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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: brush.h | |
3 | // Purpose: wxBrush class | |
4 | // Author: David Webster | |
5 | // Modified by: | |
6 | // Created: 10/13/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) David Webster | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_BRUSH_H_ | |
13 | #define _WX_BRUSH_H_ | |
14 | ||
15 | #include "wx/gdicmn.h" | |
16 | #include "wx/gdiobj.h" | |
17 | #include "wx/bitmap.h" | |
18 | ||
19 | class WXDLLEXPORT wxBrush; | |
20 | ||
21 | class WXDLLEXPORT wxBrushRefData: public wxGDIRefData | |
22 | { | |
23 | friend class WXDLLEXPORT wxBrush; | |
24 | public: | |
25 | wxBrushRefData(); | |
26 | wxBrushRefData(const wxBrushRefData& data); | |
27 | ~wxBrushRefData(); | |
28 | ||
29 | protected: | |
30 | int m_style; | |
31 | wxBitmap m_stipple ; | |
32 | wxColour m_colour; | |
33 | WXHBRUSH m_hBrush; | |
34 | }; | |
35 | ||
36 | #define M_BRUSHDATA ((wxBrushRefData *)m_refData) | |
37 | ||
38 | // Brush | |
39 | class WXDLLEXPORT wxBrush: public wxGDIObject | |
40 | { | |
41 | DECLARE_DYNAMIC_CLASS(wxBrush) | |
42 | ||
43 | public: | |
44 | wxBrush(); | |
45 | wxBrush(const wxColour& col, int style); | |
46 | wxBrush(const wxBitmap& stipple); | |
47 | inline wxBrush(const wxBrush& brush) { Ref(brush); } | |
48 | ~wxBrush(); | |
49 | ||
50 | virtual void SetColour(const wxColour& col) ; | |
51 | virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ; | |
52 | virtual void SetStyle(int style) ; | |
53 | virtual void SetStipple(const wxBitmap& stipple) ; | |
54 | ||
55 | inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; } | |
56 | inline bool operator == (const wxBrush& brush) { return m_refData == brush.m_refData; } | |
57 | inline bool operator != (const wxBrush& brush) { return m_refData != brush.m_refData; } | |
58 | ||
59 | inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); }; | |
60 | inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); }; | |
61 | inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); }; | |
62 | ||
63 | virtual bool Ok() const { return (m_refData != NULL) ; } | |
64 | ||
65 | // Implementation | |
66 | ||
67 | // Useful helper: create the brush resource | |
68 | bool RealizeResource(); | |
69 | ||
70 | WXHANDLE GetResourceHandle(void) ; | |
71 | bool FreeResource(bool force = FALSE); | |
72 | bool IsFree() const; | |
73 | ||
74 | // When setting properties, we must make sure we're not changing | |
75 | // another object | |
76 | void Unshare(); | |
77 | }; | |
78 | ||
79 | #endif | |
80 | // _WX_BRUSH_H_ |