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1///////////////////////////////////////////////////////////////////////////////
2// Name: generic/caret.cpp
3// Purpose: generic wxCaret class implementation
4// Author: Vadim Zeitlin (original code by Robert Roebling)
5// Modified by:
6// Created: 25.05.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#if wxUSE_CARET
28
29#ifndef WX_PRECOMP
30 #include "wx/window.h"
31 #include "wx/dcclient.h"
32 #include "wx/dcmemory.h"
33#endif //WX_PRECOMP
34
35#include "wx/caret.h"
36
37// ----------------------------------------------------------------------------
38// global variables for this module
39// ----------------------------------------------------------------------------
40
41// the blink time (common to all carets for MSW compatibility)
42static int gs_blinkTime = 500; // in milliseconds
43
44// ============================================================================
45// implementation
46// ============================================================================
47
48// ----------------------------------------------------------------------------
49// timer stuff
50// ----------------------------------------------------------------------------
51
52wxCaretTimer::wxCaretTimer(wxCaret *caret)
53{
54 m_caret = caret;
55}
56
57void wxCaretTimer::Notify()
58{
59 m_caret->OnTimer();
60}
61
62void wxCaret::OnTimer()
63{
64 // don't blink the caret when we don't have the focus
65 if ( m_hasFocus )
66 Blink();
67}
68
69// ----------------------------------------------------------------------------
70// wxCaret static functions and data
71// ----------------------------------------------------------------------------
72
73int wxCaretBase::GetBlinkTime()
74{
75 return gs_blinkTime;
76}
77
78void wxCaretBase::SetBlinkTime(int milliseconds)
79{
80 gs_blinkTime = milliseconds;
81}
82
83// ----------------------------------------------------------------------------
84// initialization and destruction
85// ----------------------------------------------------------------------------
86
87void wxCaret::InitGeneric()
88{
89 m_hasFocus = true;
90 m_blinkedOut = true;
91#ifndef wxHAS_CARET_USING_OVERLAYS
92 m_xOld =
93 m_yOld = -1;
94 m_bmpUnderCaret.Create(m_width, m_height);
95#endif
96}
97
98wxCaret::~wxCaret()
99{
100 if ( IsVisible() )
101 {
102 // stop blinking
103 if ( m_timer.IsRunning() )
104 m_timer.Stop();
105 }
106}
107
108// ----------------------------------------------------------------------------
109// showing/hiding/moving the caret (base class interface)
110// ----------------------------------------------------------------------------
111
112void wxCaret::DoShow()
113{
114 int blinkTime = GetBlinkTime();
115 if ( blinkTime )
116 m_timer.Start(blinkTime);
117
118 if ( m_blinkedOut )
119 Blink();
120}
121
122void wxCaret::DoHide()
123{
124 m_timer.Stop();
125
126 if ( !m_blinkedOut )
127 {
128 Blink();
129 }
130}
131
132void wxCaret::DoMove()
133{
134#ifdef wxHAS_CARET_USING_OVERLAYS
135 m_overlay.Reset();
136#endif
137 if ( IsVisible() )
138 {
139 if ( !m_blinkedOut )
140 {
141 // hide it right now and it will be shown the next time it blinks
142 Blink();
143
144 // but if the caret is not blinking, we should blink it back into
145 // visibility manually
146 if ( !m_timer.IsRunning() )
147 Blink();
148 }
149 }
150 //else: will be shown at the correct location when it is shown
151}
152
153void wxCaret::DoSize()
154{
155 int countVisible = m_countVisible;
156 if (countVisible > 0)
157 {
158 m_countVisible = 0;
159 DoHide();
160 }
161#ifdef wxHAS_CARET_USING_OVERLAYS
162 m_overlay.Reset();
163#else
164 // Change bitmap size
165 m_bmpUnderCaret = wxBitmap(m_width, m_height);
166#endif
167 if (countVisible > 0)
168 {
169 m_countVisible = countVisible;
170 DoShow();
171 }
172}
173
174// ----------------------------------------------------------------------------
175// handling the focus
176// ----------------------------------------------------------------------------
177
178void wxCaret::OnSetFocus()
179{
180 m_hasFocus = true;
181
182 if ( IsVisible() )
183 Refresh();
184}
185
186void wxCaret::OnKillFocus()
187{
188 m_hasFocus = false;
189
190 if ( IsVisible() )
191 {
192 // the caret must be shown - otherwise, if it is hidden now, it will
193 // stay so until the focus doesn't return because it won't blink any
194 // more
195
196 // hide it first if it isn't hidden ...
197 if ( !m_blinkedOut )
198 Blink();
199
200 // .. and show it in the new style
201 Blink();
202 }
203}
204
205// ----------------------------------------------------------------------------
206// drawing the caret
207// ----------------------------------------------------------------------------
208
209void wxCaret::Blink()
210{
211 m_blinkedOut = !m_blinkedOut;
212
213 Refresh();
214}
215
216void wxCaret::Refresh()
217{
218 wxClientDC dcWin(GetWindow());
219// this is the new code, switch to 0 if this gives problems
220#ifdef wxHAS_CARET_USING_OVERLAYS
221 wxDCOverlay dcOverlay( m_overlay, &dcWin, m_x, m_y, m_width , m_height );
222 if ( m_blinkedOut )
223 {
224 dcOverlay.Clear();
225 }
226 else
227 {
228 DoDraw( &dcWin, GetWindow() );
229 }
230#else
231 wxMemoryDC dcMem;
232 dcMem.SelectObject(m_bmpUnderCaret);
233 if ( m_blinkedOut )
234 {
235 // restore the old image
236 dcWin.Blit(m_xOld, m_yOld, m_width, m_height,
237 &dcMem, 0, 0);
238 m_xOld =
239 m_yOld = -1;
240 }
241 else
242 {
243 if ( m_xOld == -1 && m_yOld == -1 )
244 {
245 // save the part we're going to overdraw
246
247 int x = m_x,
248 y = m_y;
249#if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__)
250 wxPoint pt = dcWin.GetDeviceOrigin();
251 x += pt.x;
252 y += pt.y;
253#endif // broken wxGTK wxDC::Blit
254 dcMem.Blit(0, 0, m_width, m_height,
255 &dcWin, x, y);
256
257 m_xOld = m_x;
258 m_yOld = m_y;
259 }
260 //else: we already saved the image below the caret, don't do it any
261 // more
262
263 // and draw the caret there
264 DoDraw(&dcWin, GetWindow());
265 }
266#endif
267}
268
269void wxCaret::DoDraw(wxDC *dc, wxWindow* win)
270{
271 wxPen pen(*wxBLACK_PEN);
272 wxBrush brush(*wxBLACK_BRUSH);
273 if (win)
274 {
275 wxColour backgroundColour(win->GetBackgroundColour());
276 if (backgroundColour.Red() < 100 &&
277 backgroundColour.Green() < 100 &&
278 backgroundColour.Blue() < 100)
279 {
280 pen = *wxWHITE_PEN;
281 brush = *wxWHITE_BRUSH;
282 }
283 }
284 dc->SetPen( pen );
285 dc->SetBrush(m_hasFocus ? brush : *wxTRANSPARENT_BRUSH);
286
287 // VZ: unfortunately, the rectangle comes out a pixel smaller when this is
288 // done under wxGTK - no idea why
289 //dc->SetLogicalFunction(wxINVERT);
290
291 dc->DrawRectangle(m_x, m_y, m_width, m_height);
292}
293
294#endif // wxUSE_CARET