]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/defs.h" | |
31 | #include "wx/object.h" | |
32 | #include "wx/string.h" | |
33 | #include "wx/timer.h" | |
34 | #include "wx/utils.h" | |
35 | #include "wx/module.h" | |
36 | #include "wx/log.h" | |
37 | #include "wx/intl.h" | |
38 | #include "wx/event.h" | |
39 | ||
40 | #if wxUSE_GUI | |
41 | #include "wx/gdicmn.h" // for wxPendingDelete | |
42 | #endif // wxUSE_GUI | |
43 | ||
44 | #include "wx/sckaddr.h" | |
45 | #include "wx/socket.h" | |
46 | ||
47 | // -------------------------------------------------------------------------- | |
48 | // macros and constants | |
49 | // -------------------------------------------------------------------------- | |
50 | ||
51 | // discard buffer | |
52 | #define MAX_DISCARD_SIZE (10 * 1024) | |
53 | ||
54 | // what to do within waits | |
55 | #if wxUSE_GUI | |
56 | #define PROCESS_EVENTS() wxYield() | |
57 | #else | |
58 | #define PROCESS_EVENTS() | |
59 | #endif | |
60 | ||
61 | // -------------------------------------------------------------------------- | |
62 | // wxWin macros | |
63 | // -------------------------------------------------------------------------- | |
64 | ||
65 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
66 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
67 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
68 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
69 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
70 | ||
71 | // -------------------------------------------------------------------------- | |
72 | // private classes | |
73 | // -------------------------------------------------------------------------- | |
74 | ||
75 | class wxSocketState : public wxObject | |
76 | { | |
77 | public: | |
78 | wxSocketFlags m_flags; | |
79 | wxSocketEventFlags m_eventmask; | |
80 | bool m_notify; | |
81 | void *m_clientData; | |
82 | #if WXWIN_COMPATIBILITY | |
83 | wxSocketBase::wxSockCbk m_cbk; | |
84 | char *m_cdata; | |
85 | #endif // WXWIN_COMPATIBILITY | |
86 | ||
87 | public: | |
88 | wxSocketState() : wxObject() {} | |
89 | }; | |
90 | ||
91 | // ========================================================================== | |
92 | // wxSocketBase | |
93 | // ========================================================================== | |
94 | ||
95 | // -------------------------------------------------------------------------- | |
96 | // Ctor and dtor | |
97 | // -------------------------------------------------------------------------- | |
98 | ||
99 | void wxSocketBase::Init() | |
100 | { | |
101 | m_socket = NULL; | |
102 | m_type = wxSOCKET_UNINIT; | |
103 | ||
104 | // state | |
105 | m_flags = 0; | |
106 | m_connected = | |
107 | m_establishing = | |
108 | m_reading = | |
109 | m_writing = | |
110 | m_error = FALSE; | |
111 | m_lcount = 0; | |
112 | m_timeout = 600; | |
113 | m_beingDeleted = FALSE; | |
114 | ||
115 | // pushback buffer | |
116 | m_unread = NULL; | |
117 | m_unrd_size = 0; | |
118 | m_unrd_cur = 0; | |
119 | ||
120 | // events | |
121 | m_id = -1; | |
122 | m_handler = NULL; | |
123 | m_clientData = NULL; | |
124 | m_notify = FALSE; | |
125 | m_eventmask = 0; | |
126 | #if WXWIN_COMPATIBILITY | |
127 | m_cbk = NULL; | |
128 | m_cdata = NULL; | |
129 | #endif // WXWIN_COMPATIBILITY | |
130 | } | |
131 | ||
132 | wxSocketBase::wxSocketBase() | |
133 | { | |
134 | Init(); | |
135 | } | |
136 | ||
137 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
138 | { | |
139 | Init(); | |
140 | ||
141 | m_flags = flags; | |
142 | m_type = type; | |
143 | } | |
144 | ||
145 | wxSocketBase::~wxSocketBase() | |
146 | { | |
147 | // Just in case the app called Destroy() *and* then deleted | |
148 | // the socket immediately: don't leave dangling pointers. | |
149 | #if wxUSE_GUI | |
150 | wxPendingDelete.DeleteObject(this); | |
151 | #endif | |
152 | ||
153 | // Shutdown and close the socket | |
154 | if (!m_beingDeleted) | |
155 | Close(); | |
156 | ||
157 | // Destroy the GSocket object | |
158 | if (m_socket) | |
159 | GSocket_destroy(m_socket); | |
160 | ||
161 | // Free the pushback buffer | |
162 | if (m_unread) | |
163 | free(m_unread); | |
164 | } | |
165 | ||
166 | bool wxSocketBase::Destroy() | |
167 | { | |
168 | // Delayed destruction: the socket will be deleted during the next | |
169 | // idle loop iteration. This ensures that all pending events have | |
170 | // been processed. | |
171 | m_beingDeleted = TRUE; | |
172 | ||
173 | // Shutdown and close the socket | |
174 | Close(); | |
175 | ||
176 | // Supress events from now on | |
177 | Notify(FALSE); | |
178 | ||
179 | #if wxUSE_GUI | |
180 | if ( !wxPendingDelete.Member(this) ) | |
181 | wxPendingDelete.Append(this); | |
182 | #else | |
183 | delete this; | |
184 | #endif | |
185 | ||
186 | return TRUE; | |
187 | } | |
188 | ||
189 | // -------------------------------------------------------------------------- | |
190 | // Basic IO calls | |
191 | // -------------------------------------------------------------------------- | |
192 | ||
193 | // The following IO operations update m_error and m_lcount: | |
194 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
195 | // | |
196 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
197 | ||
198 | bool wxSocketBase::Close() | |
199 | { | |
200 | // Interrupt pending waits | |
201 | InterruptWait(); | |
202 | ||
203 | if (m_socket) | |
204 | { | |
205 | // Disable callbacks | |
206 | GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
207 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
208 | ||
209 | // Shutdown the connection | |
210 | GSocket_Shutdown(m_socket); | |
211 | } | |
212 | ||
213 | m_connected = FALSE; | |
214 | m_establishing = FALSE; | |
215 | return TRUE; | |
216 | } | |
217 | ||
218 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
219 | { | |
220 | // Mask read events | |
221 | m_reading = TRUE; | |
222 | ||
223 | m_lcount = _Read(buffer, nbytes); | |
224 | ||
225 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
226 | if (m_flags & wxSOCKET_WAITALL) | |
227 | m_error = (m_lcount != nbytes); | |
228 | else | |
229 | m_error = (m_lcount == 0); | |
230 | ||
231 | // Allow read events from now on | |
232 | m_reading = FALSE; | |
233 | ||
234 | return *this; | |
235 | } | |
236 | ||
237 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
238 | { | |
239 | int total; | |
240 | int ret = 1; | |
241 | ||
242 | // Try the pushback buffer first | |
243 | total = GetPushback(buffer, nbytes, FALSE); | |
244 | nbytes -= total; | |
245 | buffer = (char *)buffer + total; | |
246 | ||
247 | // Return now in one of the following cases: | |
248 | // - the socket is invalid, | |
249 | // - we got all the data, | |
250 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
251 | if ( !m_socket || | |
252 | !nbytes || | |
253 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
254 | return total; | |
255 | ||
256 | // Possible combinations (they are checked in this order) | |
257 | // wxSOCKET_NOWAIT | |
258 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
259 | // wxSOCKET_BLOCK | |
260 | // wxSOCKET_NONE | |
261 | // | |
262 | if (m_flags & wxSOCKET_NOWAIT) | |
263 | { | |
264 | GSocket_SetNonBlocking(m_socket, 1); | |
265 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
266 | GSocket_SetNonBlocking(m_socket, 0); | |
267 | ||
268 | if (ret > 0) | |
269 | total += ret; | |
270 | } | |
271 | else | |
272 | { | |
273 | bool more = TRUE; | |
274 | ||
275 | while (more) | |
276 | { | |
277 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
278 | break; | |
279 | ||
280 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
281 | ||
282 | if (ret > 0) | |
283 | { | |
284 | total += ret; | |
285 | nbytes -= ret; | |
286 | buffer = (char *)buffer + ret; | |
287 | } | |
288 | ||
289 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
290 | // now. Otherwise, wait until we recv all the data or until there | |
291 | // is an error. | |
292 | // | |
293 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
294 | } | |
295 | } | |
296 | ||
297 | return total; | |
298 | } | |
299 | ||
300 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
301 | { | |
302 | wxUint32 len, len2, sig, total; | |
303 | bool error; | |
304 | int old_flags; | |
305 | struct | |
306 | { | |
307 | unsigned char sig[4]; | |
308 | unsigned char len[4]; | |
309 | } msg; | |
310 | ||
311 | // Mask read events | |
312 | m_reading = TRUE; | |
313 | ||
314 | total = 0; | |
315 | error = TRUE; | |
316 | old_flags = m_flags; | |
317 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
318 | ||
319 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
320 | goto exit; | |
321 | ||
322 | sig = (wxUint32)msg.sig[0]; | |
323 | sig |= (wxUint32)(msg.sig[1] << 8); | |
324 | sig |= (wxUint32)(msg.sig[2] << 16); | |
325 | sig |= (wxUint32)(msg.sig[3] << 24); | |
326 | ||
327 | if (sig != 0xfeeddead) | |
328 | { | |
329 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
330 | goto exit; | |
331 | } | |
332 | ||
333 | len = (wxUint32)msg.len[0]; | |
334 | len |= (wxUint32)(msg.len[1] << 8); | |
335 | len |= (wxUint32)(msg.len[2] << 16); | |
336 | len |= (wxUint32)(msg.len[3] << 24); | |
337 | ||
338 | if (len > nbytes) | |
339 | { | |
340 | len2 = len - nbytes; | |
341 | len = nbytes; | |
342 | } | |
343 | else | |
344 | len2 = 0; | |
345 | ||
346 | // Don't attemp to read if the msg was zero bytes long. | |
347 | if (len) | |
348 | { | |
349 | total = _Read(buffer, len); | |
350 | ||
351 | if (total != len) | |
352 | goto exit; | |
353 | } | |
354 | if (len2) | |
355 | { | |
356 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
357 | long discard_len; | |
358 | ||
359 | // NOTE: discarded bytes don't add to m_lcount. | |
360 | do | |
361 | { | |
362 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
363 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
364 | len2 -= (wxUint32)discard_len; | |
365 | } | |
366 | while ((discard_len > 0) && len2); | |
367 | ||
368 | delete [] discard_buffer; | |
369 | ||
370 | if (len2 != 0) | |
371 | goto exit; | |
372 | } | |
373 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
374 | goto exit; | |
375 | ||
376 | sig = (wxUint32)msg.sig[0]; | |
377 | sig |= (wxUint32)(msg.sig[1] << 8); | |
378 | sig |= (wxUint32)(msg.sig[2] << 16); | |
379 | sig |= (wxUint32)(msg.sig[3] << 24); | |
380 | ||
381 | if (sig != 0xdeadfeed) | |
382 | { | |
383 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
384 | goto exit; | |
385 | } | |
386 | ||
387 | // everything was OK | |
388 | error = FALSE; | |
389 | ||
390 | exit: | |
391 | m_error = error; | |
392 | m_lcount = total; | |
393 | m_reading = FALSE; | |
394 | SetFlags(old_flags); | |
395 | ||
396 | return *this; | |
397 | } | |
398 | ||
399 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
400 | { | |
401 | // Mask read events | |
402 | m_reading = TRUE; | |
403 | ||
404 | m_lcount = _Read(buffer, nbytes); | |
405 | Pushback(buffer, m_lcount); | |
406 | ||
407 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
408 | if (m_flags & wxSOCKET_WAITALL) | |
409 | m_error = (m_lcount != nbytes); | |
410 | else | |
411 | m_error = (m_lcount == 0); | |
412 | ||
413 | // Allow read events again | |
414 | m_reading = FALSE; | |
415 | ||
416 | return *this; | |
417 | } | |
418 | ||
419 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
420 | { | |
421 | // Mask write events | |
422 | m_writing = TRUE; | |
423 | ||
424 | m_lcount = _Write(buffer, nbytes); | |
425 | ||
426 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
427 | if (m_flags & wxSOCKET_WAITALL) | |
428 | m_error = (m_lcount != nbytes); | |
429 | else | |
430 | m_error = (m_lcount == 0); | |
431 | ||
432 | // Allow write events again | |
433 | m_writing = FALSE; | |
434 | ||
435 | return *this; | |
436 | } | |
437 | ||
438 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
439 | { | |
440 | wxUint32 total = 0; | |
441 | int ret = 1; | |
442 | ||
443 | // If the socket is invalid or parameters are ill, return immediately | |
444 | if (!m_socket || !buffer || !nbytes) | |
445 | return 0; | |
446 | ||
447 | // Possible combinations (they are checked in this order) | |
448 | // wxSOCKET_NOWAIT | |
449 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
450 | // wxSOCKET_BLOCK | |
451 | // wxSOCKET_NONE | |
452 | // | |
453 | if (m_flags & wxSOCKET_NOWAIT) | |
454 | { | |
455 | GSocket_SetNonBlocking(m_socket, 1); | |
456 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
457 | GSocket_SetNonBlocking(m_socket, 0); | |
458 | ||
459 | if (ret > 0) | |
460 | total = ret; | |
461 | } | |
462 | else | |
463 | { | |
464 | bool more = TRUE; | |
465 | ||
466 | while (more) | |
467 | { | |
468 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
469 | break; | |
470 | ||
471 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
472 | ||
473 | if (ret > 0) | |
474 | { | |
475 | total += ret; | |
476 | nbytes -= ret; | |
477 | buffer = (const char *)buffer + ret; | |
478 | } | |
479 | ||
480 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
481 | // now. Otherwise, wait until we send all the data or until there | |
482 | // is an error. | |
483 | // | |
484 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
485 | } | |
486 | } | |
487 | ||
488 | return total; | |
489 | } | |
490 | ||
491 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
492 | { | |
493 | wxUint32 total; | |
494 | bool error; | |
495 | int old_flags; | |
496 | struct | |
497 | { | |
498 | unsigned char sig[4]; | |
499 | unsigned char len[4]; | |
500 | } msg; | |
501 | ||
502 | // Mask write events | |
503 | m_writing = TRUE; | |
504 | ||
505 | error = TRUE; | |
506 | total = 0; | |
507 | old_flags = m_flags; | |
508 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
509 | ||
510 | msg.sig[0] = (unsigned char) 0xad; | |
511 | msg.sig[1] = (unsigned char) 0xde; | |
512 | msg.sig[2] = (unsigned char) 0xed; | |
513 | msg.sig[3] = (unsigned char) 0xfe; | |
514 | ||
515 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
516 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
517 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
518 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
519 | ||
520 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
521 | goto exit; | |
522 | ||
523 | total = _Write(buffer, nbytes); | |
524 | ||
525 | if (total < nbytes) | |
526 | goto exit; | |
527 | ||
528 | msg.sig[0] = (unsigned char) 0xed; | |
529 | msg.sig[1] = (unsigned char) 0xfe; | |
530 | msg.sig[2] = (unsigned char) 0xad; | |
531 | msg.sig[3] = (unsigned char) 0xde; | |
532 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
533 | ||
534 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
535 | goto exit; | |
536 | ||
537 | // everything was OK | |
538 | error = FALSE; | |
539 | ||
540 | exit: | |
541 | m_error = error; | |
542 | m_lcount = total; | |
543 | m_writing = FALSE; | |
544 | ||
545 | return *this; | |
546 | } | |
547 | ||
548 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
549 | { | |
550 | if (nbytes != 0) | |
551 | Pushback(buffer, nbytes); | |
552 | ||
553 | m_error = FALSE; | |
554 | m_lcount = nbytes; | |
555 | ||
556 | return *this; | |
557 | } | |
558 | ||
559 | wxSocketBase& wxSocketBase::Discard() | |
560 | { | |
561 | int old_flags; | |
562 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
563 | wxUint32 ret; | |
564 | wxUint32 total = 0; | |
565 | ||
566 | // Mask read events | |
567 | m_reading = TRUE; | |
568 | ||
569 | old_flags = m_flags; | |
570 | SetFlags(wxSOCKET_NOWAIT); | |
571 | ||
572 | do | |
573 | { | |
574 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
575 | total += ret; | |
576 | } | |
577 | while (ret == MAX_DISCARD_SIZE); | |
578 | ||
579 | delete[] buffer; | |
580 | m_lcount = total; | |
581 | m_error = FALSE; | |
582 | ||
583 | // Allow read events again | |
584 | m_reading = FALSE; | |
585 | ||
586 | return *this; | |
587 | } | |
588 | ||
589 | // -------------------------------------------------------------------------- | |
590 | // Wait functions | |
591 | // -------------------------------------------------------------------------- | |
592 | ||
593 | // All Wait functions poll the socket using GSocket_Select() to | |
594 | // check for the specified combination of conditions, until one | |
595 | // of these conditions become true, an error occurs, or the | |
596 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
597 | // this won't block the GUI. | |
598 | ||
599 | bool wxSocketBase::_Wait(long seconds, | |
600 | long milliseconds, | |
601 | wxSocketEventFlags flags) | |
602 | { | |
603 | GSocketEventFlags result; | |
604 | long timeout; | |
605 | ||
606 | // Set this to TRUE to interrupt ongoing waits | |
607 | m_interrupt = FALSE; | |
608 | ||
609 | // Check for valid socket | |
610 | if (!m_socket) | |
611 | return FALSE; | |
612 | ||
613 | // Check for valid timeout value. | |
614 | if (seconds != -1) | |
615 | timeout = seconds * 1000 + milliseconds; | |
616 | else | |
617 | timeout = m_timeout * 1000; | |
618 | ||
619 | // Wait in an active polling loop. | |
620 | // | |
621 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
622 | // hurt. It has to be here because the (GSocket) event might arrive | |
623 | // a bit delayed, and it has to be in OnRequest as well because we | |
624 | // don't know whether the Wait functions are being used. | |
625 | // | |
626 | // Do this at least once (important if timeout == 0, when | |
627 | // we are just polling). Also, if just polling, do not yield. | |
628 | ||
629 | wxStopWatch chrono; | |
630 | bool done = FALSE; | |
631 | ||
632 | while (!done) | |
633 | { | |
634 | result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); | |
635 | ||
636 | // Incoming connection (server) or connection established (client) | |
637 | if (result & GSOCK_CONNECTION_FLAG) | |
638 | { | |
639 | m_connected = TRUE; | |
640 | m_establishing = FALSE; | |
641 | return TRUE; | |
642 | } | |
643 | ||
644 | // Data available or output buffer ready | |
645 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
646 | { | |
647 | return TRUE; | |
648 | } | |
649 | ||
650 | // Connection lost | |
651 | if (result & GSOCK_LOST_FLAG) | |
652 | { | |
653 | m_connected = FALSE; | |
654 | m_establishing = FALSE; | |
655 | return (flags & GSOCK_LOST_FLAG) != 0; | |
656 | } | |
657 | ||
658 | // Wait more? | |
659 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
660 | done = TRUE; | |
661 | else | |
662 | PROCESS_EVENTS(); | |
663 | } | |
664 | ||
665 | return FALSE; | |
666 | } | |
667 | ||
668 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
669 | { | |
670 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
671 | GSOCK_OUTPUT_FLAG | | |
672 | GSOCK_CONNECTION_FLAG | | |
673 | GSOCK_LOST_FLAG); | |
674 | } | |
675 | ||
676 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
677 | { | |
678 | // Check pushback buffer before entering _Wait | |
679 | if (m_unread) | |
680 | return TRUE; | |
681 | ||
682 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
683 | // _Wait becuase of the semantics of WaitForRead: a return | |
684 | // value of TRUE means that a GSocket_Read call will return | |
685 | // immediately, not that there is actually data to read. | |
686 | ||
687 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
688 | GSOCK_LOST_FLAG); | |
689 | } | |
690 | ||
691 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
692 | { | |
693 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
694 | } | |
695 | ||
696 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
697 | { | |
698 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
699 | } | |
700 | ||
701 | // -------------------------------------------------------------------------- | |
702 | // Miscellaneous | |
703 | // -------------------------------------------------------------------------- | |
704 | ||
705 | // | |
706 | // Get local or peer address | |
707 | // | |
708 | ||
709 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
710 | { | |
711 | GAddress *peer; | |
712 | ||
713 | if (!m_socket) | |
714 | return FALSE; | |
715 | ||
716 | peer = GSocket_GetPeer(m_socket); | |
717 | addr_man.SetAddress(peer); | |
718 | GAddress_destroy(peer); | |
719 | ||
720 | return TRUE; | |
721 | } | |
722 | ||
723 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
724 | { | |
725 | GAddress *local; | |
726 | ||
727 | if (!m_socket) | |
728 | return FALSE; | |
729 | ||
730 | local = GSocket_GetLocal(m_socket); | |
731 | addr_man.SetAddress(local); | |
732 | GAddress_destroy(local); | |
733 | ||
734 | return TRUE; | |
735 | } | |
736 | ||
737 | // | |
738 | // Save and restore socket state | |
739 | // | |
740 | ||
741 | void wxSocketBase::SaveState() | |
742 | { | |
743 | wxSocketState *state; | |
744 | ||
745 | state = new wxSocketState(); | |
746 | ||
747 | state->m_flags = m_flags; | |
748 | state->m_notify = m_notify; | |
749 | state->m_eventmask = m_eventmask; | |
750 | state->m_clientData = m_clientData; | |
751 | #if WXWIN_COMPATIBILITY | |
752 | state->m_cbk = m_cbk; | |
753 | state->m_cdata = m_cdata; | |
754 | #endif // WXWIN_COMPATIBILITY | |
755 | ||
756 | m_states.Append(state); | |
757 | } | |
758 | ||
759 | void wxSocketBase::RestoreState() | |
760 | { | |
761 | wxNode *node; | |
762 | wxSocketState *state; | |
763 | ||
764 | node = m_states.Last(); | |
765 | if (!node) | |
766 | return; | |
767 | ||
768 | state = (wxSocketState *)node->Data(); | |
769 | ||
770 | m_flags = state->m_flags; | |
771 | m_notify = state->m_notify; | |
772 | m_eventmask = state->m_eventmask; | |
773 | m_clientData = state->m_clientData; | |
774 | #if WXWIN_COMPATIBILITY | |
775 | m_cbk = state->m_cbk; | |
776 | m_cdata = state->m_cdata; | |
777 | #endif // WXWIN_COMPATIBILITY | |
778 | ||
779 | delete node; | |
780 | delete state; | |
781 | } | |
782 | ||
783 | // | |
784 | // Timeout and flags | |
785 | // | |
786 | ||
787 | void wxSocketBase::SetTimeout(long seconds) | |
788 | { | |
789 | m_timeout = seconds; | |
790 | ||
791 | if (m_socket) | |
792 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
793 | } | |
794 | ||
795 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
796 | { | |
797 | m_flags = flags; | |
798 | } | |
799 | ||
800 | ||
801 | // -------------------------------------------------------------------------- | |
802 | // Callbacks (now obsolete - use events instead) | |
803 | // -------------------------------------------------------------------------- | |
804 | ||
805 | #if WXWIN_COMPATIBILITY | |
806 | ||
807 | wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_) | |
808 | { | |
809 | wxSockCbk old_cbk = cbk_; | |
810 | ||
811 | m_cbk = cbk_; | |
812 | return old_cbk; | |
813 | } | |
814 | ||
815 | char *wxSocketBase::CallbackData(char *data) | |
816 | { | |
817 | char *old_data = m_cdata; | |
818 | ||
819 | m_cdata = data; | |
820 | return old_data; | |
821 | } | |
822 | ||
823 | #endif // WXWIN_COMPATIBILITY | |
824 | ||
825 | // -------------------------------------------------------------------------- | |
826 | // Event handling | |
827 | // -------------------------------------------------------------------------- | |
828 | ||
829 | // A note on how events are processed, which is probably the most | |
830 | // difficult thing to get working right while keeping the same API | |
831 | // and functionality for all platforms. | |
832 | // | |
833 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
834 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
835 | // object. OnRequest does some housekeeping, and if the event is to be | |
836 | // propagated to the user, it creates a new wxSocketEvent object and | |
837 | // posts it. The event is not processed immediately, but delayed with | |
838 | // AddPendingEvent instead. This is necessary in order to decouple the | |
839 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
840 | // calls made from the user event handler would fail, as gtk callbacks | |
841 | // are not reentrant. | |
842 | // | |
843 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
844 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
845 | // of problems. Avoid them where possible and use events instead. | |
846 | ||
847 | static void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
848 | GSocketEvent notification, | |
849 | char *cdata) | |
850 | { | |
851 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
852 | ||
853 | sckobj->OnRequest((wxSocketNotify) notification); | |
854 | } | |
855 | ||
856 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
857 | { | |
858 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
859 | // hurt. It has to be here because the (GSocket) event might arrive | |
860 | // a bit delayed, and it has to be in _Wait as well because we don't | |
861 | // know whether the Wait functions are being used. | |
862 | ||
863 | switch(notification) | |
864 | { | |
865 | case wxSOCKET_CONNECTION: | |
866 | m_establishing = FALSE; | |
867 | m_connected = TRUE; | |
868 | break; | |
869 | ||
870 | // If we are in the middle of a R/W operation, do not | |
871 | // propagate events to users. Also, filter 'late' events | |
872 | // which are no longer valid. | |
873 | ||
874 | case wxSOCKET_INPUT: | |
875 | if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) | |
876 | return; | |
877 | break; | |
878 | ||
879 | case wxSOCKET_OUTPUT: | |
880 | if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) | |
881 | return; | |
882 | break; | |
883 | ||
884 | case wxSOCKET_LOST: | |
885 | m_connected = FALSE; | |
886 | m_establishing = FALSE; | |
887 | break; | |
888 | ||
889 | default: | |
890 | break; | |
891 | } | |
892 | ||
893 | // Schedule the event | |
894 | ||
895 | wxSocketEventFlags flag = 0; | |
896 | switch (notification) | |
897 | { | |
898 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
899 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
900 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
901 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
902 | default: | |
903 | wxLogWarning(_("wxSocket: unknown event!.")); | |
904 | return; | |
905 | } | |
906 | ||
907 | if (((m_eventmask & flag) == flag) && m_notify) | |
908 | { | |
909 | if (m_handler) | |
910 | { | |
911 | wxSocketEvent event(m_id); | |
912 | event.m_event = notification; | |
913 | event.m_clientData = m_clientData; | |
914 | event.SetEventObject(this); | |
915 | ||
916 | m_handler->AddPendingEvent(event); | |
917 | } | |
918 | ||
919 | #if WXWIN_COMPATIBILITY | |
920 | if (m_cbk) | |
921 | m_cbk(*this, notification, m_cdata); | |
922 | #endif // WXWIN_COMPATIBILITY | |
923 | } | |
924 | } | |
925 | ||
926 | void wxSocketBase::Notify(bool notify) | |
927 | { | |
928 | m_notify = notify; | |
929 | } | |
930 | ||
931 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
932 | { | |
933 | m_eventmask = flags; | |
934 | } | |
935 | ||
936 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
937 | { | |
938 | m_handler = &handler; | |
939 | m_id = id; | |
940 | } | |
941 | ||
942 | // -------------------------------------------------------------------------- | |
943 | // Pushback buffer | |
944 | // -------------------------------------------------------------------------- | |
945 | ||
946 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
947 | { | |
948 | if (!size) return; | |
949 | ||
950 | if (m_unread == NULL) | |
951 | m_unread = malloc(size); | |
952 | else | |
953 | { | |
954 | void *tmp; | |
955 | ||
956 | tmp = malloc(m_unrd_size + size); | |
957 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
958 | free(m_unread); | |
959 | ||
960 | m_unread = tmp; | |
961 | } | |
962 | ||
963 | m_unrd_size += size; | |
964 | ||
965 | memcpy(m_unread, buffer, size); | |
966 | } | |
967 | ||
968 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
969 | { | |
970 | if (!m_unrd_size) | |
971 | return 0; | |
972 | ||
973 | if (size > (m_unrd_size-m_unrd_cur)) | |
974 | size = m_unrd_size-m_unrd_cur; | |
975 | ||
976 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
977 | ||
978 | if (!peek) | |
979 | { | |
980 | m_unrd_cur += size; | |
981 | if (m_unrd_size == m_unrd_cur) | |
982 | { | |
983 | free(m_unread); | |
984 | m_unread = NULL; | |
985 | m_unrd_size = 0; | |
986 | m_unrd_cur = 0; | |
987 | } | |
988 | } | |
989 | ||
990 | return size; | |
991 | } | |
992 | ||
993 | ||
994 | // ========================================================================== | |
995 | // wxSocketServer | |
996 | // ========================================================================== | |
997 | ||
998 | // -------------------------------------------------------------------------- | |
999 | // Ctor | |
1000 | // -------------------------------------------------------------------------- | |
1001 | ||
1002 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1003 | wxSocketFlags flags) | |
1004 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1005 | { | |
1006 | // Create the socket | |
1007 | m_socket = GSocket_new(); | |
1008 | ||
1009 | if (!m_socket) | |
1010 | return; | |
1011 | ||
1012 | // Setup the socket as server | |
1013 | GSocket_SetLocal(m_socket, addr_man.GetAddress()); | |
1014 | if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) | |
1015 | { | |
1016 | GSocket_destroy(m_socket); | |
1017 | m_socket = NULL; | |
1018 | return; | |
1019 | } | |
1020 | ||
1021 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1022 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1023 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1024 | wx_socket_callback, (char *)this); | |
1025 | ||
1026 | } | |
1027 | ||
1028 | // -------------------------------------------------------------------------- | |
1029 | // Accept | |
1030 | // -------------------------------------------------------------------------- | |
1031 | ||
1032 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1033 | { | |
1034 | GSocket *child_socket; | |
1035 | ||
1036 | if (!m_socket) | |
1037 | return FALSE; | |
1038 | ||
1039 | // If wait == FALSE, then the call should be nonblocking. | |
1040 | // When we are finished, we put the socket to blocking mode | |
1041 | // again. | |
1042 | ||
1043 | if (!wait) | |
1044 | GSocket_SetNonBlocking(m_socket, 1); | |
1045 | ||
1046 | child_socket = GSocket_WaitConnection(m_socket); | |
1047 | ||
1048 | if (!wait) | |
1049 | GSocket_SetNonBlocking(m_socket, 0); | |
1050 | ||
1051 | if (!child_socket) | |
1052 | return FALSE; | |
1053 | ||
1054 | sock.m_type = wxSOCKET_BASE; | |
1055 | sock.m_socket = child_socket; | |
1056 | sock.m_connected = TRUE; | |
1057 | ||
1058 | GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000); | |
1059 | GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1060 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1061 | wx_socket_callback, (char *)&sock); | |
1062 | ||
1063 | return TRUE; | |
1064 | } | |
1065 | ||
1066 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1067 | { | |
1068 | wxSocketBase* sock = new wxSocketBase(); | |
1069 | ||
1070 | sock->SetFlags(m_flags); | |
1071 | ||
1072 | if (!AcceptWith(*sock, wait)) | |
1073 | return NULL; | |
1074 | ||
1075 | return sock; | |
1076 | } | |
1077 | ||
1078 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1079 | { | |
1080 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1081 | } | |
1082 | ||
1083 | // ========================================================================== | |
1084 | // wxSocketClient | |
1085 | // ========================================================================== | |
1086 | ||
1087 | // -------------------------------------------------------------------------- | |
1088 | // Ctor and dtor | |
1089 | // -------------------------------------------------------------------------- | |
1090 | ||
1091 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1092 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1093 | { | |
1094 | } | |
1095 | ||
1096 | wxSocketClient::~wxSocketClient() | |
1097 | { | |
1098 | } | |
1099 | ||
1100 | // -------------------------------------------------------------------------- | |
1101 | // Connect | |
1102 | // -------------------------------------------------------------------------- | |
1103 | ||
1104 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1105 | { | |
1106 | GSocketError err; | |
1107 | ||
1108 | if (m_socket) | |
1109 | { | |
1110 | // Shutdown and destroy the socket | |
1111 | Close(); | |
1112 | GSocket_destroy(m_socket); | |
1113 | } | |
1114 | ||
1115 | m_socket = GSocket_new(); | |
1116 | m_connected = FALSE; | |
1117 | m_establishing = FALSE; | |
1118 | ||
1119 | if (!m_socket) | |
1120 | return FALSE; | |
1121 | ||
1122 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1123 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1124 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1125 | wx_socket_callback, (char *)this); | |
1126 | ||
1127 | // If wait == FALSE, then the call should be nonblocking. | |
1128 | // When we are finished, we put the socket to blocking mode | |
1129 | // again. | |
1130 | ||
1131 | if (!wait) | |
1132 | GSocket_SetNonBlocking(m_socket, 1); | |
1133 | ||
1134 | GSocket_SetPeer(m_socket, addr_man.GetAddress()); | |
1135 | err = GSocket_Connect(m_socket, GSOCK_STREAMED); | |
1136 | ||
1137 | if (!wait) | |
1138 | GSocket_SetNonBlocking(m_socket, 0); | |
1139 | ||
1140 | if (err != GSOCK_NOERROR) | |
1141 | { | |
1142 | if (err == GSOCK_WOULDBLOCK) | |
1143 | m_establishing = TRUE; | |
1144 | ||
1145 | return FALSE; | |
1146 | } | |
1147 | ||
1148 | m_connected = TRUE; | |
1149 | return TRUE; | |
1150 | } | |
1151 | ||
1152 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1153 | { | |
1154 | if (m_connected) // Already connected | |
1155 | return TRUE; | |
1156 | ||
1157 | if (!m_establishing || !m_socket) // No connection in progress | |
1158 | return FALSE; | |
1159 | ||
1160 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1161 | GSOCK_LOST_FLAG); | |
1162 | } | |
1163 | ||
1164 | // ========================================================================== | |
1165 | // wxDatagramSocket | |
1166 | // ========================================================================== | |
1167 | ||
1168 | /* NOTE: experimental stuff - might change */ | |
1169 | ||
1170 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1171 | wxSocketFlags flags ) | |
1172 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1173 | { | |
1174 | // Create the socket | |
1175 | m_socket = GSocket_new(); | |
1176 | ||
1177 | if(!m_socket) | |
1178 | return; | |
1179 | ||
1180 | // Setup the socket as non connection oriented | |
1181 | GSocket_SetLocal(m_socket, addr.GetAddress()); | |
1182 | if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR ) | |
1183 | { | |
1184 | GSocket_destroy(m_socket); | |
1185 | m_socket = NULL; | |
1186 | return; | |
1187 | } | |
1188 | ||
1189 | // Initialize all stuff | |
1190 | m_connected = FALSE; | |
1191 | m_establishing = FALSE; | |
1192 | GSocket_SetTimeout( m_socket, m_timeout ); | |
1193 | GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1194 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1195 | wx_socket_callback, (char*)this ); | |
1196 | ||
1197 | } | |
1198 | ||
1199 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1200 | void* buf, | |
1201 | wxUint32 nBytes ) | |
1202 | { | |
1203 | Read(buf, nBytes); | |
1204 | GetPeer(addr); | |
1205 | return (*this); | |
1206 | } | |
1207 | ||
1208 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1209 | const void* buf, | |
1210 | wxUint32 nBytes ) | |
1211 | { | |
1212 | GSocket_SetPeer(m_socket, addr.GetAddress()); | |
1213 | Write(buf, nBytes); | |
1214 | return (*this); | |
1215 | } | |
1216 | ||
1217 | // ========================================================================== | |
1218 | // wxSocketEvent | |
1219 | // ========================================================================== | |
1220 | ||
1221 | wxSocketEvent::wxSocketEvent(int id) : wxEvent(id) | |
1222 | { | |
1223 | SetEventType( (wxEventType)wxEVT_SOCKET ); | |
1224 | } | |
1225 | ||
1226 | void wxSocketEvent::CopyObject(wxObject& object_dest) const | |
1227 | { | |
1228 | wxSocketEvent *event = (wxSocketEvent *)&object_dest; | |
1229 | ||
1230 | wxEvent::CopyObject(object_dest); | |
1231 | ||
1232 | event->m_event = m_event; | |
1233 | event->m_clientData = m_clientData; | |
1234 | } | |
1235 | ||
1236 | // ========================================================================== | |
1237 | // wxSocketModule | |
1238 | // ========================================================================== | |
1239 | ||
1240 | class WXDLLEXPORT wxSocketModule : public wxModule | |
1241 | { | |
1242 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1243 | ||
1244 | public: | |
1245 | bool OnInit() { return GSocket_Init() != 0; } | |
1246 | void OnExit() { GSocket_Cleanup(); } | |
1247 | }; | |
1248 | ||
1249 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1250 | ||
1251 | #endif | |
1252 | // wxUSE_SOCKETS |