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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/toplevel.h
3// Purpose: declares wxTopLevelWindow class, the base class for all
4// top level windows (such as frames and dialogs)
5// Author: Vadim Zeitlin, Vaclav Slavik
6// Modified by:
7// Created: 06.08.01
8// RCS-ID: $Id$
9// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10// Vaclav Slavik <vaclav@wxwidgets.org>
11// Licence: wxWindows licence
12///////////////////////////////////////////////////////////////////////////////
13
14#ifndef _WX_TOPLEVEL_BASE_H_
15#define _WX_TOPLEVEL_BASE_H_
16
17#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
18 #pragma interface "toplevelbase.h"
19#endif
20
21// ----------------------------------------------------------------------------
22// headers
23// ----------------------------------------------------------------------------
24
25#include "wx/window.h"
26#include "wx/iconbndl.h"
27
28// the default names for various classs
29extern WXDLLEXPORT_DATA(const wxChar*) wxFrameNameStr;
30
31class WXDLLEXPORT wxTopLevelWindowBase;
32
33// ----------------------------------------------------------------------------
34// constants
35// ----------------------------------------------------------------------------
36
37// style common to both wxFrame and wxDialog
38#define wxSTAY_ON_TOP 0x8000
39#define wxICONIZE 0x4000
40#define wxMINIMIZE wxICONIZE
41#define wxMAXIMIZE 0x2000
42#define wxCLOSE_BOX 0x1000
43
44#define wxSYSTEM_MENU 0x0800
45#define wxMINIMIZE_BOX 0x0400
46#define wxMAXIMIZE_BOX 0x0200
47#define wxTINY_CAPTION_HORIZ 0x0100
48#define wxTINY_CAPTION_VERT 0x0080
49#define wxRESIZE_BORDER 0x0040
50
51// deprecated versions defined for compatibility reasons
52#define wxRESIZE_BOX wxMAXIMIZE_BOX
53#define wxTHICK_FRAME wxRESIZE_BORDER
54
55// obsolete styles, unused any more
56#define wxDIALOG_MODAL 0
57#define wxDIALOG_MODELESS 0
58#define wxNO_3D 0
59#define wxUSER_COLOURS 0
60
61// default style
62//
63// under Windows CE (at least when compiling with eVC 4) we should create
64// top level windows without any styles at all for them to appear
65// "correctly", i.e. as full screen windows with a "hide" button (same as
66// "close" but round instead of squared and just hides the applications
67// instead of closing it) in the title bar
68#if defined(__WXWINCE__)
69 #if defined(__SMARTPHONE__)
70 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
71 #elif defined(__WINCE_STANDARDSDK__)
72 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
73 #else
74 #define wxDEFAULT_FRAME_STYLE (0)
75 #endif
76#else // !__WXWINCE__
77 #define wxDEFAULT_FRAME_STYLE \
78 (wxSYSTEM_MENU | \
79 wxRESIZE_BORDER | \
80 wxMINIMIZE_BOX | \
81 wxMAXIMIZE_BOX | \
82 wxCLOSE_BOX | \
83 wxCAPTION | \
84 wxCLIP_CHILDREN)
85#endif
86
87
88// Dialogs are created in a special way
89#define wxTOPLEVEL_EX_DIALOG 0x00000008
90
91// Styles for ShowFullScreen
92// (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
93// wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
94enum
95{
96 wxFULLSCREEN_NOMENUBAR = 0x0001,
97 wxFULLSCREEN_NOTOOLBAR = 0x0002,
98 wxFULLSCREEN_NOSTATUSBAR = 0x0004,
99 wxFULLSCREEN_NOBORDER = 0x0008,
100 wxFULLSCREEN_NOCAPTION = 0x0010,
101
102 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
103 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
104 wxFULLSCREEN_NOCAPTION
105};
106
107// Styles for RequestUserAttention
108enum
109{
110 wxUSER_ATTENTION_INFO = 1,
111 wxUSER_ATTENTION_ERROR = 2
112};
113
114// ----------------------------------------------------------------------------
115// wxTopLevelWindow: a top level (as opposed to child) window
116// ----------------------------------------------------------------------------
117
118class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
119{
120public:
121 // construction
122 wxTopLevelWindowBase();
123 virtual ~wxTopLevelWindowBase();
124
125 // top level wnd state
126 // --------------------
127
128 // maximize = true => maximize, otherwise - restore
129 virtual void Maximize(bool maximize = true) = 0;
130
131 // undo Maximize() or Iconize()
132 virtual void Restore() = 0;
133
134 // iconize = true => iconize, otherwise - restore
135 virtual void Iconize(bool iconize = true) = 0;
136
137 // return true if the frame is maximized
138 virtual bool IsMaximized() const = 0;
139
140 // return true if the frame is iconized
141 virtual bool IsIconized() const = 0;
142
143 // get the frame icon
144 const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); }
145
146 // get the frame icons
147 const wxIconBundle& GetIcons() const { return m_icons; }
148
149 // set the frame icon
150 virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); }
151
152 // set the frame icons
153 virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; }
154
155 // maximize the window to cover entire screen
156 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
157
158 // return true if the frame is in fullscreen mode
159 virtual bool IsFullScreen() const = 0;
160
161 /*
162 for now we already have them in wxWindow, but this is wrong: these
163 methods really only make sense for wxTopLevelWindow!
164
165 virtual void SetTitle(const wxString& title) = 0;
166 virtual wxString GetTitle() const = 0;
167 */
168
169 // Set the shape of the window to the given region.
170 // Returns true if the platform supports this feature (and the
171 // operation is successful.)
172 virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
173
174 // Attracts the users attention to this window if the application is
175 // inactive (should be called when a background event occurs)
176 virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
177
178 // Is this the active frame (highlighted in the taskbar)?
179 virtual bool IsActive()
180 { return (wxGetTopLevelParent(FindFocus()) == this); }
181
182#if defined(__SMARTPHONE__)
183 virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
184 virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
185#endif // __SMARTPHONE__
186
187 // implementation only from now on
188 // -------------------------------
189
190 // override some base class virtuals
191 virtual bool Destroy();
192 virtual bool IsTopLevel() const { return true; }
193 virtual wxSize GetMaxSize() const;
194 virtual bool ProvidesBackground() const { return true; }
195
196 // event handlers
197 void OnCloseWindow(wxCloseEvent& event);
198 void OnSize(wxSizeEvent& WXUNUSED(event)) { DoLayout(); }
199
200 // Get rect to be used to center top-level children
201 virtual void GetRectForTopLevelChildren(int *x, int *y, int *w, int *h);
202
203 // this should go away, but for now it's called from docview.cpp,
204 // so should be there for all platforms
205 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
206
207 // do the window-specific processing after processing the update event
208 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
209
210protected:
211 // the frame client to screen translation should take account of the
212 // toolbar which may shift the origin of the client area
213 virtual void DoClientToScreen(int *x, int *y) const;
214 virtual void DoScreenToClient(int *x, int *y) const;
215
216 // test whether this window makes part of the frame
217 // (menubar, toolbar and statusbar are excluded from automatic layout)
218 virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
219 { return false; }
220
221 // check if we should exit the program after deleting this top level
222 // window (this is used in common dtor and wxMSW code)
223 bool IsLastBeforeExit() const;
224
225 // send the iconize event, return true if processed
226 bool SendIconizeEvent(bool iconized = true);
227
228 // do TLW-specific layout: we resize our unique child to fill the entire
229 // client area
230 void DoLayout();
231
232 // Get the default size for the new window if no explicit size given. If
233 // there are better default sizes then these can be changed, just as long
234 // as they are not too small for TLWs (and not larger than screen).
235 static wxSize GetDefaultSize();
236 static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
237 static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
238
239 // the frame icon
240 wxIconBundle m_icons;
241
242 DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase)
243 DECLARE_EVENT_TABLE()
244};
245
246
247// include the real class declaration
248#if defined(__WXPALMOS__)
249 #include "wx/palmos/toplevel.h"
250 #define wxTopLevelWindowNative wxTopLevelWindowPalm
251#elif defined(__WXMSW__)
252 #include "wx/msw/toplevel.h"
253 #define wxTopLevelWindowNative wxTopLevelWindowMSW
254#elif defined(__WXGTK__)
255 #include "wx/gtk/toplevel.h"
256 #define wxTopLevelWindowNative wxTopLevelWindowGTK
257#elif defined(__WXX11__)
258 #include "wx/x11/toplevel.h"
259 #define wxTopLevelWindowNative wxTopLevelWindowX11
260#elif defined(__WXMGL__)
261 #include "wx/mgl/toplevel.h"
262 #define wxTopLevelWindowNative wxTopLevelWindowMGL
263#elif defined(__WXMAC__)
264 #include "wx/mac/toplevel.h"
265 #define wxTopLevelWindowNative wxTopLevelWindowMac
266#elif defined(__WXCOCOA__)
267 #include "wx/cocoa/toplevel.h"
268 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
269#elif defined(__WXPM__)
270 #include "wx/os2/toplevel.h"
271 #define wxTopLevelWindowNative wxTopLevelWindowOS2
272#elif defined(__WXMOTIF__)
273 #include "wx/motif/toplevel.h"
274 #define wxTopLevelWindowNative wxTopLevelWindowMotif
275#endif
276
277#ifdef __WXUNIVERSAL__
278 #include "wx/univ/toplevel.h"
279#else // !__WXUNIVERSAL__
280 #ifdef wxTopLevelWindowNative
281 class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative
282 {
283 public:
284 // construction
285 wxTopLevelWindow() { Init(); }
286 wxTopLevelWindow(wxWindow *parent,
287 wxWindowID winid,
288 const wxString& title,
289 const wxPoint& pos = wxDefaultPosition,
290 const wxSize& size = wxDefaultSize,
291 long style = wxDEFAULT_FRAME_STYLE,
292 const wxString& name = wxFrameNameStr)
293 {
294 Init();
295 Create(parent, winid, title, pos, size, style, name);
296 }
297
298 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
299 };
300 #endif // wxTopLevelWindowNative
301#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
302
303
304#endif // _WX_TOPLEVEL_BASE_H_