]>
Commit | Line | Data |
---|---|---|
1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/fontutil.cpp | |
3 | // Purpose: font-related helper functions for wxMSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 05.11.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/string.h" | |
29 | #include "wx/log.h" | |
30 | #include "wx/intl.h" | |
31 | #include "wx/encinfo.h" | |
32 | #include "wx/wxcrtvararg.h" | |
33 | #endif //WX_PRECOMP | |
34 | ||
35 | #include "wx/msw/private.h" | |
36 | ||
37 | #include "wx/fontutil.h" | |
38 | #include "wx/fontmap.h" | |
39 | ||
40 | #include "wx/tokenzr.h" | |
41 | ||
42 | // for MSVC5 and old w32api | |
43 | #ifndef HANGUL_CHARSET | |
44 | # define HANGUL_CHARSET 129 | |
45 | #endif | |
46 | ||
47 | // ============================================================================ | |
48 | // implementation | |
49 | // ============================================================================ | |
50 | ||
51 | // ---------------------------------------------------------------------------- | |
52 | // wxNativeEncodingInfo | |
53 | // ---------------------------------------------------------------------------- | |
54 | ||
55 | // convert to/from the string representation: format is | |
56 | // encodingid;facename[;charset] | |
57 | ||
58 | bool wxNativeEncodingInfo::FromString(const wxString& s) | |
59 | { | |
60 | wxStringTokenizer tokenizer(s, _T(";")); | |
61 | ||
62 | wxString encid = tokenizer.GetNextToken(); | |
63 | ||
64 | // we support 2 formats: the old one (and still used if !wxUSE_FONTMAP) | |
65 | // used the raw encoding values but the new one uses the encoding names | |
66 | long enc; | |
67 | if ( encid.ToLong(&enc) ) | |
68 | { | |
69 | // old format, intepret as encoding -- but after minimal checks | |
70 | if ( enc < 0 || enc >= wxFONTENCODING_MAX ) | |
71 | return false; | |
72 | ||
73 | encoding = (wxFontEncoding)enc; | |
74 | } | |
75 | else // not a number, interpret as an encoding name | |
76 | { | |
77 | #if wxUSE_FONTMAP | |
78 | encoding = wxFontMapper::GetEncodingFromName(encid); | |
79 | if ( encoding == wxFONTENCODING_MAX ) | |
80 | #endif // wxUSE_FONTMAP | |
81 | { | |
82 | // failed to parse the name (or couldn't even try...) | |
83 | return false; | |
84 | } | |
85 | } | |
86 | ||
87 | facename = tokenizer.GetNextToken(); | |
88 | ||
89 | wxString tmp = tokenizer.GetNextToken(); | |
90 | if ( tmp.empty() ) | |
91 | { | |
92 | // default charset: but don't use DEFAULT_CHARSET here because it might | |
93 | // be different from the machine on which the file we had read this | |
94 | // encoding desc from was created | |
95 | charset = ANSI_CHARSET; | |
96 | } | |
97 | else | |
98 | { | |
99 | if ( wxSscanf(tmp, _T("%u"), &charset) != 1 ) | |
100 | { | |
101 | // should be a number! | |
102 | return false; | |
103 | } | |
104 | } | |
105 | ||
106 | return true; | |
107 | } | |
108 | ||
109 | wxString wxNativeEncodingInfo::ToString() const | |
110 | { | |
111 | wxString s; | |
112 | ||
113 | s | |
114 | #if wxUSE_FONTMAP | |
115 | // use the encoding names as this is safer than using the numerical | |
116 | // values which may change with time (because new encodings are | |
117 | // inserted...) | |
118 | << wxFontMapper::GetEncodingName(encoding) | |
119 | #else // !wxUSE_FONTMAP | |
120 | // we don't have any choice but to use the raw value | |
121 | << (long)encoding | |
122 | #endif // wxUSE_FONTMAP/!wxUSE_FONTMAP | |
123 | << _T(';') << facename; | |
124 | ||
125 | // ANSI_CHARSET is assumed anyhow | |
126 | if ( charset != ANSI_CHARSET ) | |
127 | { | |
128 | s << _T(';') << charset; | |
129 | } | |
130 | ||
131 | return s; | |
132 | } | |
133 | ||
134 | // ---------------------------------------------------------------------------- | |
135 | // helper functions | |
136 | // ---------------------------------------------------------------------------- | |
137 | ||
138 | bool wxGetNativeFontEncoding(wxFontEncoding encoding, | |
139 | wxNativeEncodingInfo *info) | |
140 | { | |
141 | wxCHECK_MSG( info, false, _T("bad pointer in wxGetNativeFontEncoding") ); | |
142 | ||
143 | if ( encoding == wxFONTENCODING_DEFAULT ) | |
144 | { | |
145 | encoding = wxFont::GetDefaultEncoding(); | |
146 | } | |
147 | ||
148 | extern WXDLLIMPEXP_BASE long wxEncodingToCharset(wxFontEncoding encoding); | |
149 | info->charset = wxEncodingToCharset(encoding); | |
150 | if ( info->charset == -1 ) | |
151 | return false; | |
152 | ||
153 | info->encoding = encoding; | |
154 | ||
155 | return true; | |
156 | } | |
157 | ||
158 | bool wxTestFontEncoding(const wxNativeEncodingInfo& info) | |
159 | { | |
160 | // try to create such font | |
161 | LOGFONT lf; | |
162 | wxZeroMemory(lf); // all default values | |
163 | ||
164 | lf.lfCharSet = (BYTE)info.charset; | |
165 | wxStrncpy(lf.lfFaceName, info.facename, WXSIZEOF(lf.lfFaceName)); | |
166 | ||
167 | HFONT hfont = ::CreateFontIndirect(&lf); | |
168 | if ( !hfont ) | |
169 | { | |
170 | // no such font | |
171 | return false; | |
172 | } | |
173 | ||
174 | ::DeleteObject((HGDIOBJ)hfont); | |
175 | ||
176 | return true; | |
177 | } | |
178 | ||
179 | // ---------------------------------------------------------------------------- | |
180 | // wxFontEncoding <-> CHARSET_XXX | |
181 | // ---------------------------------------------------------------------------- | |
182 | ||
183 | wxFontEncoding wxGetFontEncFromCharSet(int cs) | |
184 | { | |
185 | wxFontEncoding fontEncoding; | |
186 | ||
187 | switch ( cs ) | |
188 | { | |
189 | default: | |
190 | wxFAIL_MSG( _T("unexpected Win32 charset") ); | |
191 | // fall through and assume the system charset | |
192 | ||
193 | case DEFAULT_CHARSET: | |
194 | fontEncoding = wxFONTENCODING_SYSTEM; | |
195 | break; | |
196 | ||
197 | case ANSI_CHARSET: | |
198 | fontEncoding = wxFONTENCODING_CP1252; | |
199 | break; | |
200 | ||
201 | case SYMBOL_CHARSET: | |
202 | // what can we do here? | |
203 | fontEncoding = wxFONTENCODING_MAX; | |
204 | break; | |
205 | ||
206 | #if defined(__WIN32__) && !defined(__WXMICROWIN__) | |
207 | case EASTEUROPE_CHARSET: | |
208 | fontEncoding = wxFONTENCODING_CP1250; | |
209 | break; | |
210 | ||
211 | case BALTIC_CHARSET: | |
212 | fontEncoding = wxFONTENCODING_CP1257; | |
213 | break; | |
214 | ||
215 | case RUSSIAN_CHARSET: | |
216 | fontEncoding = wxFONTENCODING_CP1251; | |
217 | break; | |
218 | ||
219 | case ARABIC_CHARSET: | |
220 | fontEncoding = wxFONTENCODING_CP1256; | |
221 | break; | |
222 | ||
223 | case GREEK_CHARSET: | |
224 | fontEncoding = wxFONTENCODING_CP1253; | |
225 | break; | |
226 | ||
227 | case HEBREW_CHARSET: | |
228 | fontEncoding = wxFONTENCODING_CP1255; | |
229 | break; | |
230 | ||
231 | case TURKISH_CHARSET: | |
232 | fontEncoding = wxFONTENCODING_CP1254; | |
233 | break; | |
234 | ||
235 | case THAI_CHARSET: | |
236 | fontEncoding = wxFONTENCODING_CP874; | |
237 | break; | |
238 | ||
239 | case SHIFTJIS_CHARSET: | |
240 | fontEncoding = wxFONTENCODING_CP932; | |
241 | break; | |
242 | ||
243 | case GB2312_CHARSET: | |
244 | fontEncoding = wxFONTENCODING_CP936; | |
245 | break; | |
246 | ||
247 | case HANGUL_CHARSET: | |
248 | fontEncoding = wxFONTENCODING_CP949; | |
249 | break; | |
250 | ||
251 | case CHINESEBIG5_CHARSET: | |
252 | fontEncoding = wxFONTENCODING_CP950; | |
253 | break; | |
254 | ||
255 | #endif // Win32 | |
256 | ||
257 | case OEM_CHARSET: | |
258 | fontEncoding = wxFONTENCODING_CP437; | |
259 | break; | |
260 | } | |
261 | ||
262 | return fontEncoding; | |
263 | } | |
264 | ||
265 | // ---------------------------------------------------------------------------- | |
266 | // wxFont <-> LOGFONT conversion | |
267 | // ---------------------------------------------------------------------------- | |
268 | ||
269 | void wxFillLogFont(LOGFONT *logFont, const wxFont *font) | |
270 | { | |
271 | wxNativeFontInfo fi; | |
272 | ||
273 | // maybe we already have LOGFONT for this font? | |
274 | const wxNativeFontInfo *pFI = font->GetNativeFontInfo(); | |
275 | if ( !pFI ) | |
276 | { | |
277 | // use wxNativeFontInfo methods to build a LOGFONT for this font | |
278 | fi.InitFromFont(*font); | |
279 | ||
280 | pFI = &fi; | |
281 | } | |
282 | ||
283 | // transfer all the data to LOGFONT | |
284 | *logFont = pFI->lf; | |
285 | } | |
286 | ||
287 | wxFont wxCreateFontFromLogFont(const LOGFONT *logFont) | |
288 | { | |
289 | wxNativeFontInfo info; | |
290 | ||
291 | info.lf = *logFont; | |
292 | ||
293 | return wxFont(info); | |
294 | } | |
295 |