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1 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
2 | %% Name: socket.tex | |
3 | %% Purpose: wxSocket docs | |
4 | %% Author: Guillermo Rodriguez Garcia <guille@iies.es> | |
5 | %% Modified by: | |
6 | %% Created: 1999 | |
7 | %% RCS-ID: $Id$ | |
8 | %% Copyright: (c) wxWidgets team | |
9 | %% License: wxWindows license | |
10 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
11 | ||
12 | \section{\class{wxSocketBase}}\label{wxsocketbase} | |
13 | ||
14 | wxSocketBase is the base class for all socket-related objects, and it | |
15 | defines all basic IO functionality. | |
16 | ||
17 | Note: (Workaround for implementation limitation for wxWidgets up to 2.5.x) | |
18 | If you want to use sockets or derived classes such as wxFTP in a secondary thread, | |
19 | call wxSocketBase::Initialize() (undocumented) from the main thread before creating | |
20 | any sockets - in wxApp::OnInit for example. | |
21 | See http://wiki.wxwidgets.org/wiki.pl?WxSocket or | |
22 | http://www.litwindow.com/knowhow/knowhow.html for more details. | |
23 | ||
24 | \wxheading{Derived from} | |
25 | ||
26 | \helpref{wxObject}{wxobject} | |
27 | ||
28 | \wxheading{Include files} | |
29 | ||
30 | <wx/socket.h> | |
31 | ||
32 | \wxheading{wxSocket errors} | |
33 | ||
34 | \twocolwidtha{7cm} | |
35 | \begin{twocollist}\itemsep=0pt | |
36 | \twocolitem{{\bf wxSOCKET\_NOERROR}}{No error happened.} | |
37 | \twocolitem{{\bf wxSOCKET\_INVOP}}{Invalid operation.} | |
38 | \twocolitem{{\bf wxSOCKET\_IOERR}}{Input/Output error.} | |
39 | \twocolitem{{\bf wxSOCKET\_INVADDR}}{Invalid address passed to wxSocket.} | |
40 | \twocolitem{{\bf wxSOCKET\_INVSOCK}}{Invalid socket (uninitialized).} | |
41 | \twocolitem{{\bf wxSOCKET\_NOHOST}}{No corresponding host.} | |
42 | \twocolitem{{\bf wxSOCKET\_INVPORT}}{Invalid port.} | |
43 | \twocolitem{{\bf wxSOCKET\_WOULDBLOCK}}{The socket is non-blocking and the operation would block.} | |
44 | \twocolitem{{\bf wxSOCKET\_TIMEDOUT}}{The timeout for this operation expired.} | |
45 | \twocolitem{{\bf wxSOCKET\_MEMERR}}{Memory exhausted.} | |
46 | \end{twocollist} | |
47 | ||
48 | \wxheading{wxSocket events} | |
49 | ||
50 | \twocolwidtha{7cm} | |
51 | \begin{twocollist}\itemsep=0pt | |
52 | \twocolitem{{\bf wxSOCKET\_INPUT}}{There is data available for reading.} | |
53 | \twocolitem{{\bf wxSOCKET\_OUTPUT}}{The socket is ready to be written to.} | |
54 | \twocolitem{{\bf wxSOCKET\_CONNECTION}}{Incoming connection request (server), or successful connection establishment (client).} | |
55 | \twocolitem{{\bf wxSOCKET\_LOST}}{The connection has been closed.} | |
56 | \end{twocollist} | |
57 | ||
58 | A brief note on how to use these events: | |
59 | ||
60 | The {\bf wxSOCKET\_INPUT} event will be issued whenever there is data | |
61 | available for reading. This will be the case if the input queue was | |
62 | empty and new data arrives, or if the application has read some data | |
63 | yet there is still more data available. This means that the application | |
64 | does not need to read all available data in response to a | |
65 | {\bf wxSOCKET\_INPUT} event, as more events will be produced as | |
66 | necessary. | |
67 | ||
68 | The {\bf wxSOCKET\_OUTPUT} event is issued when a socket is first | |
69 | connected with \helpref{Connect}{wxsocketclientconnect} or accepted | |
70 | with \helpref{Accept}{wxsocketserveraccept}. After that, new | |
71 | events will be generated only after an output operation fails | |
72 | with {\bf wxSOCKET\_WOULDBLOCK} and buffer space becomes available | |
73 | again. This means that the application should assume that it | |
74 | can write data to the socket until an {\bf wxSOCKET\_WOULDBLOCK} | |
75 | error occurs; after this, whenever the socket becomes writable | |
76 | again the application will be notified with another | |
77 | {\bf wxSOCKET\_OUTPUT} event. | |
78 | ||
79 | The {\bf wxSOCKET\_CONNECTION} event is issued when a delayed connection | |
80 | request completes successfully (client) or when a new connection arrives | |
81 | at the incoming queue (server). | |
82 | ||
83 | The {\bf wxSOCKET\_LOST} event is issued when a close indication is | |
84 | received for the socket. This means that the connection broke down or | |
85 | that it was closed by the peer. Also, this event will be issued if | |
86 | a connection request fails. | |
87 | ||
88 | \wxheading{Event handling} | |
89 | ||
90 | To process events coming from a socket object, use the following event | |
91 | handler macro to direct events to member functions that take | |
92 | a \helpref{wxSocketEvent}{wxsocketevent} argument. | |
93 | ||
94 | \twocolwidtha{7cm}% | |
95 | \begin{twocollist}\itemsep=0pt | |
96 | \twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a wxEVT\_SOCKET event.} | |
97 | \end{twocollist} | |
98 | ||
99 | \wxheading{See also} | |
100 | ||
101 | \helpref{wxSocketEvent}{wxsocketevent}, | |
102 | \helpref{wxSocketClient}{wxsocketclient}, | |
103 | \helpref{wxSocketServer}{wxsocketserver}, | |
104 | \helpref{Sockets sample}{samplesockets} | |
105 | ||
106 | % --------------------------------------------------------------------------- | |
107 | % Function groups | |
108 | % --------------------------------------------------------------------------- | |
109 | ||
110 | \latexignore{\rtfignore{\wxheading{Function groups}}} | |
111 | ||
112 | \membersection{Construction and destruction}\label{socketconstruction} | |
113 | ||
114 | \helpref{wxSocketBase}{wxsocketbaseconstruct}\\ | |
115 | \helpref{\destruct{wxSocketBase}}{wxsocketbasedestruct}\\ | |
116 | \helpref{Destroy}{wxsocketbasedestroy} | |
117 | ||
118 | \membersection{Socket state}\label{socketstate} | |
119 | ||
120 | Functions to retrieve current state and miscellaneous info. | |
121 | ||
122 | \helpref{Error}{wxsocketbaseerror}\\ | |
123 | \helpref{GetLocal}{wxsocketbasegetlocal}\\ | |
124 | \helpref{GetPeer}{wxsocketbasegetpeer} | |
125 | \helpref{IsConnected}{wxsocketbaseisconnected}\\ | |
126 | \helpref{IsData}{wxsocketbaseisdata}\\ | |
127 | \helpref{IsDisconnected}{wxsocketbaseisdisconnected}\\ | |
128 | \helpref{LastCount}{wxsocketbaselastcount}\\ | |
129 | \helpref{LastError}{wxsocketbaselasterror}\\ | |
130 | \helpref{Ok}{wxsocketbaseok}\\ | |
131 | \helpref{SaveState}{wxsocketbasesavestate}\\ | |
132 | \helpref{RestoreState}{wxsocketbaserestorestate} | |
133 | ||
134 | \membersection{Basic IO}\label{socketbasicio} | |
135 | ||
136 | Functions that perform basic IO functionality. | |
137 | ||
138 | \helpref{Close}{wxsocketbaseclose}\\ | |
139 | \helpref{Discard}{wxsocketbasediscard}\\ | |
140 | \helpref{Peek}{wxsocketbasepeek}\\ | |
141 | \helpref{Read}{wxsocketbaseread}\\ | |
142 | \helpref{ReadMsg}{wxsocketbasereadmsg}\\ | |
143 | \helpref{Unread}{wxsocketbaseunread}\\ | |
144 | \helpref{Write}{wxsocketbasewrite}\\ | |
145 | \helpref{WriteMsg}{wxsocketbasewritemsg} | |
146 | ||
147 | Functions that perform a timed wait on a certain IO condition. | |
148 | ||
149 | \helpref{InterruptWait}{wxsocketbaseinterruptwait}\\ | |
150 | \helpref{Wait}{wxsocketbasewait}\\ | |
151 | \helpref{WaitForLost}{wxsocketbasewaitforlost}\\ | |
152 | \helpref{WaitForRead}{wxsocketbasewaitforread}\\ | |
153 | \helpref{WaitForWrite}{wxsocketbasewaitforwrite}\\ | |
154 | ||
155 | and also: | |
156 | ||
157 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}\\ | |
158 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} | |
159 | ||
160 | Functions that allow applications to customize socket IO as needed. | |
161 | ||
162 | \helpref{GetFlags}{wxsocketbasegetflags}\\ | |
163 | \helpref{SetFlags}{wxsocketbasesetflags}\\ | |
164 | \helpref{SetTimeout}{wxsocketbasesettimeout}\\ | |
165 | \helpref{SetLocal}{wxsocketbasesetlocal}\\ | |
166 | ||
167 | \membersection{Handling socket events}\label{socketevents} | |
168 | ||
169 | Functions that allow applications to receive socket events. | |
170 | ||
171 | \helpref{Notify}{wxsocketbasenotify}\\ | |
172 | \helpref{SetNotify}{wxsocketbasesetnotify}\\ | |
173 | \helpref{GetClientData}{wxsocketbasegetclientdata}\\ | |
174 | \helpref{SetClientData}{wxsocketbasesetclientdata}\\ | |
175 | \helpref{SetEventHandler}{wxsocketbaseseteventhandler} | |
176 | ||
177 | ||
178 | % --------------------------------------------------------------------------- | |
179 | % Members here | |
180 | % --------------------------------------------------------------------------- | |
181 | ||
182 | \helponly{\insertatlevel{2}{ | |
183 | ||
184 | \wxheading{Members} | |
185 | ||
186 | }} | |
187 | ||
188 | \membersection{wxSocketBase::wxSocketBase}\label{wxsocketbaseconstruct} | |
189 | ||
190 | \func{}{wxSocketBase}{\void} | |
191 | ||
192 | Default constructor. Don't use it directly; instead, use | |
193 | \helpref{wxSocketClient}{wxsocketclient} to construct a socket client, or | |
194 | \helpref{wxSocketServer}{wxsocketserver} to construct a socket server. | |
195 | ||
196 | \membersection{wxSocketBase::\destruct{wxSocketBase}}\label{wxsocketbasedestruct} | |
197 | ||
198 | \func{}{\destruct{wxSocketBase}}{\void} | |
199 | ||
200 | Destructor. Do not destroy a socket using the delete operator directly; | |
201 | use \helpref{Destroy}{wxsocketbasedestroy} instead. Also, do not create | |
202 | socket objects in the stack. | |
203 | ||
204 | ||
205 | % | |
206 | % Close | |
207 | % | |
208 | \membersection{wxSocketBase::Close}\label{wxsocketbaseclose} | |
209 | ||
210 | \func{void}{Close}{\void} | |
211 | ||
212 | This function shuts down the socket, disabling further transmission and | |
213 | reception of data; it also disables events for the socket and frees the | |
214 | associated system resources. Upon socket destruction, Close is automatically | |
215 | called, so in most cases you won't need to do it yourself, unless you | |
216 | explicitly want to shut down the socket, typically to notify the peer | |
217 | that you are closing the connection. | |
218 | ||
219 | \wxheading{Remark/Warning} | |
220 | ||
221 | Although Close immediately disables events for the socket, it is possible | |
222 | that event messages may be waiting in the application's event queue. The | |
223 | application must therefore be prepared to handle socket event messages | |
224 | even after calling Close. | |
225 | ||
226 | % | |
227 | % Destroy | |
228 | % | |
229 | \membersection{wxSocketBase::Destroy}\label{wxsocketbasedestroy} | |
230 | ||
231 | \func{bool}{Destroy}{\void} | |
232 | ||
233 | Destroys the socket safely. Use this function instead of the delete operator, | |
234 | since otherwise socket events could reach the application even after the | |
235 | socket has been destroyed. To prevent this problem, this function appends | |
236 | the wxSocket to a list of object to be deleted on idle time, after all | |
237 | events have been processed. For the same reason, you should avoid creating | |
238 | socket objects in the stack. | |
239 | ||
240 | Destroy calls \helpref{Close}{wxsocketbaseclose} automatically. | |
241 | ||
242 | \wxheading{Return value} | |
243 | ||
244 | Always true. | |
245 | ||
246 | % | |
247 | % Discard | |
248 | % | |
249 | \membersection{wxSocketBase::Discard}\label{wxsocketbasediscard} | |
250 | ||
251 | \func{wxSocketBase\&}{Discard}{\void} | |
252 | ||
253 | This function simply deletes all bytes in the incoming queue. This function | |
254 | always returns immediately and its operation is not affected by IO flags. | |
255 | ||
256 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually discarded. | |
257 | ||
258 | If you use \helpref{Error}{wxsocketbaseerror}, it will always return false. | |
259 | ||
260 | % | |
261 | % Error | |
262 | % | |
263 | \membersection{wxSocketBase::Error}\label{wxsocketbaseerror} | |
264 | ||
265 | \constfunc{bool}{Error}{\void} | |
266 | ||
267 | Returns true if an error occurred in the last IO operation. | |
268 | ||
269 | Use this function to check for an error condition after one of the | |
270 | following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg. | |
271 | ||
272 | % | |
273 | % GetClientData | |
274 | % | |
275 | \membersection{wxSocketBase::GetClientData}\label{wxsocketbasegetclientdata} | |
276 | ||
277 | \constfunc{void *}{GetClientData}{\void} | |
278 | ||
279 | Returns a pointer of the client data for this socket, as set with | |
280 | \helpref{SetClientData}{wxsocketbasesetclientdata} | |
281 | ||
282 | % | |
283 | % GetLocal | |
284 | % | |
285 | \membersection{wxSocketBase::GetLocal}\label{wxsocketbasegetlocal} | |
286 | ||
287 | \constfunc{bool}{GetLocal}{\param{wxSockAddress\& }{addr}} | |
288 | ||
289 | This function returns the local address field of the socket. The local | |
290 | address field contains the complete local address of the socket (local | |
291 | address, local port, ...). | |
292 | ||
293 | \wxheading{Return value} | |
294 | ||
295 | true if no error happened, false otherwise. | |
296 | ||
297 | % | |
298 | % GetFlags | |
299 | % | |
300 | \membersection{wxSocketBase::GetFlags}\label{wxsocketbasegetflags} | |
301 | ||
302 | \constfunc{wxSocketFlags}{GetFlags}{\void} | |
303 | ||
304 | Returns current IO flags, as set with \helpref{SetFlags}{wxsocketbasesetflags} | |
305 | ||
306 | % | |
307 | % GetPeer | |
308 | % | |
309 | \membersection{wxSocketBase::GetPeer}\label{wxsocketbasegetpeer} | |
310 | ||
311 | \constfunc{bool}{GetPeer}{\param{wxSockAddress\& }{addr}} | |
312 | ||
313 | This function returns the peer address field of the socket. The peer | |
314 | address field contains the complete peer host address of the socket | |
315 | (address, port, ...). | |
316 | ||
317 | \wxheading{Return value} | |
318 | ||
319 | true if no error happened, false otherwise. | |
320 | ||
321 | % | |
322 | % InterruptWait | |
323 | % | |
324 | \membersection{wxSocketBase::InterruptWait}\label{wxsocketbaseinterruptwait} | |
325 | ||
326 | \func{void}{InterruptWait}{\void} | |
327 | ||
328 | Use this function to interrupt any wait operation currently in progress. | |
329 | Note that this is not intended as a regular way to interrupt a Wait call, | |
330 | but only as an escape mechanism for exceptional situations where it is | |
331 | absolutely necessary to use it, for example to abort an operation due to | |
332 | some exception or abnormal problem. InterruptWait is automatically called | |
333 | when you \helpref{Close}{wxsocketbaseclose} a socket (and thus also upon | |
334 | socket destruction), so you don't need to use it in these cases. | |
335 | ||
336 | \helpref{wxSocketBase::Wait}{wxsocketbasewait}, | |
337 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}, | |
338 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}, | |
339 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, | |
340 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, | |
341 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} | |
342 | ||
343 | % | |
344 | % IsConnected | |
345 | % | |
346 | \membersection{wxSocketBase::IsConnected}\label{wxsocketbaseisconnected} | |
347 | ||
348 | \constfunc{bool}{IsConnected}{\void} | |
349 | ||
350 | Returns true if the socket is connected. | |
351 | ||
352 | % | |
353 | % IsData | |
354 | % | |
355 | \membersection{wxSocketBase::IsData}\label{wxsocketbaseisdata} | |
356 | ||
357 | \constfunc{bool}{IsData}{\void} | |
358 | ||
359 | This function waits until the socket is readable. This might mean that | |
360 | queued data is available for reading or, for streamed sockets, that | |
361 | the connection has been closed, so that a read operation will complete | |
362 | immediately without blocking (unless the {\bf wxSOCKET\_WAITALL} flag | |
363 | is set, in which case the operation might still block). | |
364 | ||
365 | \membersection{wxSocketBase::IsDisconnected}\label{wxsocketbaseisdisconnected} | |
366 | ||
367 | % | |
368 | % IsDisconnected | |
369 | % | |
370 | \constfunc{bool}{IsDisconnected}{\void} | |
371 | ||
372 | Returns true if the socket is not connected. | |
373 | ||
374 | \membersection{wxSocketBase::LastCount}\label{wxsocketbaselastcount} | |
375 | ||
376 | % | |
377 | % LastCount | |
378 | % | |
379 | \constfunc{wxUint32}{LastCount}{\void} | |
380 | ||
381 | Returns the number of bytes read or written by the last IO call. | |
382 | ||
383 | Use this function to get the number of bytes actually transferred | |
384 | after using one of the following IO calls: Discard, Peek, Read, | |
385 | ReadMsg, Unread, Write, WriteMsg. | |
386 | ||
387 | % | |
388 | % LastError | |
389 | % | |
390 | \membersection{wxSocketBase::LastError}\label{wxsocketbaselasterror} | |
391 | ||
392 | \constfunc{wxSocketError}{LastError}{\void} | |
393 | ||
394 | Returns the last wxSocket error. See \helpref{wxSocket errors}{wxsocketbase}. | |
395 | ||
396 | Please note that this function merely returns the last error code, | |
397 | but it should not be used to determine if an error has occurred (this | |
398 | is because successful operations do not change the LastError value). | |
399 | Use \helpref{Error}{wxsocketbaseerror} first, in order to determine | |
400 | if the last IO call failed. If this returns true, use LastError | |
401 | to discover the cause of the error. | |
402 | ||
403 | % | |
404 | % Notify | |
405 | % | |
406 | \membersection{wxSocketBase::Notify}\label{wxsocketbasenotify} | |
407 | ||
408 | \func{void}{Notify}{\param{bool}{ notify}} | |
409 | ||
410 | According to the {\it notify} value, this function enables | |
411 | or disables socket events. If {\it notify} is true, the events | |
412 | configured with \helpref{SetNotify}{wxsocketbasesetnotify} will | |
413 | be sent to the application. If {\it notify} is false; no events | |
414 | will be sent. | |
415 | ||
416 | % | |
417 | % Ok | |
418 | % | |
419 | \membersection{wxSocketBase::Ok}\label{wxsocketbaseok} | |
420 | ||
421 | \constfunc{bool}{Ok}{\void} | |
422 | ||
423 | Returns true if the socket is initialized and ready and false in other | |
424 | cases. | |
425 | ||
426 | \wxheading{Remark/Warning} | |
427 | ||
428 | For \helpref{wxSocketClient}{wxsocketclient}, Ok won't return true unless | |
429 | the client is connected to a server. | |
430 | ||
431 | For \helpref{wxSocketServer}{wxsocketserver}, Ok will return true if the | |
432 | server could bind to the specified address and is already listening for | |
433 | new connections. | |
434 | ||
435 | Ok does not check for IO errors; | |
436 | use \helpref{Error}{wxsocketbaseerror} instead for that purpose. | |
437 | ||
438 | % | |
439 | % RestoreState | |
440 | % | |
441 | \membersection{wxSocketBase::RestoreState}\label{wxsocketbaserestorestate} | |
442 | ||
443 | \func{void}{RestoreState}{\void} | |
444 | ||
445 | This function restores the previous state of the socket, as saved | |
446 | with \helpref{SaveState}{wxsocketbasesavestate} | |
447 | ||
448 | Calls to SaveState and RestoreState can be nested. | |
449 | ||
450 | \wxheading{See also} | |
451 | ||
452 | \helpref{wxSocketBase::SaveState}{wxsocketbasesavestate} | |
453 | ||
454 | % | |
455 | % SaveState | |
456 | % | |
457 | \membersection{wxSocketBase::SaveState}\label{wxsocketbasesavestate} | |
458 | ||
459 | \func{void}{SaveState}{\void} | |
460 | ||
461 | This function saves the current state of the socket in a stack. Socket | |
462 | state includes flags, as set with \helpref{SetFlags}{wxsocketbasesetflags}, | |
463 | event mask, as set with \helpref{SetNotify}{wxsocketbasesetnotify} and | |
464 | \helpref{Notify}{wxsocketbasenotify}, user data, as set with | |
465 | \helpref{SetClientData}{wxsocketbasesetclientdata}. | |
466 | ||
467 | Calls to SaveState and RestoreState can be nested. | |
468 | ||
469 | \wxheading{See also} | |
470 | ||
471 | \helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate} | |
472 | ||
473 | % | |
474 | % SetClientData | |
475 | % | |
476 | \membersection{wxSocketBase::SetClientData}\label{wxsocketbasesetclientdata} | |
477 | ||
478 | \func{void}{SetClientData}{\param{void *}{data}} | |
479 | ||
480 | Sets user-supplied client data for this socket. All socket events will | |
481 | contain a pointer to this data, which can be retrieved with | |
482 | the \helpref{wxSocketEvent::GetClientData}{wxsocketeventgetclientdata} function. | |
483 | ||
484 | % | |
485 | % SetEventHandler | |
486 | % | |
487 | \membersection{wxSocketBase::SetEventHandler}\label{wxsocketbaseseteventhandler} | |
488 | ||
489 | \func{void}{SetEventHandler}{\param{wxEvtHandler\&}{ handler}, \param{int}{ id = -1}} | |
490 | ||
491 | Sets an event handler to be called when a socket event occurs. The | |
492 | handler will be called for those events for which notification is | |
493 | enabled with \helpref{SetNotify}{wxsocketbasesetnotify} and | |
494 | \helpref{Notify}{wxsocketbasenotify}. | |
495 | ||
496 | \wxheading{Parameters} | |
497 | ||
498 | \docparam{handler}{Specifies the event handler you want to use.} | |
499 | ||
500 | \docparam{id}{The id of socket event.} | |
501 | ||
502 | \wxheading{See also} | |
503 | ||
504 | \helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}, | |
505 | \helpref{wxSocketBase::Notify}{wxsocketbasenotify}, | |
506 | \helpref{wxSocketEvent}{wxsocketevent}, | |
507 | \helpref{wxEvtHandler}{wxevthandler} | |
508 | ||
509 | % | |
510 | % SetFlags | |
511 | % | |
512 | \membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags} | |
513 | ||
514 | \func{void}{SetFlags}{\param{wxSocketFlags}{ flags}} | |
515 | ||
516 | Use SetFlags to customize IO operation for this socket. | |
517 | The {\it flags} parameter may be a combination of flags ORed together. | |
518 | The following flags can be used: | |
519 | ||
520 | \twocolwidtha{7cm} | |
521 | \begin{twocollist}\itemsep=0pt | |
522 | \twocolitem{{\bf wxSOCKET\_NONE}}{Normal functionality.} | |
523 | \twocolitem{{\bf wxSOCKET\_NOWAIT}}{Read/write as much data as possible and return immediately.} | |
524 | \twocolitem{{\bf wxSOCKET\_WAITALL}}{Wait for all required data to be read/written unless an error occurs.} | |
525 | \twocolitem{{\bf wxSOCKET\_BLOCK}}{Block the GUI (do not yield) while reading/writing data.} | |
526 | \twocolitem{{\bf wxSOCKET\_REUSEADDR}}{Allows the use of an in-use port (wxServerSocket only)} | |
527 | \end{twocollist} | |
528 | ||
529 | A brief overview on how to use these flags follows. | |
530 | ||
531 | If no flag is specified (this is the same as {\bf wxSOCKET\_NONE}), | |
532 | IO calls will return after some data has been read or written, even | |
533 | when the transfer might not be complete. This is the same as issuing | |
534 | exactly one blocking low-level call to recv() or send(). Note | |
535 | that {\it blocking} here refers to when the function returns, not | |
536 | to whether the GUI blocks during this time. | |
537 | ||
538 | If {\bf wxSOCKET\_NOWAIT} is specified, IO calls will return immediately. | |
539 | Read operations will retrieve only available data. Write operations will | |
540 | write as much data as possible, depending on how much space is available | |
541 | in the output buffer. This is the same as issuing exactly one nonblocking | |
542 | low-level call to recv() or send(). Note that {\it nonblocking} here | |
543 | refers to when the function returns, not to whether the GUI blocks during | |
544 | this time. | |
545 | ||
546 | If {\bf wxSOCKET\_WAITALL} is specified, IO calls won't return until ALL | |
547 | the data has been read or written (or until an error occurs), blocking if | |
548 | necessary, and issuing several low level calls if necessary. This is the | |
549 | same as having a loop which makes as many blocking low-level calls to | |
550 | recv() or send() as needed so as to transfer all the data. Note | |
551 | that {\it blocking} here refers to when the function returns, not | |
552 | to whether the GUI blocks during this time. | |
553 | ||
554 | The {\bf wxSOCKET\_BLOCK} flag controls whether the GUI blocks during | |
555 | IO operations. If this flag is specified, the socket will not yield | |
556 | during IO calls, so the GUI will remain blocked until the operation | |
557 | completes. If it is not used, then the application must take extra | |
558 | care to avoid unwanted reentrance. | |
559 | ||
560 | The {\bf wxSOCKET\_REUSEADDR} flag controls the use of the SO\_REUSEADDR standard | |
561 | setsockopt() flag. This flag allows the socket to bind to a port that is already in use. | |
562 | This is mostly used on UNIX-based systems to allow rapid starting and stopping of a server - | |
563 | otherwise you may have to wait several minutes for the port to become available. | |
564 | wxSOCKET\_REUSEADDR can also be used with socket clients to (re)bind to a particular local port | |
565 | for an outgoing connection. | |
566 | This option can have surprising platform dependent behavior, so check the documentation for | |
567 | your platform's implementation of setsockopt(). Note that on BSD-based systems (e.g. Mac OS X), | |
568 | use of wxSOCKET\_REUSEADDR implies SO\_REUSEPORT in addition to SO\_REUSEADDR to be consistent | |
569 | with Windows. | |
570 | ||
571 | So: | |
572 | ||
573 | {\bf wxSOCKET\_NONE} will try to read at least SOME data, no matter how much. | |
574 | ||
575 | {\bf wxSOCKET\_NOWAIT} will always return immediately, even if it cannot | |
576 | read or write ANY data. | |
577 | ||
578 | {\bf wxSOCKET\_WAITALL} will only return when it has read or written ALL | |
579 | the data. | |
580 | ||
581 | {\bf wxSOCKET\_BLOCK} has nothing to do with the previous flags and | |
582 | it controls whether the GUI blocks. | |
583 | ||
584 | {\bf wxSOCKET\_REUSEADDR} controls special platform-specific behavior for | |
585 | reusing local addresses/ports. | |
586 | ||
587 | % | |
588 | % SetLocal | |
589 | % | |
590 | \membersection{wxSocketBase::SetLocal}\label{wxsocketbasesetlocal} | |
591 | ||
592 | \func{bool}{SetLocal}{\param{wxIPV4address\&}{ local}} | |
593 | ||
594 | This function allows you to set the local address and port, | |
595 | useful when an application needs to reuse a particular port. When | |
596 | a local port is set for a \helpref{wxSocketClient}{wxsocketclient}, | |
597 | {\bf bind} will be called before {\bf connect}. | |
598 | ||
599 | % | |
600 | % SetNotify | |
601 | % | |
602 | \membersection{wxSocketBase::SetNotify}\label{wxsocketbasesetnotify} | |
603 | ||
604 | \func{void}{SetNotify}{\param{wxSocketEventFlags}{ flags}} | |
605 | ||
606 | SetNotify specifies which socket events are to be sent to the event handler. | |
607 | The {\it flags} parameter may be combination of flags ORed together. The | |
608 | following flags can be used: | |
609 | ||
610 | \twocolwidtha{7cm} | |
611 | \begin{twocollist}\itemsep=0pt | |
612 | \twocolitem{{\bf wxSOCKET\_INPUT\_FLAG}}{to receive wxSOCKET\_INPUT} | |
613 | \twocolitem{{\bf wxSOCKET\_OUTPUT\_FLAG}}{to receive wxSOCKET\_OUTPUT} | |
614 | \twocolitem{{\bf wxSOCKET\_CONNECTION\_FLAG}}{to receive wxSOCKET\_CONNECTION} | |
615 | \twocolitem{{\bf wxSOCKET\_LOST\_FLAG}}{to receive wxSOCKET\_LOST} | |
616 | \end{twocollist} | |
617 | ||
618 | For example: | |
619 | ||
620 | \begin{verbatim} | |
621 | sock.SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG); | |
622 | sock.Notify(true); | |
623 | \end{verbatim} | |
624 | ||
625 | In this example, the user will be notified about incoming socket data and | |
626 | whenever the connection is closed. | |
627 | ||
628 | For more information on socket events see \helpref{wxSocket events}{wxsocketbase}. | |
629 | ||
630 | % | |
631 | % SetTimeout | |
632 | % | |
633 | \membersection{wxSocketBase::SetTimeout}\label{wxsocketbasesettimeout} | |
634 | ||
635 | \func{void}{SetTimeout}{\param{int }{seconds}} | |
636 | ||
637 | This function sets the default socket timeout in seconds. This timeout | |
638 | applies to all IO calls, and also to the \helpref{Wait}{wxsocketbasewait} family | |
639 | of functions if you don't specify a wait interval. Initially, the default | |
640 | timeout is 10 minutes. | |
641 | ||
642 | % | |
643 | % Peek | |
644 | % | |
645 | \membersection{wxSocketBase::Peek}\label{wxsocketbasepeek} | |
646 | ||
647 | \func{wxSocketBase\&}{Peek}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
648 | ||
649 | This function peeks a buffer of {\it nbytes} bytes from the socket. | |
650 | Peeking a buffer doesn't delete it from the socket input queue. | |
651 | ||
652 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually peeked. | |
653 | ||
654 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
655 | ||
656 | \wxheading{Parameters} | |
657 | ||
658 | \docparam{buffer}{Buffer where to put peeked data.} | |
659 | ||
660 | \docparam{nbytes}{Number of bytes.} | |
661 | ||
662 | \wxheading{Return value} | |
663 | ||
664 | Returns a reference to the current object. | |
665 | ||
666 | \wxheading{Remark/Warning} | |
667 | ||
668 | The exact behaviour of wxSocketBase::Peek depends on the combination | |
669 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} | |
670 | ||
671 | \wxheading{See also} | |
672 | ||
673 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
674 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
675 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
676 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} | |
677 | ||
678 | % | |
679 | % Read | |
680 | % | |
681 | \membersection{wxSocketBase::Read}\label{wxsocketbaseread} | |
682 | ||
683 | \func{wxSocketBase\&}{Read}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
684 | ||
685 | This function reads a buffer of {\it nbytes} bytes from the socket. | |
686 | ||
687 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually read. | |
688 | ||
689 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
690 | ||
691 | \wxheading{Parameters} | |
692 | ||
693 | \docparam{buffer}{Buffer where to put read data.} | |
694 | ||
695 | \docparam{nbytes}{Number of bytes.} | |
696 | ||
697 | \wxheading{Return value} | |
698 | ||
699 | Returns a reference to the current object. | |
700 | ||
701 | \wxheading{Remark/Warning} | |
702 | ||
703 | The exact behaviour of wxSocketBase::Read depends on the combination | |
704 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. | |
705 | ||
706 | \wxheading{See also} | |
707 | ||
708 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
709 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
710 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
711 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} | |
712 | ||
713 | % | |
714 | % ReadMsg | |
715 | % | |
716 | \membersection{wxSocketBase::ReadMsg}\label{wxsocketbasereadmsg} | |
717 | ||
718 | \func{wxSocketBase\&}{ReadMsg}{\param{void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
719 | ||
720 | This function reads a buffer sent by \helpref{WriteMsg}{wxsocketbasewritemsg} | |
721 | on a socket. If the buffer passed to the function isn't big enough, the | |
722 | remaining bytes will be discarded. This function always waits for the | |
723 | buffer to be entirely filled, unless an error occurs. | |
724 | ||
725 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually read. | |
726 | ||
727 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
728 | ||
729 | \wxheading{Parameters} | |
730 | ||
731 | \docparam{buffer}{Buffer where to put read data.} | |
732 | ||
733 | \docparam{nbytes}{Size of the buffer.} | |
734 | ||
735 | \wxheading{Return value} | |
736 | ||
737 | Returns a reference to the current object. | |
738 | ||
739 | \wxheading{Remark/Warning} | |
740 | ||
741 | wxSocketBase::ReadMsg will behave as if the {\bf wxSOCKET\_WAITALL} flag | |
742 | was always set and it will always ignore the {\bf wxSOCKET\_NOWAIT} flag. | |
743 | The exact behaviour of ReadMsg depends on the {\bf wxSOCKET\_BLOCK} flag. | |
744 | For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. | |
745 | ||
746 | \wxheading{See also} | |
747 | ||
748 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
749 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
750 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
751 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}, | |
752 | \helpref{wxSocketBase::WriteMsg}{wxsocketbasewritemsg} | |
753 | ||
754 | % | |
755 | % Unread | |
756 | % | |
757 | \membersection{wxSocketBase::Unread}\label{wxsocketbaseunread} | |
758 | ||
759 | \func{wxSocketBase\&}{Unread}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
760 | ||
761 | This function unreads a buffer. That is, the data in the buffer is put back | |
762 | in the incoming queue. This function is not affected by wxSocket flags. | |
763 | ||
764 | If you use \helpref{LastCount}{wxsocketbaselastcount}, it will always return {\it nbytes}. | |
765 | ||
766 | If you use \helpref{Error}{wxsocketbaseerror}, it will always return false. | |
767 | ||
768 | \wxheading{Parameters} | |
769 | ||
770 | \docparam{buffer}{Buffer to be unread.} | |
771 | ||
772 | \docparam{nbytes}{Number of bytes.} | |
773 | ||
774 | \wxheading{Return value} | |
775 | ||
776 | Returns a reference to the current object. | |
777 | ||
778 | \wxheading{See also} | |
779 | ||
780 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
781 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
782 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror} | |
783 | ||
784 | % | |
785 | % Wait | |
786 | % | |
787 | \membersection{wxSocketBase::Wait}\label{wxsocketbasewait} | |
788 | ||
789 | \func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} | |
790 | ||
791 | This function waits until any of the following conditions is true: | |
792 | ||
793 | \begin{itemize} | |
794 | \item The socket becomes readable. | |
795 | \item The socket becomes writable. | |
796 | \item An ongoing connection request has completed (\helpref{wxSocketClient}{wxsocketclient} only) | |
797 | \item An incoming connection request has arrived (\helpref{wxSocketServer}{wxsocketserver} only) | |
798 | \item The connection has been closed. | |
799 | \end{itemize} | |
800 | ||
801 | Note that it is recommended to use the individual Wait functions | |
802 | to wait for the required condition, instead of this one. | |
803 | ||
804 | \wxheading{Parameters} | |
805 | ||
806 | \docparam{seconds}{Number of seconds to wait. | |
807 | If -1, it will wait for the default timeout, | |
808 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
809 | ||
810 | \docparam{millisecond}{Number of milliseconds to wait.} | |
811 | ||
812 | \wxheading{Return value} | |
813 | ||
814 | Returns true when any of the above conditions is satisfied, | |
815 | false if the timeout was reached. | |
816 | ||
817 | \wxheading{See also} | |
818 | ||
819 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
820 | \helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept}, | |
821 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}, | |
822 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}, | |
823 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}, | |
824 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} | |
825 | ||
826 | % | |
827 | % WaitForLost | |
828 | % | |
829 | \membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost} | |
830 | ||
831 | \func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} | |
832 | ||
833 | This function waits until the connection is lost. This may happen if | |
834 | the peer gracefully closes the connection or if the connection breaks. | |
835 | ||
836 | \wxheading{Parameters} | |
837 | ||
838 | \docparam{seconds}{Number of seconds to wait. | |
839 | If -1, it will wait for the default timeout, | |
840 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
841 | ||
842 | \docparam{millisecond}{Number of milliseconds to wait.} | |
843 | ||
844 | \wxheading{Return value} | |
845 | ||
846 | Returns true if the connection was lost, false if the timeout was reached. | |
847 | ||
848 | \wxheading{See also} | |
849 | ||
850 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
851 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} | |
852 | ||
853 | % | |
854 | % WaitForRead | |
855 | % | |
856 | \membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread} | |
857 | ||
858 | \func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} | |
859 | ||
860 | This function waits until the socket is readable. This might mean that | |
861 | queued data is available for reading or, for streamed sockets, that | |
862 | the connection has been closed, so that a read operation will complete | |
863 | immediately without blocking (unless the {\bf wxSOCKET\_WAITALL} flag | |
864 | is set, in which case the operation might still block). | |
865 | ||
866 | \wxheading{Parameters} | |
867 | ||
868 | \docparam{seconds}{Number of seconds to wait. | |
869 | If -1, it will wait for the default timeout, | |
870 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
871 | ||
872 | \docparam{millisecond}{Number of milliseconds to wait.} | |
873 | ||
874 | \wxheading{Return value} | |
875 | ||
876 | Returns true if the socket becomes readable, false on timeout. | |
877 | ||
878 | \wxheading{See also} | |
879 | ||
880 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
881 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} | |
882 | ||
883 | % | |
884 | % WaitForWrite | |
885 | % | |
886 | \membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite} | |
887 | ||
888 | \func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}} | |
889 | ||
890 | This function waits until the socket becomes writable. This might mean that | |
891 | the socket is ready to send new data, or for streamed sockets, that the | |
892 | connection has been closed, so that a write operation is guaranteed to | |
893 | complete immediately (unless the {\bf wxSOCKET\_WAITALL} flag is set, | |
894 | in which case the operation might still block). | |
895 | ||
896 | \wxheading{Parameters} | |
897 | ||
898 | \docparam{seconds}{Number of seconds to wait. | |
899 | If -1, it will wait for the default timeout, | |
900 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
901 | ||
902 | \docparam{millisecond}{Number of milliseconds to wait.} | |
903 | ||
904 | \wxheading{Return value} | |
905 | ||
906 | Returns true if the socket becomes writable, false on timeout. | |
907 | ||
908 | \wxheading{See also} | |
909 | ||
910 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
911 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} | |
912 | ||
913 | % | |
914 | % Write | |
915 | % | |
916 | \membersection{wxSocketBase::Write}\label{wxsocketbasewrite} | |
917 | ||
918 | \func{wxSocketBase\&}{Write}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
919 | ||
920 | This function writes a buffer of {\it nbytes} bytes to the socket. | |
921 | ||
922 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually written. | |
923 | ||
924 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
925 | ||
926 | \wxheading{Parameters} | |
927 | ||
928 | \docparam{buffer}{Buffer with the data to be sent.} | |
929 | ||
930 | \docparam{nbytes}{Number of bytes.} | |
931 | ||
932 | \wxheading{Return value} | |
933 | ||
934 | Returns a reference to the current object. | |
935 | ||
936 | \wxheading{Remark/Warning} | |
937 | ||
938 | The exact behaviour of wxSocketBase::Write depends on the combination | |
939 | of flags being used. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. | |
940 | ||
941 | \wxheading{See also} | |
942 | ||
943 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
944 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
945 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
946 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags} | |
947 | ||
948 | % | |
949 | % WriteMsg | |
950 | % | |
951 | \membersection{wxSocketBase::WriteMsg}\label{wxsocketbasewritemsg} | |
952 | ||
953 | \func{wxSocketBase\&}{WriteMsg}{\param{const void *}{ buffer}, \param{wxUint32}{ nbytes}} | |
954 | ||
955 | This function writes a buffer of {\it nbytes} bytes from the socket, but it | |
956 | writes a short header before so that \helpref{ReadMsg}{wxsocketbasereadmsg} | |
957 | knows how much data should it actually read. So, a buffer sent with WriteMsg | |
958 | {\bf must} be read with ReadMsg. This function always waits for the entire | |
959 | buffer to be sent, unless an error occurs. | |
960 | ||
961 | Use \helpref{LastCount}{wxsocketbaselastcount} to verify the number of bytes actually written. | |
962 | ||
963 | Use \helpref{Error}{wxsocketbaseerror} to determine if the operation succeeded. | |
964 | ||
965 | \wxheading{Parameters} | |
966 | ||
967 | \docparam{buffer}{Buffer with the data to be sent.} | |
968 | ||
969 | \docparam{nbytes}{Number of bytes to send.} | |
970 | ||
971 | \wxheading{Return value} | |
972 | ||
973 | Returns a reference to the current object. | |
974 | ||
975 | \wxheading{Remark/Warning} | |
976 | ||
977 | wxSocketBase::WriteMsg will behave as if the {\bf wxSOCKET\_WAITALL} flag | |
978 | was always set and it will always ignore the {\bf wxSOCKET\_NOWAIT} flag. | |
979 | The exact behaviour of WriteMsg depends on the {\bf wxSOCKET\_BLOCK} flag. | |
980 | For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}. | |
981 | ||
982 | \wxheading{See also} | |
983 | ||
984 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
985 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}, | |
986 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
987 | \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}, | |
988 | \helpref{wxSocketBase::ReadMsg}{wxsocketbasereadmsg} | |
989 | ||
990 | ||
991 | % --------------------------------------------------------------------------- | |
992 | % CLASS wxSocketClient | |
993 | % --------------------------------------------------------------------------- | |
994 | ||
995 | \section{\class{wxSocketClient}}\label{wxsocketclient} | |
996 | ||
997 | \wxheading{Derived from} | |
998 | ||
999 | \helpref{wxSocketBase}{wxsocketbase} | |
1000 | ||
1001 | \wxheading{Include files} | |
1002 | ||
1003 | <wx/socket.h> | |
1004 | ||
1005 | \latexignore{\rtfignore{\wxheading{Members}}} | |
1006 | ||
1007 | % --------------------------------------------------------------------------- | |
1008 | % Members | |
1009 | % --------------------------------------------------------------------------- | |
1010 | % | |
1011 | % wxSocketClient | |
1012 | % | |
1013 | \membersection{wxSocketClient::wxSocketClient}\label{wxsocketclientctor} | |
1014 | ||
1015 | \func{}{wxSocketClient}{\param{wxSocketFlags}{ flags = wxSOCKET\_NONE}} | |
1016 | ||
1017 | Constructor. | |
1018 | ||
1019 | \wxheading{Parameters} | |
1020 | ||
1021 | \docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})} | |
1022 | ||
1023 | % | |
1024 | % ~wxSocketClient | |
1025 | % | |
1026 | \membersection{wxSocketClient::\destruct{wxSocketClient}}\label{wxsocketclientdtor} | |
1027 | ||
1028 | \func{}{\destruct{wxSocketClient}}{\void} | |
1029 | ||
1030 | Destructor. Please see \helpref{wxSocketBase::Destroy}{wxsocketbasedestroy}. | |
1031 | ||
1032 | % | |
1033 | % Connect | |
1034 | % | |
1035 | \membersection{wxSocketClient::Connect}\label{wxsocketclientconnect} | |
1036 | ||
1037 | \func{bool}{Connect}{\param{wxSockAddress\&}{ address}, \param{bool}{ wait = true}} | |
1038 | ||
1039 | \func{bool}{Connect}{\param{wxSockAddress\&}{ address}, \param{wxSockAddress\&}{ local}, | |
1040 | \param{bool}{ wait = true}} | |
1041 | ||
1042 | Connects to a server using the specified address. | |
1043 | ||
1044 | If {\it wait} is true, Connect will wait until the connection | |
1045 | completes. {\bf Warning:} This will block the GUI. | |
1046 | ||
1047 | If {\it wait} is false, Connect will try to establish the connection and | |
1048 | return immediately, without blocking the GUI. When used this way, even if | |
1049 | Connect returns false, the connection request can be completed later. | |
1050 | To detect this, use \helpref{WaitOnConnect}{wxsocketclientwaitonconnect}, | |
1051 | or catch {\bf wxSOCKET\_CONNECTION} events (for successful establishment) | |
1052 | and {\bf wxSOCKET\_LOST} events (for connection failure). | |
1053 | ||
1054 | \wxheading{Parameters} | |
1055 | ||
1056 | \docparam{address}{Address of the server.} | |
1057 | ||
1058 | \docparam{local}{Bind to the specified local address and port before connecting. | |
1059 | The local address and port can also be set using \helpref{SetLocal}{wxsocketbasesetlocal}, | |
1060 | and then using the 2-parameter Connect method.} | |
1061 | ||
1062 | \docparam{wait}{If true, waits for the connection to complete.} | |
1063 | ||
1064 | \wxheading{Return value} | |
1065 | ||
1066 | Returns true if the connection is established and no error occurs. | |
1067 | ||
1068 | If {\it wait} was true, and Connect returns false, an error occurred | |
1069 | and the connection failed. | |
1070 | ||
1071 | If {\it wait} was false, and Connect returns false, you should still | |
1072 | be prepared to handle the completion of this connection request, either | |
1073 | with \helpref{WaitOnConnect}{wxsocketclientwaitonconnect} or by | |
1074 | watching {\bf wxSOCKET\_CONNECTION} and {\bf wxSOCKET\_LOST} events. | |
1075 | ||
1076 | \wxheading{See also} | |
1077 | ||
1078 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect}, | |
1079 | \helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}, | |
1080 | \helpref{wxSocketBase::Notify}{wxsocketbasenotify} | |
1081 | ||
1082 | % | |
1083 | % WaitOnConnect | |
1084 | % | |
1085 | \membersection{wxSocketClient::WaitOnConnect}\label{wxsocketclientwaitonconnect} | |
1086 | ||
1087 | \func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ milliseconds = 0}} | |
1088 | ||
1089 | Wait until a connection request completes, or until the specified timeout | |
1090 | elapses. Use this function after issuing a call | |
1091 | to \helpref{Connect}{wxsocketclientconnect} with {\it wait} set to false. | |
1092 | ||
1093 | \wxheading{Parameters} | |
1094 | ||
1095 | \docparam{seconds}{Number of seconds to wait. | |
1096 | If -1, it will wait for the default timeout, | |
1097 | as set with \helpref{SetTimeout}{wxsocketbasesettimeout}.} | |
1098 | ||
1099 | \docparam{millisecond}{Number of milliseconds to wait.} | |
1100 | ||
1101 | \wxheading{Return value} | |
1102 | ||
1103 | WaitOnConnect returns true if the connection request completes. This | |
1104 | does not necessarily mean that the connection was successfully established; | |
1105 | it might also happen that the connection was refused by the peer. Use | |
1106 | \helpref{IsConnected}{wxsocketbaseisconnected} to distinguish between | |
1107 | these two situations. | |
1108 | ||
1109 | If the timeout elapses, WaitOnConnect returns false. | |
1110 | ||
1111 | These semantics allow code like this: | |
1112 | ||
1113 | \begin{verbatim} | |
1114 | // Issue the connection request | |
1115 | client->Connect(addr, false); | |
1116 | ||
1117 | // Wait until the request completes or until we decide to give up | |
1118 | bool waitmore = true; | |
1119 | while ( !client->WaitOnConnect(seconds, millis) && waitmore ) | |
1120 | { | |
1121 | // possibly give some feedback to the user, | |
1122 | // and update waitmore as needed. | |
1123 | } | |
1124 | bool success = client->IsConnected(); | |
1125 | \end{verbatim} | |
1126 | ||
1127 | \wxheading{See also} | |
1128 | ||
1129 | \helpref{wxSocketClient::Connect}{wxsocketclientconnect}, | |
1130 | \helpref{wxSocketBase::InterruptWait}{wxsocketbaseinterruptwait}, | |
1131 | \helpref{wxSocketBase::IsConnected}{wxsocketbaseisconnected} | |
1132 | ||
1133 | % --------------------------------------------------------------------------- | |
1134 | % CLASS: wxSocketEvent | |
1135 | % --------------------------------------------------------------------------- | |
1136 | \section{\class{wxSocketEvent}}\label{wxsocketevent} | |
1137 | ||
1138 | This event class contains information about socket events. | |
1139 | ||
1140 | \wxheading{Derived from} | |
1141 | ||
1142 | \helpref{wxEvent}{wxevent} | |
1143 | ||
1144 | \wxheading{Include files} | |
1145 | ||
1146 | <wx/socket.h> | |
1147 | ||
1148 | \wxheading{Event table macros} | |
1149 | ||
1150 | To process a socket event, use these event handler macros to direct input | |
1151 | to member functions that take a wxSocketEvent argument. | |
1152 | ||
1153 | \twocolwidtha{7cm} | |
1154 | \begin{twocollist}\itemsep=0pt | |
1155 | \twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a socket event, supplying the member function.} | |
1156 | \end{twocollist} | |
1157 | ||
1158 | \wxheading{See also} | |
1159 | ||
1160 | \helpref{wxSocketBase}{wxsocketbase}, | |
1161 | \helpref{wxSocketClient}{wxsocketclient}, | |
1162 | \helpref{wxSocketServer}{wxsocketserver} | |
1163 | ||
1164 | \latexignore{\rtfignore{\wxheading{Members}}} | |
1165 | ||
1166 | \membersection{wxSocketEvent::wxSocketEvent}\label{wxsocketeventctor} | |
1167 | ||
1168 | \func{}{wxSocketEvent}{\param{int}{ id = 0}} | |
1169 | ||
1170 | Constructor. | |
1171 | ||
1172 | \membersection{wxSocketEvent::GetClientData}\label{wxsocketeventgetclientdata} | |
1173 | ||
1174 | \func{void *}{GetClientData}{\void} | |
1175 | ||
1176 | Gets the client data of the socket which generated this event, as | |
1177 | set with \helpref{wxSocketBase::SetClientData}{wxsocketbasesetclientdata}. | |
1178 | ||
1179 | \membersection{wxSocketEvent::GetSocket}\label{wxsocketeventgetsocket} | |
1180 | ||
1181 | \constfunc{wxSocketBase *}{GetSocket}{\void} | |
1182 | ||
1183 | Returns the socket object to which this event refers to. This makes | |
1184 | it possible to use the same event handler for different sockets. | |
1185 | ||
1186 | \membersection{wxSocketEvent::GetSocketEvent}\label{wxsocketeventgetsocketevent} | |
1187 | ||
1188 | \constfunc{wxSocketNotify}{GetSocketEvent}{\void} | |
1189 | ||
1190 | Returns the socket event type. | |
1191 |