
571 | ||
572 | #define EMPTY_REGION(pReg) pReg->numRects = 0 | |
573 | ||
574 | #define REGION_NOT_EMPTY(pReg) pReg->numRects | |
575 | ||
576 | #define INBOX(r, x, y) \ | |
577 | ( ( ((r).x2 > x)) && \ | |
578 | ( ((r).x1 <= x)) && \ | |
579 | ( ((r).y2 > y)) && \ | |
580 | ( ((r).y1 <= y)) ) | |
581 | ||
582 | /* | |
583 | * The functions in this file implement the Region abstraction, similar to one | |
584 | * used in the X11 sample server. A Region is simply an area, as the name | |
585 | * implies, and is implemented as a "y-x-banded" array of rectangles. To | |
586 | * explain: Each Region is made up of a certain number of rectangles sorted | |
587 | * by y coordinate first, and then by x coordinate. | |
588 | * | |
589 | * Furthermore, the rectangles are banded such that every rectangle with a | |
590 | * given upper-left y coordinate (y1) will have the same lower-right y | |
591 | * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it | |
592 | * will span the entire vertical distance of the band. This means that some | |
593 | * areas that could be merged into a taller rectangle will be represented as | |
594 | * several shorter rectangles to account for shorter rectangles to its left | |
595 | * or right but within its "vertical scope". | |
596 | * | |
597 | * An added constraint on the rectangles is that they must cover as much | |
598 | * horizontal area as possible. E.g. no two rectangles in a band are allowed | |
599 | * to touch. | |
600 | * | |
601 | * Whenever possible, bands will be merged together to cover a greater vertical | |
602 | * distance (and thus reduce the number of rectangles). Two bands can be merged | |
603 | * only if the bottom of one touches the top of the other and they have | |
604 | * rectangles in the same places (of the same width, of course). This maintains | |
605 | * the y-x-banding that's so nice to have... | |
606 | */ | |
607 | ||
608 | /* Create a new empty region */ | |
609 | Region REGION::XCreateRegion(void) | |
610 | { | |
611 | Region temp = new REGION; | |
612 | ||
613 | if (!temp) | |
614 | return (Region) NULL; | |
615 | ||
616 | temp->rects = ( BOX * )malloc( (unsigned) sizeof( BOX )); | |
617 | ||
618 | if (!temp->rects) | |
619 | { | |
620 | delete temp; | |
621 | return (Region) NULL; | |
622 | } | |
623 | temp->numRects = 0; | |
624 | temp->extents.x1 = 0; | |
625 | temp->extents.y1 = 0; | |
626 | temp->extents.x2 = 0; | |
627 | temp->extents.y2 = 0; | |
628 | temp->size = 1; | |
629 | return( temp ); | |
630 | } | |
631 | ||
632 | bool REGION::XClipBox(Region r, wxRect *rect) | |
633 | { | |
634 | rect->x = r->extents.x1; | |
635 | rect->y = r->extents.y1; | |
636 | rect->width = r->extents.x2 - r->extents.x1; | |
637 | rect->height = r->extents.y2 - r->extents.y1; | |
638 | return true; | |
639 | } | |
640 | ||
641 | /*- | |
642 | *----------------------------------------------------------------------- | |
643 | * miSetExtents -- | |
644 | * Reset the extents of a region to what they should be. Called by | |
645 | * miSubtract and miIntersect b/c they can't figure it out along the | |
646 | * way or do so easily, as miUnion can. | |
647 | * | |
648 | * Results: | |
649 | * None. | |
650 | * | |
651 | * Side Effects: | |
652 | * The region's 'extents' structure is overwritten. | |
653 | * | |
654 | *----------------------------------------------------------------------- | |
655 | */ | |
656 | void REGION:: | |
657 | miSetExtents (Region pReg) | |
658 | { | |
659 | register BoxPtr pBox, | |
660 | pBoxEnd, | |
661 | pExtents; | |
662 | ||
663 | if (pReg->numRects == 0) | |
664 | { | |
665 | pReg->extents.x1 = 0; | |
666 | pReg->extents.y1 = 0; | |
667 | pReg->extents.x2 = 0; | |
668 | pReg->extents.y2 = 0; | |
669 | return; | |
670 | } | |
671 | ||
672 | pExtents = &pReg->extents; | |
673 | pBox = pReg->rects; | |
674 | pBoxEnd = &pBox[pReg->numRects - 1]; | |
675 | ||
676 | /* | |
677 | * Since pBox is the first rectangle in the region, it must have the | |
678 | * smallest y1 and since pBoxEnd is the last rectangle in the region, | |
679 | * it must have the largest y2, because of banding. Initialize x1 and | |
680 | * x2 from pBox and pBoxEnd, resp., as good things to initialize them | |
681 | * to... | |
682 | */ | |
683 | pExtents->x1 = pBox->x1; | |
684 | pExtents->y1 = pBox->y1; | |
685 | pExtents->x2 = pBoxEnd->x2; | |
686 | pExtents->y2 = pBoxEnd->y2; | |
687 | ||
688 | wxASSERT_LEVEL_2(pExtents->y1 < pExtents->y2); | |
689 | while (pBox <= pBoxEnd) | |
690 | { | |
691 | if (pBox->x1 < pExtents->x1) | |
692 | { | |
693 | pExtents->x1 = pBox->x1; | |
694 | } | |
695 | if (pBox->x2 > pExtents->x2) | |
696 | { | |
697 | pExtents->x2 = pBox->x2; | |
698 | } | |
699 | pBox++; | |
700 | } | |
701 | wxASSERT_LEVEL_2(pExtents->x1 < pExtents->x2); | |
702 | } | |
703 | ||
704 | bool REGION:: | |
705 | XDestroyRegion( | |
706 | Region r) | |
707 | { | |
708 | free( (char *) r->rects ); | |
709 | delete r; | |
710 | return true; | |
711 | } | |
712 | ||
713 | /* TranslateRegion(pRegion, x, y) | |
714 | translates in place | |
715 | added by raymond | |
716 | */ | |
717 | ||
718 | bool REGION:: | |
719 | XOffsetRegion( | |
720 | register Region pRegion, | |
721 | register int x, | |
722 | register int y) | |
723 | { | |
724 | register int nbox; | |
725 | register BOX *pbox; | |
726 | ||
727 | pbox = pRegion->rects; | |
728 | nbox = pRegion->numRects; | |
729 | ||
730 | while(nbox--) | |
731 | { | |
732 | pbox->x1 += x; | |
733 | pbox->x2 += x; | |
734 | pbox->y1 += y; | |
735 | pbox->y2 += y; | |
736 | pbox++; | |
737 | } | |
738 | pRegion->extents.x1 += x; | |
739 | pRegion->extents.x2 += x; | |
740 | pRegion->extents.y1 += y; | |
741 | pRegion->extents.y2 += y; | |
742 | return 1; | |
743 | } | |
744 | ||
745 | /*====================================================================== | |
746 | * Region Intersection | |
747 | *====================================================================*/ | |
748 | /*- | |
749 | *----------------------------------------------------------------------- | |
750 | * miIntersectO -- | |
751 | * Handle an overlapping band for miIntersect. | |
752 | * | |
753 | * Results: | |
754 | * None. | |
755 | * | |
756 | * Side Effects: | |
757 | * Rectangles may be added to the region. | |
758 | * | |
759 | *----------------------------------------------------------------------- | |
760 | */ | |
761 | /* static void*/ | |
762 | int REGION:: | |
763 | miIntersectO ( | |
764 | register Region pReg, | |
765 | register BoxPtr r1, | |
766 | BoxPtr r1End, | |
767 | register BoxPtr r2, | |
768 | BoxPtr r2End, | |
769 | wxCoord y1, | |
770 | wxCoord y2) | |
771 | { | |
772 | register wxCoord x1; | |
773 | register wxCoord x2; | |
774 | register BoxPtr pNextRect; | |
775 | ||
776 | pNextRect = &pReg->rects[pReg->numRects]; | |
777 | ||
778 | while ((r1 != r1End) && (r2 != r2End)) | |
779 | { | |
780 | x1 = wxMax(r1->x1,r2->x1); | |
781 | x2 = wxMin(r1->x2,r2->x2); | |
782 | ||
783 | /* | |
784 | * If there's any overlap between the two rectangles, add that | |
785 | * overlap to the new region. | |
786 | * There's no need to check for subsumption because the only way | |
787 | * such a need could arise is if some region has two rectangles | |
788 | * right next to each other. Since that should never happen... | |
789 | */ | |
790 | if (x1 < x2) | |
791 | { | |
792 | wxASSERT_LEVEL_2(y1<y2); | |
793 | ||
794 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
795 | pNextRect->x1 = x1; | |
796 | pNextRect->y1 = y1; | |
797 | pNextRect->x2 = x2; | |
798 | pNextRect->y2 = y2; | |
799 | pReg->numRects += 1; | |
800 | pNextRect++; | |
801 | wxASSERT_LEVEL_2(pReg->numRects <= pReg->size); | |
802 | } | |
803 | ||
804 | /* | |
805 | * Need to advance the pointers. Shift the one that extends | |
806 | * to the right the least, since the other still has a chance to | |
807 | * overlap with that region's next rectangle, if you see what I mean. | |
808 | */ | |
809 | if (r1->x2 < r2->x2) | |
810 | { | |
811 | r1++; | |
812 | } | |
813 | else if (r2->x2 < r1->x2) | |
814 | { | |
815 | r2++; | |
816 | } | |
817 | else | |
818 | { | |
819 | r1++; | |
820 | r2++; | |
821 | } | |
822 | } | |
823 | return 0; /* lint */ | |
824 | } | |
825 | ||
826 | bool REGION:: | |
827 | XIntersectRegion( | |
828 | Region reg1, | |
829 | Region reg2, /* source regions */ | |
830 | register Region newReg) /* destination Region */ | |
831 | { | |
832 | /* check for trivial reject */ | |
833 | if ( (!(reg1->numRects)) || (!(reg2->numRects)) || | |
834 | (!EXTENTCHECK(®1->extents, ®2->extents))) | |
835 | newReg->numRects = 0; | |
836 | else | |
837 | miRegionOp (newReg, reg1, reg2, | |
838 | miIntersectO, NULL, NULL); | |
839 | ||
840 | /* | |
841 | * Can't alter newReg's extents before we call miRegionOp because | |
842 | * it might be one of the source regions and miRegionOp depends | |
843 | * on the extents of those regions being the same. Besides, this | |
844 | * way there's no checking against rectangles that will be nuked | |
845 | * due to coalescing, so we have to examine fewer rectangles. | |
846 | */ | |
847 | miSetExtents(newReg); | |
848 | return 1; | |
849 | } | |
850 | ||
851 | void REGION:: | |
852 | miRegionCopy( | |
853 | register Region dstrgn, | |
854 | register Region rgn) | |
855 | ||
856 | { | |
857 | if (dstrgn != rgn) /* don't want to copy to itself */ | |
858 | { | |
859 | if (dstrgn->size < rgn->numRects) | |
860 | { | |
861 | if (dstrgn->rects) | |
862 | { | |
863 | BOX *prevRects = dstrgn->rects; | |
864 | ||
865 | dstrgn->rects = (BOX *) | |
866 | realloc((char *) dstrgn->rects, | |
867 | (unsigned) rgn->numRects * (sizeof(BOX))); | |
868 | if (!dstrgn->rects) | |
869 | { | |
870 | free(prevRects); | |
871 | return; | |
872 | } | |
873 | } | |
874 | dstrgn->size = rgn->numRects; | |
875 | } | |
876 | dstrgn->numRects = rgn->numRects; | |
877 | dstrgn->extents.x1 = rgn->extents.x1; | |
878 | dstrgn->extents.y1 = rgn->extents.y1; | |
879 | dstrgn->extents.x2 = rgn->extents.x2; | |
880 | dstrgn->extents.y2 = rgn->extents.y2; | |
881 | ||
882 | memcpy((char *) dstrgn->rects, (char *) rgn->rects, | |
883 | (int) (rgn->numRects * sizeof(BOX))); | |
884 | } | |
885 | } | |
886 | ||
887 | /*====================================================================== | |
888 | * Generic Region Operator | |
889 | *====================================================================*/ | |
890 | ||
891 | /*- | |
892 | *----------------------------------------------------------------------- | |
893 | * miCoalesce -- | |
894 | * Attempt to merge the boxes in the current band with those in the | |
895 | * previous one. Used only by miRegionOp. | |
896 | * | |
897 | * Results: | |
898 | * The new index for the previous band. | |
899 | * | |
900 | * Side Effects: | |
901 | * If coalescing takes place: | |
902 | * - rectangles in the previous band will have their y2 fields | |
903 | * altered. | |
904 | * - pReg->numRects will be decreased. | |
905 | * | |
906 | *----------------------------------------------------------------------- | |
907 | */ | |
908 | /* static int*/ | |
909 | int REGION:: | |
910 | miCoalesce( | |
911 | register Region pReg, /* Region to coalesce */ | |
912 | int prevStart, /* Index of start of previous band */ | |
913 | int curStart) /* Index of start of current band */ | |
914 | { | |
915 | register BoxPtr pPrevBox; /* Current box in previous band */ | |
916 | register BoxPtr pCurBox; /* Current box in current band */ | |
917 | register BoxPtr pRegEnd; /* End of region */ | |
918 | int curNumRects; /* Number of rectangles in current | |
919 | * band */ | |
920 | int prevNumRects; /* Number of rectangles in previous | |
921 | * band */ | |
922 | int bandY1; /* Y1 coordinate for current band */ | |
923 | ||
924 | pRegEnd = &pReg->rects[pReg->numRects]; | |
925 | ||
926 | pPrevBox = &pReg->rects[prevStart]; | |
927 | prevNumRects = curStart - prevStart; | |
928 | ||
929 | /* | |
930 | * Figure out how many rectangles are in the current band. Have to do | |
931 | * this because multiple bands could have been added in miRegionOp | |
932 | * at the end when one region has been exhausted. | |
933 | */ | |
934 | pCurBox = &pReg->rects[curStart]; | |
935 | bandY1 = pCurBox->y1; | |
936 | for (curNumRects = 0; | |
937 | (pCurBox != pRegEnd) && (pCurBox->y1 == bandY1); | |
938 | curNumRects++) | |
939 | { | |
940 | pCurBox++; | |
941 | } | |
942 | ||
943 | if (pCurBox != pRegEnd) | |
944 | { | |
945 | /* | |
946 | * If more than one band was added, we have to find the start | |
947 | * of the last band added so the next coalescing job can start | |
948 | * at the right place... (given when multiple bands are added, | |
949 | * this may be pointless -- see above). | |
950 | */ | |
951 | pRegEnd--; | |
952 | while (pRegEnd[-1].y1 == pRegEnd->y1) | |
953 | { | |
954 | pRegEnd--; | |
955 | } | |
956 | curStart = pRegEnd - pReg->rects; | |
957 | pRegEnd = pReg->rects + pReg->numRects; | |
958 | } | |
959 | ||
960 | if ((curNumRects == prevNumRects) && (curNumRects != 0)) | |
961 | { | |
962 | pCurBox -= curNumRects; | |
963 | /* | |
964 | * The bands may only be coalesced if the bottom of the previous | |
965 | * matches the top scanline of the current. | |
966 | */ | |
967 | if (pPrevBox->y2 == pCurBox->y1) | |
968 | { | |
969 | /* | |
970 | * Make sure the bands have boxes in the same places. This | |
971 | * assumes that boxes have been added in such a way that they | |
972 | * cover the most area possible. I.e. two boxes in a band must | |
973 | * have some horizontal space between them. | |
974 | */ | |
975 | do | |
976 | { | |
977 | if ((pPrevBox->x1 != pCurBox->x1) || | |
978 | (pPrevBox->x2 != pCurBox->x2)) | |
979 | { | |
980 | /* | |
981 | * The bands don't line up so they can't be coalesced. | |
982 | */ | |
983 | return (curStart); | |
984 | } | |
985 | pPrevBox++; | |
986 | pCurBox++; | |
987 | prevNumRects -= 1; | |
988 | } while (prevNumRects != 0); | |
989 | ||
990 | pReg->numRects -= curNumRects; | |
991 | pCurBox -= curNumRects; | |
992 | pPrevBox -= curNumRects; | |
993 | ||
994 | /* | |
995 | * The bands may be merged, so set the bottom y of each box | |
996 | * in the previous band to that of the corresponding box in | |
997 | * the current band. | |
998 | */ | |
999 | do | |
1000 | { | |
1001 | pPrevBox->y2 = pCurBox->y2; | |
1002 | pPrevBox++; | |
1003 | pCurBox++; | |
1004 | curNumRects -= 1; | |
1005 | } while (curNumRects != 0); | |
1006 | ||
1007 | /* | |
1008 | * If only one band was added to the region, we have to backup | |
1009 | * curStart to the start of the previous band. | |
1010 | * | |
1011 | * If more than one band was added to the region, copy the | |
1012 | * other bands down. The assumption here is that the other bands | |
1013 | * came from the same region as the current one and no further | |
1014 | * coalescing can be done on them since it's all been done | |
1015 | * already... curStart is already in the right place. | |
1016 | */ | |
1017 | if (pCurBox == pRegEnd) | |
1018 | { | |
1019 | curStart = prevStart; | |
1020 | } | |
1021 | else | |
1022 | { | |
1023 | do | |
1024 | { | |
1025 | *pPrevBox++ = *pCurBox++; | |
1026 | } while (pCurBox != pRegEnd); | |
1027 | } | |
1028 | ||
1029 | } | |
1030 | } | |
1031 | return (curStart); | |
1032 | } | |
1033 | ||
1034 | /*- | |
1035 | *----------------------------------------------------------------------- | |
1036 | * miRegionOp -- | |
1037 | * Apply an operation to two regions. Called by miUnion, miInverse, | |
1038 | * miSubtract, miIntersect... | |
1039 | * | |
1040 | * Results: | |
1041 | * None. | |
1042 | * | |
1043 | * Side Effects: | |
1044 | * The new region is overwritten. | |
1045 | * | |
1046 | * Notes: | |
1047 | * The idea behind this function is to view the two regions as sets. | |
1048 | * Together they cover a rectangle of area that this function divides | |
1049 | * into horizontal bands where points are covered only by one region | |
1050 | * or by both. For the first case, the nonOverlapFunc is called with | |
1051 | * each the band and the band's upper and lower extents. For the | |
1052 | * second, the overlapFunc is called to process the entire band. It | |
1053 | * is responsible for clipping the rectangles in the band, though | |
1054 | * this function provides the boundaries. | |
1055 | * At the end of each band, the new region is coalesced, if possible, | |
1056 | * to reduce the number of rectangles in the region. | |
1057 | * | |
1058 | *----------------------------------------------------------------------- | |
1059 | */ | |
1060 | /* static void*/ | |
1061 | void REGION:: | |
1062 | miRegionOp( | |
1063 | register Region newReg, /* Place to store result */ | |
1064 | Region reg1, /* First region in operation */ | |
1065 | Region reg2, /* 2d region in operation */ | |
1066 | int (*overlapFunc)( | |
1067 | register Region pReg, | |
1068 | register BoxPtr r1, | |
1069 | BoxPtr r1End, | |
1070 | register BoxPtr r2, | |
1071 | BoxPtr r2End, | |
1072 | wxCoord y1, | |
1073 | wxCoord y2), /* Function to call for over- | |
1074 | * lapping bands */ | |
1075 | int (*nonOverlap1Func)( | |
1076 | register Region pReg, | |
1077 | register BoxPtr r, | |
1078 | BoxPtr rEnd, | |
1079 | register wxCoord y1, | |
1080 | register wxCoord y2), /* Function to call for non- | |
1081 | * overlapping bands in region | |
1082 | * 1 */ | |
1083 | int (*nonOverlap2Func)( | |
1084 | register Region pReg, | |
1085 | register BoxPtr r, | |
1086 | BoxPtr rEnd, | |
1087 | register wxCoord y1, | |
1088 | register wxCoord y2)) /* Function to call for non- | |
1089 | * overlapping bands in region | |
1090 | * 2 */ | |
1091 | { | |
1092 | register BoxPtr r1; /* Pointer into first region */ | |
1093 | register BoxPtr r2; /* Pointer into 2d region */ | |
1094 | BoxPtr r1End; /* End of 1st region */ | |
1095 | BoxPtr r2End; /* End of 2d region */ | |
1096 | register wxCoord ybot; /* Bottom of intersection */ | |
1097 | register wxCoord ytop; /* Top of intersection */ | |
1098 | BoxPtr oldRects; /* Old rects for newReg */ | |
1099 | int prevBand; /* Index of start of | |
1100 | * previous band in newReg */ | |
1101 | int curBand; /* Index of start of current | |
1102 | * band in newReg */ | |
1103 | register BoxPtr r1BandEnd; /* End of current band in r1 */ | |
1104 | register BoxPtr r2BandEnd; /* End of current band in r2 */ | |
1105 | wxCoord top; /* Top of non-overlapping | |
1106 | * band */ | |
1107 | wxCoord bot; /* Bottom of non-overlapping | |
1108 | * band */ | |
1109 | ||
1110 | /* | |
1111 | * Initialization: | |
1112 | * set r1, r2, r1End and r2End appropriately, preserve the important | |
1113 | * parts of the destination region until the end in case it's one of | |
1114 | * the two source regions, then mark the "new" region empty, allocating | |
1115 | * another array of rectangles for it to use. | |
1116 | */ | |
1117 | r1 = reg1->rects; | |
1118 | r2 = reg2->rects; | |
1119 | r1End = r1 + reg1->numRects; | |
1120 | r2End = r2 + reg2->numRects; | |
1121 | ||
1122 | oldRects = newReg->rects; | |
1123 | ||
1124 | EMPTY_REGION(newReg); | |
1125 | ||
1126 | /* | |
1127 | * Allocate a reasonable number of rectangles for the new region. The idea | |
1128 | * is to allocate enough so the individual functions don't need to | |
1129 | * reallocate and copy the array, which is time consuming, yet we don't | |
1130 | * have to worry about using too much memory. I hope to be able to | |
1131 | * nuke the realloc() at the end of this function eventually. | |
1132 | */ | |
1133 | newReg->size = wxMax(reg1->numRects,reg2->numRects) * 2; | |
1134 | ||
1135 | newReg->rects = (BoxPtr)malloc((unsigned) (sizeof(BoxRec) * newReg->size)); | |
1136 | ||
1137 | if (!newReg->rects) | |
1138 | { | |
1139 | newReg->size = 0; | |
1140 | return; | |
1141 | } | |
1142 | ||
1143 | /* | |
1144 | * Initialize ybot and ytop. | |
1145 | * In the upcoming loop, ybot and ytop serve different functions depending | |
1146 | * on whether the band being handled is an overlapping or non-overlapping | |
1147 | * band. | |
1148 | * In the case of a non-overlapping band (only one of the regions | |
1149 | * has points in the band), ybot is the bottom of the most recent | |
1150 | * intersection and thus clips the top of the rectangles in that band. | |
1151 | * ytop is the top of the next intersection between the two regions and | |
1152 | * serves to clip the bottom of the rectangles in the current band. | |
1153 | * For an overlapping band (where the two regions intersect), ytop clips | |
1154 | * the top of the rectangles of both regions and ybot clips the bottoms. | |
1155 | */ | |
1156 | if (reg1->extents.y1 < reg2->extents.y1) | |
1157 | ybot = reg1->extents.y1; | |
1158 | else | |
1159 | ybot = reg2->extents.y1; | |
1160 | ||
1161 | /* | |
1162 | * prevBand serves to mark the start of the previous band so rectangles | |
1163 | * can be coalesced into larger rectangles. qv. miCoalesce, above. | |
1164 | * In the beginning, there is no previous band, so prevBand == curBand | |
1165 | * (curBand is set later on, of course, but the first band will always | |
1166 | * start at index 0). prevBand and curBand must be indices because of | |
1167 | * the possible expansion, and resultant moving, of the new region's | |
1168 | * array of rectangles. | |
1169 | */ | |
1170 | prevBand = 0; | |
1171 | ||
1172 | do | |
1173 | { | |
1174 | curBand = newReg->numRects; | |
1175 | ||
1176 | /* | |
1177 | * This algorithm proceeds one source-band (as opposed to a | |
1178 | * destination band, which is determined by where the two regions | |
1179 | * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the | |
1180 | * rectangle after the last one in the current band for their | |
1181 | * respective regions. | |
1182 | */ | |
1183 | r1BandEnd = r1; | |
1184 | while ((r1BandEnd != r1End) && (r1BandEnd->y1 == r1->y1)) | |
1185 | { | |
1186 | r1BandEnd++; | |
1187 | } | |
1188 | ||
1189 | r2BandEnd = r2; | |
1190 | while ((r2BandEnd != r2End) && (r2BandEnd->y1 == r2->y1)) | |
1191 | { | |
1192 | r2BandEnd++; | |
1193 | } | |
1194 | ||
1195 | /* | |
1196 | * First handle the band that doesn't intersect, if any. | |
1197 | * | |
1198 | * Note that attention is restricted to one band in the | |
1199 | * non-intersecting region at once, so if a region has n | |
1200 | * bands between the current position and the next place it overlaps | |
1201 | * the other, this entire loop will be passed through n times. | |
1202 | */ | |
1203 | if (r1->y1 < r2->y1) | |
1204 | { | |
1205 | top = wxMax(r1->y1,ybot); | |
1206 | bot = wxMin(r1->y2,r2->y1); | |
1207 | ||
1208 | if ((top != bot) && (nonOverlap1Func != NULL)) | |
1209 | { | |
1210 | (* nonOverlap1Func) (newReg, r1, r1BandEnd, top, bot); | |
1211 | } | |
1212 | ||
1213 | ytop = r2->y1; | |
1214 | } | |
1215 | else if (r2->y1 < r1->y1) | |
1216 | { | |
1217 | top = wxMax(r2->y1,ybot); | |
1218 | bot = wxMin(r2->y2,r1->y1); | |
1219 | ||
1220 | if ((top != bot) && (nonOverlap2Func != NULL)) | |
1221 | { | |
1222 | (* nonOverlap2Func) (newReg, r2, r2BandEnd, top, bot); | |
1223 | } | |
1224 | ||
1225 | ytop = r1->y1; | |
1226 | } | |
1227 | else | |
1228 | { | |
1229 | ytop = r1->y1; | |
1230 | } | |
1231 | ||
1232 | /* | |
1233 | * If any rectangles got added to the region, try and coalesce them | |
1234 | * with rectangles from the previous band. Note we could just do | |
1235 | * this test in miCoalesce, but some machines incur a not | |
1236 | * inconsiderable cost for function calls, so... | |
1237 | */ | |
1238 | if (newReg->numRects != curBand) | |
1239 | { | |
1240 | prevBand = miCoalesce (newReg, prevBand, curBand); | |
1241 | } | |
1242 | ||
1243 | /* | |
1244 | * Now see if we've hit an intersecting band. The two bands only | |
1245 | * intersect if ybot > ytop | |
1246 | */ | |
1247 | ybot = wxMin(r1->y2, r2->y2); | |
1248 | curBand = newReg->numRects; | |
1249 | if (ybot > ytop) | |
1250 | { | |
1251 | (* overlapFunc) (newReg, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot); | |
1252 | ||
1253 | } | |
1254 | ||
1255 | if (newReg->numRects != curBand) | |
1256 | { | |
1257 | prevBand = miCoalesce (newReg, prevBand, curBand); | |
1258 | } | |
1259 | ||
1260 | /* | |
1261 | * If we've finished with a band (y2 == ybot) we skip forward | |
1262 | * in the region to the next band. | |
1263 | */ | |
1264 | if (r1->y2 == ybot) | |
1265 | { | |
1266 | r1 = r1BandEnd; | |
1267 | } | |
1268 | if (r2->y2 == ybot) | |
1269 | { | |
1270 | r2 = r2BandEnd; | |
1271 | } | |
1272 | } while ((r1 != r1End) && (r2 != r2End)); | |
1273 | ||
1274 | /* | |
1275 | * Deal with whichever region still has rectangles left. | |
1276 | */ | |
1277 | curBand = newReg->numRects; | |
1278 | if (r1 != r1End) | |
1279 | { | |
1280 | if (nonOverlap1Func != NULL) | |
1281 | { | |
1282 | do | |
1283 | { | |
1284 | r1BandEnd = r1; | |
1285 | while ((r1BandEnd < r1End) && (r1BandEnd->y1 == r1->y1)) | |
1286 | { | |
1287 | r1BandEnd++; | |
1288 | } | |
1289 | (* nonOverlap1Func) (newReg, r1, r1BandEnd, | |
1290 | wxMax(r1->y1,ybot), r1->y2); | |
1291 | r1 = r1BandEnd; | |
1292 | } while (r1 != r1End); | |
1293 | } | |
1294 | } | |
1295 | else if ((r2 != r2End) && (nonOverlap2Func != NULL)) | |
1296 | { | |
1297 | do | |
1298 | { | |
1299 | r2BandEnd = r2; | |
1300 | while ((r2BandEnd < r2End) && (r2BandEnd->y1 == r2->y1)) | |
1301 | { | |
1302 | r2BandEnd++; | |
1303 | } | |
1304 | (* nonOverlap2Func) (newReg, r2, r2BandEnd, | |
1305 | wxMax(r2->y1,ybot), r2->y2); | |
1306 | r2 = r2BandEnd; | |
1307 | } while (r2 != r2End); | |
1308 | } | |
1309 | ||
1310 | if (newReg->numRects != curBand) | |
1311 | { | |
1312 | (void) miCoalesce (newReg, prevBand, curBand); | |
1313 | } | |
1314 | ||
1315 | /* | |
1316 | * A bit of cleanup. To keep regions from growing without bound, | |
1317 | * we shrink the array of rectangles to match the new number of | |
1318 | * rectangles in the region. This never goes to 0, however... | |
1319 | * | |
1320 | * Only do this stuff if the number of rectangles allocated is more than | |
1321 | * twice the number of rectangles in the region (a simple optimization...). | |
1322 | */ | |
1323 | if (newReg->numRects < (newReg->size >> 1)) | |
1324 | { | |
1325 | if (REGION_NOT_EMPTY(newReg)) | |
1326 | { | |
1327 | BoxPtr prev_rects = newReg->rects; | |
1328 | newReg->size = newReg->numRects; | |
1329 | newReg->rects = (BoxPtr) realloc ((char *) newReg->rects, | |
1330 | (unsigned) (sizeof(BoxRec) * newReg->size)); | |
1331 | if (! newReg->rects) | |
1332 | newReg->rects = prev_rects; | |
1333 | } | |
1334 | else | |
1335 | { | |
1336 | /* | |
1337 | * No point in doing the extra work involved in an realloc if | |
1338 | * the region is empty | |
1339 | */ | |
1340 | newReg->size = 1; | |
1341 | free((char *) newReg->rects); | |
1342 | newReg->rects = (BoxPtr) malloc(sizeof(BoxRec)); | |
1343 | } | |
1344 | } | |
1345 | free ((char *) oldRects); | |
1346 | return; | |
1347 | } | |
1348 | ||
1349 | /*====================================================================== | |
1350 | * Region Union | |
1351 | *====================================================================*/ | |
1352 | ||
1353 | /*- | |
1354 | *----------------------------------------------------------------------- | |
1355 | * miUnionNonO -- | |
1356 | * Handle a non-overlapping band for the union operation. Just | |
1357 | * Adds the rectangles into the region. Doesn't have to check for | |
1358 | * subsumption or anything. | |
1359 | * | |
1360 | * Results: | |
1361 | * None. | |
1362 | * | |
1363 | * Side Effects: | |
1364 | * pReg->numRects is incremented and the final rectangles overwritten | |
1365 | * with the rectangles we're passed. | |
1366 | * | |
1367 | *----------------------------------------------------------------------- | |
1368 | */ | |
1369 | /* static void*/ | |
1370 | int REGION:: | |
1371 | miUnionNonO ( | |
1372 | register Region pReg, | |
1373 | register BoxPtr r, | |
1374 | BoxPtr rEnd, | |
1375 | register wxCoord y1, | |
1376 | register wxCoord y2) | |
1377 | { | |
1378 | register BoxPtr pNextRect; | |
1379 | ||
1380 | pNextRect = &pReg->rects[pReg->numRects]; | |
1381 | ||
1382 | wxASSERT_LEVEL_2(y1 < y2); | |
1383 | ||
1384 | while (r != rEnd) | |
1385 | { | |
1386 | wxASSERT_LEVEL_2(r->x1 < r->x2); | |
1387 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1388 | pNextRect->x1 = r->x1; | |
1389 | pNextRect->y1 = y1; | |
1390 | pNextRect->x2 = r->x2; | |
1391 | pNextRect->y2 = y2; | |
1392 | pReg->numRects += 1; | |
1393 | pNextRect++; | |
1394 | ||
1395 | wxASSERT_LEVEL_2(pReg->numRects<=pReg->size); | |
1396 | r++; | |
1397 | } | |
1398 | return 0; /* lint */ | |
1399 | } | |
1400 | ||
1401 | ||
1402 | /*- | |
1403 | *----------------------------------------------------------------------- | |
1404 | * miUnionO -- | |
1405 | * Handle an overlapping band for the union operation. Picks the | |
1406 | * left-most rectangle each time and merges it into the region. | |
1407 | * | |
1408 | * Results: | |
1409 | * None. | |
1410 | * | |
1411 | * Side Effects: | |
1412 | * Rectangles are overwritten in pReg->rects and pReg->numRects will | |
1413 | * be changed. | |
1414 | * | |
1415 | *----------------------------------------------------------------------- | |
1416 | */ | |
1417 | ||
1418 | /* static void*/ | |
1419 | int REGION:: | |
1420 | miUnionO ( | |
1421 | register Region pReg, | |
1422 | register BoxPtr r1, | |
1423 | BoxPtr r1End, | |
1424 | register BoxPtr r2, | |
1425 | BoxPtr r2End, | |
1426 | register wxCoord y1, | |
1427 | register wxCoord y2) | |
1428 | { | |
1429 | register BoxPtr pNextRect; | |
1430 | ||
1431 | pNextRect = &pReg->rects[pReg->numRects]; | |
1432 | ||
1433 | #define MERGERECT(r) \ | |
1434 | if ((pReg->numRects != 0) && \ | |
1435 | (pNextRect[-1].y1 == y1) && \ | |
1436 | (pNextRect[-1].y2 == y2) && \ | |
1437 | (pNextRect[-1].x2 >= r->x1)) \ | |
1438 | { \ | |
1439 | if (pNextRect[-1].x2 < r->x2) \ | |
1440 | { \ | |
1441 | pNextRect[-1].x2 = r->x2; \ | |
1442 | wxASSERT_LEVEL_2(pNextRect[-1].x1<pNextRect[-1].x2); \ | |
1443 | } \ | |
1444 | } \ | |
1445 | else \ | |
1446 | { \ | |
1447 | MEMCHECK(pReg, pNextRect, pReg->rects); \ | |
1448 | pNextRect->y1 = y1; \ | |
1449 | pNextRect->y2 = y2; \ | |
1450 | pNextRect->x1 = r->x1; \ | |
1451 | pNextRect->x2 = r->x2; \ | |
1452 | pReg->numRects += 1; \ | |
1453 | pNextRect += 1; \ | |
1454 | } \ | |
1455 | wxASSERT_LEVEL_2(pReg->numRects<=pReg->size);\ | |
1456 | r++; | |
1457 | ||
1458 | wxASSERT_LEVEL_2 (y1<y2); | |
1459 | while ((r1 != r1End) && (r2 != r2End)) | |
1460 | { | |
1461 | if (r1->x1 < r2->x1) | |
1462 | { | |
1463 | MERGERECT(r1); | |
1464 | } | |
1465 | else | |
1466 | { | |
1467 | MERGERECT(r2); | |
1468 | } | |
1469 | } | |
1470 | ||
1471 | if (r1 != r1End) | |
1472 | { | |
1473 | do | |
1474 | { | |
1475 | MERGERECT(r1); | |
1476 | } while (r1 != r1End); | |
1477 | } | |
1478 | else while (r2 != r2End) | |
1479 | { | |
1480 | MERGERECT(r2); | |
1481 | } | |
1482 | return 0; /* lint */ | |
1483 | } | |
1484 | ||
1485 | bool REGION:: | |
1486 | XUnionRegion( | |
1487 | Region reg1, | |
1488 | Region reg2, /* source regions */ | |
1489 | Region newReg) /* destination Region */ | |
1490 | { | |
1491 | /* checks all the simple cases */ | |
1492 | ||
1493 | /* | |
1494 | * Region 1 and 2 are the same or region 1 is empty | |
1495 | */ | |
1496 | if ( (reg1 == reg2) || (!(reg1->numRects)) ) | |
1497 | { | |
1498 | if (newReg != reg2) | |
1499 | miRegionCopy(newReg, reg2); | |
1500 | return 1; | |
1501 | } | |
1502 | ||
1503 | /* | |
1504 | * if nothing to union (region 2 empty) | |
1505 | */ | |
1506 | if (!(reg2->numRects)) | |
1507 | { | |
1508 | if (newReg != reg1) | |
1509 | miRegionCopy(newReg, reg1); | |
1510 | return 1; | |
1511 | } | |
1512 | ||
1513 | /* | |
1514 | * Region 1 completely subsumes region 2 | |
1515 | */ | |
1516 | if ((reg1->numRects == 1) && | |
1517 | (reg1->extents.x1 <= reg2->extents.x1) && | |
1518 | (reg1->extents.y1 <= reg2->extents.y1) && | |
1519 | (reg1->extents.x2 >= reg2->extents.x2) && | |
1520 | (reg1->extents.y2 >= reg2->extents.y2)) | |
1521 | { | |
1522 | if (newReg != reg1) | |
1523 | miRegionCopy(newReg, reg1); | |
1524 | return 1; | |
1525 | } | |
1526 | ||
1527 | /* | |
1528 | * Region 2 completely subsumes region 1 | |
1529 | */ | |
1530 | if ((reg2->numRects == 1) && | |
1531 | (reg2->extents.x1 <= reg1->extents.x1) && | |
1532 | (reg2->extents.y1 <= reg1->extents.y1) && | |
1533 | (reg2->extents.x2 >= reg1->extents.x2) && | |
1534 | (reg2->extents.y2 >= reg1->extents.y2)) | |
1535 | { | |
1536 | if (newReg != reg2) | |
1537 | miRegionCopy(newReg, reg2); | |
1538 | return 1; | |
1539 | } | |
1540 | ||
1541 | miRegionOp (newReg, reg1, reg2, miUnionO, | |
1542 | miUnionNonO, miUnionNonO); | |
1543 | ||
1544 | newReg->extents.x1 = wxMin(reg1->extents.x1, reg2->extents.x1); | |
1545 | newReg->extents.y1 = wxMin(reg1->extents.y1, reg2->extents.y1); | |
1546 | newReg->extents.x2 = wxMax(reg1->extents.x2, reg2->extents.x2); | |
1547 | newReg->extents.y2 = wxMax(reg1->extents.y2, reg2->extents.y2); | |
1548 | ||
1549 | return 1; | |
1550 | } | |
1551 | ||
1552 | /*====================================================================== | |
1553 | * Region Subtraction | |
1554 | *====================================================================*/ | |
1555 | ||
1556 | /*- | |
1557 | *----------------------------------------------------------------------- | |
1558 | * miSubtractNonO -- | |
1559 | * Deal with non-overlapping band for subtraction. Any parts from | |
1560 | * region 2 we discard. Anything from region 1 we add to the region. | |
1561 | * | |
1562 | * Results: | |
1563 | * None. | |
1564 | * | |
1565 | * Side Effects: | |
1566 | * pReg may be affected. | |
1567 | * | |
1568 | *----------------------------------------------------------------------- | |
1569 | */ | |
1570 | /* static void*/ | |
1571 | int REGION:: | |
1572 | miSubtractNonO1 ( | |
1573 | register Region pReg, | |
1574 | register BoxPtr r, | |
1575 | BoxPtr rEnd, | |
1576 | register wxCoord y1, | |
1577 | register wxCoord y2) | |
1578 | { | |
1579 | register BoxPtr pNextRect; | |
1580 | ||
1581 | pNextRect = &pReg->rects[pReg->numRects]; | |
1582 | ||
1583 | wxASSERT_LEVEL_2(y1<y2); | |
1584 | ||
1585 | while (r != rEnd) | |
1586 | { | |
1587 | wxASSERT_LEVEL_2(r->x1<r->x2); | |
1588 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1589 | pNextRect->x1 = r->x1; | |
1590 | pNextRect->y1 = y1; | |
1591 | pNextRect->x2 = r->x2; | |
1592 | pNextRect->y2 = y2; | |
1593 | pReg->numRects += 1; | |
1594 | pNextRect++; | |
1595 | ||
1596 | wxASSERT_LEVEL_2(pReg->numRects <= pReg->size); | |
1597 | ||
1598 | r++; | |
1599 | } | |
1600 | return 0; /* lint */ | |
1601 | } | |
1602 | ||
1603 | /*- | |
1604 | *----------------------------------------------------------------------- | |
1605 | * miSubtractO -- | |
1606 | * Overlapping band subtraction. x1 is the left-most point not yet | |
1607 | * checked. | |
1608 | * | |
1609 | * Results: | |
1610 | * None. | |
1611 | * | |
1612 | * Side Effects: | |
1613 | * pReg may have rectangles added to it. | |
1614 | * | |
1615 | *----------------------------------------------------------------------- | |
1616 | */ | |
1617 | /* static void*/ | |
1618 | int REGION:: | |
1619 | miSubtractO ( | |
1620 | register Region pReg, | |
1621 | register BoxPtr r1, | |
1622 | BoxPtr r1End, | |
1623 | register BoxPtr r2, | |
1624 | BoxPtr r2End, | |
1625 | register wxCoord y1, | |
1626 | register wxCoord y2) | |
1627 | { | |
1628 | register BoxPtr pNextRect; | |
1629 | register int x1; | |
1630 | ||
1631 | x1 = r1->x1; | |
1632 | ||
1633 | wxASSERT_LEVEL_2(y1<y2); | |
1634 | pNextRect = &pReg->rects[pReg->numRects]; | |
1635 | ||
1636 | while ((r1 != r1End) && (r2 != r2End)) | |
1637 | { | |
1638 | if (r2->x2 <= x1) | |
1639 | { | |
1640 | /* | |
1641 | * Subtrahend missed the boat: go to next subtrahend. | |
1642 | */ | |
1643 | r2++; | |
1644 | } | |
1645 | else if (r2->x1 <= x1) | |
1646 | { | |
1647 | /* | |
1648 | * Subtrahend preceeds minuend: nuke left edge of minuend. | |
1649 | */ | |
1650 | x1 = r2->x2; | |
1651 | if (x1 >= r1->x2) | |
1652 | { | |
1653 | /* | |
1654 | * Minuend completely covered: advance to next minuend and | |
1655 | * reset left fence to edge of new minuend. | |
1656 | */ | |
1657 | r1++; | |
1658 | if (r1 != r1End) | |
1659 | x1 = r1->x1; | |
1660 | } | |
1661 | else | |
1662 | { | |
1663 | /* | |
1664 | * Subtrahend now used up since it doesn't extend beyond | |
1665 | * minuend | |
1666 | */ | |
1667 | r2++; | |
1668 | } | |
1669 | } | |
1670 | else if (r2->x1 < r1->x2) | |
1671 | { | |
1672 | /* | |
1673 | * Left part of subtrahend covers part of minuend: add uncovered | |
1674 | * part of minuend to region and skip to next subtrahend. | |
1675 | */ | |
1676 | wxASSERT_LEVEL_2(x1<r2->x1); | |
1677 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1678 | pNextRect->x1 = x1; | |
1679 | pNextRect->y1 = y1; | |
1680 | pNextRect->x2 = r2->x1; | |
1681 | pNextRect->y2 = y2; | |
1682 | pReg->numRects += 1; | |
1683 | pNextRect++; | |
1684 | ||
1685 | wxASSERT_LEVEL_2(pReg->numRects<=pReg->size); | |
1686 | ||
1687 | x1 = r2->x2; | |
1688 | if (x1 >= r1->x2) | |
1689 | { | |
1690 | /* | |
1691 | * Minuend used up: advance to new... | |
1692 | */ | |
1693 | r1++; | |
1694 | if (r1 != r1End) | |
1695 | x1 = r1->x1; | |
1696 | } | |
1697 | else | |
1698 | { | |
1699 | /* | |
1700 | * Subtrahend used up | |
1701 | */ | |
1702 | r2++; | |
1703 | } | |
1704 | } | |
1705 | else | |
1706 | { | |
1707 | /* | |
1708 | * Minuend used up: add any remaining piece before advancing. | |
1709 | */ | |
1710 | if (r1->x2 > x1) | |
1711 | { | |
1712 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1713 | pNextRect->x1 = x1; | |
1714 | pNextRect->y1 = y1; | |
1715 | pNextRect->x2 = r1->x2; | |
1716 | pNextRect->y2 = y2; | |
1717 | pReg->numRects += 1; | |
1718 | pNextRect++; | |
1719 | wxASSERT_LEVEL_2(pReg->numRects<=pReg->size); | |
1720 | } | |
1721 | r1++; | |
1722 | if (r1 != r1End) | |
1723 | x1 = r1->x1; | |
1724 | } | |
1725 | } | |
1726 | ||
1727 | /* | |
1728 | * Add remaining minuend rectangles to region. | |
1729 | */ | |
1730 | while (r1 != r1End) | |
1731 | { | |
1732 | wxASSERT_LEVEL_2(x1<r1->x2); | |
1733 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1734 | pNextRect->x1 = x1; | |
1735 | pNextRect->y1 = y1; | |
1736 | pNextRect->x2 = r1->x2; | |
1737 | pNextRect->y2 = y2; | |
1738 | pReg->numRects += 1; | |
1739 | pNextRect++; | |
1740 | ||
1741 | wxASSERT_LEVEL_2(pReg->numRects<=pReg->size); | |
1742 | ||
1743 | r1++; | |
1744 | if (r1 != r1End) | |
1745 | { | |
1746 | x1 = r1->x1; | |
1747 | } | |
1748 | } | |
1749 | return 0; /* lint */ | |
1750 | } | |
1751 | ||
1752 | /*- | |
1753 | *----------------------------------------------------------------------- | |
1754 | * miSubtract -- | |
1755 | * Subtract regS from regM and leave the result in regD. | |
1756 | * S stands for subtrahend, M for minuend and D for difference. | |
1757 | * | |
1758 | * Results: | |
1759 | * true. | |
1760 | * | |
1761 | * Side Effects: | |
1762 | * regD is overwritten. | |
1763 | * | |
1764 | *----------------------------------------------------------------------- | |
1765 | */ | |
1766 | ||
1767 | bool REGION::XSubtractRegion(Region regM, Region regS, register Region regD) | |
1768 | { | |
1769 | /* check for trivial reject */ | |
1770 | if ( (!(regM->numRects)) || (!(regS->numRects)) || | |
1771 | (!EXTENTCHECK(®M->extents, ®S->extents)) ) | |
1772 | { | |
1773 | miRegionCopy(regD, regM); | |
1774 | return true; | |
1775 | } | |
1776 | ||
1777 | miRegionOp (regD, regM, regS, miSubtractO, | |
1778 | miSubtractNonO1, NULL); | |
1779 | ||
1780 | /* | |
1781 | * Can't alter newReg's extents before we call miRegionOp because | |
1782 | * it might be one of the source regions and miRegionOp depends | |
1783 | * on the extents of those regions being the unaltered. Besides, this | |
1784 | * way there's no checking against rectangles that will be nuked | |
1785 | * due to coalescing, so we have to examine fewer rectangles. | |
1786 | */ | |
1787 | miSetExtents (regD); | |
1788 | return true; | |
1789 | } | |
1790 | ||
1791 | bool REGION::XXorRegion(Region sra, Region srb, Region dr) | |
1792 | { | |
1793 | Region tra = XCreateRegion(); | |
1794 | ||
1795 | wxCHECK_MSG( tra, false, wxT("region not created") ); | |
1796 | ||
1797 | Region trb = XCreateRegion(); | |
1798 | ||
1799 | wxCHECK_MSG( trb, false, wxT("region not created") ); | |
1800 | ||
1801 | (void) XSubtractRegion(sra,srb,tra); | |
1802 | (void) XSubtractRegion(srb,sra,trb); | |
1803 | (void) XUnionRegion(tra,trb,dr); | |
1804 | XDestroyRegion(tra); | |
1805 | XDestroyRegion(trb); | |
1806 | return 0; | |
1807 | } | |
1808 | ||
1809 | /* | |
1810 | * Check to see if the region is empty. Assumes a region is passed | |
1811 | * as a parameter | |
1812 | */ | |
1813 | bool REGION::XEmptyRegion(Region r) | |
1814 | { | |
1815 | if( r->numRects == 0 ) return true; | |
1816 | else return false; | |
1817 | } | |
1818 | ||
1819 | /* | |
1820 | * Check to see if two regions are equal | |
1821 | */ | |
1822 | bool REGION::XEqualRegion(Region r1, Region r2) | |
1823 | { | |
1824 | int i; | |
1825 | ||
1826 | if( r1->numRects != r2->numRects ) return false; | |
1827 | else if( r1->numRects == 0 ) return true; | |
1828 | else if ( r1->extents.x1 != r2->extents.x1 ) return false; | |
1829 | else if ( r1->extents.x2 != r2->extents.x2 ) return false; | |
1830 | else if ( r1->extents.y1 != r2->extents.y1 ) return false; | |
1831 | else if ( r1->extents.y2 != r2->extents.y2 ) return false; | |
1832 | else for( i=0; i < r1->numRects; i++ ) { | |
1833 | if ( r1->rects[i].x1 != r2->rects[i].x1 ) return false; | |
1834 | else if ( r1->rects[i].x2 != r2->rects[i].x2 ) return false; | |
1835 | else if ( r1->rects[i].y1 != r2->rects[i].y1 ) return false; | |
1836 | else if ( r1->rects[i].y2 != r2->rects[i].y2 ) return false; | |
1837 | } | |
1838 | return true; | |
1839 | } | |
1840 | ||
1841 | bool REGION::XPointInRegion(Region pRegion, int x, int y) | |
1842 | { | |
1843 | int i; | |
1844 | ||
1845 | if (pRegion->numRects == 0) | |
1846 | return false; | |
1847 | if (!INBOX(pRegion->extents, x, y)) | |
1848 | return false; | |
1849 | for (i=0; i<pRegion->numRects; i++) | |
1850 | { | |
1851 | if (INBOX (pRegion->rects[i], x, y)) | |
1852 | return true; | |
1853 | } | |
1854 | return false; | |
1855 | } | |
1856 | ||
1857 | wxRegionContain REGION::XRectInRegion(register Region region, | |
1858 | int rx, int ry, | |
1859 | unsigned int rwidth, | |
1860 | unsigned int rheight) | |
1861 | { | |
1862 | register BoxPtr pbox; | |
1863 | register BoxPtr pboxEnd; | |
1864 | Box rect; | |
1865 | register BoxPtr prect = ▭ | |
1866 | int partIn, partOut; | |
1867 | ||
1868 | prect->x1 = rx; | |
1869 | prect->y1 = ry; | |
1870 | prect->x2 = rwidth + rx; | |
1871 | prect->y2 = rheight + ry; | |
1872 | ||
1873 | /* this is (just) a useful optimization */ | |
1874 | if ((region->numRects == 0) || !EXTENTCHECK(®ion->extents, prect)) | |
1875 | return(wxOutRegion); | |
1876 | ||
1877 | partOut = false; | |
1878 | partIn = false; | |
1879 | ||
1880 | /* can stop when both partOut and partIn are true, or we reach prect->y2 */ | |
1881 | for (pbox = region->rects, pboxEnd = pbox + region->numRects; | |
1882 | pbox < pboxEnd; | |
1883 | pbox++) | |
1884 | { | |
1885 | ||
1886 | if (pbox->y2 <= ry) | |
1887 | continue; /* getting up to speed or skipping remainder of band */ | |
1888 | ||
1889 | if (pbox->y1 > ry) | |
1890 | { | |
1891 | partOut = true; /* missed part of rectangle above */ | |
1892 | if (partIn || (pbox->y1 >= prect->y2)) | |
1893 | break; | |
1894 | ry = pbox->y1; /* x guaranteed to be == prect->x1 */ | |
1895 | } | |
1896 | ||
1897 | if (pbox->x2 <= rx) | |
1898 | continue; /* not far enough over yet */ | |
1899 | ||
1900 | if (pbox->x1 > rx) | |
1901 | { | |
1902 | partOut = true; /* missed part of rectangle to left */ | |
1903 | if (partIn) | |
1904 | break; | |
1905 | } | |
1906 | ||
1907 | if (pbox->x1 < prect->x2) | |
1908 | { | |
1909 | partIn = true; /* definitely overlap */ | |
1910 | if (partOut) | |
1911 | break; | |
1912 | } | |
1913 | ||
1914 | if (pbox->x2 >= prect->x2) | |
1915 | { | |
1916 | ry = pbox->y2; /* finished with this band */ | |
1917 | if (ry >= prect->y2) | |
1918 | break; | |
1919 | rx = prect->x1; /* reset x out to left again */ | |
1920 | } else | |
1921 | { | |
1922 | /* | |
1923 | * Because boxes in a band are maximal width, if the first box | |
1924 | * to overlap the rectangle doesn't completely cover it in that | |
1925 | * band, the rectangle must be partially out, since some of it | |
1926 | * will be uncovered in that band. partIn will have been set true | |
1927 | * by now... | |
1928 | */ | |
1929 | break; | |
1930 | } | |
1931 | ||
1932 | } | |
1933 | ||
1934 | return(partIn ? ((ry < prect->y2) ? wxPartRegion : wxInRegion) : | |
1935 | wxOutRegion); | |
1936 | } |