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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/os2/bitmap.h
3// Purpose: wxBitmap class
4// Author: David Webster
5// Modified by:
6// Created: 11/28/99
7// RCS-ID: $Id$
8// Copyright: (c) David Webster
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
14
15#ifdef __GNUG__
16 #pragma interface "bitmap.h"
17#endif
18
19#include "wx/os2/private.h"
20#include "wx/os2/gdiimage.h"
21#include "wx/gdicmn.h"
22#include "wx/palette.h"
23
24class WXDLLEXPORT wxDC;
25class WXDLLEXPORT wxControl;
26class WXDLLEXPORT wxBitmap;
27class WXDLLEXPORT wxBitmapHandler;
28class WXDLLEXPORT wxIcon;
29class WXDLLEXPORT wxMask;
30class WXDLLEXPORT wxCursor;
31class WXDLLEXPORT wxControl;
32class WXDLLEXPORT wxImage;
33
34// ----------------------------------------------------------------------------
35// Bitmap data
36//
37// NB: this class is private, but declared here to make it possible inline
38// wxBitmap functions accessing it
39// ----------------------------------------------------------------------------
40
41class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
42{
43public:
44 wxBitmapRefData();
45 virtual ~wxBitmapRefData() { Free(); }
46
47 virtual void Free();
48
49public:
50 int m_nNumColors;
51 wxPalette m_vBitmapPalette;
52 int m_nQuality;
53
54 // OS2-specific
55 // ------------
56
57 wxDC* m_pSelectedInto;
58
59 //
60 // Optional mask for transparent drawing
61 //
62 wxMask* m_pBitmapMask;
63}; // end of CLASS wxBitmapRefData
64
65// ----------------------------------------------------------------------------
66// wxBitmap: a mono or colour bitmap
67// ----------------------------------------------------------------------------
68
69class WXDLLEXPORT wxBitmap : public wxGDIImage
70{
71public:
72 // default ctor creates an invalid bitmap, you must Create() it later
73 wxBitmap() { Init(); }
74
75 // Copy constructors
76 inline wxBitmap(const wxBitmap& rBitmap)
77 { Init(); Ref(rBitmap); SetHandle(rBitmap.GetHandle()); }
78
79 // Initialize with raw data
80 wxBitmap( const char bits[]
81 ,int nWidth
82 ,int nHeight
83 ,int nDepth = 1
84 );
85
86 // Initialize with XPM data
87 wxBitmap(const char** ppData) { CreateFromXpm(ppData); }
88 wxBitmap(char** ppData) { CreateFromXpm((const char**)ppData); }
89
90 // Load a resource
91 wxBitmap( int nId
92 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
93 );
94
95 // For compatiability with other ports, under OS/2 does same as default ctor
96 inline wxBitmap( const wxString& WXUNUSED(rFilename)
97 ,long WXUNUSED(lType)
98 )
99 { Init(); }
100 // New constructor for generalised creation from data
101 wxBitmap( void* pData
102 ,long lType
103 ,int nWidth
104 ,int nHeight
105 ,int nDepth = 1
106 );
107
108 // If depth is omitted, will create a bitmap compatible with the display
109 wxBitmap( int nWidth
110 ,int nHeight
111 ,int nDepth = -1
112 );
113
114 wxBitmap( const wxImage& image, int depth = -1 )
115 { (void)CreateFromImage(image, depth); }
116
117 // we must have this, otherwise icons are silently copied into bitmaps using
118 // the copy ctor but the resulting bitmap is invalid!
119 inline wxBitmap(const wxIcon& rIcon)
120 { Init(); CopyFromIcon(rIcon); }
121
122 wxBitmap& operator=(const wxBitmap& rBitmap)
123 {
124 if ( m_refData != rBitmap.m_refData )
125 Ref(rBitmap);
126 return(*this);
127 }
128
129 wxBitmap& operator=(const wxIcon& rIcon)
130 {
131 (void)CopyFromIcon(rIcon);
132
133 return(*this);
134 }
135
136 wxBitmap& operator=(const wxCursor& rCursor)
137 {
138 (void)CopyFromCursor(rCursor);
139 return (*this);
140 }
141
142 virtual ~wxBitmap();
143
144 wxImage ConvertToImage() const;
145
146 // get the given part of bitmap
147 wxBitmap GetSubBitmap(const wxRect& rRect) const;
148
149 // copies the contents and mask of the given (colour) icon to the bitmap
150 bool CopyFromIcon(const wxIcon& rIcon);
151
152 // copies the contents and mask of the given cursor to the bitmap
153 bool CopyFromCursor(const wxCursor& rCursor);
154
155 virtual bool Create( int nWidth
156 ,int nHeight
157 ,int nDepth = -1
158 );
159 virtual bool Create( void* pData
160 ,long lType
161 ,int nWidth
162 ,int nHeight
163 ,int nDepth = 1
164 );
165 virtual bool LoadFile( int nId
166 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
167 );
168 virtual bool SaveFile( const wxString& rName
169 ,int lType
170 ,const wxPalette* pCmap = NULL
171 );
172
173 inline wxBitmapRefData* GetBitmapData() const
174 { return (wxBitmapRefData *)m_refData; }
175
176 inline int GetQuality() const
177 { return (GetBitmapData() ? GetBitmapData()->m_nQuality : 0); }
178
179 void SetQuality(int nQ);
180
181 wxPalette* GetPalette() const
182 { return (GetBitmapData() ? (& GetBitmapData()->m_vBitmapPalette) : (wxPalette*) NULL); }
183
184 void SetPalette(const wxPalette& rPalette);
185
186 inline wxMask* GetMask() const
187 { return (GetBitmapData() ? GetBitmapData()->m_pBitmapMask : (wxMask*) NULL); }
188
189 void SetMask(wxMask* pMask) ;
190
191 inline bool operator==(const wxBitmap& rBitmap) const
192 { return m_refData == rBitmap.m_refData; }
193
194 inline bool operator!=(const wxBitmap& rBitmap) const
195 { return m_refData != rBitmap.m_refData; }
196
197 // Implementation
198public:
199 inline void SetHBITMAP(WXHBITMAP hBmp)
200 { SetHandle((WXHANDLE)hBmp); }
201
202 inline WXHBITMAP GetHBITMAP() const
203 { return (WXHBITMAP)GetHandle(); }
204
205 inline void SetSelectedInto(wxDC* pDc)
206 { if (GetBitmapData()) GetBitmapData()->m_pSelectedInto = pDc; }
207
208 inline wxDC* GetSelectedInto() const
209 { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : (wxDC*) NULL); }
210
211 inline bool IsMono(void) const { return m_bIsMono; }
212
213 // An OS/2 version that probably doesn't do anything like the msw version
214 wxBitmap GetBitmapForDC(wxDC& rDc) const;
215
216protected:
217 // common part of all ctors
218 void Init();
219
220 inline virtual wxGDIImageRefData* CreateData() const
221 { return new wxBitmapRefData; }
222
223 // creates the bitmap from XPM data, supposed to be called from ctor
224 bool CreateFromXpm(const char** ppData);
225 bool CreateFromImage(const wxImage& image, int depth);
226
227private:
228 bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
229
230 bool m_bIsMono;
231 DECLARE_DYNAMIC_CLASS(wxBitmap)
232}; // end of CLASS wxBitmap
233
234// ----------------------------------------------------------------------------
235// wxMask: a mono bitmap used for drawing bitmaps transparently.
236// ----------------------------------------------------------------------------
237
238class WXDLLEXPORT wxMask : public wxObject
239{
240public:
241 wxMask();
242
243 // Construct a mask from a bitmap and a colour indicating the transparent
244 // area
245 wxMask( const wxBitmap& rBitmap
246 ,const wxColour& rColour
247 );
248
249 // Construct a mask from a bitmap and a palette index indicating the
250 // transparent area
251 wxMask( const wxBitmap& rBitmap
252 ,int nPaletteIndex
253 );
254
255 // Construct a mask from a mono bitmap (copies the bitmap).
256 wxMask(const wxBitmap& rBitmap);
257
258 // construct a mask from the givne bitmap handle
259 wxMask(WXHBITMAP hBmp)
260 { m_hMaskBitmap = hBmp; }
261
262 virtual ~wxMask();
263
264 bool Create( const wxBitmap& bitmap
265 ,const wxColour& rColour
266 );
267 bool Create( const wxBitmap& rBitmap
268 ,int nPaletteIndex
269 );
270 bool Create(const wxBitmap& rBitmap);
271
272 // Implementation
273 WXHBITMAP GetMaskBitmap() const
274 { return m_hMaskBitmap; }
275 void SetMaskBitmap(WXHBITMAP hBmp)
276 { m_hMaskBitmap = hBmp; }
277
278protected:
279 WXHBITMAP m_hMaskBitmap;
280 DECLARE_DYNAMIC_CLASS(wxMask)
281}; // end of CLASS wxMask
282
283// ----------------------------------------------------------------------------
284// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
285// ----------------------------------------------------------------------------
286
287class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
288{
289public:
290 inline wxBitmapHandler()
291 { m_lType = wxBITMAP_TYPE_INVALID; }
292
293 inline wxBitmapHandler( const wxString& rName
294 ,const wxString& rExt
295 ,long lType
296 )
297 : wxGDIImageHandler( rName
298 ,rExt
299 ,lType)
300 {
301 }
302
303 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
304 // old class which worked only with bitmaps
305 virtual bool Create( wxBitmap* pBitmap
306 ,void* pData
307 ,long lFlags
308 ,int nWidth
309 ,int nHeight
310 ,int nDepth = 1
311 );
312 virtual bool LoadFile( wxBitmap* pBitmap
313 ,int nId
314 ,long lFlags
315 ,int nDesiredWidth
316 ,int nDesiredHeight
317 );
318 virtual bool SaveFile( wxBitmap* pBitmap
319 ,const wxString& rName
320 ,int lType
321 ,const wxPalette* pPalette = NULL
322 );
323
324 virtual bool Create( wxGDIImage* pImage
325 ,void* pData
326 ,long lFlags
327 ,int nWidth
328 ,int nHeight
329 ,int nDepth = 1
330 );
331 virtual bool Load( wxGDIImage* pImage
332 ,int nId
333 ,long lFlags
334 ,int nDesiredWidth
335 ,int nDesiredHeight
336 );
337 virtual bool Save( wxGDIImage* pImage
338 ,const wxString& rName
339 ,int lType
340 );
341private:
342 inline virtual bool Load( wxGDIImage* pImage
343 ,const wxString& rName
344 ,HPS hPs
345 ,long lFlags
346 ,int nDesiredWidth
347 ,int nDesiredHeight
348 )
349 { return FALSE; }
350 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
351}; // end of CLASS wxBitmapHandler
352
353#endif
354 // _WX_BITMAP_H_